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Rev Author Line No. Line
732 chris 1
Menu "Tutorial1"
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{
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	origin 0, 0;
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	fadeTime 0;
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733 chris 6
	Image "bg"
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	{
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		position 0, 140;
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		size 480, 400;
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		align left, top;
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		color 1, 1, 1, 0.5;
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		texture "data/textures/black.png";
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	}
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	Label "text1"
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	{
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		position 40, 400;
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		size 400, 40;
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		align left, top;
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		textAlign left, top;
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		color 1, 1, 1, 1;
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		font "ingame";
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		scale 1;
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		lineBreak 2;
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		caption "Blocks will move upwards with time.\nIf you don't clear blocks fast enough, the blocks\nwill reach the top, at which point the game will\nbe over.";
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	}
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732 chris 29
	Label "tutorial1"
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	{
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		position 240, 70;
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		size 400, 60;
733 chris 33
		caption "HOW TO PLAY";
732 chris 34
		scale 3.0;
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		align center, center;
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		textAlign center, center;
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		color 1, 1, 1, 1;
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		shadow false;
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		font "scoring";
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	}
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	Label "page"
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	{
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		position 240, 110;
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		size 400, 60;
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		caption "PAGE 1 OF 8";
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		scale 3.0;
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		align center, center;
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		textAlign center, center;
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		color 1, 1, 1, 1;
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		shadow false;
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		font "scoring";
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	}
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	SegmentButton "prev"
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	{
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		position 125, 600;
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		size 245, 100;
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		caption "PREVIOUS";
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		scale 3.0;
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		align center, center;
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		textAlign center, center;
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		color 1, 1, 1, 1;
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		shadow false;
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		font "scoring";
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		texture "data/textures/simplebutton.png";
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		pushTexture "data/textures/simplebutton_pushed.png";
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		pushColor 1, 1, 1, 1;
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		pushOffset 0, 2;
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		onTouch "prev";
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		pushSound "menu_push";
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	}
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	SegmentButton "next"
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	{
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		position 355, 600;
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		size 245, 100;
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		caption "NEXT";
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		scale 3.0;
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		align center, center;
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		textAlign center, center;
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		color 1, 1, 1, 1;
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		shadow false;
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		font "scoring";
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		texture "data/textures/simplebutton.png";
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		pushTexture "data/textures/simplebutton_pushed.png";
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		pushColor 1, 1, 1, 1;
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		pushOffset 0, 2;
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		onTouch "next";
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		pushSound "menu_push";
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	}
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	SegmentButton "back"
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	{
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		position 240, 700;
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		size 475, 100;
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		caption "BACK TO MENU";
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		scale 3.0;
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		align center, center;
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		textAlign center, center;
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		color 1, 1, 1, 1;
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		shadow false;
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		font "scoring";
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		texture "data/textures/simplebutton.png";
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		pushTexture "data/textures/simplebutton_pushed.png";
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		pushColor 1, 1, 1, 1;
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		pushOffset 0, 2;
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		onTouch "switchState MainMenuState";
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		pushSound "menu_push";
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	}
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}