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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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    <ProductVersion>10.0.0</ProductVersion>
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    <SchemaVersion>2.0</SchemaVersion>
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    <ProjectGuid>{E9434FE8-789E-4EF9-AD1E-40F73DBA497B}</ProjectGuid>
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    <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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    <OutputType>Exe</OutputType>
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    <RootNamespace>iosgame</RootNamespace>
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    <AssemblyName>iosgame</AssemblyName>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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    <DebugSymbols>True</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>False</Optimize>
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    <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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    <DefineConstants>DEBUG;</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <MtouchDebug>True</MtouchDebug>
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    <MtouchProfiling>True</MtouchProfiling>
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    <MtouchLink>None</MtouchLink>
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    <MtouchExtraArgs>-nosymbolstrip -nostrip -cxx -gcc_flags "-L${ProjectDir}/libs/ios -L${ProjectDir}/libs/ios/ikvm/bin -likvm-natives -lgdx -force_load ${ProjectDir}/libs/ios/libgdx.a -force_load ${ProjectDir}/libs/ios/ikvm/bin/libikvm-natives.a"</MtouchExtraArgs>
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    <MtouchI18n>west</MtouchI18n>
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    <CustomCommands>
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      <CustomCommands>
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        <Command type="BeforeBuild" command="ant -f convert.xml compile convert -v" workingdir="${ProjectDir}" />
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      </CustomCommands>
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    </CustomCommands>
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    <MtouchArch>ARMv7</MtouchArch>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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    <DebugType>none</DebugType>
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    <Optimize>True</Optimize>
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    <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <MtouchLink>None</MtouchLink>
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    <MtouchExtraArgs>-nosymbolstrip -nostrip -cxx -gcc_flags "-L${ProjectDir}/libs/ios -L${ProjectDir}/libs/ios/ikvm/bin -likvm-natives -lgdx -force_load ${ProjectDir}/libs/ios/libgdx.a -force_load ${ProjectDir}/libs/ios/ikvm/bin/libikvm-natives.a"</MtouchExtraArgs>
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    <MtouchI18n>west</MtouchI18n>
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    <MtouchUseLlvm>True</MtouchUseLlvm>
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    <CustomCommands>
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      <CustomCommands>
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        <Command type="BeforeBuild" command="ant -f convert.xml compile convert -v" workingdir="${ProjectDir}" />
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      </CustomCommands>
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    </CustomCommands>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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    <DebugSymbols>True</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>False</Optimize>
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    <OutputPath>bin\iPhone\Debug</OutputPath>
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    <DefineConstants>DEBUG;</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <CodesignKey>iPhone Developer</CodesignKey>
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    <MtouchDebug>True</MtouchDebug>
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    <MtouchProfiling>True</MtouchProfiling>
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    <MtouchArch>ARMv7</MtouchArch>
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    <MtouchI18n>west</MtouchI18n>
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    <MtouchExtraArgs>-nosymbolstrip -nostrip -cxx -gcc_flags "-L${ProjectDir}/libs/ios -L${ProjectDir}/libs/ios/ikvm/bin -likvm-natives -lgdx -force_load ${ProjectDir}/libs/ios/libgdx.a -force_load ${ProjectDir}/libs/ios/ikvm/bin/libikvm-natives.a"</MtouchExtraArgs>
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    <IpaPackageName />
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    <CustomCommands>
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      <CustomCommands>
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        <Command type="BeforeBuild" command="ant -f convert.xml compile convert -v" workingdir="${ProjectDir}" />
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      </CustomCommands>
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    </CustomCommands>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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    <DebugType>none</DebugType>
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    <Optimize>True</Optimize>
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    <OutputPath>bin\iPhone\Release</OutputPath>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <CodesignKey>iPhone Developer</CodesignKey>
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    <IpaPackageName />
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    <MtouchI18n>west</MtouchI18n>
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    <CustomCommands>
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      <CustomCommands>
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        <Command type="BeforeBuild" command="ant -f convert.xml compile convert -v" workingdir="${ProjectDir}" />
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      </CustomCommands>
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    </CustomCommands>
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    <MtouchArch>ARMv7</MtouchArch>
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    <MtouchExtraArgs>-nosymbolstrip -nostrip -cxx -gcc_flags "-L${ProjectDir}/libs/ios -L${ProjectDir}/libs/ios/ikvm/bin -likvm-natives -lgdx -force_load ${ProjectDir}/libs/ios/libgdx.a -force_load ${ProjectDir}/libs/ios/ikvm/bin/libikvm-natives.a"</MtouchExtraArgs>
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    <MtouchUseSGen>True</MtouchUseSGen>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
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    <DebugType>none</DebugType>
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    <Optimize>True</Optimize>
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    <OutputPath>bin\iPhone\Ad-Hoc</OutputPath>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <BuildIpa>True</BuildIpa>
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    <CodesignKey>iPhone Distribution</CodesignKey>
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    <MtouchI18n />
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
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    <DebugType>none</DebugType>
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    <Optimize>True</Optimize>
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    <OutputPath>bin\iPhone\AppStore</OutputPath>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <ConsolePause>False</ConsolePause>
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    <CodesignKey>iPhone Distribution</CodesignKey>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Xml" />
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    <Reference Include="System.Core" />
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    <Reference Include="monotouch" />
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    <Reference Include="gdx">
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      <HintPath>libs\ios\gdx.dll</HintPath>
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    </Reference>
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    <Reference Include="gdx-backend-ios">
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      <HintPath>libs\ios\gdx-backend-ios.dll</HintPath>
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    </Reference>
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    <Reference Include="ICSharpCode.SharpZipLib">
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      <HintPath>libs\ios\ikvm\bin\ICSharpCode.SharpZipLib.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Beans">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Beans.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Charsets">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Charsets.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Core">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Core.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Misc">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Misc.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Text">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Text.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.OpenJDK.Util">
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      <HintPath>libs\ios\ikvm\bin\IKVM.OpenJDK.Util.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.Reflection">
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      <HintPath>libs\ios\ikvm\bin\IKVM.Reflection.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.Runtime.JNI">
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      <HintPath>libs\ios\ikvm\bin\IKVM.Runtime.JNI.dll</HintPath>
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    </Reference>
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    <Reference Include="IKVM.Runtime">
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      <HintPath>libs\ios\ikvm\bin\IKVM.Runtime.dll</HintPath>
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    </Reference>
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	<Reference Include="libObjectAL">
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      <HintPath>libs\ios\objectal\libObjectAL.dll</HintPath>
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    </Reference>
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    <Reference Include="burutaru">
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      <HintPath>target\burutaru.dll</HintPath>
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    </Reference>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="Info.plist" />
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    <None Include="libs\ios\libgdx.a" />
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    <None Include="libs\ios\ikvm\bin\libikvm-natives.a" />
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="Main.cs" />
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  </ItemGroup>
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  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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  <ItemGroup>
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    <Folder Include="data\" />
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  </ItemGroup>
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  <ItemGroup>
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    <Content Include="..\burutaru-android\assets\data\libgdx.png">
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      <Link>data\libgdx.png</Link>
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    </Content>
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  </ItemGroup>
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</Project>