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| 1452 | chris | 1 | #region License |
| 2 | // |
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| 3 | // The Open Toolkit Library License |
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| 4 | // |
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| 5 | // Copyright (c) 2006 - 2009 the Open Toolkit library. |
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| 6 | // |
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| 7 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 8 | // of this software and associated documentation files (the "Software"), to deal |
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| 9 | // in the Software without restriction, including without limitation the rights to |
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| 10 | // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of |
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| 11 | // the Software, and to permit persons to whom the Software is furnished to do |
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| 12 | // so, subject to the following conditions: |
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| 13 | // |
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| 14 | // The above copyright notice and this permission notice shall be included in all |
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| 15 | // copies or substantial portions of the Software. |
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| 16 | // |
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| 17 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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| 18 | // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
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| 19 | // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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| 20 | // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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| 21 | // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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| 22 | // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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| 23 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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| 24 | // OTHER DEALINGS IN THE SOFTWARE. |
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| 25 | // |
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| 26 | #endregion |
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| 27 | |||
| 28 | |||
| 29 | using System; |
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| 30 | using System.Collections.Generic; |
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| 31 | using System.Text; |
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| 32 | using System.Diagnostics; |
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| 33 | |||
| 34 | using OpenTK.Audio.OpenAL; |
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| 35 | |||
| 36 | namespace OpenTK.Audio |
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| 37 | { |
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| 38 | /// <summary> |
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| 39 | /// Provides methods to instantiate, use and destroy an audio context for playback. |
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| 40 | /// Static methods are provided to list available devices known by the driver. |
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| 41 | /// </summary> |
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| 42 | public sealed class AudioContext : IDisposable |
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| 43 | { |
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| 44 | #region --- Fields --- |
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| 45 | |||
| 46 | bool disposed; |
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| 47 | bool is_processing, is_synchronized; |
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| 48 | IntPtr device_handle; |
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| 49 | ContextHandle context_handle; |
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| 50 | bool context_exists; |
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| 51 | |||
| 52 | string device_name; |
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| 53 | static object audio_context_lock = new object(); |
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| 54 | static Dictionary<ContextHandle, AudioContext> available_contexts = new Dictionary<ContextHandle, AudioContext>(); |
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| 55 | |||
| 56 | #endregion |
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| 57 | |||
| 58 | #region --- Constructors --- |
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| 59 | |||
| 60 | #region static AudioContext() |
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| 61 | |||
| 62 | /// \internal |
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| 63 | /// <summary> |
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| 64 | /// Runs before the actual class constructor, to load available devices. |
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| 65 | /// </summary> |
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| 66 | static AudioContext() |
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| 67 | { |
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| 68 | if (AudioDeviceEnumerator.IsOpenALSupported) // forces enumeration |
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| 69 | { } |
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| 70 | } |
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| 71 | |||
| 72 | #endregion static AudioContext() |
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| 73 | |||
| 74 | #region public AudioContext() |
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| 75 | |||
| 76 | /// <summary>Constructs a new AudioContext, using the default audio device.</summary> |
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| 77 | public AudioContext() |
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| 78 | : this(null, 0, 0, false, true, MaxAuxiliarySends.UseDriverDefault) { } |
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| 79 | |||
| 80 | #endregion |
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| 81 | |||
| 82 | #region public AudioContext(string device) |
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| 83 | |||
| 84 | /// <summary> |
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| 85 | /// Constructs a new AudioContext instance. |
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| 86 | /// </summary> |
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| 87 | /// <param name="device">The device name that will host this instance.</param> |
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| 88 | public AudioContext(string device) : this(device, 0, 0, false, true, MaxAuxiliarySends.UseDriverDefault) { } |
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| 89 | |||
| 90 | #endregion |
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| 91 | |||
| 92 | #region public AudioContext(string device, int freq) |
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| 93 | |||
| 94 | /// <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary> |
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| 95 | /// <param name="device">The name of the audio device to use.</param> |
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| 96 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 97 | /// <remarks> |
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| 98 | /// Use AudioContext.AvailableDevices to obtain a list of all available audio devices. |
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| 99 | /// devices. |
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| 100 | /// </remarks> |
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| 101 | public AudioContext(string device, int freq) : this(device, freq, 0, false, true, MaxAuxiliarySends.UseDriverDefault) { } |
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| 102 | |||
| 103 | #endregion |
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| 104 | |||
| 105 | #region public AudioContext(string device, int freq, int refresh) |
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| 106 | |||
| 107 | /// <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary> |
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| 108 | /// <param name="device">The name of the audio device to use.</param> |
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| 109 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 110 | /// <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param> |
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| 111 | /// <remarks> |
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| 112 | /// Use AudioContext.AvailableDevices to obtain a list of all available audio devices. |
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| 113 | /// devices. |
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| 114 | /// </remarks> |
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| 115 | public AudioContext(string device, int freq, int refresh) |
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| 116 | : this(device, freq, refresh, false, true, MaxAuxiliarySends.UseDriverDefault) { } |
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| 117 | |||
| 118 | #endregion |
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| 119 | |||
| 120 | #region public AudioContext(string device, int freq, int refresh, bool sync) |
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| 121 | |||
| 122 | /// <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary> |
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| 123 | /// <param name="device">The name of the audio device to use.</param> |
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| 124 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 125 | /// <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param> |
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| 126 | /// <param name="sync">Flag, indicating a synchronous context.</param> |
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| 127 | /// <remarks> |
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| 128 | /// Use AudioContext.AvailableDevices to obtain a list of all available audio devices. |
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| 129 | /// devices. |
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| 130 | /// </remarks> |
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| 131 | public AudioContext(string device, int freq, int refresh, bool sync) |
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| 132 | : this(AudioDeviceEnumerator.AvailablePlaybackDevices[0], freq, refresh, sync, true) { } |
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| 133 | |||
| 134 | #endregion |
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| 135 | |||
| 136 | #region public AudioContext(string device, int freq, int refresh, bool sync, bool enableEfx) |
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| 137 | |||
| 138 | /// <summary>Creates the audio context using the specified device and device parameters.</summary> |
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| 139 | /// <param name="device">The device descriptor obtained through AudioContext.AvailableDevices.</param> |
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| 140 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 141 | /// <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param> |
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| 142 | /// <param name="sync">Flag, indicating a synchronous context.</param> |
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| 143 | /// <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param> |
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| 144 | /// <exception cref="ArgumentNullException">Occurs when the device string is invalid.</exception> |
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| 145 | /// <exception cref="ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception> |
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| 146 | /// <exception cref="AudioDeviceException"> |
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| 147 | /// Occurs when the specified device is not available, or is in use by another program. |
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| 148 | /// </exception> |
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| 149 | /// <exception cref="AudioContextException"> |
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| 150 | /// Occurs when an audio context could not be created with the specified parameters. |
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| 151 | /// </exception> |
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| 152 | /// <exception cref="NotSupportedException"> |
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| 153 | /// Occurs when an AudioContext already exists.</exception> |
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| 154 | /// <remarks> |
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| 155 | /// <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para> |
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| 156 | /// <para>Multiple AudioContexts are not supported at this point.</para> |
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| 157 | /// <para> |
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| 158 | /// The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well |
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| 159 | /// as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends. |
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| 160 | /// Values higher than supported will be clamped by the driver. |
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| 161 | /// </para> |
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| 162 | /// </remarks> |
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| 163 | public AudioContext(string device, int freq, int refresh, bool sync, bool enableEfx) |
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| 164 | { |
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| 165 | CreateContext(device, freq, refresh, sync, enableEfx, MaxAuxiliarySends.UseDriverDefault); |
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| 166 | } |
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| 167 | |||
| 168 | #endregion |
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| 169 | |||
| 170 | #region public AudioContext(string device, int freq, int refresh, bool sync, bool enableEfx, MaxAuxiliarySends efxMaxAuxSends) |
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| 171 | |||
| 172 | /// <summary>Creates the audio context using the specified device and device parameters.</summary> |
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| 173 | /// <param name="device">The device descriptor obtained through AudioContext.AvailableDevices.</param> |
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| 174 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 175 | /// <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param> |
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| 176 | /// <param name="sync">Flag, indicating a synchronous context.</param> |
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| 177 | /// <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param> |
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| 178 | /// <param name="efxMaxAuxSends">Requires EFX enabled. The number of desired Auxiliary Sends per source.</param> |
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| 179 | /// <exception cref="ArgumentNullException">Occurs when the device string is invalid.</exception> |
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| 180 | /// <exception cref="ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception> |
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| 181 | /// <exception cref="AudioDeviceException"> |
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| 182 | /// Occurs when the specified device is not available, or is in use by another program. |
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| 183 | /// </exception> |
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| 184 | /// <exception cref="AudioContextException"> |
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| 185 | /// Occurs when an audio context could not be created with the specified parameters. |
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| 186 | /// </exception> |
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| 187 | /// <exception cref="NotSupportedException"> |
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| 188 | /// Occurs when an AudioContext already exists.</exception> |
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| 189 | /// <remarks> |
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| 190 | /// <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para> |
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| 191 | /// <para>Multiple AudioContexts are not supported at this point.</para> |
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| 192 | /// <para> |
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| 193 | /// The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well |
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| 194 | /// as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends. |
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| 195 | /// Values higher than supported will be clamped by the driver. |
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| 196 | /// </para> |
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| 197 | /// </remarks> |
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| 198 | public AudioContext(string device, int freq, int refresh, bool sync, bool enableEfx, MaxAuxiliarySends efxMaxAuxSends) |
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| 199 | { |
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| 200 | CreateContext(device, freq, refresh, sync, enableEfx, efxMaxAuxSends); |
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| 201 | } |
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| 202 | |||
| 203 | #endregion |
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| 204 | |||
| 205 | #endregion --- Constructors --- |
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| 206 | |||
| 207 | #region --- Private Methods --- |
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| 208 | |||
| 209 | #region CreateContext |
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| 210 | |||
| 211 | /// <summary>May be passed at context construction time to indicate the number of desired auxiliary effect slot sends per source.</summary> |
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| 212 | public enum MaxAuxiliarySends:int |
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| 213 | { |
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| 214 | /// <summary>Will chose a reliably working parameter.</summary> |
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| 215 | UseDriverDefault = 0, |
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| 216 | /// <summary>One send per source.</summary> |
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| 217 | One = 1, |
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| 218 | /// <summary>Two sends per source.</summary> |
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| 219 | Two = 2, |
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| 220 | /// <summary>Three sends per source.</summary> |
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| 221 | Three = 3, |
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| 222 | /// <summary>Four sends per source.</summary> |
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| 223 | Four = 4, |
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| 224 | } |
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| 225 | |||
| 226 | /// \internal |
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| 227 | /// <summary>Creates the audio context using the specified device.</summary> |
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| 228 | /// <param name="device">The device descriptor obtained through AudioContext.AvailableDevices, or null for the default device.</param> |
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| 229 | /// <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param> |
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| 230 | /// <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param> |
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| 231 | /// <param name="sync">Flag, indicating a synchronous context.</param> |
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| 232 | /// <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param> |
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| 233 | /// <param name="efxAuxiliarySends">Requires EFX enabled. The number of desired Auxiliary Sends per source.</param> |
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| 234 | /// <exception cref="ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception> |
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| 235 | /// <exception cref="AudioDeviceException"> |
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| 236 | /// Occurs when the specified device is not available, or is in use by another program. |
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| 237 | /// </exception> |
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| 238 | /// <exception cref="AudioContextException"> |
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| 239 | /// Occurs when an audio context could not be created with the specified parameters. |
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| 240 | /// </exception> |
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| 241 | /// <exception cref="NotSupportedException"> |
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| 242 | /// Occurs when an AudioContext already exists.</exception> |
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| 243 | /// <remarks> |
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| 244 | /// <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para> |
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| 245 | /// <para>Multiple AudioContexts are not supported at this point.</para> |
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| 246 | /// <para> |
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| 247 | /// The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well |
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| 248 | /// as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends. |
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| 249 | /// Values higher than supported will be clamped by the driver. |
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| 250 | /// </para> |
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| 251 | /// </remarks> |
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| 252 | void CreateContext(string device, int freq, int refresh, bool sync, bool enableEfx, MaxAuxiliarySends efxAuxiliarySends) |
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| 253 | { |
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| 254 | if (!AudioDeviceEnumerator.IsOpenALSupported) |
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| 255 | throw new DllNotFoundException("openal32.dll"); |
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| 256 | |||
| 257 | if (AudioDeviceEnumerator.Version == AudioDeviceEnumerator.AlcVersion.Alc1_1 && AudioDeviceEnumerator.AvailablePlaybackDevices.Count == 0) // Alc 1.0 does not support device enumeration. |
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| 258 | throw new NotSupportedException("No audio hardware is available."); |
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| 259 | if (context_exists) throw new NotSupportedException("Multiple AudioContexts are not supported."); |
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| 260 | if (freq < 0) throw new ArgumentOutOfRangeException("freq", freq, "Should be greater than zero."); |
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| 261 | if (refresh < 0) throw new ArgumentOutOfRangeException("refresh", refresh, "Should be greater than zero."); |
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| 262 | |||
| 263 | |||
| 264 | if (!String.IsNullOrEmpty(device)) |
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| 265 | { |
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| 266 | device_name = device; |
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| 267 | device_handle = Alc.OpenDevice(device); // try to open device by name |
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| 268 | } |
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| 269 | if (device_handle == IntPtr.Zero) |
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| 270 | { |
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| 271 | device_name = "IntPtr.Zero (null string)"; |
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| 272 | device_handle = Alc.OpenDevice(null); // try to open unnamed default device |
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| 273 | } |
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| 274 | if (device_handle == IntPtr.Zero) |
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| 275 | { |
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| 276 | device_name = AudioContext.DefaultDevice; |
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| 277 | device_handle = Alc.OpenDevice(AudioContext.DefaultDevice); // try to open named default device |
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| 278 | } |
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| 279 | if (device_handle == IntPtr.Zero) |
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| 280 | { |
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| 281 | device_name = "None"; |
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| 282 | throw new AudioDeviceException(String.Format("Audio device '{0}' does not exist or is tied up by another application.", |
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| 283 | String.IsNullOrEmpty(device) ? "default" : device)); |
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| 284 | } |
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| 285 | |||
| 286 | CheckErrors(); |
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| 287 | |||
| 288 | // Build the attribute list |
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| 289 | List<int> attributes = new List<int>(); |
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| 290 | |||
| 291 | if (freq != 0) |
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| 292 | { |
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| 293 | attributes.Add((int)AlcContextAttributes.Frequency); |
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| 294 | attributes.Add(freq); |
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| 295 | } |
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| 296 | |||
| 297 | if (refresh != 0) |
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| 298 | { |
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| 299 | attributes.Add((int)AlcContextAttributes.Refresh); |
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| 300 | attributes.Add(refresh); |
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| 301 | } |
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| 302 | |||
| 303 | attributes.Add((int)AlcContextAttributes.Sync); |
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| 304 | attributes.Add(sync ? 1 : 0); |
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| 305 | |||
| 306 | if (enableEfx && Alc.IsExtensionPresent(device_handle, "ALC_EXT_EFX")) |
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| 307 | { |
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| 308 | int num_slots; |
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| 309 | switch (efxAuxiliarySends) |
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| 310 | { |
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| 311 | case MaxAuxiliarySends.One: |
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| 312 | case MaxAuxiliarySends.Two: |
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| 313 | case MaxAuxiliarySends.Three: |
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| 314 | case MaxAuxiliarySends.Four: |
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| 315 | num_slots = (int)efxAuxiliarySends; |
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| 316 | break; |
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| 317 | default: |
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| 318 | case MaxAuxiliarySends.UseDriverDefault: |
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| 319 | Alc.GetInteger(device_handle, AlcGetInteger.EfxMaxAuxiliarySends, 1, out num_slots); |
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| 320 | break; |
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| 321 | } |
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| 322 | |||
| 323 | attributes.Add((int)AlcContextAttributes.EfxMaxAuxiliarySends); |
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| 324 | attributes.Add(num_slots); |
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| 325 | } |
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| 326 | attributes.Add(0); |
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| 327 | |||
| 328 | context_handle = Alc.CreateContext(device_handle, attributes.ToArray()); |
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| 329 | |||
| 330 | if (context_handle == ContextHandle.Zero) |
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| 331 | { |
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| 332 | Alc.CloseDevice(device_handle); |
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| 333 | throw new AudioContextException("The audio context could not be created with the specified parameters."); |
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| 334 | } |
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| 335 | |||
| 336 | CheckErrors(); |
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| 337 | |||
| 338 | // HACK: OpenAL SI on Linux/ALSA crashes on MakeCurrent. This hack avoids calling MakeCurrent when |
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| 339 | // an old OpenAL version is detect - it may affect outdated OpenAL versions different than OpenAL SI, |
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| 340 | // but it looks like a good compromise for now. |
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| 341 | if (AudioDeviceEnumerator.AvailablePlaybackDevices.Count > 0) |
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| 342 | MakeCurrent(); |
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| 343 | |||
| 344 | CheckErrors(); |
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| 345 | |||
| 346 | device_name = Alc.GetString(device_handle, AlcGetString.DeviceSpecifier); |
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| 347 | |||
| 348 | |||
| 349 | lock (audio_context_lock) |
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| 350 | { |
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| 351 | available_contexts.Add(this.context_handle, this); |
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| 352 | context_exists = true; |
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| 353 | } |
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| 354 | } |
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| 355 | |||
| 356 | #endregion --- Private Methods --- |
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| 357 | |||
| 358 | #region static void MakeCurrent(AudioContext context) |
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| 359 | |||
| 360 | /// \internal |
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| 361 | /// <summary>Makes the specified AudioContext current in the calling thread.</summary> |
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| 362 | /// <param name="context">The OpenTK.Audio.AudioContext to make current, or null.</param> |
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| 363 | /// <exception cref="ObjectDisposedException"> |
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| 364 | /// Occurs if this function is called after the AudioContext has been disposed. |
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| 365 | /// </exception> |
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| 366 | /// <exception cref="AudioContextException"> |
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| 367 | /// Occurs when the AudioContext could not be made current. |
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| 368 | /// </exception> |
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| 369 | static void MakeCurrent(AudioContext context) |
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| 370 | { |
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| 371 | lock (audio_context_lock) |
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| 372 | { |
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| 373 | if (!Alc.MakeContextCurrent(context != null ? context.context_handle : ContextHandle.Zero)) |
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| 374 | throw new AudioContextException(String.Format("ALC {0} error detected at {1}.", |
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| 375 | Alc.GetError(context != null ? (IntPtr)context.context_handle : IntPtr.Zero).ToString(), |
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| 376 | context != null ? context.ToString() : "null")); |
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| 377 | } |
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| 378 | } |
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| 379 | |||
| 380 | #endregion |
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| 381 | |||
| 382 | #region internal bool IsCurrent |
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| 383 | |||
| 384 | /// <summary> |
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| 385 | /// Gets or sets a System.Boolean indicating whether the AudioContext |
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| 386 | /// is current. |
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| 387 | /// </summary> |
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| 388 | /// <remarks> |
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| 389 | /// Only one AudioContext can be current in the application at any time, |
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| 390 | /// <b>regardless of the number of threads</b>. |
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| 391 | /// </remarks> |
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| 392 | internal bool IsCurrent |
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| 393 | { |
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| 394 | get |
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| 395 | { |
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| 396 | lock (audio_context_lock) |
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| 397 | { |
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| 398 | if (available_contexts.Count == 0) |
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| 399 | return false; |
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| 400 | else |
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| 401 | { |
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| 402 | return AudioContext.CurrentContext == this; |
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| 403 | } |
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| 404 | } |
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| 405 | } |
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| 406 | set |
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| 407 | { |
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| 408 | if (value) AudioContext.MakeCurrent(this); |
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| 409 | else AudioContext.MakeCurrent(null); |
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| 410 | } |
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| 411 | } |
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| 412 | |||
| 413 | #endregion |
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| 414 | |||
| 415 | #region IntPtr Device |
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| 416 | |||
| 417 | IntPtr Device { get { return device_handle; } } |
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| 418 | |||
| 419 | #endregion |
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| 420 | |||
| 421 | #endregion |
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| 422 | |||
| 423 | #region --- Public Members --- |
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| 424 | |||
| 425 | #region CheckErrors |
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| 426 | |||
| 427 | /// <summary> |
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| 428 | /// Checks for ALC error conditions. |
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| 429 | /// </summary> |
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| 430 | /// <exception cref="OutOfMemoryException">Raised when an out of memory error is detected.</exception> |
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| 431 | /// <exception cref="AudioValueException">Raised when an invalid value is detected.</exception> |
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| 432 | /// <exception cref="AudioDeviceException">Raised when an invalid device is detected.</exception> |
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| 433 | /// <exception cref="AudioContextException">Raised when an invalid context is detected.</exception> |
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| 434 | public void CheckErrors() |
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| 435 | { |
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| 436 | if (disposed) |
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| 437 | throw new ObjectDisposedException(this.GetType().FullName); |
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| 438 | |||
| 439 | new AudioDeviceErrorChecker(device_handle).Dispose(); |
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| 440 | } |
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| 441 | |||
| 442 | #endregion |
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| 443 | |||
| 444 | #region CurrentError |
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| 445 | |||
| 446 | /// <summary> |
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| 447 | /// Returns the ALC error code for this instance. |
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| 448 | /// </summary> |
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| 449 | public AlcError CurrentError |
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| 450 | { |
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| 451 | get |
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| 452 | { |
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| 453 | if (disposed) |
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| 454 | throw new ObjectDisposedException(this.GetType().FullName); |
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| 455 | |||
| 456 | return Alc.GetError(device_handle); |
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| 457 | } |
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| 458 | } |
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| 459 | |||
| 460 | #endregion |
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| 461 | |||
| 462 | #region MakeCurrent |
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| 463 | |||
| 464 | /// <summary>Makes the AudioContext current in the calling thread.</summary> |
||
| 465 | /// <exception cref="ObjectDisposedException"> |
||
| 466 | /// Occurs if this function is called after the AudioContext has been disposed. |
||
| 467 | /// </exception> |
||
| 468 | /// <exception cref="AudioContextException"> |
||
| 469 | /// Occurs when the AudioContext could not be made current. |
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| 470 | /// </exception> |
||
| 471 | /// <remarks> |
||
| 472 | /// Only one AudioContext can be current in the application at any time, |
||
| 473 | /// <b>regardless of the number of threads</b>. |
||
| 474 | /// </remarks> |
||
| 475 | public void MakeCurrent() |
||
| 476 | { |
||
| 477 | if (disposed) |
||
| 478 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 479 | |||
| 480 | AudioContext.MakeCurrent(this); |
||
| 481 | } |
||
| 482 | |||
| 483 | #endregion |
||
| 484 | |||
| 485 | #region IsProcessing |
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| 486 | |||
| 487 | /// <summary> |
||
| 488 | /// Gets a System.Boolean indicating whether the AudioContext is |
||
| 489 | /// currently processing audio events. |
||
| 490 | /// </summary> |
||
| 491 | /// <seealso cref="Process"/> |
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| 492 | /// <seealso cref="Suspend"/> |
||
| 493 | public bool IsProcessing |
||
| 494 | { |
||
| 495 | get |
||
| 496 | { |
||
| 497 | if (disposed) |
||
| 498 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 499 | |||
| 500 | return is_processing; |
||
| 501 | } |
||
| 502 | private set { is_processing = value; } |
||
| 503 | } |
||
| 504 | |||
| 505 | #endregion |
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| 506 | |||
| 507 | #region IsSynchronized |
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| 508 | |||
| 509 | /// <summary> |
||
| 510 | /// Gets a System.Boolean indicating whether the AudioContext is |
||
| 511 | /// synchronized. |
||
| 512 | /// </summary> |
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| 513 | /// <seealso cref="Process"/> |
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| 514 | public bool IsSynchronized |
||
| 515 | { |
||
| 516 | get |
||
| 517 | { |
||
| 518 | if (disposed) |
||
| 519 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 520 | |||
| 521 | return is_synchronized; |
||
| 522 | } |
||
| 523 | private set { is_synchronized = value; } |
||
| 524 | } |
||
| 525 | |||
| 526 | #endregion |
||
| 527 | |||
| 528 | #region public void Process |
||
| 529 | |||
| 530 | /// <summary> |
||
| 531 | /// Processes queued audio events. |
||
| 532 | /// </summary> |
||
| 533 | /// <remarks> |
||
| 534 | /// <para> |
||
| 535 | /// If AudioContext.IsSynchronized is true, this function will resume |
||
| 536 | /// the internal audio processing thread. If AudioContext.IsSynchronized is false, |
||
| 537 | /// you will need to call this function multiple times per second to process |
||
| 538 | /// audio events. |
||
| 539 | /// </para> |
||
| 540 | /// <para> |
||
| 541 | /// In some implementations this function may have no effect. |
||
| 542 | /// </para> |
||
| 543 | /// </remarks> |
||
| 544 | /// <exception cref="ObjectDisposedException">Occurs when this function is called after the AudioContext had been disposed.</exception> |
||
| 545 | /// <seealso cref="Suspend"/> |
||
| 546 | /// <seealso cref="IsProcessing"/> |
||
| 547 | /// <seealso cref="IsSynchronized"/> |
||
| 548 | public void Process() |
||
| 549 | { |
||
| 550 | if (disposed) |
||
| 551 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 552 | |||
| 553 | Alc.ProcessContext(this.context_handle); |
||
| 554 | IsProcessing = true; |
||
| 555 | } |
||
| 556 | |||
| 557 | #endregion |
||
| 558 | |||
| 559 | #region public void Suspend |
||
| 560 | |||
| 561 | /// <summary> |
||
| 562 | /// Suspends processing of audio events. |
||
| 563 | /// </summary> |
||
| 564 | /// <remarks> |
||
| 565 | /// <para> |
||
| 566 | /// To avoid audio artifacts when calling this function, set audio gain to zero before |
||
| 567 | /// suspending an AudioContext. |
||
| 568 | /// </para> |
||
| 569 | /// <para> |
||
| 570 | /// In some implementations, it can be faster to suspend processing before changing |
||
| 571 | /// AudioContext state. |
||
| 572 | /// </para> |
||
| 573 | /// <para> |
||
| 574 | /// In some implementations this function may have no effect. |
||
| 575 | /// </para> |
||
| 576 | /// </remarks> |
||
| 577 | /// <exception cref="ObjectDisposedException">Occurs when this function is called after the AudioContext had been disposed.</exception> |
||
| 578 | /// <seealso cref="Process"/> |
||
| 579 | /// <seealso cref="IsProcessing"/> |
||
| 580 | /// <seealso cref="IsSynchronized"/> |
||
| 581 | public void Suspend() |
||
| 582 | { |
||
| 583 | if (disposed) |
||
| 584 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 585 | |||
| 586 | Alc.SuspendContext(this.context_handle); |
||
| 587 | IsProcessing = false; |
||
| 588 | } |
||
| 589 | |||
| 590 | #endregion |
||
| 591 | |||
| 592 | #region public bool SupportsExtension(string extension) |
||
| 593 | |||
| 594 | /// <summary> |
||
| 595 | /// Checks whether the specified OpenAL extension is supported. |
||
| 596 | /// </summary> |
||
| 597 | /// <param name="extension">The name of the extension to check (e.g. "ALC_EXT_EFX").</param> |
||
| 598 | /// <returns>true if the extension is supported; false otherwise.</returns> |
||
| 599 | public bool SupportsExtension(string extension) |
||
| 600 | { |
||
| 601 | if (disposed) |
||
| 602 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 603 | |||
| 604 | return Alc.IsExtensionPresent(this.Device, extension); |
||
| 605 | } |
||
| 606 | |||
| 607 | #endregion |
||
| 608 | |||
| 609 | #region CurrentDevice |
||
| 610 | |||
| 611 | /// <summary> |
||
| 612 | /// Gets a System.String with the name of the device used in this context. |
||
| 613 | /// </summary> |
||
| 614 | public string CurrentDevice |
||
| 615 | { |
||
| 616 | get |
||
| 617 | { |
||
| 618 | if (disposed) |
||
| 619 | throw new ObjectDisposedException(this.GetType().FullName); |
||
| 620 | |||
| 621 | return device_name; |
||
| 622 | } |
||
| 623 | } |
||
| 624 | |||
| 625 | #endregion |
||
| 626 | |||
| 627 | #endregion --- Public Members --- |
||
| 628 | |||
| 629 | #region --- Static Members --- |
||
| 630 | |||
| 631 | #region public static AudioContext CurrentContext |
||
| 632 | |||
| 633 | /// <summary> |
||
| 634 | /// Gets the OpenTK.Audio.AudioContext which is current in the application. |
||
| 635 | /// </summary> |
||
| 636 | /// <remarks> |
||
| 637 | /// Only one AudioContext can be current in the application at any time, |
||
| 638 | /// <b>regardless of the number of threads</b>. |
||
| 639 | /// </remarks> |
||
| 640 | public static AudioContext CurrentContext |
||
| 641 | { |
||
| 642 | get |
||
| 643 | { |
||
| 644 | lock (audio_context_lock) |
||
| 645 | { |
||
| 646 | if (available_contexts.Count == 0) |
||
| 647 | return null; |
||
| 648 | else |
||
| 649 | { |
||
| 650 | AudioContext context; |
||
| 651 | AudioContext.available_contexts.TryGetValue( |
||
| 652 | (ContextHandle)Alc.GetCurrentContext(), |
||
| 653 | out context); |
||
| 654 | return context; |
||
| 655 | } |
||
| 656 | } |
||
| 657 | } |
||
| 658 | } |
||
| 659 | |||
| 660 | #endregion |
||
| 661 | |||
| 662 | #region AvailableDevices |
||
| 663 | |||
| 664 | /// <summary> |
||
| 665 | /// Returns a list of strings containing all known playback devices. |
||
| 666 | /// </summary> |
||
| 667 | public static IList<string> AvailableDevices |
||
| 668 | { |
||
| 669 | get |
||
| 670 | { |
||
| 671 | return AudioDeviceEnumerator.AvailablePlaybackDevices; |
||
| 672 | } |
||
| 673 | } |
||
| 674 | #endregion public static IList<string> AvailablePlaybackDevices |
||
| 675 | |||
| 676 | #region DefaultDevice |
||
| 677 | |||
| 678 | /// <summary> |
||
| 679 | /// Returns the name of the device that will be used as playback default. |
||
| 680 | /// </summary> |
||
| 681 | public static string DefaultDevice |
||
| 682 | { |
||
| 683 | get |
||
| 684 | { |
||
| 685 | return AudioDeviceEnumerator.DefaultPlaybackDevice; |
||
| 686 | } |
||
| 687 | } |
||
| 688 | |||
| 689 | #endregion |
||
| 690 | |||
| 691 | #endregion |
||
| 692 | |||
| 693 | #region --- IDisposable Members --- |
||
| 694 | |||
| 695 | /// <summary> |
||
| 696 | /// Disposes of the AudioContext, cleaning up all resources consumed by it. |
||
| 697 | /// </summary> |
||
| 698 | public void Dispose() |
||
| 699 | { |
||
| 700 | this.Dispose(true); |
||
| 701 | GC.SuppressFinalize(this); |
||
| 702 | } |
||
| 703 | |||
| 704 | void Dispose(bool manual) |
||
| 705 | { |
||
| 706 | if (!disposed) |
||
| 707 | { |
||
| 708 | if (this.IsCurrent) |
||
| 709 | this.IsCurrent = false; |
||
| 710 | |||
| 711 | if (context_handle != ContextHandle.Zero) |
||
| 712 | { |
||
| 713 | available_contexts.Remove(context_handle); |
||
| 714 | Alc.DestroyContext(context_handle); |
||
| 715 | } |
||
| 716 | |||
| 717 | if (device_handle != IntPtr.Zero) |
||
| 718 | Alc.CloseDevice(device_handle); |
||
| 719 | |||
| 720 | if (manual) |
||
| 721 | { |
||
| 722 | } |
||
| 723 | disposed = true; |
||
| 724 | } |
||
| 725 | } |
||
| 726 | |||
| 727 | /// <summary> |
||
| 728 | /// Finalizes this instance. |
||
| 729 | /// </summary> |
||
| 730 | ~AudioContext() |
||
| 731 | { |
||
| 732 | this.Dispose(false); |
||
| 733 | } |
||
| 734 | |||
| 735 | #endregion |
||
| 736 | |||
| 737 | #region --- Overrides --- |
||
| 738 | |||
| 739 | /// <summary> |
||
| 740 | /// Calculates the hash code for this instance. |
||
| 741 | /// </summary> |
||
| 742 | /// <returns></returns> |
||
| 743 | public override int GetHashCode() |
||
| 744 | { |
||
| 745 | return base.GetHashCode(); |
||
| 746 | } |
||
| 747 | |||
| 748 | /// <summary> |
||
| 749 | /// Compares this instance with another. |
||
| 750 | /// </summary> |
||
| 751 | /// <param name="obj">The instance to compare to.</param> |
||
| 752 | /// <returns>True, if obj refers to this instance; false otherwise.</returns> |
||
| 753 | public override bool Equals(object obj) |
||
| 754 | { |
||
| 755 | return base.Equals(obj); |
||
| 756 | } |
||
| 757 | |||
| 758 | /// <summary> |
||
| 759 | /// Returns a <see cref="System.String"/> that desrcibes this instance. |
||
| 760 | /// </summary> |
||
| 761 | /// <returns>A <see cref="System.String"/> that desrcibes this instance.</returns> |
||
| 762 | public override string ToString() |
||
| 763 | { |
||
| 764 | return String.Format("{0} (handle: {1}, device: {2})", |
||
| 765 | this.device_name, this.context_handle, this.device_handle); |
||
| 766 | } |
||
| 767 | |||
| 768 | #endregion |
||
| 769 | } |
||
| 770 | } |