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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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    <InstallFrom>Disk</InstallFrom>
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    <Optimize>true</Optimize>
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    <OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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    <OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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    <DocumentationFile>OpenTK.GLControl.xml</DocumentationFile>
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    <Optimize>true</Optimize>
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    <OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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    <RemoveIntegerChecks>False</RemoveIntegerChecks>
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    <AssemblyOriginatorKeyFile>..\..\OpenTK.snk</AssemblyOriginatorKeyFile>
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      <Private>False</Private>
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      <Private>False</Private>
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      <Name>System.Windows.Forms</Name>
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      <Private>False</Private>
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      <Name>System.Xml</Name>
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      <Private>False</Private>
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  <ItemGroup>
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    <ProjectReference Include="..\OpenTK\OpenTK.csproj">
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      <Name>OpenTK</Name>
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      <Project>{A37A7E14-0000-0000-0000-000000000000}</Project>
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      <Private>False</Private>
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    <Compile Include="..\GlobalAssemblyInfo.cs">
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      <Link>Properties\GlobalAssemblyInfo.cs</Link>
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    </Compile>
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="GLControl.Designer.cs">
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      <DependentUpon>GLControl.cs</DependentUpon>
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="DummyGLControl.cs">
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="GLControl.cs">
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      <SubType>UserControl</SubType>
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    </Compile>
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    <Compile Include="WinGLControl.cs">
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="IGLControl.cs">
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="X11GLControl.cs">
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      <SubType>Code</SubType>
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    </Compile>
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="Properties\AssemblyInfo.cs">
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      <SubType>Code</SubType>
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  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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    <PreBuildEvent>
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    <PostBuildEvent>
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</Project>