Rev 1729 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
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| 1712 | chris | 1 | package com.gebauz.bauzoid2.graphics.sprite; |
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| 1729 | chris | 3 | import com.gebauz.bauzoid2.math.Vector4; |
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| 1712 | chris | 5 | /** Spaces: |
| 6 | * World space - pixel space for 2D world with dimensions (SCREEN_WIDTH x SCREEN_HEIGHT) |
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| 7 | * Pivot space - pixel space relative to the pivot point |
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| 8 | * Sprite space - pixel space relative to origin of sprite |
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| 9 | * @author chris |
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| 10 | * |
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| 11 | */ |
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| 12 | public class SpriteTransform |
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| 13 | { |
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| 14 | |||
| 15 | |||
| 16 | // Constants======================================================================================== |
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| 17 | |||
| 18 | // Embedded Types=================================================================================== |
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| 19 | |||
| 20 | // Fields=========================================================================================== |
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| 21 | |||
| 22 | public float x = 0.0f; |
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| 23 | public float y = 0.0f; |
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| 24 | |||
| 25 | public float w = 0.0f; |
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| 26 | public float h = 0.0f; |
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| 27 | |||
| 28 | public float angle = 0.0f; |
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| 29 | |||
| 30 | public boolean mirrorX = false; |
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| 31 | public boolean mirrorY = false; |
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| 32 | |||
| 33 | public float pivotX = 0.0f; |
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| 34 | public float pivotY = 0.0f; |
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| 35 | |||
| 1732 | chris | 36 | public float alpha = 1.0f; |
| 1729 | chris | 37 | public Vector4 color = new Vector4(1, 1, 1, 1); |
| 1732 | chris | 38 | public Vector4 fogColor = new Vector4(0, 0, 0, 0); |
| 1713 | chris | 39 | |
| 1712 | chris | 40 | // Methods========================================================================================== |
| 41 | |||
| 42 | public SpriteTransform() |
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| 43 | { |
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| 44 | } |
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| 45 | |||
| 46 | // Getters/Setters================================================================================== |
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| 47 | |||
| 48 | |||
| 49 | |||
| 50 | } |
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| 53 |