Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
307 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jun 03 02:18:13 CEST 2012 -->
6
<TITLE>
7
Uses of Package com.badlogic.gdx.math (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2012-06-03">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="Uses of Package com.badlogic.gdx.math (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;PREV&nbsp;
74
&nbsp;NEXT</FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../index.html?com/badlogic/gdx/math/package-use.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="package-use.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
</TABLE>
93
<A NAME="skip-navbar_top"></A>
94
<!-- ========= END OF TOP NAVBAR ========= -->
95
 
96
<HR>
97
<CENTER>
98
<H2>
99
<B>Uses of Package<br>com.badlogic.gdx.math</B></H2>
100
</CENTER>
101
 
102
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
103
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
104
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
105
Packages that use <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH>
106
</TR>
107
<TR BGCOLOR="white" CLASS="TableRowColor">
108
<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD>
109
<TD>&nbsp;&nbsp;</TD>
110
</TR>
111
<TR BGCOLOR="white" CLASS="TableRowColor">
112
<TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD>
113
<TD>&nbsp;&nbsp;</TD>
114
</TR>
115
<TR BGCOLOR="white" CLASS="TableRowColor">
116
<TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD>
117
<TD>&nbsp;&nbsp;</TD>
118
</TR>
119
<TR BGCOLOR="white" CLASS="TableRowColor">
120
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals</B></A></TD>
121
<TD>&nbsp;&nbsp;</TD>
122
</TR>
123
<TR BGCOLOR="white" CLASS="TableRowColor">
124
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.keyframed"><B>com.badlogic.gdx.graphics.g3d.keyframed</B></A></TD>
125
<TD>&nbsp;&nbsp;</TD>
126
</TR>
127
<TR BGCOLOR="white" CLASS="TableRowColor">
128
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.loaders.md5"><B>com.badlogic.gdx.graphics.g3d.loaders.md5</B></A></TD>
129
<TD>&nbsp;&nbsp;</TD>
130
</TR>
131
<TR BGCOLOR="white" CLASS="TableRowColor">
132
<TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD>
133
<TD>&nbsp;&nbsp;</TD>
134
</TR>
135
<TR BGCOLOR="white" CLASS="TableRowColor">
136
<TD><A HREF="#com.badlogic.gdx.input"><B>com.badlogic.gdx.input</B></A></TD>
137
<TD>&nbsp;&nbsp;</TD>
138
</TR>
139
<TR BGCOLOR="white" CLASS="TableRowColor">
140
<TD><A HREF="#com.badlogic.gdx.math"><B>com.badlogic.gdx.math</B></A></TD>
141
<TD>&nbsp;&nbsp;</TD>
142
</TR>
143
<TR BGCOLOR="white" CLASS="TableRowColor">
144
<TD><A HREF="#com.badlogic.gdx.math.collision"><B>com.badlogic.gdx.math.collision</B></A></TD>
145
<TD>&nbsp;&nbsp;</TD>
146
</TR>
147
<TR BGCOLOR="white" CLASS="TableRowColor">
148
<TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD>
149
<TD>&nbsp;&nbsp;</TD>
150
</TR>
151
<TR BGCOLOR="white" CLASS="TableRowColor">
152
<TD><A HREF="#com.badlogic.gdx.physics.box2d.joints"><B>com.badlogic.gdx.physics.box2d.joints</B></A></TD>
153
<TD>&nbsp;&nbsp;</TD>
154
</TR>
155
<TR BGCOLOR="white" CLASS="TableRowColor">
156
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD>
157
<TD>&nbsp;&nbsp;</TD>
158
</TR>
159
<TR BGCOLOR="white" CLASS="TableRowColor">
160
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui</B></A></TD>
161
<TD>&nbsp;&nbsp;</TD>
162
</TR>
163
<TR BGCOLOR="white" CLASS="TableRowColor">
164
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>com.badlogic.gdx.scenes.scene2d.ui.utils</B></A></TD>
165
<TD>&nbsp;&nbsp;</TD>
166
</TR>
167
<TR BGCOLOR="white" CLASS="TableRowColor">
168
<TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils</B></A></TD>
169
<TD>&nbsp;&nbsp;</TD>
170
</TR>
171
</TABLE>
172
&nbsp;
173
<P>
174
<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
175
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
176
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
177
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
178
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH>
179
</TR>
180
<TR BGCOLOR="white" CLASS="TableRowColor">
181
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Frustum.html#com.badlogic.gdx.graphics"><B>Frustum</B></A></B>
182
 
183
<BR>
184
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
185
</TR>
186
<TR BGCOLOR="white" CLASS="TableRowColor">
187
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics"><B>Matrix4</B></A></B>
188
 
189
<BR>
190
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
191
</TR>
192
<TR BGCOLOR="white" CLASS="TableRowColor">
193
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics"><B>Vector2</B></A></B>
194
 
195
<BR>
196
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
197
</TR>
198
<TR BGCOLOR="white" CLASS="TableRowColor">
199
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics"><B>Vector3</B></A></B>
200
 
201
<BR>
202
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
203
</TR>
204
</TABLE>
205
&nbsp;
206
<P>
207
<A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A>
208
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
209
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
210
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
211
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A></FONT></TH>
212
</TR>
213
<TR BGCOLOR="white" CLASS="TableRowColor">
214
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d"><B>Matrix4</B></A></B>
215
 
216
<BR>
217
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
218
</TR>
219
<TR BGCOLOR="white" CLASS="TableRowColor">
220
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.graphics.g2d"><B>Rectangle</B></A></B>
221
 
222
<BR>
223
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD>
224
</TR>
225
</TABLE>
226
&nbsp;
227
<P>
228
<A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A>
229
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
230
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
231
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
232
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A></FONT></TH>
233
</TR>
234
<TR BGCOLOR="white" CLASS="TableRowColor">
235
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d.tiled"><B>Matrix4</B></A></B>
236
 
237
<BR>
238
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
239
</TR>
240
</TABLE>
241
&nbsp;
242
<P>
243
<A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A>
244
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
245
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
246
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
247
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A></FONT></TH>
248
</TR>
249
<TR BGCOLOR="white" CLASS="TableRowColor">
250
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.decals"><B>Quaternion</B></A></B>
251
 
252
<BR>
253
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple quaternion class.</TD>
254
</TR>
255
<TR BGCOLOR="white" CLASS="TableRowColor">
256
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector2</B></A></B>
257
 
258
<BR>
259
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
260
</TR>
261
<TR BGCOLOR="white" CLASS="TableRowColor">
262
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector3</B></A></B>
263
 
264
<BR>
265
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
266
</TR>
267
</TABLE>
268
&nbsp;
269
<P>
270
<A NAME="com.badlogic.gdx.graphics.g3d.keyframed"><!-- --></A>
271
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
272
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
273
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
274
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/keyframed/package-summary.html">com.badlogic.gdx.graphics.g3d.keyframed</A></FONT></TH>
275
</TR>
276
<TR BGCOLOR="white" CLASS="TableRowColor">
277
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.keyframed"><B>Quaternion</B></A></B>
278
 
279
<BR>
280
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple quaternion class.</TD>
281
</TR>
282
<TR BGCOLOR="white" CLASS="TableRowColor">
283
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.keyframed"><B>Vector3</B></A></B>
284
 
285
<BR>
286
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
287
</TR>
288
</TABLE>
289
&nbsp;
290
<P>
291
<A NAME="com.badlogic.gdx.graphics.g3d.loaders.md5"><!-- --></A>
292
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
293
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
294
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
295
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/loaders/md5/package-summary.html">com.badlogic.gdx.graphics.g3d.loaders.md5</A></FONT></TH>
296
</TR>
297
<TR BGCOLOR="white" CLASS="TableRowColor">
298
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.loaders.md5"><B>Vector3</B></A></B>
299
 
300
<BR>
301
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
302
</TR>
303
</TABLE>
304
&nbsp;
305
<P>
306
<A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A>
307
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
308
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
309
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
310
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH>
311
</TR>
312
<TR BGCOLOR="white" CLASS="TableRowColor">
313
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.graphics.glutils"><B>Matrix3</B></A></B>
314
 
315
<BR>
316
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A 3x3 column major matrix for 2D transforms.</TD>
317
</TR>
318
<TR BGCOLOR="white" CLASS="TableRowColor">
319
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.glutils"><B>Matrix4</B></A></B>
320
 
321
<BR>
322
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
323
</TR>
324
<TR BGCOLOR="white" CLASS="TableRowColor">
325
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.glutils"><B>Vector2</B></A></B>
326
 
327
<BR>
328
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
329
</TR>
330
<TR BGCOLOR="white" CLASS="TableRowColor">
331
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.glutils"><B>Vector3</B></A></B>
332
 
333
<BR>
334
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
335
</TR>
336
</TABLE>
337
&nbsp;
338
<P>
339
<A NAME="com.badlogic.gdx.input"><!-- --></A>
340
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
341
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
342
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
343
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</A></FONT></TH>
344
</TR>
345
<TR BGCOLOR="white" CLASS="TableRowColor">
346
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.input"><B>Vector2</B></A></B>
347
 
348
<BR>
349
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
350
</TR>
351
</TABLE>
352
&nbsp;
353
<P>
354
<A NAME="com.badlogic.gdx.math"><!-- --></A>
355
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
356
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
357
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
358
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH>
359
</TR>
360
<TR BGCOLOR="white" CLASS="TableRowColor">
361
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Circle.html#com.badlogic.gdx.math"><B>Circle</B></A></B>
362
 
363
<BR>
364
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A convenient 2D circle class.</TD>
365
</TR>
366
<TR BGCOLOR="white" CLASS="TableRowColor">
367
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.html#com.badlogic.gdx.math"><B>Interpolation</B></A></B>
368
 
369
<BR>
370
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</TD>
371
</TR>
372
<TR BGCOLOR="white" CLASS="TableRowColor">
373
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.BounceOut.html#com.badlogic.gdx.math"><B>Interpolation.BounceOut</B></A></B>
374
 
375
<BR>
376
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
377
</TR>
378
<TR BGCOLOR="white" CLASS="TableRowColor">
379
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Elastic.html#com.badlogic.gdx.math"><B>Interpolation.Elastic</B></A></B>
380
 
381
<BR>
382
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
383
</TR>
384
<TR BGCOLOR="white" CLASS="TableRowColor">
385
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Exp.html#com.badlogic.gdx.math"><B>Interpolation.Exp</B></A></B>
386
 
387
<BR>
388
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
389
</TR>
390
<TR BGCOLOR="white" CLASS="TableRowColor">
391
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Pow.html#com.badlogic.gdx.math"><B>Interpolation.Pow</B></A></B>
392
 
393
<BR>
394
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
395
</TR>
396
<TR BGCOLOR="white" CLASS="TableRowColor">
397
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowIn.html#com.badlogic.gdx.math"><B>Interpolation.PowIn</B></A></B>
398
 
399
<BR>
400
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
401
</TR>
402
<TR BGCOLOR="white" CLASS="TableRowColor">
403
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowOut.html#com.badlogic.gdx.math"><B>Interpolation.PowOut</B></A></B>
404
 
405
<BR>
406
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
407
</TR>
408
<TR BGCOLOR="white" CLASS="TableRowColor">
409
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Intersector.SplitTriangle.html#com.badlogic.gdx.math"><B>Intersector.SplitTriangle</B></A></B>
410
 
411
<BR>
412
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
413
</TR>
414
<TR BGCOLOR="white" CLASS="TableRowColor">
415
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.math"><B>Matrix3</B></A></B>
416
 
417
<BR>
418
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A 3x3 column major matrix for 2D transforms.</TD>
419
</TR>
420
<TR BGCOLOR="white" CLASS="TableRowColor">
421
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math"><B>Matrix4</B></A></B>
422
 
423
<BR>
424
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
425
</TR>
426
<TR BGCOLOR="white" CLASS="TableRowColor">
427
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.html#com.badlogic.gdx.math"><B>Plane</B></A></B>
428
 
429
<BR>
430
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.</TD>
431
</TR>
432
<TR BGCOLOR="white" CLASS="TableRowColor">
433
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.PlaneSide.html#com.badlogic.gdx.math"><B>Plane.PlaneSide</B></A></B>
434
 
435
<BR>
436
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enum specifying on which side a point lies respective to the plane and it's normal.</TD>
437
</TR>
438
<TR BGCOLOR="white" CLASS="TableRowColor">
439
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Polygon.html#com.badlogic.gdx.math"><B>Polygon</B></A></B>
440
 
441
<BR>
442
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
443
</TR>
444
<TR BGCOLOR="white" CLASS="TableRowColor">
445
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.math"><B>Quaternion</B></A></B>
446
 
447
<BR>
448
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple quaternion class.</TD>
449
</TR>
450
<TR BGCOLOR="white" CLASS="TableRowColor">
451
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.math"><B>Rectangle</B></A></B>
452
 
453
<BR>
454
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD>
455
</TR>
456
<TR BGCOLOR="white" CLASS="TableRowColor">
457
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.math"><B>Vector2</B></A></B>
458
 
459
<BR>
460
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
461
</TR>
462
<TR BGCOLOR="white" CLASS="TableRowColor">
463
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math"><B>Vector3</B></A></B>
464
 
465
<BR>
466
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
467
</TR>
468
</TABLE>
469
&nbsp;
470
<P>
471
<A NAME="com.badlogic.gdx.math.collision"><!-- --></A>
472
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
473
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
474
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
475
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</A></FONT></TH>
476
</TR>
477
<TR BGCOLOR="white" CLASS="TableRowColor">
478
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math.collision"><B>Matrix4</B></A></B>
479
 
480
<BR>
481
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
482
</TR>
483
<TR BGCOLOR="white" CLASS="TableRowColor">
484
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math.collision"><B>Vector3</B></A></B>
485
 
486
<BR>
487
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 3D vector.</TD>
488
</TR>
489
</TABLE>
490
&nbsp;
491
<P>
492
<A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A>
493
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
494
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
495
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
496
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH>
497
</TR>
498
<TR BGCOLOR="white" CLASS="TableRowColor">
499
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.physics.box2d"><B>Matrix4</B></A></B>
500
 
501
<BR>
502
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
503
</TR>
504
<TR BGCOLOR="white" CLASS="TableRowColor">
505
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d"><B>Vector2</B></A></B>
506
 
507
<BR>
508
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
509
</TR>
510
</TABLE>
511
&nbsp;
512
<P>
513
<A NAME="com.badlogic.gdx.physics.box2d.joints"><!-- --></A>
514
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
515
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
516
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
517
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</A></FONT></TH>
518
</TR>
519
<TR BGCOLOR="white" CLASS="TableRowColor">
520
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d.joints"><B>Vector2</B></A></B>
521
 
522
<BR>
523
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
524
</TR>
525
</TABLE>
526
&nbsp;
527
<P>
528
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
529
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
530
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
531
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
532
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH>
533
</TR>
534
<TR BGCOLOR="white" CLASS="TableRowColor">
535
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.scenes.scene2d"><B>Matrix3</B></A></B>
536
 
537
<BR>
538
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A 3x3 column major matrix for 2D transforms.</TD>
539
</TR>
540
<TR BGCOLOR="white" CLASS="TableRowColor">
541
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d"><B>Matrix4</B></A></B>
542
 
543
<BR>
544
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
545
</TR>
546
<TR BGCOLOR="white" CLASS="TableRowColor">
547
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d"><B>Rectangle</B></A></B>
548
 
549
<BR>
550
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD>
551
</TR>
552
<TR BGCOLOR="white" CLASS="TableRowColor">
553
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d"><B>Vector2</B></A></B>
554
 
555
<BR>
556
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
557
</TR>
558
</TABLE>
559
&nbsp;
560
<P>
561
<A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A>
562
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
563
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
564
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
565
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH>
566
</TR>
567
<TR BGCOLOR="white" CLASS="TableRowColor">
568
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Rectangle</B></A></B>
569
 
570
<BR>
571
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD>
572
</TR>
573
<TR BGCOLOR="white" CLASS="TableRowColor">
574
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Vector2</B></A></B>
575
 
576
<BR>
577
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
578
</TR>
579
</TABLE>
580
&nbsp;
581
<P>
582
<A NAME="com.badlogic.gdx.scenes.scene2d.ui.utils"><!-- --></A>
583
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
584
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
585
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
586
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui.utils</A></FONT></TH>
587
</TR>
588
<TR BGCOLOR="white" CLASS="TableRowColor">
589
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Matrix4</B></A></B>
590
 
591
<BR>
592
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a column major 4 by 4 matrix.</TD>
593
</TR>
594
<TR BGCOLOR="white" CLASS="TableRowColor">
595
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Rectangle</B></A></B>
596
 
597
<BR>
598
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD>
599
</TR>
600
<TR BGCOLOR="white" CLASS="TableRowColor">
601
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Vector2</B></A></B>
602
 
603
<BR>
604
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
605
</TR>
606
</TABLE>
607
&nbsp;
608
<P>
609
<A NAME="com.badlogic.gdx.utils"><!-- --></A>
610
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
611
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
612
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
613
Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH>
614
</TR>
615
<TR BGCOLOR="white" CLASS="TableRowColor">
616
<TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.utils"><B>Vector2</B></A></B>
617
 
618
<BR>
619
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates a 2D vector.</TD>
620
</TR>
621
</TABLE>
622
&nbsp;
623
<P>
624
<HR>
625
 
626
 
627
<!-- ======= START OF BOTTOM NAVBAR ====== -->
628
<A NAME="navbar_bottom"><!-- --></A>
629
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
630
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
631
<TR>
632
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
633
<A NAME="navbar_bottom_firstrow"><!-- --></A>
634
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
635
  <TR ALIGN="center" VALIGN="top">
636
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
637
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
638
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
639
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>
640
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
641
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
642
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
643
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
644
  </TR>
645
</TABLE>
646
</TD>
647
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
648
libgdx API</EM>
649
</TD>
650
</TR>
651
 
652
<TR>
653
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
654
&nbsp;PREV&nbsp;
655
&nbsp;NEXT</FONT></TD>
656
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
657
  <A HREF="../../../../index.html?com/badlogic/gdx/math/package-use.html" target="_top"><B>FRAMES</B></A>  &nbsp;
658
&nbsp;<A HREF="package-use.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
659
&nbsp;<SCRIPT type="text/javascript">
660
  <!--
661
  if(window==top) {
662
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
663
  }
664
  //-->
665
</SCRIPT>
666
<NOSCRIPT>
667
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
668
</NOSCRIPT>
669
 
670
 
671
</FONT></TD>
672
</TR>
673
</TABLE>
674
<A NAME="skip-navbar_bottom"></A>
675
<!-- ======== END OF BOTTOM NAVBAR ======= -->
676
 
677
<HR>
678
 
679
                                <div style="font-size:9pt"><i>
680
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
681
                                </i></div>
682
 
683
</BODY>
684
</HTML>