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1305 chris 1
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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    <ProjectGuid>{3080BFDB-0EF2-40C2-B2EF-B82151A82D22}</ProjectGuid>
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    <OutputType>WinExe</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <RootNamespace>BurutaruEditor</RootNamespace>
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    <AssemblyName>BurutaruEditor</AssemblyName>
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    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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    <FileAlignment>512</FileAlignment>
1488 chris 14
    <PublishUrl>publish\</PublishUrl>
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    <Install>true</Install>
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    <InstallFrom>Disk</InstallFrom>
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    <UpdateEnabled>false</UpdateEnabled>
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    <UpdateMode>Foreground</UpdateMode>
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    <UpdateInterval>7</UpdateInterval>
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    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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    <UpdatePeriodically>false</UpdatePeriodically>
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    <UpdateRequired>false</UpdateRequired>
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    <MapFileExtensions>true</MapFileExtensions>
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    <ApplicationRevision>0</ApplicationRevision>
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    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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    <IsWebBootstrapper>false</IsWebBootstrapper>
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    <UseApplicationTrust>false</UseApplicationTrust>
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    <BootstrapperEnabled>true</BootstrapperEnabled>
1305 chris 29
  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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    <PlatformTarget>AnyCPU</PlatformTarget>
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    <DebugSymbols>true</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>false</Optimize>
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    <OutputPath>bin\Debug\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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    <PlatformTarget>AnyCPU</PlatformTarget>
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    <DebugType>pdbonly</DebugType>
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    <Optimize>true</Optimize>
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
1423 chris 49
  <PropertyGroup>
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    <ApplicationIcon>bauzoid.ico</ApplicationIcon>
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  </PropertyGroup>
1305 chris 52
  <ItemGroup>
1453 chris 53
    <Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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      <SpecificVersion>False</SpecificVersion>
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      <HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.dll</HintPath>
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    </Reference>
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    <Reference Include="OpenTK.Compatibility, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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      <SpecificVersion>False</SpecificVersion>
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      <HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.Compatibility.dll</HintPath>
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    </Reference>
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    <Reference Include="OpenTK.GLControl, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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      <SpecificVersion>False</SpecificVersion>
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      <HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.GLControl.dll</HintPath>
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    </Reference>
1305 chris 65
    <Reference Include="System" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Design" />
1496 chris 68
    <Reference Include="System.Drawing.Design" />
1305 chris 69
    <Reference Include="System.Xml.Linq" />
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    <Reference Include="System.Data.DataSetExtensions" />
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    <Reference Include="Microsoft.CSharp" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Deployment" />
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    <Reference Include="System.Drawing" />
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    <Reference Include="System.Windows.Forms" />
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    <Reference Include="System.Xml" />
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  </ItemGroup>
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  <ItemGroup>
1487 chris 79
    <Compile Include="AboutBox.cs">
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      <SubType>Form</SubType>
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    </Compile>
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    <Compile Include="AboutBox.Designer.cs">
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      <DependentUpon>AboutBox.cs</DependentUpon>
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    </Compile>
1423 chris 85
    <Compile Include="file\CheckPoint.cs" />
1676 chris 86
    <Compile Include="file\conditions\BaseCondition.cs" />
1822 chris 87
    <Compile Include="file\conditions\EnemyDestroyCondition.cs" />
1621 chris 88
    <Compile Include="file\enemies\GarbageCollectorBossSpawner.cs" />
1607 chris 89
    <Compile Include="file\Serializer.cs" />
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    <Compile Include="file\TextFileSerializer.cs" />
1305 chris 91
    <Compile Include="file\Document.cs" />
1310 chris 92
    <Compile Include="file\elements\BackgroundElement.cs" />
1308 chris 93
    <Compile Include="file\elements\LevelElement.cs" />
1439 chris 94
    <Compile Include="file\elements\StaticElement.cs" />
1432 chris 95
    <Compile Include="file\enemies\BlobEnemySpawner.cs" />
1584 chris 96
    <Compile Include="file\enemies\SpaceMineEnemySpawner.cs" />
1575 chris 97
    <Compile Include="file\enemies\CoreTurretEnemySpawner.cs" />
1541 chris 98
    <Compile Include="file\enemies\CoreMechEnemySpawner.cs" />
1562 chris 99
    <Compile Include="file\enemies\CoreMechXlEnemySpawner.cs" />
1432 chris 100
    <Compile Include="file\enemies\EnemySpawner.cs" />
1607 chris 101
    <Compile Include="file\BinarySerializer.cs" />
1423 chris 102
    <Compile Include="file\LevelObject.cs" />
1308 chris 103
    <Compile Include="file\LevelUtil.cs" />
1461 chris 104
    <Compile Include="interaction\CreateObject.cs" />
1427 chris 105
    <Compile Include="interaction\Interaction.cs" />
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    <Compile Include="interaction\Panning.cs" />
1441 chris 107
    <Compile Include="interaction\SelectMove.cs" />
1305 chris 108
    <Compile Include="MainForm.cs">
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      <SubType>Form</SubType>
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    </Compile>
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    <Compile Include="MainForm.Designer.cs">
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      <DependentUpon>MainForm.cs</DependentUpon>
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    </Compile>
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    <Compile Include="Program.cs" />
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    <Compile Include="Properties\AssemblyInfo.cs" />
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    <Compile Include="view\DocumentView.cs" />
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    <Compile Include="view\Grid.cs" />
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    <Compile Include="view\ViewResources.cs" />
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    <None Include="main.png" />
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    <None Include="fg.png" />
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    <None Include="bg1.png" />
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    <None Include="bg2.png" />
1493 chris 123
    <Content Include="data\bauzoid\fonts\ingame.png" />
1433 chris 124
    <Content Include="data\textures\blob_enemy.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1541 chris 127
    <Content Include="data\textures\core_mech.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1562 chris 130
    <Content Include="data\textures\core_mech_xl.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1575 chris 133
    <Content Include="data\textures\core_turret.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1621 chris 136
    <Content Include="data\textures\garbage_collector.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1584 chris 139
    <Content Include="data\textures\space_mine.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1425 chris 142
    <Content Include="data\textures\ui\checkpoint.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1488 chris 145
    <None Include="data\textures\ui\positionmarker.png" />
1822 chris 146
    <Content Include="data\textures\ui\scripting.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1460 chris 149
    <Content Include="data\textures\ui\selection.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1448 chris 152
    <Content Include="data\textures\ui\spawner.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1425 chris 155
    <Content Include="data\textures\ui\startposition.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
1462 chris 158
    <None Include="Resources\LayerBG1.png" />
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    <EmbeddedResource Include="AboutBox.resx">
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      <DependentUpon>AboutBox.cs</DependentUpon>
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    </EmbeddedResource>
1305 chris 162
    <EmbeddedResource Include="MainForm.resx">
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      <DependentUpon>MainForm.cs</DependentUpon>
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    </EmbeddedResource>
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    <EmbeddedResource Include="Properties\Resources.resx">
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      <Generator>ResXFileCodeGenerator</Generator>
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      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
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      <SubType>Designer</SubType>
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    </EmbeddedResource>
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    <Compile Include="Properties\Resources.Designer.cs">
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      <AutoGen>True</AutoGen>
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      <DependentUpon>Resources.resx</DependentUpon>
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      <DesignTime>True</DesignTime>
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    </Compile>
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    <Content Include="bauzoid.ico" />
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    <None Include="data\bauzoid\fonts\ingame.bzf" />
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    <None Include="Properties\Settings.settings">
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      <Generator>SettingsSingleFileGenerator</Generator>
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      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
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    </None>
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    <Compile Include="Properties\Settings.Designer.cs">
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      <AutoGen>True</AutoGen>
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      <DependentUpon>Settings.settings</DependentUpon>
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      <DesignTimeSharedInput>True</DesignTimeSharedInput>
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    </Compile>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="App.config" />
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  </ItemGroup>
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  <ItemGroup>
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    <ProjectReference Include="..\BauzoidNET\BauzoidNET.csproj">
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      <Project>{17a932b1-856b-4ccf-975e-de9ae5f781a0}</Project>
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      <Name>BauzoidNET</Name>
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    </ProjectReference>
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  </ItemGroup>
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  <ItemGroup>
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    <Content Include="data\textures\test.png">
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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    </Content>
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  </ItemGroup>
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  <ItemGroup>
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    <BootstrapperPackage Include=".NETFramework,Version=v4.5">
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      <Visible>False</Visible>
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      <ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
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      <Install>true</Install>
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    </BootstrapperPackage>
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    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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      <Visible>False</Visible>
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      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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      <Install>false</Install>
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    </BootstrapperPackage>
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    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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      <Visible>False</Visible>
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      <ProductName>.NET Framework 3.5 SP1</ProductName>
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      <Install>false</Install>
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    </BootstrapperPackage>
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  </ItemGroup>
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  <ItemGroup>
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    <Folder Include="data\bauzoid\shaders\" />
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    <Folder Include="data\shaders\" />
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    <Folder Include="file\commands\" />
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    <Folder Include="file\entities\" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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       Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>