Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
356 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:10 CET 2013 -->
6
<TITLE>
7
TextureDict (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2013-01-27">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="TextureDict (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/TextureDict.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.TextureDataType.html" title="enum in com.badlogic.gdx.graphics"><B>PREV CLASS</B></A>&nbsp;
74
&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><B>NEXT CLASS</B></A></FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../index.html?com/badlogic/gdx/graphics/TextureDict.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="TextureDict.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
<TR>
93
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
94
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
95
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
96
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
97
</TR>
98
</TABLE>
99
<A NAME="skip-navbar_top"></A>
100
<!-- ========= END OF TOP NAVBAR ========= -->
101
 
102
<HR>
103
<!-- ======== START OF CLASS DATA ======== -->
104
<H2>
105
<FONT SIZE="-1">
106
com.badlogic.gdx.graphics</FONT>
107
<BR>
108
Class TextureDict</H2>
109
<PRE>
110
java.lang.Object
111
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.TextureDict</B>
112
</PRE>
113
<HR>
114
<B>Deprecated.</B>
115
<P>
116
<DL>
117
<DT><PRE>public class <B>TextureDict</B><DT>extends java.lang.Object</DL>
118
</PRE>
119
 
120
<P>
121
<p>
122
 A texture dictionary is used to track the usage of your textures and supply a single point of access for texture resources. It
123
 stores <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><CODE>TextureRef</CODE></A>s by their path. If you need to load the same texture in different parts of your application it will
124
 only be loaded into memory once by the dictionary.
125
 </p>
126
<P>
127
 
128
<P>
129
<DL>
130
<DT><B>Author:</B></DT>
131
  <DD>Dave Clayton <contact@redskyforge.com></DD>
132
</DL>
133
<HR>
134
 
135
<P>
136
 
137
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
138
 
139
<A NAME="constructor_summary"><!-- --></A>
140
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
141
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
142
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
143
<B>Constructor Summary</B></FONT></TH>
144
</TR>
145
<TR BGCOLOR="white" CLASS="TableRowColor">
146
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/TextureDict.html#TextureDict()">TextureDict</A></B>()</CODE>
147
 
148
<BR>
149
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;&nbsp;</TD>
150
</TR>
151
</TABLE>
152
&nbsp;
153
<!-- ========== METHOD SUMMARY =========== -->
154
 
155
<A NAME="method_summary"><!-- --></A>
156
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
157
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
158
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
159
<B>Method Summary</B></FONT></TH>
160
</TR>
161
<TR BGCOLOR="white" CLASS="TableRowColor">
162
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
163
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics">TextureRef</A></CODE></FONT></TD>
164
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/TextureDict.html#loadTexture(java.lang.String)">loadTexture</A></B>(java.lang.String&nbsp;path)</CODE>
165
 
166
<BR>
167
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Loads a new texture into the dictionary as a reference counted <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><CODE>TextureRef</CODE></A>.</TD>
168
</TR>
169
<TR BGCOLOR="white" CLASS="TableRowColor">
170
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
171
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics">TextureRef</A></CODE></FONT></TD>
172
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/TextureDict.html#loadTexture(java.lang.String, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureWrap, com.badlogic.gdx.graphics.Texture.TextureWrap)">loadTexture</A></B>(java.lang.String&nbsp;path,
173
            <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A>&nbsp;minFilter,
174
            <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A>&nbsp;magFilter,
175
            <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A>&nbsp;uwrap,
176
            <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A>&nbsp;vwrap)</CODE>
177
 
178
<BR>
179
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Loads a new texture into the dictionary as a reference counted <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><CODE>TextureRef</CODE></A>.</TD>
180
</TR>
181
<TR BGCOLOR="white" CLASS="TableRowColor">
182
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
183
<CODE>static&nbsp;void</CODE></FONT></TD>
184
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/TextureDict.html#removeTexture(java.lang.String)">removeTexture</A></B>(java.lang.String&nbsp;path)</CODE>
185
 
186
<BR>
187
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Removes a texture from the dictionary.</TD>
188
</TR>
189
<TR BGCOLOR="white" CLASS="TableRowColor">
190
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
191
<CODE>static&nbsp;void</CODE></FONT></TD>
192
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/TextureDict.html#unloadAll()">unloadAll</A></B>()</CODE>
193
 
194
<BR>
195
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Unloads all of the currently managed textures.</TD>
196
</TR>
197
</TABLE>
198
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
199
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
200
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
201
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
202
</TR>
203
<TR BGCOLOR="white" CLASS="TableRowColor">
204
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
205
</TR>
206
</TABLE>
207
&nbsp;
208
<P>
209
 
210
<!-- ========= CONSTRUCTOR DETAIL ======== -->
211
 
212
<A NAME="constructor_detail"><!-- --></A>
213
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
214
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
215
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
216
<B>Constructor Detail</B></FONT></TH>
217
</TR>
218
</TABLE>
219
 
220
<A NAME="TextureDict()"><!-- --></A><H3>
221
TextureDict</H3>
222
<PRE>
223
public <B>TextureDict</B>()</PRE>
224
<DL>
225
<DD><B>Deprecated.</B>&nbsp;</DL>
226
 
227
<!-- ============ METHOD DETAIL ========== -->
228
 
229
<A NAME="method_detail"><!-- --></A>
230
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
231
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
232
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
233
<B>Method Detail</B></FONT></TH>
234
</TR>
235
</TABLE>
236
 
237
<A NAME="loadTexture(java.lang.String)"><!-- --></A><H3>
238
loadTexture</H3>
239
<PRE>
240
public static <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics">TextureRef</A> <B>loadTexture</B>(java.lang.String&nbsp;path)</PRE>
241
<DL>
242
<DD><B>Deprecated.</B>&nbsp;<DD>Loads a new texture into the dictionary as a reference counted <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><CODE>TextureRef</CODE></A>.
243
<P>
244
<DD><DL>
245
<DT><B>Parameters:</B><DD><CODE>path</CODE> - the path to the texture image.
246
<DT><B>Returns:</B><DD>the  representing the texture.</DL>
247
</DD>
248
</DL>
249
<HR>
250
 
251
<A NAME="loadTexture(java.lang.String, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureWrap, com.badlogic.gdx.graphics.Texture.TextureWrap)"><!-- --></A><H3>
252
loadTexture</H3>
253
<PRE>
254
public static <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics">TextureRef</A> <B>loadTexture</B>(java.lang.String&nbsp;path,
255
                                     <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A>&nbsp;minFilter,
256
                                     <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</A>&nbsp;magFilter,
257
                                     <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A>&nbsp;uwrap,
258
                                     <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</A>&nbsp;vwrap)</PRE>
259
<DL>
260
<DD><B>Deprecated.</B>&nbsp;<DD>Loads a new texture into the dictionary as a reference counted <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><CODE>TextureRef</CODE></A>.
261
<P>
262
<DD><DL>
263
<DT><B>Parameters:</B><DD><CODE>path</CODE> - the path to the texture image.<DD><CODE>minFilter</CODE> - minFilter <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><CODE>Texture.TextureFilter</CODE></A>.<DD><CODE>magFilter</CODE> - magFilter <A HREF="../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><CODE>Texture.TextureFilter</CODE></A>.<DD><CODE>uwrap</CODE> - u-wrapping.<DD><CODE>vwrap</CODE> - v-wrapping.
264
<DT><B>Returns:</B><DD>the  representing the texture.</DL>
265
</DD>
266
</DL>
267
<HR>
268
 
269
<A NAME="removeTexture(java.lang.String)"><!-- --></A><H3>
270
removeTexture</H3>
271
<PRE>
272
public static void <B>removeTexture</B>(java.lang.String&nbsp;path)</PRE>
273
<DL>
274
<DD><B>Deprecated.</B>&nbsp;<DD>Removes a texture from the dictionary. In general you should probably not use this - use <A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html#unload()"><CODE>TextureRef.unload()</CODE></A>
275
 instead.
276
<P>
277
<DD><DL>
278
<DT><B>Parameters:</B><DD><CODE>path</CODE> - to the texture.</DL>
279
</DD>
280
</DL>
281
<HR>
282
 
283
<A NAME="unloadAll()"><!-- --></A><H3>
284
unloadAll</H3>
285
<PRE>
286
public static void <B>unloadAll</B>()</PRE>
287
<DL>
288
<DD><B>Deprecated.</B>&nbsp;<DD>Unloads all of the currently managed textures.
289
<P>
290
<DD><DL>
291
</DL>
292
</DD>
293
</DL>
294
<!-- ========= END OF CLASS DATA ========= -->
295
<HR>
296
 
297
 
298
<!-- ======= START OF BOTTOM NAVBAR ====== -->
299
<A NAME="navbar_bottom"><!-- --></A>
300
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
301
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
302
<TR>
303
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
304
<A NAME="navbar_bottom_firstrow"><!-- --></A>
305
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
306
  <TR ALIGN="center" VALIGN="top">
307
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
308
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
309
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
310
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/TextureDict.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
311
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
312
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
313
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
314
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
315
  </TR>
316
</TABLE>
317
</TD>
318
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
319
libgdx API</EM>
320
</TD>
321
</TR>
322
 
323
<TR>
324
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
325
&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureData.TextureDataType.html" title="enum in com.badlogic.gdx.graphics"><B>PREV CLASS</B></A>&nbsp;
326
&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/TextureRef.html" title="class in com.badlogic.gdx.graphics"><B>NEXT CLASS</B></A></FONT></TD>
327
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
328
  <A HREF="../../../../index.html?com/badlogic/gdx/graphics/TextureDict.html" target="_top"><B>FRAMES</B></A>  &nbsp;
329
&nbsp;<A HREF="TextureDict.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
330
&nbsp;<SCRIPT type="text/javascript">
331
  <!--
332
  if(window==top) {
333
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
334
  }
335
  //-->
336
</SCRIPT>
337
<NOSCRIPT>
338
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
339
</NOSCRIPT>
340
 
341
 
342
</FONT></TD>
343
</TR>
344
<TR>
345
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
346
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
347
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
348
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
349
</TR>
350
</TABLE>
351
<A NAME="skip-navbar_bottom"></A>
352
<!-- ======== END OF BOTTOM NAVBAR ======= -->
353
 
354
<HR>
355
 
356
                                <div style="font-size:9pt"><i>
357
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
358
                                </i></div>
359
 
360
</BODY>
361
</HTML>