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<B>Uses of Package<br>com.badlogic.gdx.utils</B></H2>
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Packages that use <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH>
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<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx</B></A></TD>
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<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD>
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<TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD>
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<TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD>
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<TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD>
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<TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils</B></A></TD>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx"><B>Array</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.assets"><B>Disposable</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Logger.html#com.badlogic.gdx.assets"><B>Logger</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple logger that uses the <A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> logging facilities to output messages.</TD>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.audio"><B>Disposable</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<A NAME="com.badlogic.gdx.backends.android"><!-- --></A>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.backends.android"><B>Array</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
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<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics"><B>Disposable</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g2d"><B>Array</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g2d"><B>Disposable</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/FloatArray.html#com.badlogic.gdx.graphics.g2d"><B>FloatArray</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered float array.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.graphics.g2d"><B>Pool</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
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<A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g2d.tiled"><B>Disposable</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntArray.html#com.badlogic.gdx.graphics.g2d.tiled"><B>IntArray</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered int array.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.html#com.badlogic.gdx.graphics.g2d.tiled"><B>IntMap</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses int keys.</TD>
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</TR>
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&nbsp;
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<P>
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<A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g3d.decals"><B>Array</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g3d.decals"><B>Disposable</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<A NAME="com.badlogic.gdx.graphics.g3d.loaders.md5"><!-- --></A>
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<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g3d.loaders.md5"><B>Disposable</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
370
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH>
371
</TR>
372
<TR BGCOLOR="white" CLASS="TableRowColor">
373
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.glutils"><B>Disposable</B></A></B>
374
 
375
<BR>
376
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
377
</TR>
378
</TABLE>
379
&nbsp;
380
<P>
381
<A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A>
382
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
383
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
384
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
385
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH>
386
</TR>
387
<TR BGCOLOR="white" CLASS="TableRowColor">
388
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.physics.box2d"><B>Disposable</B></A></B>
389
 
390
<BR>
391
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
392
</TR>
393
<TR BGCOLOR="white" CLASS="TableRowColor">
394
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.html#com.badlogic.gdx.physics.box2d"><B>LongMap</B></A></B>
395
 
396
<BR>
397
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses long keys.</TD>
398
</TR>
399
<TR BGCOLOR="white" CLASS="TableRowColor">
400
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.physics.box2d"><B>Pool</B></A></B>
401
 
402
<BR>
403
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
404
</TR>
405
</TABLE>
406
&nbsp;
407
<P>
408
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
409
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
410
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
411
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
412
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH>
413
</TR>
414
<TR BGCOLOR="white" CLASS="TableRowColor">
415
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.scenes.scene2d"><B>Disposable</B></A></B>
416
 
417
<BR>
418
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
419
</TR>
420
<TR BGCOLOR="white" CLASS="TableRowColor">
421
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.scenes.scene2d"><B>ObjectMap</B></A></B>
422
 
423
<BR>
424
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
425
</TR>
426
<TR BGCOLOR="white" CLASS="TableRowColor">
427
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/PooledLinkedList.html#com.badlogic.gdx.scenes.scene2d"><B>PooledLinkedList</B></A></B>
428
 
429
<BR>
430
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple linked list that pools its nodes.</TD>
431
</TR>
432
</TABLE>
433
&nbsp;
434
<P>
435
<A NAME="com.badlogic.gdx.scenes.scene2d.actions"><!-- --></A>
436
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
437
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
438
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
439
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</A></FONT></TH>
440
</TR>
441
<TR BGCOLOR="white" CLASS="TableRowColor">
442
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.scenes.scene2d.actions"><B>Pool</B></A></B>
443
 
444
<BR>
445
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
446
</TR>
447
</TABLE>
448
&nbsp;
449
<P>
450
<A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A>
451
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
452
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
453
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
454
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH>
455
</TR>
456
<TR BGCOLOR="white" CLASS="TableRowColor">
457
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Array</B></A></B>
458
 
459
<BR>
460
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
461
</TR>
462
<TR BGCOLOR="white" CLASS="TableRowColor">
463
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Disposable</B></A></B>
464
 
465
<BR>
466
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
467
</TR>
468
<TR BGCOLOR="white" CLASS="TableRowColor">
469
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Json</B></A></B>
470
 
471
<BR>
472
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads/writes Java objects to/from JSON, automatically.</TD>
473
</TR>
474
<TR BGCOLOR="white" CLASS="TableRowColor">
475
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Scaling.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Scaling</B></A></B>
476
 
477
<BR>
478
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
479
</TR>
480
</TABLE>
481
&nbsp;
482
<P>
483
<A NAME="com.badlogic.gdx.utils"><!-- --></A>
484
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
485
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
486
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
487
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH>
488
</TR>
489
<TR BGCOLOR="white" CLASS="TableRowColor">
490
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.utils"><B>Array</B></A></B>
491
 
492
<BR>
493
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
494
</TR>
495
<TR BGCOLOR="white" CLASS="TableRowColor">
496
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ArrayMap.html#com.badlogic.gdx.utils"><B>ArrayMap</B></A></B>
497
 
498
<BR>
499
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An ordered or unordered map of objects.</TD>
500
</TR>
501
<TR BGCOLOR="white" CLASS="TableRowColor">
502
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/BinaryHeap.Node.html#com.badlogic.gdx.utils"><B>BinaryHeap.Node</B></A></B>
503
 
504
<BR>
505
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
506
</TR>
507
<TR BGCOLOR="white" CLASS="TableRowColor">
508
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/BooleanArray.html#com.badlogic.gdx.utils"><B>BooleanArray</B></A></B>
509
 
510
<BR>
511
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered boolean array.</TD>
512
</TR>
513
<TR BGCOLOR="white" CLASS="TableRowColor">
514
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/CharArray.html#com.badlogic.gdx.utils"><B>CharArray</B></A></B>
515
 
516
<BR>
517
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered char array.</TD>
518
</TR>
519
<TR BGCOLOR="white" CLASS="TableRowColor">
520
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/FloatArray.html#com.badlogic.gdx.utils"><B>FloatArray</B></A></B>
521
 
522
<BR>
523
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered float array.</TD>
524
</TR>
525
<TR BGCOLOR="white" CLASS="TableRowColor">
526
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.html#com.badlogic.gdx.utils"><B>IdentityMap</B></A></B>
527
 
528
<BR>
529
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses identity comparison for keys.</TD>
530
</TR>
531
<TR BGCOLOR="white" CLASS="TableRowColor">
532
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Entries.html#com.badlogic.gdx.utils"><B>IdentityMap.Entries</B></A></B>
533
 
534
<BR>
535
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
536
</TR>
537
<TR BGCOLOR="white" CLASS="TableRowColor">
538
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Entry.html#com.badlogic.gdx.utils"><B>IdentityMap.Entry</B></A></B>
539
 
540
<BR>
541
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
542
</TR>
543
<TR BGCOLOR="white" CLASS="TableRowColor">
544
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Keys.html#com.badlogic.gdx.utils"><B>IdentityMap.Keys</B></A></B>
545
 
546
<BR>
547
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
548
</TR>
549
<TR BGCOLOR="white" CLASS="TableRowColor">
550
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Values.html#com.badlogic.gdx.utils"><B>IdentityMap.Values</B></A></B>
551
 
552
<BR>
553
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
554
</TR>
555
<TR BGCOLOR="white" CLASS="TableRowColor">
556
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntArray.html#com.badlogic.gdx.utils"><B>IntArray</B></A></B>
557
 
558
<BR>
559
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered int array.</TD>
560
</TR>
561
<TR BGCOLOR="white" CLASS="TableRowColor">
562
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.html#com.badlogic.gdx.utils"><B>IntMap</B></A></B>
563
 
564
<BR>
565
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses int keys.</TD>
566
</TR>
567
<TR BGCOLOR="white" CLASS="TableRowColor">
568
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Entries.html#com.badlogic.gdx.utils"><B>IntMap.Entries</B></A></B>
569
 
570
<BR>
571
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
572
</TR>
573
<TR BGCOLOR="white" CLASS="TableRowColor">
574
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Entry.html#com.badlogic.gdx.utils"><B>IntMap.Entry</B></A></B>
575
 
576
<BR>
577
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
578
</TR>
579
<TR BGCOLOR="white" CLASS="TableRowColor">
580
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Keys.html#com.badlogic.gdx.utils"><B>IntMap.Keys</B></A></B>
581
 
582
<BR>
583
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
584
</TR>
585
<TR BGCOLOR="white" CLASS="TableRowColor">
586
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Values.html#com.badlogic.gdx.utils"><B>IntMap.Values</B></A></B>
587
 
588
<BR>
589
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
590
</TR>
591
<TR BGCOLOR="white" CLASS="TableRowColor">
592
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.html#com.badlogic.gdx.utils"><B>Json</B></A></B>
593
 
594
<BR>
595
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads/writes Java objects to/from JSON, automatically.</TD>
596
</TR>
597
<TR BGCOLOR="white" CLASS="TableRowColor">
598
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.Serializer.html#com.badlogic.gdx.utils"><B>Json.Serializer</B></A></B>
599
 
600
<BR>
601
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
602
</TR>
603
<TR BGCOLOR="white" CLASS="TableRowColor">
604
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/JsonWriter.html#com.badlogic.gdx.utils"><B>JsonWriter</B></A></B>
605
 
606
<BR>
607
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Builder style API for emitting JSON.</TD>
608
</TR>
609
<TR BGCOLOR="white" CLASS="TableRowColor">
610
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/JsonWriter.OutputType.html#com.badlogic.gdx.utils"><B>JsonWriter.OutputType</B></A></B>
611
 
612
<BR>
613
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
614
</TR>
615
<TR BGCOLOR="white" CLASS="TableRowColor">
616
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongArray.html#com.badlogic.gdx.utils"><B>LongArray</B></A></B>
617
 
618
<BR>
619
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered long array.</TD>
620
</TR>
621
<TR BGCOLOR="white" CLASS="TableRowColor">
622
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.html#com.badlogic.gdx.utils"><B>LongMap</B></A></B>
623
 
624
<BR>
625
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses long keys.</TD>
626
</TR>
627
<TR BGCOLOR="white" CLASS="TableRowColor">
628
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Entries.html#com.badlogic.gdx.utils"><B>LongMap.Entries</B></A></B>
629
 
630
<BR>
631
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
632
</TR>
633
<TR BGCOLOR="white" CLASS="TableRowColor">
634
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Entry.html#com.badlogic.gdx.utils"><B>LongMap.Entry</B></A></B>
635
 
636
<BR>
637
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
638
</TR>
639
<TR BGCOLOR="white" CLASS="TableRowColor">
640
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Keys.html#com.badlogic.gdx.utils"><B>LongMap.Keys</B></A></B>
641
 
642
<BR>
643
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
644
</TR>
645
<TR BGCOLOR="white" CLASS="TableRowColor">
646
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Values.html#com.badlogic.gdx.utils"><B>LongMap.Values</B></A></B>
647
 
648
<BR>
649
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
650
</TR>
651
<TR BGCOLOR="white" CLASS="TableRowColor">
652
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.html#com.badlogic.gdx.utils"><B>ObjectIntMap</B></A></B>
653
 
654
<BR>
655
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map where the values are ints.</TD>
656
</TR>
657
<TR BGCOLOR="white" CLASS="TableRowColor">
658
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Entries.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Entries</B></A></B>
659
 
660
<BR>
661
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
662
</TR>
663
<TR BGCOLOR="white" CLASS="TableRowColor">
664
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Entry.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Entry</B></A></B>
665
 
666
<BR>
667
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
668
</TR>
669
<TR BGCOLOR="white" CLASS="TableRowColor">
670
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Keys.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Keys</B></A></B>
671
 
672
<BR>
673
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
674
</TR>
675
<TR BGCOLOR="white" CLASS="TableRowColor">
676
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Values.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Values</B></A></B>
677
 
678
<BR>
679
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
680
</TR>
681
<TR BGCOLOR="white" CLASS="TableRowColor">
682
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.utils"><B>ObjectMap</B></A></B>
683
 
684
<BR>
685
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
686
</TR>
687
<TR BGCOLOR="white" CLASS="TableRowColor">
688
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Entries.html#com.badlogic.gdx.utils"><B>ObjectMap.Entries</B></A></B>
689
 
690
<BR>
691
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
692
</TR>
693
<TR BGCOLOR="white" CLASS="TableRowColor">
694
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Entry.html#com.badlogic.gdx.utils"><B>ObjectMap.Entry</B></A></B>
695
 
696
<BR>
697
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
698
</TR>
699
<TR BGCOLOR="white" CLASS="TableRowColor">
700
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Keys.html#com.badlogic.gdx.utils"><B>ObjectMap.Keys</B></A></B>
701
 
702
<BR>
703
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
704
</TR>
705
<TR BGCOLOR="white" CLASS="TableRowColor">
706
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Values.html#com.badlogic.gdx.utils"><B>ObjectMap.Values</B></A></B>
707
 
708
<BR>
709
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
710
</TR>
711
<TR BGCOLOR="white" CLASS="TableRowColor">
712
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/OrderedMap.html#com.badlogic.gdx.utils"><B>OrderedMap</B></A></B>
713
 
714
<BR>
715
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An <A HREF="../../../../com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils"><CODE>ObjectMap</CODE></A> that also stores keys in an <A HREF="../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><CODE>Array</CODE></A> using the insertion order.</TD>
716
</TR>
717
<TR BGCOLOR="white" CLASS="TableRowColor">
718
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Scaling.html#com.badlogic.gdx.utils"><B>Scaling</B></A></B>
719
 
720
<BR>
721
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
722
</TR>
723
<TR BGCOLOR="white" CLASS="TableRowColor">
724
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Sort.html#com.badlogic.gdx.utils"><B>Sort</B></A></B>
725
 
726
<BR>
727
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to sort arrays of objects.</TD>
728
</TR>
729
<TR BGCOLOR="white" CLASS="TableRowColor">
730
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/SortedIntList.Node.html#com.badlogic.gdx.utils"><B>SortedIntList.Node</B></A></B>
731
 
732
<BR>
733
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
734
</TR>
735
<TR BGCOLOR="white" CLASS="TableRowColor">
736
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/XmlReader.Element.html#com.badlogic.gdx.utils"><B>XmlReader.Element</B></A></B>
737
 
738
<BR>
739
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