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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 215 | chris | 1 | |
| 2 | uniform mat4 uMVPMatrix; |
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| 3 | |||
| 4 | attribute vec4 vPosition; |
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| 5 | attribute vec4 vColor; |
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| 6 | attribute vec2 vTexCoord0; |
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| 7 | |||
| 8 | varying vec4 v_color; |
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| 9 | varying vec2 v_texcoord; |
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| 10 | |||
| 11 | void main() |
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| 12 | { |
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| 13 | gl_Position = uMVPMatrix * vPosition; |
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| 14 | v_color = vColor; |
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| 15 | v_texcoord = vTexCoord0; |
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| 16 | } |