Rev 1575 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1562 | chris | 1 | using System; |
| 2 | using System.Collections.Generic; |
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| 3 | using System.Linq; |
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| 4 | using System.Text; |
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| 5 | using System.Threading.Tasks; |
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| 6 | using System.IO; |
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| 1565 | chris | 7 | using System.ComponentModel; |
| 1562 | chris | 8 | |
| 9 | using BauzoidNET.graphics; |
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| 10 | using BauzoidNET.graphics.sprite; |
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| 1565 | chris | 11 | using BauzoidNET.math; |
| 1562 | chris | 12 | using BauzoidNET.parser; |
| 13 | |||
| 14 | using BurutaruEditor.view; |
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| 15 | |||
| 16 | namespace BurutaruEditor.file.enemies |
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| 17 | { |
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| 18 | public class CoreMechXlEnemySpawner : EnemySpawner |
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| 19 | { |
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| 20 | public const float ENEMY_WIDTH = 170; |
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| 21 | public const float ENEMY_HEIGHT = ENEMY_WIDTH; |
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| 22 | |||
| 1565 | chris | 23 | public const float DEFAULT_POS_X = -200; |
| 24 | public const float DEFAULT_POS_A_Y = -50; |
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| 25 | public const float DEFAULT_POS_B_Y = 50; |
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| 26 | |||
| 27 | public const float MOVE_SPEED = 50; |
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| 28 | |||
| 29 | //================================================================================================================================= |
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| 30 | |||
| 31 | [Category("Formation")] |
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| 32 | public float MoveSpeed { get; set; } |
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| 33 | |||
| 34 | [Category("Formation")] |
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| 35 | [TypeConverter(typeof(ExpandableObjectConverter))] |
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| 36 | public Vector2 PointA { get; set; } |
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| 37 | |||
| 38 | [Category("Formation")] |
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| 39 | [TypeConverter(typeof(ExpandableObjectConverter))] |
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| 40 | public Vector2 PointB { get; set; } |
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| 41 | |||
| 1575 | chris | 42 | [Category("Formation")] |
| 43 | public int ShootCount { get; set; } |
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| 44 | |||
| 1565 | chris | 45 | //================================================================================================================================= |
| 46 | |||
| 1562 | chris | 47 | public CoreMechXlEnemySpawner(Document doc, string name) |
| 48 | : base(doc, name) |
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| 49 | { |
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| 1565 | chris | 50 | PointA = new Vector2(DEFAULT_POS_X, DEFAULT_POS_A_Y); |
| 51 | PointB = new Vector2(DEFAULT_POS_X, DEFAULT_POS_B_Y); |
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| 52 | MoveSpeed = MOVE_SPEED; |
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| 1575 | chris | 53 | ShootCount = 2; |
| 1562 | chris | 54 | } |
| 55 | |||
| 56 | public override void Render() |
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| 57 | { |
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| 58 | base.Render(); |
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| 59 | |||
| 60 | float triggerX = SpawnTrigger.x + Doc.View.CurrentPosition.x; |
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| 61 | float triggerY = SpawnTrigger.y + Doc.View.CurrentPosition.y; |
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| 62 | |||
| 63 | SpriteTransform t = DocumentView.Resources.CoreMechXlEnemySprite.getSpriteTransform(); |
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| 64 | t.x = triggerX + SpawnPosition.x; |
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| 65 | t.y = triggerY + SpawnPosition.y; |
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| 66 | t.w = ENEMY_WIDTH; |
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| 67 | t.h = ENEMY_HEIGHT; |
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| 68 | t.centerPivot(); |
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| 69 | DocumentView.Resources.CoreMechXlEnemySprite.getSpriteInstance().color.setFrom(mMultiplyColor); |
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| 70 | DocumentView.Resources.CoreMechXlEnemySprite.getSpriteInstance().color.w = mMultiplyFactor; |
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| 71 | DocumentView.Resources.CoreMechXlEnemySprite.getSpriteInstance().fogColor.setFrom(mLerpColor); |
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| 72 | DocumentView.Resources.CoreMechXlEnemySprite.getSpriteInstance().fogColor.w = mLerpFactor; |
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| 73 | DocumentView.Resources.CoreMechXlEnemySprite.render(); |
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| 74 | |||
| 75 | float w = MainForm.App.getGraphics().getFont().getTextWidth(this.Name, Document.TEXT_SCALE); |
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| 76 | MainForm.App.getGraphics().getFont().drawTextDirect(this.Name, t.x - w / 2, t.y + ENEMY_HEIGHT / 2, Document.TEXT_COLOR, Document.TEXT_SCALE); |
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| 77 | |||
| 78 | RenderUtil.drawArrow(MainForm.App.getGraphics(), triggerX, triggerY, t.x, t.y, ARROW_COLOR); |
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| 1565 | chris | 79 | |
| 80 | RenderUtil.drawArrow(MainForm.App.getGraphics(), t.x, t.y, t.x + PointA.x, t.y + PointA.y, ARROW_COLOR); |
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| 81 | RenderUtil.drawArrow(MainForm.App.getGraphics(), t.x, t.y, t.x + PointB.x, t.y + PointB.y, ARROW_COLOR); |
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| 1562 | chris | 82 | } |
| 83 | |||
| 84 | public override void RenderSelected(int selectedPart, bool forHover = false) |
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| 85 | { |
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| 86 | if (selectedPart != PART_SPAWN_POSITION) |
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| 87 | { |
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| 88 | base.RenderSelected(selectedPart, forHover); |
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| 89 | } |
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| 90 | |||
| 91 | float posX = SpawnTrigger.x + SpawnPosition.x + Doc.View.CurrentPosition.x; |
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| 92 | float posY = SpawnTrigger.y + SpawnPosition.y + Doc.View.CurrentPosition.y; |
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| 93 | |||
| 94 | float halfWidth = ENEMY_WIDTH / 2 + DocumentView.SELECTION_FRAME_OFFSET; |
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| 95 | float halfHeight = ENEMY_HEIGHT / 2 + DocumentView.SELECTION_FRAME_OFFSET; |
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| 96 | |||
| 97 | if (forHover) |
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| 98 | Doc.View.RenderSelectionFrame(posX - halfWidth, posY - halfHeight, posX + halfWidth, posY + halfHeight, DocumentView.SELECTION_FRAME_HOVER_ALPHA); |
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| 99 | else |
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| 100 | Doc.View.RenderSelectionFrame(posX - halfWidth, posY - halfHeight, posX + halfWidth, posY + halfHeight); |
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| 101 | } |
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| 102 | |||
| 103 | |||
| 104 | public override bool IsInside(float x, float y, out int selectedPart) |
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| 105 | { |
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| 106 | if (base.IsInside(x, y, out selectedPart)) |
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| 107 | return true; |
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| 108 | |||
| 109 | float px = SpawnTrigger.x + SpawnPosition.x + Doc.View.CurrentPosition.x; |
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| 110 | float py = SpawnTrigger.y + SpawnPosition.y + Doc.View.CurrentPosition.y; |
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| 111 | |||
| 112 | if ((Math.Abs(px - x) <= (ENEMY_WIDTH / 2)) && (Math.Abs(py - y) < (ENEMY_HEIGHT / 2))) |
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| 113 | { |
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| 114 | selectedPart = PART_SPAWN_POSITION; |
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| 115 | return true; |
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| 116 | } |
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| 117 | |||
| 118 | return false; |
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| 119 | } |
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| 120 | |||
| 121 | public override void MoveBy(float dx, float dy, int selectedPart) |
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| 122 | { |
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| 123 | if (selectedPart == PART_SPAWN_POSITION) |
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| 124 | { |
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| 125 | SpawnPosition.x += (dx / Doc.View.ZoomFactor); |
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| 126 | SpawnPosition.y += (dy / Doc.View.ZoomFactor); |
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| 127 | } |
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| 128 | else |
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| 129 | { |
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| 130 | SpawnTrigger.x += (dx / Doc.View.ZoomFactor); |
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| 131 | SpawnTrigger.y += (dy / Doc.View.ZoomFactor); |
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| 132 | } |
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| 133 | } |
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| 134 | |||
| 135 | public override string GetPropertiesType() |
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| 136 | { |
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| 1564 | chris | 137 | return "CoreMechXlEnemy"; |
| 1562 | chris | 138 | } |
| 139 | |||
| 140 | public override void WriteData(TextWriter tw) |
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| 141 | { |
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| 142 | base.WriteData(tw); |
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| 143 | |||
| 144 | //tw.WriteLine("\tmoveSpeed " + MoveSpeed + ";"); |
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| 1575 | chris | 145 | tw.WriteLine("\tmoveSpeed " + MoveSpeed + ";"); |
| 146 | tw.WriteLine("\tpointA " + PointA.x + ", " + PointA.y + ";"); |
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| 147 | tw.WriteLine("\tpointB " + PointB.x + ", " + PointB.y + ";"); |
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| 148 | tw.WriteLine("\tShootCount " + ShootCount + ";"); |
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| 1562 | chris | 149 | } |
| 150 | |||
| 1674 | chris | 151 | public override void WriteData(Serializer s) |
| 152 | { |
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| 153 | base.WriteData(s); |
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| 154 | |||
| 155 | s.Write("moveSpeed"); s.Write(MoveSpeed); |
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| 156 | s.Write("pointA"); s.Write(PointA); |
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| 157 | s.Write("pointB"); s.Write(PointB); |
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| 158 | s.Write("ShootCount"); s.Write(ShootCount); |
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| 159 | } |
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| 160 | |||
| 1562 | chris | 161 | public override bool ReadParameter(Tokenizer t, String id) |
| 162 | { |
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| 163 | if (id.Equals("moveSpeed", StringComparison.OrdinalIgnoreCase)) |
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| 164 | { |
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| 1565 | chris | 165 | MoveSpeed = t.readNumber(); |
| 1562 | chris | 166 | } |
| 1565 | chris | 167 | else if (id.Equals("pointA", StringComparison.OrdinalIgnoreCase)) |
| 168 | { |
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| 169 | PointA = ParseUtil.readVector2(t); |
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| 170 | } |
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| 171 | else if (id.Equals("pointB", StringComparison.OrdinalIgnoreCase)) |
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| 172 | { |
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| 173 | PointB = ParseUtil.readVector2(t); |
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| 174 | } |
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| 1575 | chris | 175 | else if (id.Equals("shootCount", StringComparison.OrdinalIgnoreCase)) |
| 176 | { |
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| 177 | ShootCount = (int)t.readNumber(); |
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| 178 | } |
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| 1562 | chris | 179 | else |
| 180 | { |
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| 181 | return base.ReadParameter(t, id); |
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| 182 | } |
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| 183 | |||
| 184 | t.readToken(";"); |
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| 185 | return true; |
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| 186 | } |
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| 187 | } |
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| 188 | } |