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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1305 | chris | 1 | //------------------------------------------------------------------------------ |
| 2 | // <auto-generated> |
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| 3 | // This code was generated by a tool. |
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| 1462 | chris | 4 | // Runtime Version:4.0.30319.18444 |
| 1305 | chris | 5 | // |
| 6 | // Changes to this file may cause incorrect behavior and will be lost if |
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| 7 | // the code is regenerated. |
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| 8 | // </auto-generated> |
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| 9 | //------------------------------------------------------------------------------ |
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| 10 | |||
| 1462 | chris | 11 | namespace BurutaruEditor.Properties { |
| 12 | using System; |
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| 13 | |||
| 14 | |||
| 1305 | chris | 15 | /// <summary> |
| 16 | /// A strongly-typed resource class, for looking up localized strings, etc. |
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| 17 | /// </summary> |
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| 18 | // This class was auto-generated by the StronglyTypedResourceBuilder |
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| 19 | // class via a tool like ResGen or Visual Studio. |
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| 20 | // To add or remove a member, edit your .ResX file then rerun ResGen |
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| 21 | // with the /str option, or rebuild your VS project. |
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| 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
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| 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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| 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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| 1462 | chris | 25 | internal class Resources { |
| 26 | |||
| 1305 | chris | 27 | private static global::System.Resources.ResourceManager resourceMan; |
| 1462 | chris | 28 | |
| 1305 | chris | 29 | private static global::System.Globalization.CultureInfo resourceCulture; |
| 1462 | chris | 30 | |
| 1305 | chris | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
| 1462 | chris | 32 | internal Resources() { |
| 1305 | chris | 33 | } |
| 1462 | chris | 34 | |
| 1305 | chris | 35 | /// <summary> |
| 36 | /// Returns the cached ResourceManager instance used by this class. |
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| 37 | /// </summary> |
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| 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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| 1462 | chris | 39 | internal static global::System.Resources.ResourceManager ResourceManager { |
| 40 | get { |
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| 41 | if (object.ReferenceEquals(resourceMan, null)) { |
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| 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BurutaruEditor.Properties.Resources", typeof(Resources).Assembly); |
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| 1305 | chris | 43 | resourceMan = temp; |
| 44 | } |
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| 45 | return resourceMan; |
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| 46 | } |
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| 47 | } |
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| 1462 | chris | 48 | |
| 1305 | chris | 49 | /// <summary> |
| 50 | /// Overrides the current thread's CurrentUICulture property for all |
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| 51 | /// resource lookups using this strongly typed resource class. |
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| 52 | /// </summary> |
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| 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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| 1462 | chris | 54 | internal static global::System.Globalization.CultureInfo Culture { |
| 55 | get { |
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| 1305 | chris | 56 | return resourceCulture; |
| 57 | } |
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| 1462 | chris | 58 | set { |
| 1305 | chris | 59 | resourceCulture = value; |
| 60 | } |
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| 61 | } |
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| 1462 | chris | 62 | |
| 63 | /// <summary> |
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| 64 | /// Looks up a localized resource of type System.Drawing.Bitmap. |
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| 65 | /// </summary> |
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| 66 | internal static System.Drawing.Bitmap layerBG1 { |
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| 67 | get { |
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| 68 | object obj = ResourceManager.GetObject("layerBG1", resourceCulture); |
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| 69 | return ((System.Drawing.Bitmap)(obj)); |
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| 70 | } |
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| 71 | } |
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| 72 | |||
| 73 | /// <summary> |
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| 74 | /// Looks up a localized resource of type System.Drawing.Bitmap. |
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| 75 | /// </summary> |
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| 76 | internal static System.Drawing.Bitmap layerBG2 { |
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| 77 | get { |
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| 78 | object obj = ResourceManager.GetObject("layerBG2", resourceCulture); |
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| 79 | return ((System.Drawing.Bitmap)(obj)); |
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| 80 | } |
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| 81 | } |
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| 82 | |||
| 83 | /// <summary> |
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| 84 | /// Looks up a localized resource of type System.Drawing.Bitmap. |
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| 85 | /// </summary> |
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| 86 | internal static System.Drawing.Bitmap layerFG { |
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| 87 | get { |
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| 88 | object obj = ResourceManager.GetObject("layerFG", resourceCulture); |
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| 89 | return ((System.Drawing.Bitmap)(obj)); |
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| 90 | } |
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| 91 | } |
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| 92 | |||
| 93 | /// <summary> |
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| 94 | /// Looks up a localized resource of type System.Drawing.Bitmap. |
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| 95 | /// </summary> |
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| 96 | internal static System.Drawing.Bitmap layerMain { |
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| 97 | get { |
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| 98 | object obj = ResourceManager.GetObject("layerMain", resourceCulture); |
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| 99 | return ((System.Drawing.Bitmap)(obj)); |
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| 100 | } |
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| 101 | } |
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| 1305 | chris | 102 | } |
| 103 | } |