Rev 1688 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1688 | chris | 1 | android { |
| 1707 | chris | 2 | buildToolsVersion "19.1.0" |
| 1688 | chris | 3 | compileSdkVersion 19 |
| 4 | sourceSets { |
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| 5 | main { |
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| 6 | manifest.srcFile 'AndroidManifest.xml' |
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| 7 | java.srcDirs = ['src'] |
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| 8 | resources.srcDirs = ['src'] |
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| 9 | aidl.srcDirs = ['src'] |
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| 10 | renderscript.srcDirs = ['src'] |
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| 11 | res.srcDirs = ['res'] |
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| 12 | assets.srcDirs = ['assets'] |
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| 13 | } |
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| 14 | |||
| 15 | instrumentTest.setRoot('tests') |
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| 16 | } |
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| 17 | } |
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| 18 | |||
| 19 | // needed to add JNI shared libraries to APK when compiling on CLI |
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| 20 | tasks.withType(com.android.build.gradle.tasks.PackageApplication) { pkgTask -> |
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| 21 | pkgTask.jniFolders = new HashSet<File>() |
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| 22 | pkgTask.jniFolders.add(new File(projectDir, 'libs')) |
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| 23 | } |
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| 24 | |||
| 25 | // called every time gradle gets executed, takes the native dependencies of |
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| 26 | // the natives configuration, and extracts them to the proper libs/ folders |
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| 27 | // so they get packed with the APK. |
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| 28 | task copyAndroidNatives() { |
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| 29 | file("libs/armeabi/").mkdirs(); |
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| 30 | file("libs/armeabi-v7a/").mkdirs(); |
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| 31 | file("libs/x86/").mkdirs(); |
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| 32 | |||
| 33 | configurations.natives.files.each { jar -> |
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| 34 | def outputDir = null |
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| 35 | if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a") |
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| 36 | if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi") |
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| 37 | if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86") |
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| 38 | if(outputDir != null) { |
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| 39 | copy { |
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| 40 | from zipTree(jar) |
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| 41 | into outputDir |
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| 42 | include "*.so" |
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| 43 | } |
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| 44 | } |
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| 45 | } |
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| 46 | } |
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| 47 | |||
| 48 | task run(type: Exec) { |
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| 49 | def adb = "$System.env.ANDROID_HOME/platform-tools/adb" |
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| 50 | commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.gebauz.watergame.android/com.gebauz.watergame.android.AndroidLauncher' |
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| 51 | } |
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| 52 | |||
| 53 | // sets up the Android Eclipse project, using the old Ant based build. |
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| 54 | eclipse { |
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| 55 | // need to specify Java source sets explicitely, SpringSource Gradle Eclipse plugin |
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| 56 | // ignores any nodes added in classpath.file.withXml |
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| 57 | sourceSets { |
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| 58 | main { |
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| 59 | java.srcDirs "src", 'gen' |
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| 60 | } |
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| 61 | } |
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| 62 | |||
| 63 | jdt { |
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| 64 | sourceCompatibility = 1.6 |
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| 65 | targetCompatibility = 1.6 |
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| 66 | } |
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| 67 | |||
| 68 | classpath { |
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| 69 | plusConfigurations += project.configurations.compile |
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| 70 | containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES' |
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| 71 | } |
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| 72 | |||
| 73 | project { |
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| 74 | name = appName + "-android" |
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| 75 | natures 'com.android.ide.eclipse.adt.AndroidNature' |
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| 76 | buildCommands.clear(); |
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| 77 | buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder" |
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| 78 | buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder" |
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| 79 | buildCommand "org.eclipse.jdt.core.javabuilder" |
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| 80 | buildCommand "com.android.ide.eclipse.adt.ApkBuilder" |
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| 81 | } |
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| 82 | } |
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| 83 | |||
| 84 | // sets up the Android Idea project, using the old Ant based build. |
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| 85 | idea { |
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| 86 | module { |
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| 87 | sourceDirs += file("src"); |
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| 88 | scopes = [ COMPILE: [plus:[project.configurations.compile]]] |
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| 89 | |||
| 90 | iml { |
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| 91 | withXml { |
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| 92 | def node = it.asNode() |
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| 93 | def builder = NodeBuilder.newInstance(); |
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| 94 | builder.current = node; |
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| 95 | builder.component(name: "FacetManager") { |
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| 96 | facet(type: "android", name: "Android") { |
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| 97 | configuration { |
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| 98 | option(name: "UPDATE_PROPERTY_FILES", value:"true") |
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| 99 | } |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | } |
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| 104 | } |
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| 105 | } |