Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
307 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jun 03 02:18:09 CEST 2012 -->
6
<TITLE>
7
GestureDetector.GestureListener (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2012-06-03">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="GestureDetector.GestureListener (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/GestureDetector.GestureListener.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;<A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input"><B>PREV CLASS</B></A>&nbsp;
74
&nbsp;<A HREF="../../../../com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input"><B>NEXT CLASS</B></A></FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../index.html?com/badlogic/gdx/input/GestureDetector.GestureListener.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="GestureDetector.GestureListener.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
<TR>
93
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
94
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
95
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
96
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
97
</TR>
98
</TABLE>
99
<A NAME="skip-navbar_top"></A>
100
<!-- ========= END OF TOP NAVBAR ========= -->
101
 
102
<HR>
103
<!-- ======== START OF CLASS DATA ======== -->
104
<H2>
105
<FONT SIZE="-1">
106
com.badlogic.gdx.input</FONT>
107
<BR>
108
Interface GestureDetector.GestureListener</H2>
109
<DL>
110
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</A></DD>
111
</DL>
112
<DL>
113
<DT><B>Enclosing class:</B><DD><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</A></DD>
114
</DL>
115
<HR>
116
<DL>
117
<DT><PRE>public static interface <B>GestureDetector.GestureListener</B></DL>
118
</PRE>
119
 
120
<P>
121
Register an instance of this class with a <A HREF="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><CODE>GestureDetector</CODE></A> to
122
 receive gestures such as taps, long presses, flings, panning or pinch
123
 zooming. Each method returns a boolean indicating if the event should
124
 be handed to the next listener (false to hand it to the next listener, true
125
 otherwise).
126
<P>
127
 
128
<P>
129
<DL>
130
<DT><B>Author:</B></DT>
131
  <DD>mzechner</DD>
132
</DL>
133
<HR>
134
 
135
<P>
136
 
137
<!-- ========== METHOD SUMMARY =========== -->
138
 
139
<A NAME="method_summary"><!-- --></A>
140
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
141
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
142
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
143
<B>Method Summary</B></FONT></TH>
144
</TR>
145
<TR BGCOLOR="white" CLASS="TableRowColor">
146
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
147
<CODE>&nbsp;boolean</CODE></FONT></TD>
148
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#fling(float, float)">fling</A></B>(float&nbsp;velocityX,
149
      float&nbsp;velocityY)</CODE>
150
 
151
<BR>
152
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when the user dragged a finger over the screen and lifted it.</TD>
153
</TR>
154
<TR BGCOLOR="white" CLASS="TableRowColor">
155
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
156
<CODE>&nbsp;boolean</CODE></FONT></TD>
157
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#longPress(int, int)">longPress</A></B>(int&nbsp;x,
158
          int&nbsp;y)</CODE>
159
 
160
<BR>
161
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
162
</TR>
163
<TR BGCOLOR="white" CLASS="TableRowColor">
164
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
165
<CODE>&nbsp;boolean</CODE></FONT></TD>
166
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#pan(int, int, int, int)">pan</A></B>(int&nbsp;x,
167
    int&nbsp;y,
168
    int&nbsp;deltaX,
169
    int&nbsp;deltaY)</CODE>
170
 
171
<BR>
172
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when the user drags a finger over the screen.</TD>
173
</TR>
174
<TR BGCOLOR="white" CLASS="TableRowColor">
175
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
176
<CODE>&nbsp;boolean</CODE></FONT></TD>
177
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#pinch(com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2)">pinch</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;initialFirstPointer,
178
      <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;initialSecondPointer,
179
      <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;firstPointer,
180
      <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;secondPointer)</CODE>
181
 
182
<BR>
183
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when a user performs a pinch zoom gesture.</TD>
184
</TR>
185
<TR BGCOLOR="white" CLASS="TableRowColor">
186
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
187
<CODE>&nbsp;boolean</CODE></FONT></TD>
188
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#tap(int, int, int)">tap</A></B>(int&nbsp;x,
189
    int&nbsp;y,
190
    int&nbsp;count)</CODE>
191
 
192
<BR>
193
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when a tap occured.</TD>
194
</TR>
195
<TR BGCOLOR="white" CLASS="TableRowColor">
196
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
197
<CODE>&nbsp;boolean</CODE></FONT></TD>
198
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#touchDown(int, int, int)">touchDown</A></B>(int&nbsp;x,
199
          int&nbsp;y,
200
          int&nbsp;pointer)</CODE>
201
 
202
<BR>
203
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when a finger went down on the screen or a mouse button was
204
 pressed.</TD>
205
</TR>
206
<TR BGCOLOR="white" CLASS="TableRowColor">
207
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
208
<CODE>&nbsp;boolean</CODE></FONT></TD>
209
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#zoom(float, float)">zoom</A></B>(float&nbsp;originalDistance,
210
     float&nbsp;currentDistance)</CODE>
211
 
212
<BR>
213
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when the user performs a pinch zoom gesture.</TD>
214
</TR>
215
</TABLE>
216
&nbsp;
217
<P>
218
 
219
<!-- ============ METHOD DETAIL ========== -->
220
 
221
<A NAME="method_detail"><!-- --></A>
222
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
223
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
224
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
225
<B>Method Detail</B></FONT></TH>
226
</TR>
227
</TABLE>
228
 
229
<A NAME="touchDown(int, int, int)"><!-- --></A><H3>
230
touchDown</H3>
231
<PRE>
232
boolean <B>touchDown</B>(int&nbsp;x,
233
                  int&nbsp;y,
234
                  int&nbsp;pointer)</PRE>
235
<DL>
236
<DD>Called when a finger went down on the screen or a mouse button was
237
 pressed.
238
<P>
239
<DD><DL>
240
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> - <DD><CODE>pointer</CODE> -
241
<DT><B>Returns:</B><DD></DL>
242
</DD>
243
</DL>
244
<HR>
245
 
246
<A NAME="tap(int, int, int)"><!-- --></A><H3>
247
tap</H3>
248
<PRE>
249
boolean <B>tap</B>(int&nbsp;x,
250
            int&nbsp;y,
251
            int&nbsp;count)</PRE>
252
<DL>
253
<DD>Called when a tap occured. A tap happens if a finger went down on
254
 the screen and was lifted again without moving outside of the tap square.
255
 The tap square is a rectangular area around the initial touch position
256
 as specified on construction time of the <A HREF="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><CODE>GestureDetector</CODE></A>.
257
<P>
258
<DD><DL>
259
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> - <DD><CODE>count</CODE> - the number of taps.
260
<DT><B>Returns:</B><DD></DL>
261
</DD>
262
</DL>
263
<HR>
264
 
265
<A NAME="longPress(int, int)"><!-- --></A><H3>
266
longPress</H3>
267
<PRE>
268
boolean <B>longPress</B>(int&nbsp;x,
269
                  int&nbsp;y)</PRE>
270
<DL>
271
<DD><DL>
272
</DL>
273
</DD>
274
</DL>
275
<HR>
276
 
277
<A NAME="fling(float, float)"><!-- --></A><H3>
278
fling</H3>
279
<PRE>
280
boolean <B>fling</B>(float&nbsp;velocityX,
281
              float&nbsp;velocityY)</PRE>
282
<DL>
283
<DD>Called when the user dragged a finger over the screen and lifted it. Reports
284
 the last known velocity of the finger in pixels per second.
285
<P>
286
<DD><DL>
287
<DT><B>Parameters:</B><DD><CODE>velocityX</CODE> - velocity on x in seconds<DD><CODE>velocityY</CODE> - velocity on y in seconds
288
<DT><B>Returns:</B><DD></DL>
289
</DD>
290
</DL>
291
<HR>
292
 
293
<A NAME="pan(int, int, int, int)"><!-- --></A><H3>
294
pan</H3>
295
<PRE>
296
boolean <B>pan</B>(int&nbsp;x,
297
            int&nbsp;y,
298
            int&nbsp;deltaX,
299
            int&nbsp;deltaY)</PRE>
300
<DL>
301
<DD>Called when the user drags a finger over the screen.
302
<P>
303
<DD><DL>
304
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> - <DD><CODE>deltaX</CODE> - the difference in pixels to the last drag event on x.<DD><CODE>deltaY</CODE> - the difference in pixels to the last drag event on y.
305
<DT><B>Returns:</B><DD></DL>
306
</DD>
307
</DL>
308
<HR>
309
 
310
<A NAME="zoom(float, float)"><!-- --></A><H3>
311
zoom</H3>
312
<PRE>
313
boolean <B>zoom</B>(float&nbsp;originalDistance,
314
             float&nbsp;currentDistance)</PRE>
315
<DL>
316
<DD>Called when the user performs a pinch zoom gesture. The original distance
317
 is the distance in pixels when the gesture started.
318
<P>
319
<DD><DL>
320
<DT><B>Parameters:</B><DD><CODE>originalDistance</CODE> - distance between fingers when the gesture started.<DD><CODE>currentDistance</CODE> - current distance between fingers.
321
<DT><B>Returns:</B><DD></DL>
322
</DD>
323
</DL>
324
<HR>
325
 
326
<A NAME="pinch(com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
327
pinch</H3>
328
<PRE>
329
boolean <B>pinch</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;initialFirstPointer,
330
              <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;initialSecondPointer,
331
              <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;firstPointer,
332
              <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;secondPointer)</PRE>
333
<DL>
334
<DD>Called when a user performs a pinch zoom gesture. Reports the initial positions
335
 of the two involved fingers and their current positions.
336
<P>
337
<DD><DL>
338
<DT><B>Parameters:</B><DD><CODE>initialFirstPointer</CODE> - <DD><CODE>initialSecondPointer</CODE> - <DD><CODE>firstPointer</CODE> - <DD><CODE>secondPointer</CODE> -
339
<DT><B>Returns:</B><DD></DL>
340
</DD>
341
</DL>
342
<!-- ========= END OF CLASS DATA ========= -->
343
<HR>
344
 
345
 
346
<!-- ======= START OF BOTTOM NAVBAR ====== -->
347
<A NAME="navbar_bottom"><!-- --></A>
348
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
349
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
350
<TR>
351
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
352
<A NAME="navbar_bottom_firstrow"><!-- --></A>
353
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
354
  <TR ALIGN="center" VALIGN="top">
355
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
356
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
357
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
358
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/GestureDetector.GestureListener.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
359
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
360
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
361
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
362
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
363
  </TR>
364
</TABLE>
365
</TD>
366
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
367
libgdx API</EM>
368
</TD>
369
</TR>
370
 
371
<TR>
372
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
373
&nbsp;<A HREF="../../../../com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input"><B>PREV CLASS</B></A>&nbsp;
374
&nbsp;<A HREF="../../../../com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input"><B>NEXT CLASS</B></A></FONT></TD>
375
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
376
  <A HREF="../../../../index.html?com/badlogic/gdx/input/GestureDetector.GestureListener.html" target="_top"><B>FRAMES</B></A>  &nbsp;
377
&nbsp;<A HREF="GestureDetector.GestureListener.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
378
&nbsp;<SCRIPT type="text/javascript">
379
  <!--
380
  if(window==top) {
381
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
382
  }
383
  //-->
384
</SCRIPT>
385
<NOSCRIPT>
386
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
387
</NOSCRIPT>
388
 
389
 
390
</FONT></TD>
391
</TR>
392
<TR>
393
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
394
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
395
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
396
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
397
</TR>
398
</TABLE>
399
<A NAME="skip-navbar_bottom"></A>
400
<!-- ======== END OF BOTTOM NAVBAR ======= -->
401
 
402
<HR>
403
 
404
                                <div style="font-size:9pt"><i>
405
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
406
                                </i></div>
407
 
408
</BODY>
409
</HTML>