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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1051 | chris | 1 | package com.gebauz.bauzoid.gamestates; |
| 2 | |||
| 3 | import com.gebauz.bauzoid.game.Game; |
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| 4 | import com.gebauz.bauzoid.game.GameObject; |
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| 5 | |||
| 6 | public abstract class BaseLoadingScreen extends GameObject |
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| 7 | { |
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| 8 | // Constants======================================================================================== |
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| 9 | |||
| 10 | // Embedded Types=================================================================================== |
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| 11 | |||
| 12 | // Fields=========================================================================================== |
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| 13 | |||
| 14 | private GameStateManager mParent = null; |
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| 15 | |||
| 16 | // Methods========================================================================================== |
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| 17 | public BaseLoadingScreen(Game game) |
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| 18 | { |
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| 19 | super(game); |
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| 20 | } |
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| 21 | |||
| 22 | public abstract void update(float deltaTime); |
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| 23 | |||
| 24 | public abstract void render(); |
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| 25 | |||
| 26 | // Getters/Setters================================================================================== |
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| 27 | |||
| 28 | public final GameStateManager getParent() |
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| 29 | { |
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| 30 | return mParent; |
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| 31 | } |
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| 32 | } |