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| 5 | <!-- Generated by javadoc (build 1.6.0_26) on Sun Jun 03 02:18:13 CEST 2012 --> |
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| 7 | Uses of Package com.badlogic.gdx.math (libgdx API) |
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| 10 | <META NAME="date" CONTENT="2012-06-03"> |
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| 40 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 41 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 42 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> |
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| 43 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> |
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| 53 | libgdx API |
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| 58 | .TableHeadingColor { background:#EEEEFF; } |
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| 59 | a { text-decoration:none } |
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| 60 | a:hover { text-decoration:underline } |
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| 61 | a:link, a:visited { color:blue } |
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| 62 | table { border:0px } |
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| 63 | .TableRowColor td:first-child { border-left:1px solid black } |
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| 64 | .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black } |
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| 65 | hr { border:0px; border-bottom:1px solid #333366; } |
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| 98 | <H2> |
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| 99 | <B>Uses of Package<br>com.badlogic.gdx.math</B></H2> |
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| 100 | </CENTER> |
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| 101 | |||
| 102 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 103 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 104 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 105 | Packages that use <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH> |
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| 106 | </TR> |
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| 107 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 108 | <TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD> |
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| 109 | <TD> </TD> |
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| 110 | </TR> |
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| 111 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 112 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD> |
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| 113 | <TD> </TD> |
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| 114 | </TR> |
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| 115 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 116 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD> |
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| 117 | <TD> </TD> |
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| 118 | </TR> |
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| 119 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 120 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals</B></A></TD> |
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| 121 | <TD> </TD> |
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| 122 | </TR> |
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| 123 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 124 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.keyframed"><B>com.badlogic.gdx.graphics.g3d.keyframed</B></A></TD> |
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| 125 | <TD> </TD> |
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| 126 | </TR> |
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| 127 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 128 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.loaders.md5"><B>com.badlogic.gdx.graphics.g3d.loaders.md5</B></A></TD> |
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| 129 | <TD> </TD> |
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| 130 | </TR> |
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| 131 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 132 | <TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD> |
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| 133 | <TD> </TD> |
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| 134 | </TR> |
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| 135 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 136 | <TD><A HREF="#com.badlogic.gdx.input"><B>com.badlogic.gdx.input</B></A></TD> |
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| 137 | <TD> </TD> |
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| 138 | </TR> |
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| 139 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 140 | <TD><A HREF="#com.badlogic.gdx.math"><B>com.badlogic.gdx.math</B></A></TD> |
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| 141 | <TD> </TD> |
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| 142 | </TR> |
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| 143 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 144 | <TD><A HREF="#com.badlogic.gdx.math.collision"><B>com.badlogic.gdx.math.collision</B></A></TD> |
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| 145 | <TD> </TD> |
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| 146 | </TR> |
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| 147 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 148 | <TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD> |
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| 149 | <TD> </TD> |
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| 150 | </TR> |
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| 151 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 152 | <TD><A HREF="#com.badlogic.gdx.physics.box2d.joints"><B>com.badlogic.gdx.physics.box2d.joints</B></A></TD> |
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| 153 | <TD> </TD> |
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| 154 | </TR> |
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| 155 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 156 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD> |
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| 157 | <TD> </TD> |
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| 158 | </TR> |
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| 159 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 160 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui</B></A></TD> |
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| 161 | <TD> </TD> |
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| 162 | </TR> |
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| 163 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 164 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>com.badlogic.gdx.scenes.scene2d.ui.utils</B></A></TD> |
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| 165 | <TD> </TD> |
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| 166 | </TR> |
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| 167 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 168 | <TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils</B></A></TD> |
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| 169 | <TD> </TD> |
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| 170 | </TR> |
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| 171 | </TABLE> |
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| 172 | |
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| 173 | <P> |
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| 174 | <A NAME="com.badlogic.gdx.graphics"><!-- --></A> |
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| 175 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 176 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 177 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 178 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH> |
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| 179 | </TR> |
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| 180 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 181 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Frustum.html#com.badlogic.gdx.graphics"><B>Frustum</B></A></B> |
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| 182 | |||
| 183 | <BR> |
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| 184 | </TD> |
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| 185 | </TR> |
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| 186 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 187 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics"><B>Matrix4</B></A></B> |
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| 188 | |||
| 189 | <BR> |
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| 190 | Encapsulates a column major 4 by 4 matrix.</TD> |
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| 191 | </TR> |
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| 192 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 193 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics"><B>Vector2</B></A></B> |
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| 194 | |||
| 195 | <BR> |
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| 196 | Encapsulates a 2D vector.</TD> |
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| 197 | </TR> |
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| 198 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 199 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics"><B>Vector3</B></A></B> |
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| 200 | |||
| 201 | <BR> |
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| 202 | Encapsulates a 3D vector.</TD> |
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| 203 | </TR> |
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| 204 | </TABLE> |
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| 205 | |
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| 206 | <P> |
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| 207 | <A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A> |
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| 208 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 209 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 210 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 211 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A></FONT></TH> |
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| 212 | </TR> |
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| 213 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 214 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d"><B>Matrix4</B></A></B> |
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| 215 | |||
| 216 | <BR> |
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| 217 | Encapsulates a column major 4 by 4 matrix.</TD> |
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| 218 | </TR> |
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| 219 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 220 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.graphics.g2d"><B>Rectangle</B></A></B> |
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| 221 | |||
| 222 | <BR> |
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| 223 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
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| 224 | </TR> |
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| 225 | </TABLE> |
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| 226 | |
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| 227 | <P> |
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| 228 | <A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A> |
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| 229 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 230 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 231 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 232 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A></FONT></TH> |
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| 233 | </TR> |
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| 234 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 235 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d.tiled"><B>Matrix4</B></A></B> |
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| 236 | |||
| 237 | <BR> |
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| 238 | Encapsulates a column major 4 by 4 matrix.</TD> |
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| 239 | </TR> |
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| 240 | </TABLE> |
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| 241 | |
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| 242 | <P> |
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| 243 | <A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A> |
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| 244 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 245 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 246 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 247 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A></FONT></TH> |
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| 248 | </TR> |
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| 249 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 250 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.decals"><B>Quaternion</B></A></B> |
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| 251 | |||
| 252 | <BR> |
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| 253 | A simple quaternion class.</TD> |
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| 254 | </TR> |
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| 255 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 256 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector2</B></A></B> |
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| 257 | |||
| 258 | <BR> |
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| 259 | Encapsulates a 2D vector.</TD> |
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| 260 | </TR> |
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| 261 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 262 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector3</B></A></B> |
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| 263 | |||
| 264 | <BR> |
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| 265 | Encapsulates a 3D vector.</TD> |
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| 266 | </TR> |
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| 267 | </TABLE> |
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| 268 | |
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| 269 | <P> |
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| 270 | <A NAME="com.badlogic.gdx.graphics.g3d.keyframed"><!-- --></A> |
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| 271 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 272 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 273 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 274 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/keyframed/package-summary.html">com.badlogic.gdx.graphics.g3d.keyframed</A></FONT></TH> |
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| 275 | </TR> |
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| 276 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 277 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.keyframed"><B>Quaternion</B></A></B> |
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| 278 | |||
| 279 | <BR> |
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| 280 | A simple quaternion class.</TD> |
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| 281 | </TR> |
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| 282 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 283 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.keyframed"><B>Vector3</B></A></B> |
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| 284 | |||
| 285 | <BR> |
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| 286 | Encapsulates a 3D vector.</TD> |
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| 287 | </TR> |
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| 288 | </TABLE> |
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| 289 | |
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| 290 | <P> |
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| 291 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.md5"><!-- --></A> |
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| 292 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 293 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 294 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 295 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/loaders/md5/package-summary.html">com.badlogic.gdx.graphics.g3d.loaders.md5</A></FONT></TH> |
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| 296 | </TR> |
||
| 297 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 298 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.loaders.md5"><B>Vector3</B></A></B> |
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| 299 | |||
| 300 | <BR> |
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| 301 | Encapsulates a 3D vector.</TD> |
||
| 302 | </TR> |
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| 303 | </TABLE> |
||
| 304 | |
||
| 305 | <P> |
||
| 306 | <A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A> |
||
| 307 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 308 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 309 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 310 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH> |
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| 311 | </TR> |
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| 312 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 313 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.graphics.glutils"><B>Matrix3</B></A></B> |
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| 314 | |||
| 315 | <BR> |
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| 316 | A 3x3 column major matrix for 2D transforms.</TD> |
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| 317 | </TR> |
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| 318 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 319 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.glutils"><B>Matrix4</B></A></B> |
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| 320 | |||
| 321 | <BR> |
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| 322 | Encapsulates a column major 4 by 4 matrix.</TD> |
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| 323 | </TR> |
||
| 324 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 325 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.glutils"><B>Vector2</B></A></B> |
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| 326 | |||
| 327 | <BR> |
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| 328 | Encapsulates a 2D vector.</TD> |
||
| 329 | </TR> |
||
| 330 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 331 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.glutils"><B>Vector3</B></A></B> |
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| 332 | |||
| 333 | <BR> |
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| 334 | Encapsulates a 3D vector.</TD> |
||
| 335 | </TR> |
||
| 336 | </TABLE> |
||
| 337 | |
||
| 338 | <P> |
||
| 339 | <A NAME="com.badlogic.gdx.input"><!-- --></A> |
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| 340 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 341 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 342 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 343 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</A></FONT></TH> |
||
| 344 | </TR> |
||
| 345 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 346 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.input"><B>Vector2</B></A></B> |
||
| 347 | |||
| 348 | <BR> |
||
| 349 | Encapsulates a 2D vector.</TD> |
||
| 350 | </TR> |
||
| 351 | </TABLE> |
||
| 352 | |
||
| 353 | <P> |
||
| 354 | <A NAME="com.badlogic.gdx.math"><!-- --></A> |
||
| 355 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 356 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 357 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 358 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH> |
||
| 359 | </TR> |
||
| 360 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 361 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Circle.html#com.badlogic.gdx.math"><B>Circle</B></A></B> |
||
| 362 | |||
| 363 | <BR> |
||
| 364 | A convenient 2D circle class.</TD> |
||
| 365 | </TR> |
||
| 366 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 367 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.html#com.badlogic.gdx.math"><B>Interpolation</B></A></B> |
||
| 368 | |||
| 369 | <BR> |
||
| 370 | Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</TD> |
||
| 371 | </TR> |
||
| 372 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 373 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.BounceOut.html#com.badlogic.gdx.math"><B>Interpolation.BounceOut</B></A></B> |
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| 374 | |||
| 375 | <BR> |
||
| 376 | </TD> |
||
| 377 | </TR> |
||
| 378 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 379 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Elastic.html#com.badlogic.gdx.math"><B>Interpolation.Elastic</B></A></B> |
||
| 380 | |||
| 381 | <BR> |
||
| 382 | </TD> |
||
| 383 | </TR> |
||
| 384 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 385 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Exp.html#com.badlogic.gdx.math"><B>Interpolation.Exp</B></A></B> |
||
| 386 | |||
| 387 | <BR> |
||
| 388 | </TD> |
||
| 389 | </TR> |
||
| 390 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 391 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Pow.html#com.badlogic.gdx.math"><B>Interpolation.Pow</B></A></B> |
||
| 392 | |||
| 393 | <BR> |
||
| 394 | </TD> |
||
| 395 | </TR> |
||
| 396 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 397 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowIn.html#com.badlogic.gdx.math"><B>Interpolation.PowIn</B></A></B> |
||
| 398 | |||
| 399 | <BR> |
||
| 400 | </TD> |
||
| 401 | </TR> |
||
| 402 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 403 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowOut.html#com.badlogic.gdx.math"><B>Interpolation.PowOut</B></A></B> |
||
| 404 | |||
| 405 | <BR> |
||
| 406 | </TD> |
||
| 407 | </TR> |
||
| 408 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 409 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Intersector.SplitTriangle.html#com.badlogic.gdx.math"><B>Intersector.SplitTriangle</B></A></B> |
||
| 410 | |||
| 411 | <BR> |
||
| 412 | </TD> |
||
| 413 | </TR> |
||
| 414 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 415 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.math"><B>Matrix3</B></A></B> |
||
| 416 | |||
| 417 | <BR> |
||
| 418 | A 3x3 column major matrix for 2D transforms.</TD> |
||
| 419 | </TR> |
||
| 420 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 421 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math"><B>Matrix4</B></A></B> |
||
| 422 | |||
| 423 | <BR> |
||
| 424 | Encapsulates a column major 4 by 4 matrix.</TD> |
||
| 425 | </TR> |
||
| 426 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 427 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.html#com.badlogic.gdx.math"><B>Plane</B></A></B> |
||
| 428 | |||
| 429 | <BR> |
||
| 430 | A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.</TD> |
||
| 431 | </TR> |
||
| 432 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 433 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.PlaneSide.html#com.badlogic.gdx.math"><B>Plane.PlaneSide</B></A></B> |
||
| 434 | |||
| 435 | <BR> |
||
| 436 | Enum specifying on which side a point lies respective to the plane and it's normal.</TD> |
||
| 437 | </TR> |
||
| 438 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 439 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Polygon.html#com.badlogic.gdx.math"><B>Polygon</B></A></B> |
||
| 440 | |||
| 441 | <BR> |
||
| 442 | </TD> |
||
| 443 | </TR> |
||
| 444 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 445 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.math"><B>Quaternion</B></A></B> |
||
| 446 | |||
| 447 | <BR> |
||
| 448 | A simple quaternion class.</TD> |
||
| 449 | </TR> |
||
| 450 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 451 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.math"><B>Rectangle</B></A></B> |
||
| 452 | |||
| 453 | <BR> |
||
| 454 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 455 | </TR> |
||
| 456 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 457 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.math"><B>Vector2</B></A></B> |
||
| 458 | |||
| 459 | <BR> |
||
| 460 | Encapsulates a 2D vector.</TD> |
||
| 461 | </TR> |
||
| 462 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 463 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math"><B>Vector3</B></A></B> |
||
| 464 | |||
| 465 | <BR> |
||
| 466 | Encapsulates a 3D vector.</TD> |
||
| 467 | </TR> |
||
| 468 | </TABLE> |
||
| 469 | |
||
| 470 | <P> |
||
| 471 | <A NAME="com.badlogic.gdx.math.collision"><!-- --></A> |
||
| 472 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 473 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 474 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 475 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</A></FONT></TH> |
||
| 476 | </TR> |
||
| 477 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 478 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math.collision"><B>Matrix4</B></A></B> |
||
| 479 | |||
| 480 | <BR> |
||
| 481 | Encapsulates a column major 4 by 4 matrix.</TD> |
||
| 482 | </TR> |
||
| 483 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 484 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math.collision"><B>Vector3</B></A></B> |
||
| 485 | |||
| 486 | <BR> |
||
| 487 | Encapsulates a 3D vector.</TD> |
||
| 488 | </TR> |
||
| 489 | </TABLE> |
||
| 490 | |
||
| 491 | <P> |
||
| 492 | <A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A> |
||
| 493 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 494 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 495 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 496 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH> |
||
| 497 | </TR> |
||
| 498 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 499 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.physics.box2d"><B>Matrix4</B></A></B> |
||
| 500 | |||
| 501 | <BR> |
||
| 502 | Encapsulates a column major 4 by 4 matrix.</TD> |
||
| 503 | </TR> |
||
| 504 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 505 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d"><B>Vector2</B></A></B> |
||
| 506 | |||
| 507 | <BR> |
||
| 508 | Encapsulates a 2D vector.</TD> |
||
| 509 | </TR> |
||
| 510 | </TABLE> |
||
| 511 | |
||
| 512 | <P> |
||
| 513 | <A NAME="com.badlogic.gdx.physics.box2d.joints"><!-- --></A> |
||
| 514 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 515 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 516 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 517 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</A></FONT></TH> |
||
| 518 | </TR> |
||
| 519 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 520 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d.joints"><B>Vector2</B></A></B> |
||
| 521 | |||
| 522 | <BR> |
||
| 523 | Encapsulates a 2D vector.</TD> |
||
| 524 | </TR> |
||
| 525 | </TABLE> |
||
| 526 | |
||
| 527 | <P> |
||
| 528 | <A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A> |
||
| 529 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 530 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 531 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 532 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH> |
||
| 533 | </TR> |
||
| 534 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 535 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.scenes.scene2d"><B>Matrix3</B></A></B> |
||
| 536 | |||
| 537 | <BR> |
||
| 538 | A 3x3 column major matrix for 2D transforms.</TD> |
||
| 539 | </TR> |
||
| 540 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 541 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d"><B>Matrix4</B></A></B> |
||
| 542 | |||
| 543 | <BR> |
||
| 544 | Encapsulates a column major 4 by 4 matrix.</TD> |
||
| 545 | </TR> |
||
| 546 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 547 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d"><B>Rectangle</B></A></B> |
||
| 548 | |||
| 549 | <BR> |
||
| 550 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 551 | </TR> |
||
| 552 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 553 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d"><B>Vector2</B></A></B> |
||
| 554 | |||
| 555 | <BR> |
||
| 556 | Encapsulates a 2D vector.</TD> |
||
| 557 | </TR> |
||
| 558 | </TABLE> |
||
| 559 | |
||
| 560 | <P> |
||
| 561 | <A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A> |
||
| 562 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 563 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 564 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 565 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH> |
||
| 566 | </TR> |
||
| 567 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 568 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Rectangle</B></A></B> |
||
| 569 | |||
| 570 | <BR> |
||
| 571 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 572 | </TR> |
||
| 573 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 574 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Vector2</B></A></B> |
||
| 575 | |||
| 576 | <BR> |
||
| 577 | Encapsulates a 2D vector.</TD> |
||
| 578 | </TR> |
||
| 579 | </TABLE> |
||
| 580 | |
||
| 581 | <P> |
||
| 582 | <A NAME="com.badlogic.gdx.scenes.scene2d.ui.utils"><!-- --></A> |
||
| 583 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 584 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 585 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 586 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui.utils</A></FONT></TH> |
||
| 587 | </TR> |
||
| 588 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 589 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Matrix4</B></A></B> |
||
| 590 | |||
| 591 | <BR> |
||
| 592 | Encapsulates a column major 4 by 4 matrix.</TD> |
||
| 593 | </TR> |
||
| 594 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 595 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Rectangle</B></A></B> |
||
| 596 | |||
| 597 | <BR> |
||
| 598 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 599 | </TR> |
||
| 600 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 601 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d.ui.utils"><B>Vector2</B></A></B> |
||
| 602 | |||
| 603 | <BR> |
||
| 604 | Encapsulates a 2D vector.</TD> |
||
| 605 | </TR> |
||
| 606 | </TABLE> |
||
| 607 | |
||
| 608 | <P> |
||
| 609 | <A NAME="com.badlogic.gdx.utils"><!-- --></A> |
||
| 610 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 611 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 612 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 613 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH> |
||
| 614 | </TR> |
||
| 615 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 616 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.utils"><B>Vector2</B></A></B> |
||
| 617 | |||
| 618 | <BR> |
||
| 619 | Encapsulates a 2D vector.</TD> |
||
| 620 | </TR> |
||
| 621 | </TABLE> |
||
| 622 | |
||
| 623 | <P> |
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| 624 | <HR> |
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| 625 | |||
| 626 | |||
| 627 | <!-- ======= START OF BOTTOM NAVBAR ====== --> |
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| 633 | <A NAME="navbar_bottom_firstrow"><!-- --></A> |
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| 647 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
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| 648 | libgdx API</EM> |
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| 650 | </TR> |
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| 680 | Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com) |
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| 683 | </BODY> |
||
| 684 | </HTML> |