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| Rev | Author | Line No. | Line |
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| 356 | chris | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <!--NewPage--> |
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| 3 | <HTML> |
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| 4 | <HEAD> |
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| 5 | <!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:10 CET 2013 --> |
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| 6 | <TITLE> |
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| 7 | Texture (libgdx API) |
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| 8 | </TITLE> |
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| 9 | |||
| 10 | <META NAME="date" CONTENT="2013-01-27"> |
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| 11 | |||
| 12 | <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"> |
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| 13 | |||
| 14 | <SCRIPT type="text/javascript"> |
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| 15 | function windowTitle() |
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| 16 | { |
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| 17 | if (location.href.indexOf('is-external=true') == -1) { |
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| 18 | parent.document.title="Texture (libgdx API)"; |
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| 19 | } |
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| 20 | } |
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| 21 | </SCRIPT> |
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| 22 | <NOSCRIPT> |
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| 23 | </NOSCRIPT> |
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| 24 | |||
| 25 | </HEAD> |
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| 26 | |||
| 27 | <BODY BGCOLOR="white" onload="windowTitle();"> |
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| 28 | <HR> |
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| 29 | |||
| 30 | |||
| 31 | <!-- ========= START OF TOP NAVBAR ======= --> |
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| 32 | <A NAME="navbar_top"><!-- --></A> |
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| 33 | <A HREF="#skip-navbar_top" title="Skip navigation links"></A> |
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| 34 | <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> |
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| 35 | <TR> |
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| 36 | <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> |
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| 37 | <A NAME="navbar_top_firstrow"><!-- --></A> |
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| 38 | <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> |
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| 39 | <TR ALIGN="center" VALIGN="top"> |
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| 40 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 41 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 42 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> |
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| 43 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/Texture.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> |
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| 44 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> |
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| 45 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> |
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| 46 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> |
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| 47 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> |
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| 48 | </TR> |
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| 49 | </TABLE> |
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| 50 | </TD> |
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| 51 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
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| 52 | |||
| 53 | libgdx API |
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| 54 | <style> |
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| 55 | body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt } |
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| 56 | pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif } |
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| 57 | h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%; font-weight:bold } |
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| 58 | .TableHeadingColor { background:#EEEEFF; } |
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| 59 | a { text-decoration:none } |
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| 60 | a:hover { text-decoration:underline } |
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| 61 | a:link, a:visited { color:blue } |
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| 62 | table { border:0px } |
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| 63 | .TableRowColor td:first-child { border-left:1px solid black } |
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| 64 | .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black } |
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| 65 | hr { border:0px; border-bottom:1px solid #333366; } |
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| 66 | </style> |
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| 67 | </EM> |
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| 68 | </TD> |
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| 69 | </TR> |
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| 70 | |||
| 71 | <TR> |
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| 72 | <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> |
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| 73 | <A HREF="../../../../com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics"><B>PREV CLASS</B></A> |
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| 74 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><B>NEXT CLASS</B></A></FONT></TD> |
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| 75 | <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> |
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| 76 | <A HREF="../../../../index.html?com/badlogic/gdx/graphics/Texture.html" target="_top"><B>FRAMES</B></A> |
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| 77 | <A HREF="Texture.html" target="_top"><B>NO FRAMES</B></A> |
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| 78 | <SCRIPT type="text/javascript"> |
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| 79 | <!-- |
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| 80 | if(window==top) { |
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| 81 | document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); |
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| 82 | } |
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| 83 | //--> |
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| 84 | </SCRIPT> |
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| 85 | <NOSCRIPT> |
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| 86 | <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> |
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| 87 | </NOSCRIPT> |
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| 88 | |||
| 89 | |||
| 90 | </FONT></TD> |
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| 91 | </TR> |
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| 92 | <TR> |
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| 93 | <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> |
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| 94 | SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> |
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| 95 | <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> |
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| 96 | DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> |
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| 97 | </TR> |
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| 98 | </TABLE> |
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| 99 | <A NAME="skip-navbar_top"></A> |
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| 100 | <!-- ========= END OF TOP NAVBAR ========= --> |
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| 101 | |||
| 102 | <HR> |
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| 103 | <!-- ======== START OF CLASS DATA ======== --> |
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| 104 | <H2> |
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| 105 | <FONT SIZE="-1"> |
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| 106 | com.badlogic.gdx.graphics</FONT> |
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| 107 | <BR> |
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| 108 | Class Texture</H2> |
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| 109 | <PRE> |
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| 110 | java.lang.Object |
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| 111 | <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.Texture</B> |
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| 112 | </PRE> |
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| 113 | <DL> |
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| 114 | <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></DD> |
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| 115 | </DL> |
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| 116 | <HR> |
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| 117 | <DL> |
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| 118 | <DT><PRE>public class <B>Texture</B><DT>extends java.lang.Object<DT>implements <A HREF="../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></DL> |
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| 119 | </PRE> |
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| 120 | |||
| 121 | <P> |
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| 122 | <p> |
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| 123 | A Texture wraps a standard OpenGL ES texture. |
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| 124 | </p> |
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| 125 | |||
| 126 | <p> |
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| 127 | A Texture can be managed. If the OpenGL context is lost all managed textures get invalidated. This happens when a user switches |
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| 128 | to another application or receives an incoming call. Managed textures get reloaded automatically. |
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| 129 | </p> |
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| 130 | |||
| 131 | <p> |
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| 132 | A Texture has to be bound via the <A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#bind()"><CODE>bind()</CODE></A> method in order for it to be applied to geometry. The texture will be |
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| 133 | bound to the currently active texture unit specified via <A HREF="../../../../com/badlogic/gdx/graphics/GLCommon.html#glActiveTexture(int)"><CODE>GLCommon.glActiveTexture(int)</CODE></A>. |
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| 134 | </p> |
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| 135 | |||
| 136 | <p> |
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| 137 | You can draw <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap</CODE></A>s to a texture at any time. The changes will be automatically uploaded to texture memory. This is of |
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| 138 | course not extremely fast so use it with care. It also only works with unmanaged textures. |
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| 139 | </p> |
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| 140 | |||
| 141 | <p> |
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| 142 | A Texture must be disposed when it is no longer used |
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| 143 | </p> |
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| 144 | <P> |
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| 145 | |||
| 146 | <P> |
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| 147 | <DL> |
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| 148 | <DT><B>Author:</B></DT> |
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| 149 | <DD>badlogicgames@gmail.com</DD> |
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| 150 | </DL> |
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| 151 | <HR> |
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| 152 | |||
| 153 | <P> |
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| 154 | <!-- ======== NESTED CLASS SUMMARY ======== --> |
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| 155 | |||
| 156 | <A NAME="nested_class_summary"><!-- --></A> |
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| 157 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 158 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 159 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 160 | <B>Nested Class Summary</B></FONT></TH> |
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| 161 | </TR> |
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| 162 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 163 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 164 | <CODE>static class</CODE></FONT></TD> |
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| 165 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A></B></CODE> |
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| 166 | |||
| 167 | <BR> |
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| 168 | </TD> |
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| 169 | </TR> |
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| 170 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 171 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 172 | <CODE>static class</CODE></FONT></TD> |
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| 173 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A></B></CODE> |
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| 174 | |||
| 175 | <BR> |
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| 176 | </TD> |
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| 177 | </TR> |
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| 178 | </TABLE> |
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| 179 | |
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| 180 | <!-- ======== CONSTRUCTOR SUMMARY ======== --> |
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| 181 | |||
| 182 | <A NAME="constructor_summary"><!-- --></A> |
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| 183 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 184 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 185 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 186 | <B>Constructor Summary</B></FONT></TH> |
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| 187 | </TR> |
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| 188 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 189 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.files.FileHandle)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file)</CODE> |
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| 190 | |||
| 191 | <BR> |
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| 192 | </TD> |
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| 193 | </TR> |
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| 194 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 195 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.files.FileHandle, boolean)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file, |
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| 196 | boolean useMipMaps)</CODE> |
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| 197 | |||
| 198 | <BR> |
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| 199 | </TD> |
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| 200 | </TR> |
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| 201 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 202 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file, |
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| 203 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format, |
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| 204 | boolean useMipMaps)</CODE> |
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| 205 | |||
| 206 | <BR> |
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| 207 | </TD> |
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| 208 | </TR> |
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| 209 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 210 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(int, int, com.badlogic.gdx.graphics.Pixmap.Format)">Texture</A></B>(int width, |
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| 211 | int height, |
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| 212 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format)</CODE> |
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| 213 | |||
| 214 | <BR> |
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| 215 | </TD> |
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| 216 | </TR> |
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| 217 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 218 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap)</CODE> |
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| 219 | |||
| 220 | <BR> |
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| 221 | </TD> |
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| 222 | </TR> |
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| 223 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 224 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap, boolean)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
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| 225 | boolean useMipMaps)</CODE> |
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| 226 | |||
| 227 | <BR> |
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| 228 | </TD> |
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| 229 | </TR> |
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| 230 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 231 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
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| 232 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format, |
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| 233 | boolean useMipMaps)</CODE> |
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| 234 | |||
| 235 | <BR> |
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| 236 | </TD> |
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| 237 | </TR> |
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| 238 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 239 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(java.lang.String)">Texture</A></B>(java.lang.String internalPath)</CODE> |
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| 240 | |||
| 241 | <BR> |
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| 242 | </TD> |
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| 243 | </TR> |
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| 244 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 245 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.TextureData)">Texture</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A> data)</CODE> |
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| 246 | |||
| 247 | <BR> |
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| 248 | </TD> |
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| 249 | </TR> |
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| 250 | </TABLE> |
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| 251 | |
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| 252 | <!-- ========== METHOD SUMMARY =========== --> |
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| 253 | |||
| 254 | <A NAME="method_summary"><!-- --></A> |
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| 255 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 256 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 257 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 258 | <B>Method Summary</B></FONT></TH> |
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| 259 | </TR> |
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| 260 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 261 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 262 | <CODE> void</CODE></FONT></TD> |
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| 263 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#bind()">bind</A></B>()</CODE> |
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| 264 | |||
| 265 | <BR> |
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| 266 | Binds this texture.</TD> |
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| 267 | </TR> |
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| 268 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 269 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 270 | <CODE> void</CODE></FONT></TD> |
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| 271 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#bind(int)">bind</A></B>(int unit)</CODE> |
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| 272 | |||
| 273 | <BR> |
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| 274 | Binds the texture to the given texture unit.</TD> |
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| 275 | </TR> |
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| 276 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 277 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 278 | <CODE>static void</CODE></FONT></TD> |
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| 279 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#clearAllTextures(com.badlogic.gdx.Application)">clearAllTextures</A></B>(<A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</A> app)</CODE> |
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| 280 | |||
| 281 | <BR> |
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| 282 | Clears all managed textures.</TD> |
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| 283 | </TR> |
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| 284 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 285 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 286 | <CODE>static int</CODE></FONT></TD> |
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| 287 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#createGLHandle()">createGLHandle</A></B>()</CODE> |
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| 288 | |||
| 289 | <BR> |
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| 290 | </TD> |
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| 291 | </TR> |
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| 292 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 293 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 294 | <CODE> void</CODE></FONT></TD> |
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| 295 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#dispose()">dispose</A></B>()</CODE> |
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| 296 | |||
| 297 | <BR> |
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| 298 | Disposes all resources associated with the texture</TD> |
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| 299 | </TR> |
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| 300 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 301 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 302 | <CODE> void</CODE></FONT></TD> |
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| 303 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#draw(com.badlogic.gdx.graphics.Pixmap, int, int)">draw</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
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| 304 | int x, |
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| 305 | int y)</CODE> |
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| 306 | |||
| 307 | <BR> |
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| 308 | Draws the given <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap</CODE></A> to the texture at position x, y.</TD> |
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| 309 | </TR> |
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| 310 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 311 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 312 | <CODE> int</CODE></FONT></TD> |
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| 313 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getHeight()">getHeight</A></B>()</CODE> |
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| 314 | |||
| 315 | <BR> |
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| 316 | </TD> |
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| 317 | </TR> |
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| 318 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 319 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 320 | <CODE> <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A></CODE></FONT></TD> |
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| 321 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getMagFilter()">getMagFilter</A></B>()</CODE> |
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| 322 | |||
| 323 | <BR> |
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| 324 | </TD> |
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| 325 | </TR> |
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| 326 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 327 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 328 | <CODE>static java.lang.String</CODE></FONT></TD> |
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| 329 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getManagedStatus()">getManagedStatus</A></B>()</CODE> |
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| 330 | |||
| 331 | <BR> |
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| 332 | </TD> |
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| 333 | </TR> |
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| 334 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 335 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 336 | <CODE> <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A></CODE></FONT></TD> |
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| 337 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getMinFilter()">getMinFilter</A></B>()</CODE> |
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| 338 | |||
| 339 | <BR> |
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| 340 | </TD> |
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| 341 | </TR> |
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| 342 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 343 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 344 | <CODE>static int</CODE></FONT></TD> |
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| 345 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getNumManagedTextures()">getNumManagedTextures</A></B>()</CODE> |
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| 346 | |||
| 347 | <BR> |
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| 348 | </TD> |
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| 349 | </TR> |
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| 350 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 351 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 352 | <CODE> <A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A></CODE></FONT></TD> |
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| 353 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getTextureData()">getTextureData</A></B>()</CODE> |
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| 354 | |||
| 355 | <BR> |
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| 356 | </TD> |
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| 357 | </TR> |
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| 358 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 359 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 360 | <CODE> int</CODE></FONT></TD> |
||
| 361 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getTextureObjectHandle()">getTextureObjectHandle</A></B>()</CODE> |
||
| 362 | |||
| 363 | <BR> |
||
| 364 | </TD> |
||
| 365 | </TR> |
||
| 366 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 367 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 368 | <CODE> <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A></CODE></FONT></TD> |
||
| 369 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getUWrap()">getUWrap</A></B>()</CODE> |
||
| 370 | |||
| 371 | <BR> |
||
| 372 | </TD> |
||
| 373 | </TR> |
||
| 374 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 375 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 376 | <CODE> <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A></CODE></FONT></TD> |
||
| 377 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getVWrap()">getVWrap</A></B>()</CODE> |
||
| 378 | |||
| 379 | <BR> |
||
| 380 | </TD> |
||
| 381 | </TR> |
||
| 382 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 383 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 384 | <CODE> int</CODE></FONT></TD> |
||
| 385 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#getWidth()">getWidth</A></B>()</CODE> |
||
| 386 | |||
| 387 | <BR> |
||
| 388 | </TD> |
||
| 389 | </TR> |
||
| 390 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 391 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 392 | <CODE>static void</CODE></FONT></TD> |
||
| 393 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#invalidateAllTextures(com.badlogic.gdx.Application)">invalidateAllTextures</A></B>(<A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</A> app)</CODE> |
||
| 394 | |||
| 395 | <BR> |
||
| 396 | Invalidate all managed textures.</TD> |
||
| 397 | </TR> |
||
| 398 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 399 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 400 | <CODE> boolean</CODE></FONT></TD> |
||
| 401 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#isManaged()">isManaged</A></B>()</CODE> |
||
| 402 | |||
| 403 | <BR> |
||
| 404 | </TD> |
||
| 405 | </TR> |
||
| 406 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 407 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 408 | <CODE> void</CODE></FONT></TD> |
||
| 409 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#load(com.badlogic.gdx.graphics.TextureData)">load</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A> data)</CODE> |
||
| 410 | |||
| 411 | <BR> |
||
| 412 | </TD> |
||
| 413 | </TR> |
||
| 414 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 415 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 416 | <CODE>static void</CODE></FONT></TD> |
||
| 417 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#setAssetManager(com.badlogic.gdx.assets.AssetManager)">setAssetManager</A></B>(<A HREF="../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</A> manager)</CODE> |
||
| 418 | |||
| 419 | <BR> |
||
| 420 | Sets the <A HREF="../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><CODE>AssetManager</CODE></A>.</TD> |
||
| 421 | </TR> |
||
| 422 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 423 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 424 | <CODE>static void</CODE></FONT></TD> |
||
| 425 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#setEnforcePotImages(boolean)">setEnforcePotImages</A></B>(boolean enforcePotImages)</CODE> |
||
| 426 | |||
| 427 | <BR> |
||
| 428 | </TD> |
||
| 429 | </TR> |
||
| 430 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 431 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 432 | <CODE> void</CODE></FONT></TD> |
||
| 433 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#setFilter(com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureFilter)">setFilter</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> minFilter, |
||
| 434 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> magFilter)</CODE> |
||
| 435 | |||
| 436 | <BR> |
||
| 437 | </TD> |
||
| 438 | </TR> |
||
| 439 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 440 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 441 | <CODE> void</CODE></FONT></TD> |
||
| 442 | <TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/Texture.html#setWrap(com.badlogic.gdx.graphics.Texture.TextureWrap, com.badlogic.gdx.graphics.Texture.TextureWrap)">setWrap</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> u, |
||
| 443 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> v)</CODE> |
||
| 444 | |||
| 445 | <BR> |
||
| 446 | Sets the <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><CODE>Texture.TextureWrap</CODE></A> for this texture on the u and v axis.</TD> |
||
| 447 | </TR> |
||
| 448 | </TABLE> |
||
| 449 | <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> |
||
| 450 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 451 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 452 | <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> |
||
| 453 | </TR> |
||
| 454 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 455 | <TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> |
||
| 456 | </TR> |
||
| 457 | </TABLE> |
||
| 458 | |
||
| 459 | <P> |
||
| 460 | |||
| 461 | <!-- ========= CONSTRUCTOR DETAIL ======== --> |
||
| 462 | |||
| 463 | <A NAME="constructor_detail"><!-- --></A> |
||
| 464 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 465 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 466 | <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
||
| 467 | <B>Constructor Detail</B></FONT></TH> |
||
| 468 | </TR> |
||
| 469 | </TABLE> |
||
| 470 | |||
| 471 | <A NAME="Texture(java.lang.String)"><!-- --></A><H3> |
||
| 472 | Texture</H3> |
||
| 473 | <PRE> |
||
| 474 | public <B>Texture</B>(java.lang.String internalPath)</PRE> |
||
| 475 | <DL> |
||
| 476 | </DL> |
||
| 477 | <HR> |
||
| 478 | |||
| 479 | <A NAME="Texture(com.badlogic.gdx.files.FileHandle)"><!-- --></A><H3> |
||
| 480 | Texture</H3> |
||
| 481 | <PRE> |
||
| 482 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file)</PRE> |
||
| 483 | <DL> |
||
| 484 | </DL> |
||
| 485 | <HR> |
||
| 486 | |||
| 487 | <A NAME="Texture(com.badlogic.gdx.files.FileHandle, boolean)"><!-- --></A><H3> |
||
| 488 | Texture</H3> |
||
| 489 | <PRE> |
||
| 490 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file, |
||
| 491 | boolean useMipMaps)</PRE> |
||
| 492 | <DL> |
||
| 493 | </DL> |
||
| 494 | <HR> |
||
| 495 | |||
| 496 | <A NAME="Texture(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap.Format, boolean)"><!-- --></A><H3> |
||
| 497 | Texture</H3> |
||
| 498 | <PRE> |
||
| 499 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</A> file, |
||
| 500 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format, |
||
| 501 | boolean useMipMaps)</PRE> |
||
| 502 | <DL> |
||
| 503 | </DL> |
||
| 504 | <HR> |
||
| 505 | |||
| 506 | <A NAME="Texture(com.badlogic.gdx.graphics.Pixmap)"><!-- --></A><H3> |
||
| 507 | Texture</H3> |
||
| 508 | <PRE> |
||
| 509 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap)</PRE> |
||
| 510 | <DL> |
||
| 511 | </DL> |
||
| 512 | <HR> |
||
| 513 | |||
| 514 | <A NAME="Texture(com.badlogic.gdx.graphics.Pixmap, boolean)"><!-- --></A><H3> |
||
| 515 | Texture</H3> |
||
| 516 | <PRE> |
||
| 517 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
||
| 518 | boolean useMipMaps)</PRE> |
||
| 519 | <DL> |
||
| 520 | </DL> |
||
| 521 | <HR> |
||
| 522 | |||
| 523 | <A NAME="Texture(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)"><!-- --></A><H3> |
||
| 524 | Texture</H3> |
||
| 525 | <PRE> |
||
| 526 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
||
| 527 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format, |
||
| 528 | boolean useMipMaps)</PRE> |
||
| 529 | <DL> |
||
| 530 | </DL> |
||
| 531 | <HR> |
||
| 532 | |||
| 533 | <A NAME="Texture(int, int, com.badlogic.gdx.graphics.Pixmap.Format)"><!-- --></A><H3> |
||
| 534 | Texture</H3> |
||
| 535 | <PRE> |
||
| 536 | public <B>Texture</B>(int width, |
||
| 537 | int height, |
||
| 538 | <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</A> format)</PRE> |
||
| 539 | <DL> |
||
| 540 | </DL> |
||
| 541 | <HR> |
||
| 542 | |||
| 543 | <A NAME="Texture(com.badlogic.gdx.graphics.TextureData)"><!-- --></A><H3> |
||
| 544 | Texture</H3> |
||
| 545 | <PRE> |
||
| 546 | public <B>Texture</B>(<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A> data)</PRE> |
||
| 547 | <DL> |
||
| 548 | </DL> |
||
| 549 | |||
| 550 | <!-- ============ METHOD DETAIL ========== --> |
||
| 551 | |||
| 552 | <A NAME="method_detail"><!-- --></A> |
||
| 553 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 554 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 555 | <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
||
| 556 | <B>Method Detail</B></FONT></TH> |
||
| 557 | </TR> |
||
| 558 | </TABLE> |
||
| 559 | |||
| 560 | <A NAME="createGLHandle()"><!-- --></A><H3> |
||
| 561 | createGLHandle</H3> |
||
| 562 | <PRE> |
||
| 563 | public static int <B>createGLHandle</B>()</PRE> |
||
| 564 | <DL> |
||
| 565 | <DD><DL> |
||
| 566 | </DL> |
||
| 567 | </DD> |
||
| 568 | <DD><DL> |
||
| 569 | </DL> |
||
| 570 | </DD> |
||
| 571 | </DL> |
||
| 572 | <HR> |
||
| 573 | |||
| 574 | <A NAME="load(com.badlogic.gdx.graphics.TextureData)"><!-- --></A><H3> |
||
| 575 | load</H3> |
||
| 576 | <PRE> |
||
| 577 | public void <B>load</B>(<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A> data)</PRE> |
||
| 578 | <DL> |
||
| 579 | <DD><DL> |
||
| 580 | </DL> |
||
| 581 | </DD> |
||
| 582 | <DD><DL> |
||
| 583 | </DL> |
||
| 584 | </DD> |
||
| 585 | </DL> |
||
| 586 | <HR> |
||
| 587 | |||
| 588 | <A NAME="bind()"><!-- --></A><H3> |
||
| 589 | bind</H3> |
||
| 590 | <PRE> |
||
| 591 | public void <B>bind</B>()</PRE> |
||
| 592 | <DL> |
||
| 593 | <DD>Binds this texture. The texture will be bound to the currently active texture unit specified via |
||
| 594 | <A HREF="../../../../com/badlogic/gdx/graphics/GLCommon.html#glActiveTexture(int)"><CODE>GLCommon.glActiveTexture(int)</CODE></A>. |
||
| 595 | <P> |
||
| 596 | <DD><DL> |
||
| 597 | </DL> |
||
| 598 | </DD> |
||
| 599 | <DD><DL> |
||
| 600 | </DL> |
||
| 601 | </DD> |
||
| 602 | </DL> |
||
| 603 | <HR> |
||
| 604 | |||
| 605 | <A NAME="bind(int)"><!-- --></A><H3> |
||
| 606 | bind</H3> |
||
| 607 | <PRE> |
||
| 608 | public void <B>bind</B>(int unit)</PRE> |
||
| 609 | <DL> |
||
| 610 | <DD>Binds the texture to the given texture unit. Sets the currently active texture unit via |
||
| 611 | <A HREF="../../../../com/badlogic/gdx/graphics/GLCommon.html#glActiveTexture(int)"><CODE>GLCommon.glActiveTexture(int)</CODE></A>. |
||
| 612 | <P> |
||
| 613 | <DD><DL> |
||
| 614 | </DL> |
||
| 615 | </DD> |
||
| 616 | <DD><DL> |
||
| 617 | <DT><B>Parameters:</B><DD><CODE>unit</CODE> - the unit (0 to MAX_TEXTURE_UNITS).</DL> |
||
| 618 | </DD> |
||
| 619 | </DL> |
||
| 620 | <HR> |
||
| 621 | |||
| 622 | <A NAME="draw(com.badlogic.gdx.graphics.Pixmap, int, int)"><!-- --></A><H3> |
||
| 623 | draw</H3> |
||
| 624 | <PRE> |
||
| 625 | public void <B>draw</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A> pixmap, |
||
| 626 | int x, |
||
| 627 | int y)</PRE> |
||
| 628 | <DL> |
||
| 629 | <DD>Draws the given <A HREF="../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap</CODE></A> to the texture at position x, y. No clipping is performed so you have to make sure that you |
||
| 630 | draw only inside the texture region. Note that this will only draw to mipmap level 0! |
||
| 631 | <P> |
||
| 632 | <DD><DL> |
||
| 633 | </DL> |
||
| 634 | </DD> |
||
| 635 | <DD><DL> |
||
| 636 | <DT><B>Parameters:</B><DD><CODE>pixmap</CODE> - The Pixmap<DD><CODE>x</CODE> - The x coordinate in pixels<DD><CODE>y</CODE> - The y coordinate in pixels</DL> |
||
| 637 | </DD> |
||
| 638 | </DL> |
||
| 639 | <HR> |
||
| 640 | |||
| 641 | <A NAME="getWidth()"><!-- --></A><H3> |
||
| 642 | getWidth</H3> |
||
| 643 | <PRE> |
||
| 644 | public int <B>getWidth</B>()</PRE> |
||
| 645 | <DL> |
||
| 646 | <DD><DL> |
||
| 647 | </DL> |
||
| 648 | </DD> |
||
| 649 | <DD><DL> |
||
| 650 | |||
| 651 | <DT><B>Returns:</B><DD>the width of the texture in pixels</DL> |
||
| 652 | </DD> |
||
| 653 | </DL> |
||
| 654 | <HR> |
||
| 655 | |||
| 656 | <A NAME="getHeight()"><!-- --></A><H3> |
||
| 657 | getHeight</H3> |
||
| 658 | <PRE> |
||
| 659 | public int <B>getHeight</B>()</PRE> |
||
| 660 | <DL> |
||
| 661 | <DD><DL> |
||
| 662 | </DL> |
||
| 663 | </DD> |
||
| 664 | <DD><DL> |
||
| 665 | |||
| 666 | <DT><B>Returns:</B><DD>the height of the texture in pixels</DL> |
||
| 667 | </DD> |
||
| 668 | </DL> |
||
| 669 | <HR> |
||
| 670 | |||
| 671 | <A NAME="getMinFilter()"><!-- --></A><H3> |
||
| 672 | getMinFilter</H3> |
||
| 673 | <PRE> |
||
| 674 | public <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> <B>getMinFilter</B>()</PRE> |
||
| 675 | <DL> |
||
| 676 | <DD><DL> |
||
| 677 | </DL> |
||
| 678 | </DD> |
||
| 679 | <DD><DL> |
||
| 680 | </DL> |
||
| 681 | </DD> |
||
| 682 | </DL> |
||
| 683 | <HR> |
||
| 684 | |||
| 685 | <A NAME="getMagFilter()"><!-- --></A><H3> |
||
| 686 | getMagFilter</H3> |
||
| 687 | <PRE> |
||
| 688 | public <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> <B>getMagFilter</B>()</PRE> |
||
| 689 | <DL> |
||
| 690 | <DD><DL> |
||
| 691 | </DL> |
||
| 692 | </DD> |
||
| 693 | <DD><DL> |
||
| 694 | </DL> |
||
| 695 | </DD> |
||
| 696 | </DL> |
||
| 697 | <HR> |
||
| 698 | |||
| 699 | <A NAME="getUWrap()"><!-- --></A><H3> |
||
| 700 | getUWrap</H3> |
||
| 701 | <PRE> |
||
| 702 | public <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> <B>getUWrap</B>()</PRE> |
||
| 703 | <DL> |
||
| 704 | <DD><DL> |
||
| 705 | </DL> |
||
| 706 | </DD> |
||
| 707 | <DD><DL> |
||
| 708 | </DL> |
||
| 709 | </DD> |
||
| 710 | </DL> |
||
| 711 | <HR> |
||
| 712 | |||
| 713 | <A NAME="getVWrap()"><!-- --></A><H3> |
||
| 714 | getVWrap</H3> |
||
| 715 | <PRE> |
||
| 716 | public <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> <B>getVWrap</B>()</PRE> |
||
| 717 | <DL> |
||
| 718 | <DD><DL> |
||
| 719 | </DL> |
||
| 720 | </DD> |
||
| 721 | <DD><DL> |
||
| 722 | </DL> |
||
| 723 | </DD> |
||
| 724 | </DL> |
||
| 725 | <HR> |
||
| 726 | |||
| 727 | <A NAME="getTextureData()"><!-- --></A><H3> |
||
| 728 | getTextureData</H3> |
||
| 729 | <PRE> |
||
| 730 | public <A HREF="../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</A> <B>getTextureData</B>()</PRE> |
||
| 731 | <DL> |
||
| 732 | <DD><DL> |
||
| 733 | </DL> |
||
| 734 | </DD> |
||
| 735 | <DD><DL> |
||
| 736 | </DL> |
||
| 737 | </DD> |
||
| 738 | </DL> |
||
| 739 | <HR> |
||
| 740 | |||
| 741 | <A NAME="isManaged()"><!-- --></A><H3> |
||
| 742 | isManaged</H3> |
||
| 743 | <PRE> |
||
| 744 | public boolean <B>isManaged</B>()</PRE> |
||
| 745 | <DL> |
||
| 746 | <DD><DL> |
||
| 747 | </DL> |
||
| 748 | </DD> |
||
| 749 | <DD><DL> |
||
| 750 | |||
| 751 | <DT><B>Returns:</B><DD>whether this texture is managed or not.</DL> |
||
| 752 | </DD> |
||
| 753 | </DL> |
||
| 754 | <HR> |
||
| 755 | |||
| 756 | <A NAME="getTextureObjectHandle()"><!-- --></A><H3> |
||
| 757 | getTextureObjectHandle</H3> |
||
| 758 | <PRE> |
||
| 759 | public int <B>getTextureObjectHandle</B>()</PRE> |
||
| 760 | <DL> |
||
| 761 | <DD><DL> |
||
| 762 | </DL> |
||
| 763 | </DD> |
||
| 764 | <DD><DL> |
||
| 765 | </DL> |
||
| 766 | </DD> |
||
| 767 | </DL> |
||
| 768 | <HR> |
||
| 769 | |||
| 770 | <A NAME="setWrap(com.badlogic.gdx.graphics.Texture.TextureWrap, com.badlogic.gdx.graphics.Texture.TextureWrap)"><!-- --></A><H3> |
||
| 771 | setWrap</H3> |
||
| 772 | <PRE> |
||
| 773 | public void <B>setWrap</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> u, |
||
| 774 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A> v)</PRE> |
||
| 775 | <DL> |
||
| 776 | <DD>Sets the <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><CODE>Texture.TextureWrap</CODE></A> for this texture on the u and v axis. This will bind this texture! |
||
| 777 | <P> |
||
| 778 | <DD><DL> |
||
| 779 | </DL> |
||
| 780 | </DD> |
||
| 781 | <DD><DL> |
||
| 782 | <DT><B>Parameters:</B><DD><CODE>u</CODE> - the u wrap<DD><CODE>v</CODE> - the v wrap</DL> |
||
| 783 | </DD> |
||
| 784 | </DL> |
||
| 785 | <HR> |
||
| 786 | |||
| 787 | <A NAME="setFilter(com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureFilter)"><!-- --></A><H3> |
||
| 788 | setFilter</H3> |
||
| 789 | <PRE> |
||
| 790 | public void <B>setFilter</B>(<A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> minFilter, |
||
| 791 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A> magFilter)</PRE> |
||
| 792 | <DL> |
||
| 793 | <DD><DL> |
||
| 794 | </DL> |
||
| 795 | </DD> |
||
| 796 | <DD><DL> |
||
| 797 | </DL> |
||
| 798 | </DD> |
||
| 799 | </DL> |
||
| 800 | <HR> |
||
| 801 | |||
| 802 | <A NAME="dispose()"><!-- --></A><H3> |
||
| 803 | dispose</H3> |
||
| 804 | <PRE> |
||
| 805 | public void <B>dispose</B>()</PRE> |
||
| 806 | <DL> |
||
| 807 | <DD>Disposes all resources associated with the texture |
||
| 808 | <P> |
||
| 809 | <DD><DL> |
||
| 810 | <DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/badlogic/gdx/utils/Disposable.html#dispose()">dispose</A></CODE> in interface <CODE><A HREF="../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></CODE></DL> |
||
| 811 | </DD> |
||
| 812 | <DD><DL> |
||
| 813 | </DL> |
||
| 814 | </DD> |
||
| 815 | </DL> |
||
| 816 | <HR> |
||
| 817 | |||
| 818 | <A NAME="setEnforcePotImages(boolean)"><!-- --></A><H3> |
||
| 819 | setEnforcePotImages</H3> |
||
| 820 | <PRE> |
||
| 821 | public static void <B>setEnforcePotImages</B>(boolean enforcePotImages)</PRE> |
||
| 822 | <DL> |
||
| 823 | <DD><DL> |
||
| 824 | </DL> |
||
| 825 | </DD> |
||
| 826 | <DD><DL> |
||
| 827 | <DT><B>Parameters:</B><DD><CODE>enforcePotImages</CODE> - whether to enforce power of two images in OpenGL ES 1.0 or not.</DL> |
||
| 828 | </DD> |
||
| 829 | </DL> |
||
| 830 | <HR> |
||
| 831 | |||
| 832 | <A NAME="clearAllTextures(com.badlogic.gdx.Application)"><!-- --></A><H3> |
||
| 833 | clearAllTextures</H3> |
||
| 834 | <PRE> |
||
| 835 | public static void <B>clearAllTextures</B>(<A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</A> app)</PRE> |
||
| 836 | <DL> |
||
| 837 | <DD>Clears all managed textures. This is an internal method. Do not use it! |
||
| 838 | <P> |
||
| 839 | <DD><DL> |
||
| 840 | </DL> |
||
| 841 | </DD> |
||
| 842 | <DD><DL> |
||
| 843 | </DL> |
||
| 844 | </DD> |
||
| 845 | </DL> |
||
| 846 | <HR> |
||
| 847 | |||
| 848 | <A NAME="invalidateAllTextures(com.badlogic.gdx.Application)"><!-- --></A><H3> |
||
| 849 | invalidateAllTextures</H3> |
||
| 850 | <PRE> |
||
| 851 | public static void <B>invalidateAllTextures</B>(<A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</A> app)</PRE> |
||
| 852 | <DL> |
||
| 853 | <DD>Invalidate all managed textures. This is an internal method. Do not use it! |
||
| 854 | <P> |
||
| 855 | <DD><DL> |
||
| 856 | </DL> |
||
| 857 | </DD> |
||
| 858 | <DD><DL> |
||
| 859 | </DL> |
||
| 860 | </DD> |
||
| 861 | </DL> |
||
| 862 | <HR> |
||
| 863 | |||
| 864 | <A NAME="setAssetManager(com.badlogic.gdx.assets.AssetManager)"><!-- --></A><H3> |
||
| 865 | setAssetManager</H3> |
||
| 866 | <PRE> |
||
| 867 | public static void <B>setAssetManager</B>(<A HREF="../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</A> manager)</PRE> |
||
| 868 | <DL> |
||
| 869 | <DD>Sets the <A HREF="../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><CODE>AssetManager</CODE></A>. When the context is lost, textures managed by the asset manager are reloaded by the manager |
||
| 870 | on a separate thread (provided that a suitable <A HREF="../../../../com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><CODE>AssetLoader</CODE></A> is registered with the manager). Textures not managed by |
||
| 871 | the AssetManager are reloaded via the usual means on the rendering thread. |
||
| 872 | <P> |
||
| 873 | <DD><DL> |
||
| 874 | </DL> |
||
| 875 | </DD> |
||
| 876 | <DD><DL> |
||
| 877 | <DT><B>Parameters:</B><DD><CODE>manager</CODE> - the asset manager.</DL> |
||
| 878 | </DD> |
||
| 879 | </DL> |
||
| 880 | <HR> |
||
| 881 | |||
| 882 | <A NAME="getManagedStatus()"><!-- --></A><H3> |
||
| 883 | getManagedStatus</H3> |
||
| 884 | <PRE> |
||
| 885 | public static java.lang.String <B>getManagedStatus</B>()</PRE> |
||
| 886 | <DL> |
||
| 887 | <DD><DL> |
||
| 888 | </DL> |
||
| 889 | </DD> |
||
| 890 | <DD><DL> |
||
| 891 | </DL> |
||
| 892 | </DD> |
||
| 893 | </DL> |
||
| 894 | <HR> |
||
| 895 | |||
| 896 | <A NAME="getNumManagedTextures()"><!-- --></A><H3> |
||
| 897 | getNumManagedTextures</H3> |
||
| 898 | <PRE> |
||
| 899 | public static int <B>getNumManagedTextures</B>()</PRE> |
||
| 900 | <DL> |
||
| 901 | <DD><DL> |
||
| 902 | </DL> |
||
| 903 | </DD> |
||
| 904 | <DD><DL> |
||
| 905 | |||
| 906 | <DT><B>Returns:</B><DD>the number of managed textures currently loaded</DL> |
||
| 907 | </DD> |
||
| 908 | </DL> |
||
| 909 | <!-- ========= END OF CLASS DATA ========= --> |
||
| 910 | <HR> |
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| 911 | |||
| 912 | |||
| 913 | <!-- ======= START OF BOTTOM NAVBAR ====== --> |
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| 914 | <A NAME="navbar_bottom"><!-- --></A> |
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| 915 | <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> |
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| 916 | <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> |
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| 917 | <TR> |
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| 918 | <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> |
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| 919 | <A NAME="navbar_bottom_firstrow"><!-- --></A> |
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| 920 | <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> |
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| 921 | <TR ALIGN="center" VALIGN="top"> |
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| 922 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 923 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 924 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> |
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| 925 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/Texture.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> |
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| 926 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> |
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| 927 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> |
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| 930 | </TR> |
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| 931 | </TABLE> |
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| 932 | </TD> |
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| 933 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
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| 934 | libgdx API</EM> |
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| 935 | </TD> |
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| 936 | </TR> |
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| 937 | |||
| 938 | <TR> |
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| 939 | <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> |
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| 940 | <A HREF="../../../../com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics"><B>PREV CLASS</B></A> |
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| 941 | <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><B>NEXT CLASS</B></A></FONT></TD> |
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| 942 | <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> |
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| 943 | <A HREF="../../../../index.html?com/badlogic/gdx/graphics/Texture.html" target="_top"><B>FRAMES</B></A> |
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| 944 | <A HREF="Texture.html" target="_top"><B>NO FRAMES</B></A> |
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| 945 | <SCRIPT type="text/javascript"> |
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| 946 | <!-- |
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| 947 | if(window==top) { |
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| 948 | document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); |
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| 949 | } |
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| 950 | //--> |
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| 951 | </SCRIPT> |
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| 953 | <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> |
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| 957 | </FONT></TD> |
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| 958 | </TR> |
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| 959 | <TR> |
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| 960 | <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> |
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| 961 | SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> |
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| 962 | <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> |
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| 963 | DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> |
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| 967 | <!-- ======== END OF BOTTOM NAVBAR ======= --> |
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| 968 | |||
| 969 | <HR> |
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| 970 | |||
| 971 | <div style="font-size:9pt"><i> |
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| 972 | Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com) |
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| 973 | </i></div> |
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| 974 | |||
| 975 | </BODY> |
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| 976 | </HTML> |