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Rev 624 | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
622 chris 1
Menu "SubMenuEndless"
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{
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	origin 0, 0;
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	Label "title"
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	{
637 chris 7
		position 240, 50;
622 chris 8
		size 200, 40;
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		align center, center;
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		font "scoring";
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		caption "PUZZLE MODE";
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		scale 4;
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	}
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637 chris 15
	Label "explanationText1"
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	{
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		position 40, 100;
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		size 400, 40;
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		align left, top;
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		textAlign left, top;
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		color 1, 1, 1, 1;
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		font "ingame";
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		scale 1;
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		lineBreak 2;
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		caption "Clear all blocks on the screen using just the\ngiven amount of moves!";
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	}
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624 chris 28
	Label "levelLabel"
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	{
637 chris 30
		position 240, 210;
624 chris 31
		size 100, 20;
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		align center, center;
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		font "scoring";
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		caption "LEVEL SELECT";
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		scale 3;
637 chris 36
	}
624 chris 37
 
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	Image "black"
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	{
637 chris 40
		position 0, 240;
624 chris 41
		size 480, 200;
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		align left, top;
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		texture "data/textures/black.png";
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		filter nearest, nearest;
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		color 1, 1, 1, 0.5;
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	}
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	Image "arrow"
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	{
637 chris 50
		position 240, 230;
624 chris 51
		size 64, 64;
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		align center, top;
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		texture "data/textures/level_selector.png";
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		color 1, 1, 1, 1;
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		filter nearest, nearest;
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	}
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622 chris 58
	SegmentButton "start"
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	{
637 chris 60
		position 240, 620;
623 chris 61
		size 400, 120;
622 chris 62
		caption "Start!";
623 chris 63
		align center, center;
622 chris 64
		texture "data/textures/simplebutton.png";
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		pushTexture "data/textures/simplebutton_pushed.png";
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		scale 3;
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		font "scoring";
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		color 1, 1, 1, 1;
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		pushColor 1, 1, 1, 1;
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		pushOffset 0, 2;
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		onTouch "start_puzzle";
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		clickSound "menu_confirm";
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		pushSound "menu_push";
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	}
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	SegmentButton "back"
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	{
637 chris 79
		position 240, 730;
623 chris 80
		size 400, 90;
622 chris 81
		caption "Back";
623 chris 82
		align center, center;
622 chris 83
		texture "data/textures/simplebutton.png";
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		pushTexture "data/textures/simplebutton_pushed.png";
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		scale 3;
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		font "scoring";
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		color 1, 1, 1, 1;
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		pushColor 1, 1, 1, 1;
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		pushOffset 0, 2;
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		onTouch "submenu_back";
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		pushSound "menu_push";
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	}
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}