Rev 792 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 792 | chris | 1 | using System; |
| 2 | using System.Collections.Generic; |
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| 3 | using System.Linq; |
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| 4 | using System.Text; |
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| 5 | using System.Threading.Tasks; |
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| 6 | |||
| 7 | using BauzoidNET.file; |
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| 8 | |||
| 9 | namespace BauzoidNET.graphics.shader |
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| 10 | { |
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| 11 | public class ShaderUtil |
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| 12 | { |
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| 13 | private ShaderUtil() |
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| 14 | { |
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| 15 | } |
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| 16 | |||
| 17 | /** Load a shader from file. */ |
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| 18 | public static ShaderProgram createShaderFromFile(Graphics graphics, string vertexShaderFile, string fragmentShaderFile) |
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| 19 | { |
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| 20 | |||
| 795 | chris | 21 | string vertexShaderCode = FileUtil.readToString(vertexShaderFile); |
| 22 | string fragmentShaderCode = FileUtil.readToString(fragmentShaderFile); |
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| 792 | chris | 23 | |
| 24 | return createShaderFromString(graphics, vertexShaderCode, fragmentShaderCode); |
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| 25 | } |
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| 26 | |||
| 27 | /** Load shader from string. */ |
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| 28 | public static ShaderProgram createShaderFromString(Graphics graphics, String vertexShaderCode, String fragmentShaderCode) |
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| 29 | { |
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| 30 | ShaderProgram program = new ShaderProgram(graphics); |
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| 31 | program.loadShaderProgram(vertexShaderCode, fragmentShaderCode); |
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| 32 | |||
| 33 | return program; |
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| 34 | } |
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| 35 | |||
| 36 | } |
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| 37 | } |