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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1452 | chris | 1 | #ifndef __gl_h_ |
| 2 | #define __gl_h_ |
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| 3 | |||
| 4 | #ifdef __cplusplus |
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| 5 | extern "C" { |
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| 6 | #endif |
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| 7 | |||
| 8 | /* |
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| 9 | ** License Applicability. Except to the extent portions of this file are |
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| 10 | ** made subject to an alternative license as permitted in the SGI Free |
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| 11 | ** Software License B, Version 1.0 (the "License"), the contents of this |
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| 12 | ** file are subject only to the provisions of the License. You may not use |
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| 13 | ** this file except in compliance with the License. You may obtain a copy |
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| 14 | ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 |
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| 15 | ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: |
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| 16 | ** |
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| 17 | ** http://oss.sgi.com/projects/FreeB |
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| 18 | ** |
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| 19 | ** Note that, as provided in the License, the Software is distributed on an |
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| 20 | ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS |
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| 21 | ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND |
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| 22 | ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A |
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| 23 | ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. |
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| 24 | ** |
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| 25 | ** Original Code. The Original Code is: OpenGL Sample Implementation, |
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| 26 | ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, |
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| 27 | ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. |
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| 28 | ** Copyright in any portions created by third parties is as indicated |
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| 29 | ** elsewhere herein. All Rights Reserved. |
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| 30 | ** |
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| 31 | ** Additional Notice Provisions: The application programming interfaces |
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| 32 | ** established by SGI in conjunction with the Original Code are The |
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| 33 | ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released |
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| 34 | ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version |
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| 35 | ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X |
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| 36 | ** Window System(R) (Version 1.3), released October 19, 1998. This software |
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| 37 | ** was created using the OpenGL(R) version 1.2.1 Sample Implementation |
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| 38 | ** published by SGI, but has not been independently verified as being |
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| 39 | ** compliant with the OpenGL(R) version 1.2.1 Specification. |
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| 40 | */ |
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| 41 | |||
| 42 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) |
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| 43 | #define WIN32_LEAN_AND_MEAN 1 |
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| 44 | #include <windows.h> |
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| 45 | #endif |
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| 46 | |||
| 47 | #ifndef APIENTRY |
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| 48 | #define APIENTRY |
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| 49 | #endif |
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| 50 | #ifndef GLAPI |
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| 51 | #define GLAPI extern |
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| 52 | #endif |
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| 53 | |||
| 54 | typedef unsigned int GLenum; |
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| 55 | typedef unsigned char GLboolean; |
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| 56 | typedef unsigned int GLbitfield; |
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| 57 | typedef signed char GLbyte; |
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| 58 | typedef short GLshort; |
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| 59 | typedef int GLint; |
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| 60 | typedef int GLsizei; |
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| 61 | typedef unsigned char GLubyte; |
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| 62 | typedef unsigned short GLushort; |
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| 63 | typedef unsigned int GLuint; |
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| 64 | typedef float GLfloat; |
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| 65 | typedef float GLclampf; |
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| 66 | typedef void GLvoid; |
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| 67 | typedef int GLintptrARB; |
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| 68 | typedef int GLsizeiptrARB; |
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| 69 | typedef int GLfixed; |
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| 70 | typedef int GLclampx; |
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| 71 | /* Internal convenience typedefs */ |
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| 72 | typedef void (*_GLfuncptr)(); |
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| 73 | |||
| 74 | /*************************************************************/ |
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| 75 | |||
| 76 | /* Extensions */ |
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| 77 | #define GL_OES_VERSION_1_0 1 |
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| 78 | #define GL_OES_read_format 1 |
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| 79 | #define GL_OES_compressed_paletted_texture 1 |
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| 80 | |||
| 81 | /* ClearBufferMask */ |
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| 82 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
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| 83 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
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| 84 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
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| 85 | |||
| 86 | /* Boolean */ |
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| 87 | #define GL_FALSE 0 |
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| 88 | #define GL_TRUE 1 |
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| 89 | |||
| 90 | /* BeginMode */ |
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| 91 | #define GL_POINTS 0x0000 |
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| 92 | #define GL_LINES 0x0001 |
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| 93 | #define GL_LINE_LOOP 0x0002 |
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| 94 | #define GL_LINE_STRIP 0x0003 |
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| 95 | #define GL_TRIANGLES 0x0004 |
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| 96 | #define GL_TRIANGLE_STRIP 0x0005 |
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| 97 | #define GL_TRIANGLE_FAN 0x0006 |
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| 98 | |||
| 99 | /* AlphaFunction */ |
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| 100 | #define GL_NEVER 0x0200 |
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| 101 | #define GL_LESS 0x0201 |
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| 102 | #define GL_EQUAL 0x0202 |
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| 103 | #define GL_LEQUAL 0x0203 |
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| 104 | #define GL_GREATER 0x0204 |
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| 105 | #define GL_NOTEQUAL 0x0205 |
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| 106 | #define GL_GEQUAL 0x0206 |
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| 107 | #define GL_ALWAYS 0x0207 |
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| 108 | |||
| 109 | /* BlendingFactorDest */ |
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| 110 | #define GL_ZERO 0 |
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| 111 | #define GL_ONE 1 |
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| 112 | #define GL_SRC_COLOR 0x0300 |
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| 113 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
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| 114 | #define GL_SRC_ALPHA 0x0302 |
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| 115 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
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| 116 | #define GL_DST_ALPHA 0x0304 |
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| 117 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
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| 118 | |||
| 119 | /* BlendingFactorSrc */ |
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| 120 | /* GL_ZERO */ |
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| 121 | /* GL_ONE */ |
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| 122 | #define GL_DST_COLOR 0x0306 |
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| 123 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
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| 124 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
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| 125 | /* GL_SRC_ALPHA */ |
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| 126 | /* GL_ONE_MINUS_SRC_ALPHA */ |
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| 127 | /* GL_DST_ALPHA */ |
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| 128 | /* GL_ONE_MINUS_DST_ALPHA */ |
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| 129 | |||
| 130 | /* ColorMaterialFace */ |
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| 131 | /* GL_FRONT_AND_BACK */ |
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| 132 | |||
| 133 | /* ColorMaterialParameter */ |
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| 134 | /* GL_AMBIENT_AND_DIFFUSE */ |
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| 135 | |||
| 136 | /* ColorPointerType */ |
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| 137 | /* GL_UNSIGNED_BYTE */ |
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| 138 | /* GL_FLOAT */ |
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| 139 | /* GL_FIXED */ |
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| 140 | |||
| 141 | /* CullFaceMode */ |
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| 142 | #define GL_FRONT 0x0404 |
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| 143 | #define GL_BACK 0x0405 |
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| 144 | #define GL_FRONT_AND_BACK 0x0408 |
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| 145 | |||
| 146 | /* DepthFunction */ |
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| 147 | /* GL_NEVER */ |
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| 148 | /* GL_LESS */ |
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| 149 | /* GL_EQUAL */ |
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| 150 | /* GL_LEQUAL */ |
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| 151 | /* GL_GREATER */ |
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| 152 | /* GL_NOTEQUAL */ |
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| 153 | /* GL_GEQUAL */ |
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| 154 | /* GL_ALWAYS */ |
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| 155 | |||
| 156 | /* EnableCap */ |
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| 157 | #define GL_FOG 0x0B60 |
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| 158 | #define GL_LIGHTING 0x0B50 |
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| 159 | #define GL_TEXTURE_2D 0x0DE1 |
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| 160 | #define GL_CULL_FACE 0x0B44 |
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| 161 | #define GL_ALPHA_TEST 0x0BC0 |
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| 162 | #define GL_BLEND 0x0BE2 |
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| 163 | #define GL_COLOR_LOGIC_OP 0x0BF2 |
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| 164 | #define GL_DITHER 0x0BD0 |
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| 165 | #define GL_STENCIL_TEST 0x0B90 |
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| 166 | #define GL_DEPTH_TEST 0x0B71 |
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| 167 | /* GL_LIGHT0 */ |
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| 168 | /* GL_LIGHT1 */ |
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| 169 | /* GL_LIGHT2 */ |
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| 170 | /* GL_LIGHT3 */ |
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| 171 | /* GL_LIGHT4 */ |
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| 172 | /* GL_LIGHT5 */ |
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| 173 | /* GL_LIGHT6 */ |
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| 174 | /* GL_LIGHT7 */ |
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| 175 | #define GL_POINT_SMOOTH 0x0B10 |
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| 176 | #define GL_LINE_SMOOTH 0x0B20 |
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| 177 | #define GL_SCISSOR_TEST 0x0C11 |
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| 178 | #define GL_COLOR_MATERIAL 0x0B57 |
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| 179 | #define GL_NORMALIZE 0x0BA1 |
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| 180 | #define GL_RESCALE_NORMAL 0x803A |
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| 181 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
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| 182 | #define GL_VERTEX_ARRAY 0x8074 |
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| 183 | #define GL_NORMAL_ARRAY 0x8075 |
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| 184 | #define GL_COLOR_ARRAY 0x8076 |
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| 185 | #define GL_TEXTURE_COORD_ARRAY 0x8078 |
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| 186 | #define GL_MULTISAMPLE 0x809D |
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| 187 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
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| 188 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
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| 189 | #define GL_SAMPLE_COVERAGE 0x80A0 |
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| 190 | |||
| 191 | /* ErrorCode */ |
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| 192 | #define GL_NO_ERROR 0 |
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| 193 | #define GL_INVALID_ENUM 0x0500 |
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| 194 | #define GL_INVALID_VALUE 0x0501 |
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| 195 | #define GL_INVALID_OPERATION 0x0502 |
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| 196 | #define GL_STACK_OVERFLOW 0x0503 |
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| 197 | #define GL_STACK_UNDERFLOW 0x0504 |
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| 198 | #define GL_OUT_OF_MEMORY 0x0505 |
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| 199 | |||
| 200 | /* FogMode */ |
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| 201 | /* GL_LINEAR */ |
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| 202 | #define GL_EXP 0x0800 |
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| 203 | #define GL_EXP2 0x0801 |
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| 204 | |||
| 205 | /* FogParameter */ |
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| 206 | #define GL_FOG_DENSITY 0x0B62 |
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| 207 | #define GL_FOG_START 0x0B63 |
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| 208 | #define GL_FOG_END 0x0B64 |
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| 209 | #define GL_FOG_MODE 0x0B65 |
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| 210 | #define GL_FOG_COLOR 0x0B66 |
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| 211 | |||
| 212 | /* FrontFaceDirection */ |
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| 213 | #define GL_CW 0x0900 |
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| 214 | #define GL_CCW 0x0901 |
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| 215 | |||
| 216 | /* GetPName */ |
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| 217 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
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| 218 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
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| 219 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
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| 220 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
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| 221 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
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| 222 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
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| 223 | #define GL_MAX_LIGHTS 0x0D31 |
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| 224 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
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| 225 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
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| 226 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
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| 227 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
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| 228 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
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| 229 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
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| 230 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
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| 231 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 232 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
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| 233 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
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| 234 | #define GL_SUBPIXEL_BITS 0x0D50 |
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| 235 | #define GL_RED_BITS 0x0D52 |
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| 236 | #define GL_GREEN_BITS 0x0D53 |
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| 237 | #define GL_BLUE_BITS 0x0D54 |
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| 238 | #define GL_ALPHA_BITS 0x0D55 |
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| 239 | #define GL_DEPTH_BITS 0x0D56 |
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| 240 | #define GL_STENCIL_BITS 0x0D57 |
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| 241 | |||
| 242 | /* HintMode */ |
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| 243 | #define GL_DONT_CARE 0x1100 |
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| 244 | #define GL_FASTEST 0x1101 |
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| 245 | #define GL_NICEST 0x1102 |
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| 246 | |||
| 247 | /* HintTarget */ |
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| 248 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
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| 249 | #define GL_POINT_SMOOTH_HINT 0x0C51 |
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| 250 | #define GL_LINE_SMOOTH_HINT 0x0C52 |
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| 251 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
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| 252 | #define GL_FOG_HINT 0x0C54 |
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| 253 | |||
| 254 | /* LightModelParameter */ |
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| 255 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
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| 256 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
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| 257 | |||
| 258 | /* LightParameter */ |
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| 259 | #define GL_AMBIENT 0x1200 |
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| 260 | #define GL_DIFFUSE 0x1201 |
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| 261 | #define GL_SPECULAR 0x1202 |
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| 262 | #define GL_POSITION 0x1203 |
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| 263 | #define GL_SPOT_DIRECTION 0x1204 |
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| 264 | #define GL_SPOT_EXPONENT 0x1205 |
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| 265 | #define GL_SPOT_CUTOFF 0x1206 |
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| 266 | #define GL_CONSTANT_ATTENUATION 0x1207 |
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| 267 | #define GL_LINEAR_ATTENUATION 0x1208 |
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| 268 | #define GL_QUADRATIC_ATTENUATION 0x1209 |
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| 269 | |||
| 270 | /* DataType */ |
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| 271 | #define GL_BYTE 0x1400 |
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| 272 | #define GL_UNSIGNED_BYTE 0x1401 |
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| 273 | #define GL_SHORT 0x1402 |
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| 274 | #define GL_UNSIGNED_SHORT 0x1403 |
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| 275 | #define GL_FLOAT 0x1406 |
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| 276 | #define GL_FIXED 0x140C |
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| 277 | |||
| 278 | /* LogicOp */ |
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| 279 | #define GL_CLEAR 0x1500 |
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| 280 | #define GL_AND 0x1501 |
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| 281 | #define GL_AND_REVERSE 0x1502 |
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| 282 | #define GL_COPY 0x1503 |
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| 283 | #define GL_AND_INVERTED 0x1504 |
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| 284 | #define GL_NOOP 0x1505 |
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| 285 | #define GL_XOR 0x1506 |
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| 286 | #define GL_OR 0x1507 |
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| 287 | #define GL_NOR 0x1508 |
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| 288 | #define GL_EQUIV 0x1509 |
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| 289 | #define GL_INVERT 0x150A |
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| 290 | #define GL_OR_REVERSE 0x150B |
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| 291 | #define GL_COPY_INVERTED 0x150C |
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| 292 | #define GL_OR_INVERTED 0x150D |
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| 293 | #define GL_NAND 0x150E |
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| 294 | #define GL_SET 0x150F |
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| 295 | |||
| 296 | /* MaterialFace */ |
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| 297 | /* GL_FRONT_AND_BACK */ |
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| 298 | |||
| 299 | /* MaterialParameter */ |
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| 300 | #define GL_EMISSION 0x1600 |
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| 301 | #define GL_SHININESS 0x1601 |
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| 302 | #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
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| 303 | /* GL_AMBIENT */ |
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| 304 | /* GL_DIFFUSE */ |
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| 305 | /* GL_SPECULAR */ |
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| 306 | |||
| 307 | /* MatrixMode */ |
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| 308 | #define GL_MODELVIEW 0x1700 |
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| 309 | #define GL_PROJECTION 0x1701 |
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| 310 | #define GL_TEXTURE 0x1702 |
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| 311 | |||
| 312 | /* NormalPointerType */ |
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| 313 | /* GL_BYTE */ |
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| 314 | /* GL_SHORT */ |
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| 315 | /* GL_FLOAT */ |
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| 316 | /* GL_FIXED */ |
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| 317 | |||
| 318 | /* PixelFormat */ |
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| 319 | #define GL_ALPHA 0x1906 |
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| 320 | #define GL_RGB 0x1907 |
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| 321 | #define GL_RGBA 0x1908 |
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| 322 | #define GL_LUMINANCE 0x1909 |
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| 323 | #define GL_LUMINANCE_ALPHA 0x190A |
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| 324 | |||
| 325 | /* PixelStoreParameter */ |
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| 326 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
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| 327 | #define GL_PACK_ALIGNMENT 0x0D05 |
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| 328 | |||
| 329 | /* PixelType */ |
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| 330 | /* GL_UNSIGNED_BYTE */ |
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| 331 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
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| 332 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
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| 333 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
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| 334 | |||
| 335 | /* ShadingModel */ |
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| 336 | #define GL_FLAT 0x1D00 |
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| 337 | #define GL_SMOOTH 0x1D01 |
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| 338 | |||
| 339 | /* StencilFunction */ |
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| 340 | /* GL_NEVER */ |
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| 341 | /* GL_LESS */ |
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| 342 | /* GL_EQUAL */ |
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| 343 | /* GL_LEQUAL */ |
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| 344 | /* GL_GREATER */ |
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| 345 | /* GL_NOTEQUAL */ |
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| 346 | /* GL_GEQUAL */ |
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| 347 | /* GL_ALWAYS */ |
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| 348 | |||
| 349 | /* StencilOp */ |
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| 350 | /* GL_ZERO */ |
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| 351 | #define GL_KEEP 0x1E00 |
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| 352 | #define GL_REPLACE 0x1E01 |
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| 353 | #define GL_INCR 0x1E02 |
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| 354 | #define GL_DECR 0x1E03 |
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| 355 | /* GL_INVERT */ |
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| 356 | |||
| 357 | /* StringName */ |
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| 358 | #define GL_VENDOR 0x1F00 |
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| 359 | #define GL_RENDERER 0x1F01 |
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| 360 | #define GL_VERSION 0x1F02 |
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| 361 | #define GL_EXTENSIONS 0x1F03 |
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| 362 | |||
| 363 | /* TexCoordPointerType */ |
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| 364 | /* GL_SHORT */ |
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| 365 | /* GL_FLOAT */ |
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| 366 | /* GL_FIXED */ |
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| 367 | /* GL_BYTE */ |
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| 368 | |||
| 369 | /* TextureEnvMode */ |
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| 370 | #define GL_MODULATE 0x2100 |
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| 371 | #define GL_DECAL 0x2101 |
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| 372 | /* GL_BLEND */ |
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| 373 | #define GL_ADD 0x0104 |
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| 374 | /* GL_REPLACE */ |
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| 375 | |||
| 376 | /* TextureEnvParameter */ |
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| 377 | #define GL_TEXTURE_ENV_MODE 0x2200 |
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| 378 | #define GL_TEXTURE_ENV_COLOR 0x2201 |
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| 379 | |||
| 380 | /* TextureEnvTarget */ |
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| 381 | #define GL_TEXTURE_ENV 0x2300 |
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| 382 | |||
| 383 | /* TextureMagFilter */ |
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| 384 | #define GL_NEAREST 0x2600 |
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| 385 | #define GL_LINEAR 0x2601 |
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| 386 | |||
| 387 | /* TextureMinFilter */ |
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| 388 | /* GL_NEAREST */ |
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| 389 | /* GL_LINEAR */ |
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| 390 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
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| 391 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
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| 392 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
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| 393 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
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| 394 | |||
| 395 | /* TextureParameterName */ |
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| 396 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
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| 397 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
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| 398 | #define GL_TEXTURE_WRAP_S 0x2802 |
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| 399 | #define GL_TEXTURE_WRAP_T 0x2803 |
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| 400 | |||
| 401 | /* TextureTarget */ |
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| 402 | /* GL_TEXTURE_2D */ |
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| 403 | |||
| 404 | /* TextureUnit */ |
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| 405 | #define GL_TEXTURE0 0x84C0 |
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| 406 | #define GL_TEXTURE1 0x84C1 |
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| 407 | #define GL_TEXTURE2 0x84C2 |
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| 408 | #define GL_TEXTURE3 0x84C3 |
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| 409 | #define GL_TEXTURE4 0x84C4 |
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| 410 | #define GL_TEXTURE5 0x84C5 |
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| 411 | #define GL_TEXTURE6 0x84C6 |
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| 412 | #define GL_TEXTURE7 0x84C7 |
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| 413 | #define GL_TEXTURE8 0x84C8 |
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| 414 | #define GL_TEXTURE9 0x84C9 |
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| 415 | #define GL_TEXTURE10 0x84CA |
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| 416 | #define GL_TEXTURE11 0x84CB |
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| 417 | #define GL_TEXTURE12 0x84CC |
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| 418 | #define GL_TEXTURE13 0x84CD |
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| 419 | #define GL_TEXTURE14 0x84CE |
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| 420 | #define GL_TEXTURE15 0x84CF |
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| 421 | #define GL_TEXTURE16 0x84D0 |
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| 422 | #define GL_TEXTURE17 0x84D1 |
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| 423 | #define GL_TEXTURE18 0x84D2 |
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| 424 | #define GL_TEXTURE19 0x84D3 |
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| 425 | #define GL_TEXTURE20 0x84D4 |
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| 426 | #define GL_TEXTURE21 0x84D5 |
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| 427 | #define GL_TEXTURE22 0x84D6 |
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| 428 | #define GL_TEXTURE23 0x84D7 |
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| 429 | #define GL_TEXTURE24 0x84D8 |
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| 430 | #define GL_TEXTURE25 0x84D9 |
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| 431 | #define GL_TEXTURE26 0x84DA |
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| 432 | #define GL_TEXTURE27 0x84DB |
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| 433 | #define GL_TEXTURE28 0x84DC |
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| 434 | #define GL_TEXTURE29 0x84DD |
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| 435 | #define GL_TEXTURE30 0x84DE |
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| 436 | #define GL_TEXTURE31 0x84DF |
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| 437 | |||
| 438 | /* TextureWrapMode */ |
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| 439 | #define GL_REPEAT 0x2901 |
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| 440 | #define GL_CLAMP_TO_EDGE 0x812F |
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| 441 | |||
| 442 | /* PixelInternalFormat */ |
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| 443 | #define GL_PALETTE4_RGB8_OES 0x8B90 |
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| 444 | #define GL_PALETTE4_RGBA8_OES 0x8B91 |
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| 445 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
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| 446 | #define GL_PALETTE4_RGBA4_OES 0x8B93 |
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| 447 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
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| 448 | #define GL_PALETTE8_RGB8_OES 0x8B95 |
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| 449 | #define GL_PALETTE8_RGBA8_OES 0x8B96 |
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| 450 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
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| 451 | #define GL_PALETTE8_RGBA4_OES 0x8B98 |
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| 452 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
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| 453 | |||
| 454 | /* VertexPointerType */ |
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| 455 | /* GL_SHORT */ |
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| 456 | /* GL_FLOAT */ |
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| 457 | /* GL_FIXED */ |
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| 458 | /* GL_BYTE */ |
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| 459 | |||
| 460 | /* LightName */ |
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| 461 | #define GL_LIGHT0 0x4000 |
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| 462 | #define GL_LIGHT1 0x4001 |
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| 463 | #define GL_LIGHT2 0x4002 |
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| 464 | #define GL_LIGHT3 0x4003 |
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| 465 | #define GL_LIGHT4 0x4004 |
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| 466 | #define GL_LIGHT5 0x4005 |
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| 467 | #define GL_LIGHT6 0x4006 |
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| 468 | #define GL_LIGHT7 0x4007 |
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| 469 | |||
| 470 | |||
| 471 | /*************************************************************/ |
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| 472 | |||
| 473 | GLAPI void APIENTRY glActiveTexture (GLenum texture); |
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| 474 | GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref); |
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| 475 | GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); |
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| 476 | GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); |
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| 477 | GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); |
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| 478 | GLAPI void APIENTRY glClear (GLbitfield mask); |
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| 479 | GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
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| 480 | GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); |
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| 481 | GLAPI void APIENTRY glClearDepthf (GLclampf depth); |
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| 482 | GLAPI void APIENTRY glClearDepthx (GLclampx depth); |
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| 483 | GLAPI void APIENTRY glClearStencil (GLint s); |
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| 484 | GLAPI void APIENTRY glClientActiveTexture (GLenum texture); |
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| 485 | GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
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| 486 | GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); |
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| 487 | GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
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| 488 | GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
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| 489 | GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
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| 490 | GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
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| 491 | GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
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| 492 | GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
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| 493 | GLAPI void APIENTRY glCullFace (GLenum mode); |
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| 494 | GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); |
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| 495 | GLAPI void APIENTRY glDepthFunc (GLenum func); |
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| 496 | GLAPI void APIENTRY glDepthMask (GLboolean flag); |
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| 497 | GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); |
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| 498 | GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); |
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| 499 | GLAPI void APIENTRY glDisable (GLenum cap); |
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| 500 | GLAPI void APIENTRY glDisableClientState (GLenum array); |
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| 501 | GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); |
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| 502 | GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); |
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| 503 | GLAPI void APIENTRY glEnable (GLenum cap); |
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| 504 | GLAPI void APIENTRY glEnableClientState (GLenum array); |
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| 505 | GLAPI void APIENTRY glFinish (void); |
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| 506 | GLAPI void APIENTRY glFlush (void); |
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| 507 | GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param); |
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| 508 | GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params); |
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| 509 | GLAPI void APIENTRY glFogx (GLenum pname, GLfixed param); |
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| 510 | GLAPI void APIENTRY glFogxv (GLenum pname, const GLfixed *params); |
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| 511 | GLAPI void APIENTRY glFrontFace (GLenum mode); |
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| 512 | GLAPI void APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
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| 513 | GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
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| 514 | GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); |
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| 515 | GLAPI GLenum APIENTRY glGetError (void); |
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| 516 | GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); |
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| 517 | GLAPI const GLubyte * APIENTRY glGetString (GLenum name); |
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| 518 | GLAPI void APIENTRY glHint (GLenum target, GLenum mode); |
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| 519 | GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param); |
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| 520 | GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); |
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| 521 | GLAPI void APIENTRY glLightModelx (GLenum pname, GLfixed param); |
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| 522 | GLAPI void APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); |
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| 523 | GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); |
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| 524 | GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); |
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| 525 | GLAPI void APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); |
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| 526 | GLAPI void APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); |
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| 527 | GLAPI void APIENTRY glLineWidth (GLfloat width); |
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| 528 | GLAPI void APIENTRY glLineWidthx (GLfixed width); |
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| 529 | GLAPI void APIENTRY glLoadIdentity (void); |
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| 530 | GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m); |
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| 531 | GLAPI void APIENTRY glLoadMatrixx (const GLfixed *m); |
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| 532 | GLAPI void APIENTRY glLogicOp (GLenum opcode); |
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| 533 | GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); |
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| 534 | GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); |
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| 535 | GLAPI void APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); |
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| 536 | GLAPI void APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); |
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| 537 | GLAPI void APIENTRY glMatrixMode (GLenum mode); |
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| 538 | GLAPI void APIENTRY glMultMatrixf (const GLfloat *m); |
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| 539 | GLAPI void APIENTRY glMultMatrixx (const GLfixed *m); |
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| 540 | GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
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| 541 | GLAPI void APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); |
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| 542 | GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); |
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| 543 | GLAPI void APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); |
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| 544 | GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); |
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| 545 | GLAPI void APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
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| 546 | GLAPI void APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
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| 547 | GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); |
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| 548 | GLAPI void APIENTRY glPointSize (GLfloat size); |
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| 549 | GLAPI void APIENTRY glPointSizex (GLfixed size); |
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| 550 | GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
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| 551 | GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); |
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| 552 | GLAPI void APIENTRY glPopMatrix (void); |
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| 553 | GLAPI void APIENTRY glPushMatrix (void); |
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| 554 | GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
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| 555 | GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
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| 556 | GLAPI void APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); |
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| 557 | GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); |
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| 558 | GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); |
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| 559 | GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); |
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| 560 | GLAPI void APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); |
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| 561 | GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
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| 562 | GLAPI void APIENTRY glShadeModel (GLenum mode); |
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| 563 | GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); |
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| 564 | GLAPI void APIENTRY glStencilMask (GLuint mask); |
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| 565 | GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); |
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| 566 | GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
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| 567 | GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); |
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| 568 | GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); |
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| 569 | GLAPI void APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); |
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| 570 | GLAPI void APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); |
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| 571 | GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
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| 572 | GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); |
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| 573 | GLAPI void APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); |
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| 574 | GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
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| 575 | GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); |
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| 576 | GLAPI void APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); |
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| 577 | GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
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| 578 | GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); |
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| 579 | |||
| 580 | #ifdef __cplusplus |
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| 581 | } |
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| 582 | #endif |
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| 583 | |||
| 584 | #endif /* __gl_h_ */ |