Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
356 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:07 CET 2013 -->
6
<TITLE>
7
Vector2 (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2013-01-27">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="Vector2 (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/Vector2.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><B>PREV CLASS</B></A>&nbsp;
74
&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><B>NEXT CLASS</B></A></FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../index.html?com/badlogic/gdx/math/Vector2.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="Vector2.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
<TR>
93
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
94
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
95
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
96
DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
97
</TR>
98
</TABLE>
99
<A NAME="skip-navbar_top"></A>
100
<!-- ========= END OF TOP NAVBAR ========= -->
101
 
102
<HR>
103
<!-- ======== START OF CLASS DATA ======== -->
104
<H2>
105
<FONT SIZE="-1">
106
com.badlogic.gdx.math</FONT>
107
<BR>
108
Class Vector2</H2>
109
<PRE>
110
java.lang.Object
111
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.math.Vector2</B>
112
</PRE>
113
<DL>
114
<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD>
115
</DL>
116
<HR>
117
<DL>
118
<DT><PRE>public class <B>Vector2</B><DT>extends java.lang.Object<DT>implements java.io.Serializable</DL>
119
</PRE>
120
 
121
<P>
122
Encapsulates a 2D vector. Allows chaining methods by returning a reference to itself
123
<P>
124
 
125
<P>
126
<DL>
127
<DT><B>Author:</B></DT>
128
  <DD>badlogicgames@gmail.com</DD>
129
<DT><B>See Also:</B><DD><A HREF="../../../../serialized-form.html#com.badlogic.gdx.math.Vector2">Serialized Form</A></DL>
130
<HR>
131
 
132
<P>
133
<!-- =========== FIELD SUMMARY =========== -->
134
 
135
<A NAME="field_summary"><!-- --></A>
136
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
137
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
138
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
139
<B>Field Summary</B></FONT></TH>
140
</TR>
141
<TR BGCOLOR="white" CLASS="TableRowColor">
142
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
143
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
144
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp">tmp</A></B></CODE>
145
 
146
<BR>
147
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Static temporary vector.</TD>
148
</TR>
149
<TR BGCOLOR="white" CLASS="TableRowColor">
150
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
151
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
152
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp2">tmp2</A></B></CODE>
153
 
154
<BR>
155
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Static temporary vector.</TD>
156
</TR>
157
<TR BGCOLOR="white" CLASS="TableRowColor">
158
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
159
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
160
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp3">tmp3</A></B></CODE>
161
 
162
<BR>
163
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Static temporary vector.</TD>
164
</TR>
165
<TR BGCOLOR="white" CLASS="TableRowColor">
166
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
167
<CODE>&nbsp;float</CODE></FONT></TD>
168
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#x">x</A></B></CODE>
169
 
170
<BR>
171
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the x-component of this vector</TD>
172
</TR>
173
<TR BGCOLOR="white" CLASS="TableRowColor">
174
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
175
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
176
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#X">X</A></B></CODE>
177
 
178
<BR>
179
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
180
</TR>
181
<TR BGCOLOR="white" CLASS="TableRowColor">
182
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
183
<CODE>&nbsp;float</CODE></FONT></TD>
184
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#y">y</A></B></CODE>
185
 
186
<BR>
187
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the y-component of this vector</TD>
188
</TR>
189
<TR BGCOLOR="white" CLASS="TableRowColor">
190
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
191
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
192
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#Y">Y</A></B></CODE>
193
 
194
<BR>
195
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
196
</TR>
197
<TR BGCOLOR="white" CLASS="TableRowColor">
198
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
199
<CODE>static&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
200
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#Zero">Zero</A></B></CODE>
201
 
202
<BR>
203
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
204
</TR>
205
</TABLE>
206
&nbsp;
207
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
208
 
209
<A NAME="constructor_summary"><!-- --></A>
210
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
211
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
212
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
213
<B>Constructor Summary</B></FONT></TH>
214
</TR>
215
<TR BGCOLOR="white" CLASS="TableRowColor">
216
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#Vector2()">Vector2</A></B>()</CODE>
217
 
218
<BR>
219
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new vector at (0,0)</TD>
220
</TR>
221
<TR BGCOLOR="white" CLASS="TableRowColor">
222
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#Vector2(float, float)">Vector2</A></B>(float&nbsp;x,
223
        float&nbsp;y)</CODE>
224
 
225
<BR>
226
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a vector with the given components</TD>
227
</TR>
228
<TR BGCOLOR="white" CLASS="TableRowColor">
229
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#Vector2(com.badlogic.gdx.math.Vector2)">Vector2</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
230
 
231
<BR>
232
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a vector from the given vector</TD>
233
</TR>
234
</TABLE>
235
&nbsp;
236
<!-- ========== METHOD SUMMARY =========== -->
237
 
238
<A NAME="method_summary"><!-- --></A>
239
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
240
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
241
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
242
<B>Method Summary</B></FONT></TH>
243
</TR>
244
<TR BGCOLOR="white" CLASS="TableRowColor">
245
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
246
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
247
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#add(float, float)">add</A></B>(float&nbsp;x,
248
    float&nbsp;y)</CODE>
249
 
250
<BR>
251
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds the given components to this vector</TD>
252
</TR>
253
<TR BGCOLOR="white" CLASS="TableRowColor">
254
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
255
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
256
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#add(com.badlogic.gdx.math.Vector2)">add</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
257
 
258
<BR>
259
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds the given vector to this vector</TD>
260
</TR>
261
<TR BGCOLOR="white" CLASS="TableRowColor">
262
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
263
<CODE>&nbsp;float</CODE></FONT></TD>
264
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#angle()">angle</A></B>()</CODE>
265
 
266
<BR>
267
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
268
</TR>
269
<TR BGCOLOR="white" CLASS="TableRowColor">
270
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
271
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
272
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#cpy()">cpy</A></B>()</CODE>
273
 
274
<BR>
275
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
276
</TR>
277
<TR BGCOLOR="white" CLASS="TableRowColor">
278
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
279
<CODE>&nbsp;float</CODE></FONT></TD>
280
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#crs(float, float)">crs</A></B>(float&nbsp;x,
281
    float&nbsp;y)</CODE>
282
 
283
<BR>
284
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calculates the 2D cross product between this and the given vector.</TD>
285
</TR>
286
<TR BGCOLOR="white" CLASS="TableRowColor">
287
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
288
<CODE>&nbsp;float</CODE></FONT></TD>
289
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#crs(com.badlogic.gdx.math.Vector2)">crs</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
290
 
291
<BR>
292
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calculates the 2D cross product between this and the given vector.</TD>
293
</TR>
294
<TR BGCOLOR="white" CLASS="TableRowColor">
295
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
296
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
297
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#div(float)">div</A></B>(float&nbsp;value)</CODE>
298
 
299
<BR>
300
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
301
</TR>
302
<TR BGCOLOR="white" CLASS="TableRowColor">
303
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
304
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
305
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#div(float, float)">div</A></B>(float&nbsp;vx,
306
    float&nbsp;vy)</CODE>
307
 
308
<BR>
309
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
310
</TR>
311
<TR BGCOLOR="white" CLASS="TableRowColor">
312
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
313
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
314
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#div(com.badlogic.gdx.math.Vector2)">div</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;other)</CODE>
315
 
316
<BR>
317
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
318
</TR>
319
<TR BGCOLOR="white" CLASS="TableRowColor">
320
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
321
<CODE>&nbsp;float</CODE></FONT></TD>
322
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#dot(com.badlogic.gdx.math.Vector2)">dot</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
323
 
324
<BR>
325
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
326
</TR>
327
<TR BGCOLOR="white" CLASS="TableRowColor">
328
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
329
<CODE>&nbsp;float</CODE></FONT></TD>
330
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#dst(float, float)">dst</A></B>(float&nbsp;x,
331
    float&nbsp;y)</CODE>
332
 
333
<BR>
334
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
335
</TR>
336
<TR BGCOLOR="white" CLASS="TableRowColor">
337
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
338
<CODE>&nbsp;float</CODE></FONT></TD>
339
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#dst(com.badlogic.gdx.math.Vector2)">dst</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
340
 
341
<BR>
342
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
343
</TR>
344
<TR BGCOLOR="white" CLASS="TableRowColor">
345
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
346
<CODE>&nbsp;float</CODE></FONT></TD>
347
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#dst2(float, float)">dst2</A></B>(float&nbsp;x,
348
     float&nbsp;y)</CODE>
349
 
350
<BR>
351
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
352
</TR>
353
<TR BGCOLOR="white" CLASS="TableRowColor">
354
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
355
<CODE>&nbsp;float</CODE></FONT></TD>
356
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#dst2(com.badlogic.gdx.math.Vector2)">dst2</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
357
 
358
<BR>
359
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
360
</TR>
361
<TR BGCOLOR="white" CLASS="TableRowColor">
362
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
363
<CODE>&nbsp;boolean</CODE></FONT></TD>
364
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#epsilonEquals(com.badlogic.gdx.math.Vector2, float)">epsilonEquals</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;obj,
365
              float&nbsp;epsilon)</CODE>
366
 
367
<BR>
368
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.</TD>
369
</TR>
370
<TR BGCOLOR="white" CLASS="TableRowColor">
371
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
372
<CODE>&nbsp;boolean</CODE></FONT></TD>
373
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#equals(java.lang.Object)">equals</A></B>(java.lang.Object&nbsp;obj)</CODE>
374
 
375
<BR>
376
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
377
</TR>
378
<TR BGCOLOR="white" CLASS="TableRowColor">
379
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
380
<CODE>&nbsp;int</CODE></FONT></TD>
381
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#hashCode()">hashCode</A></B>()</CODE>
382
 
383
<BR>
384
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
385
</TR>
386
<TR BGCOLOR="white" CLASS="TableRowColor">
387
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
388
<CODE>&nbsp;float</CODE></FONT></TD>
389
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#len()">len</A></B>()</CODE>
390
 
391
<BR>
392
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
393
</TR>
394
<TR BGCOLOR="white" CLASS="TableRowColor">
395
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
396
<CODE>&nbsp;float</CODE></FONT></TD>
397
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#len2()">len2</A></B>()</CODE>
398
 
399
<BR>
400
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
401
</TR>
402
<TR BGCOLOR="white" CLASS="TableRowColor">
403
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
404
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
405
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#lerp(com.badlogic.gdx.math.Vector2, float)">lerp</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;target,
406
     float&nbsp;alpha)</CODE>
407
 
408
<BR>
409
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].</TD>
410
</TR>
411
<TR BGCOLOR="white" CLASS="TableRowColor">
412
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
413
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
414
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#mul(float)">mul</A></B>(float&nbsp;scalar)</CODE>
415
 
416
<BR>
417
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies this vector by a scalar</TD>
418
</TR>
419
<TR BGCOLOR="white" CLASS="TableRowColor">
420
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
421
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
422
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#mul(float, float)">mul</A></B>(float&nbsp;x,
423
    float&nbsp;y)</CODE>
424
 
425
<BR>
426
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies this vector by a scalar</TD>
427
</TR>
428
<TR BGCOLOR="white" CLASS="TableRowColor">
429
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
430
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
431
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#mul(com.badlogic.gdx.math.Matrix3)">mul</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</A>&nbsp;mat)</CODE>
432
 
433
<BR>
434
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies this vector by the given matrix</TD>
435
</TR>
436
<TR BGCOLOR="white" CLASS="TableRowColor">
437
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
438
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
439
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#nor()">nor</A></B>()</CODE>
440
 
441
<BR>
442
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Normalizes this vector</TD>
443
</TR>
444
<TR BGCOLOR="white" CLASS="TableRowColor">
445
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
446
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
447
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#rotate(float)">rotate</A></B>(float&nbsp;degrees)</CODE>
448
 
449
<BR>
450
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Rotates the Vector2 by the given angle, counter-clockwise.</TD>
451
</TR>
452
<TR BGCOLOR="white" CLASS="TableRowColor">
453
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
454
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
455
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#set(float, float)">set</A></B>(float&nbsp;x,
456
    float&nbsp;y)</CODE>
457
 
458
<BR>
459
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the components of this vector</TD>
460
</TR>
461
<TR BGCOLOR="white" CLASS="TableRowColor">
462
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
463
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
464
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#set(com.badlogic.gdx.math.Vector2)">set</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
465
 
466
<BR>
467
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets this vector from the given vector</TD>
468
</TR>
469
<TR BGCOLOR="white" CLASS="TableRowColor">
470
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
471
<CODE>&nbsp;void</CODE></FONT></TD>
472
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#setAngle(float)">setAngle</A></B>(float&nbsp;angle)</CODE>
473
 
474
<BR>
475
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the angle of the vector.</TD>
476
</TR>
477
<TR BGCOLOR="white" CLASS="TableRowColor">
478
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
479
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
480
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#sub(float, float)">sub</A></B>(float&nbsp;x,
481
    float&nbsp;y)</CODE>
482
 
483
<BR>
484
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Substracts the other vector from this vector.</TD>
485
</TR>
486
<TR BGCOLOR="white" CLASS="TableRowColor">
487
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
488
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
489
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#sub(com.badlogic.gdx.math.Vector2)">sub</A></B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</CODE>
490
 
491
<BR>
492
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Substracts the given vector from this vector.</TD>
493
</TR>
494
<TR BGCOLOR="white" CLASS="TableRowColor">
495
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
496
<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A></CODE></FONT></TD>
497
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp()">tmp</A></B>()</CODE>
498
 
499
<BR>
500
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;NEVER EVER SAVE THIS REFERENCE! Do not use this unless you are aware of the side-effects, e.g.</TD>
501
</TR>
502
<TR BGCOLOR="white" CLASS="TableRowColor">
503
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
504
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
505
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#toString()">toString</A></B>()</CODE>
506
 
507
<BR>
508
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
509
</TR>
510
</TABLE>
511
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
512
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
513
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
514
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
515
</TR>
516
<TR BGCOLOR="white" CLASS="TableRowColor">
517
<TD><CODE>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
518
</TR>
519
</TABLE>
520
&nbsp;
521
<P>
522
 
523
<!-- ============ FIELD DETAIL =========== -->
524
 
525
<A NAME="field_detail"><!-- --></A>
526
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
527
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
528
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
529
<B>Field Detail</B></FONT></TH>
530
</TR>
531
</TABLE>
532
 
533
<A NAME="tmp"><!-- --></A><H3>
534
tmp</H3>
535
<PRE>
536
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>tmp</B></PRE>
537
<DL>
538
<DD>Static temporary vector. Use with care! Use only when sure other code will not also use this.
539
<P>
540
<DL>
541
<DT><B>See Also:</B><DD><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp()"><CODE>tmp()</CODE></A></DL>
542
</DL>
543
<HR>
544
 
545
<A NAME="tmp2"><!-- --></A><H3>
546
tmp2</H3>
547
<PRE>
548
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>tmp2</B></PRE>
549
<DL>
550
<DD>Static temporary vector. Use with care! Use only when sure other code will not also use this.
551
<P>
552
<DL>
553
<DT><B>See Also:</B><DD><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp()"><CODE>tmp()</CODE></A></DL>
554
</DL>
555
<HR>
556
 
557
<A NAME="tmp3"><!-- --></A><H3>
558
tmp3</H3>
559
<PRE>
560
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>tmp3</B></PRE>
561
<DL>
562
<DD>Static temporary vector. Use with care! Use only when sure other code will not also use this.
563
<P>
564
<DL>
565
<DT><B>See Also:</B><DD><A HREF="../../../../com/badlogic/gdx/math/Vector2.html#tmp()"><CODE>tmp()</CODE></A></DL>
566
</DL>
567
<HR>
568
 
569
<A NAME="X"><!-- --></A><H3>
570
X</H3>
571
<PRE>
572
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>X</B></PRE>
573
<DL>
574
<DL>
575
</DL>
576
</DL>
577
<HR>
578
 
579
<A NAME="Y"><!-- --></A><H3>
580
Y</H3>
581
<PRE>
582
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>Y</B></PRE>
583
<DL>
584
<DL>
585
</DL>
586
</DL>
587
<HR>
588
 
589
<A NAME="Zero"><!-- --></A><H3>
590
Zero</H3>
591
<PRE>
592
public static final <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>Zero</B></PRE>
593
<DL>
594
<DL>
595
</DL>
596
</DL>
597
<HR>
598
 
599
<A NAME="x"><!-- --></A><H3>
600
x</H3>
601
<PRE>
602
public float <B>x</B></PRE>
603
<DL>
604
<DD>the x-component of this vector
605
<P>
606
<DL>
607
</DL>
608
</DL>
609
<HR>
610
 
611
<A NAME="y"><!-- --></A><H3>
612
y</H3>
613
<PRE>
614
public float <B>y</B></PRE>
615
<DL>
616
<DD>the y-component of this vector
617
<P>
618
<DL>
619
</DL>
620
</DL>
621
 
622
<!-- ========= CONSTRUCTOR DETAIL ======== -->
623
 
624
<A NAME="constructor_detail"><!-- --></A>
625
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
626
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
627
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
628
<B>Constructor Detail</B></FONT></TH>
629
</TR>
630
</TABLE>
631
 
632
<A NAME="Vector2()"><!-- --></A><H3>
633
Vector2</H3>
634
<PRE>
635
public <B>Vector2</B>()</PRE>
636
<DL>
637
<DD>Constructs a new vector at (0,0)
638
<P>
639
</DL>
640
<HR>
641
 
642
<A NAME="Vector2(float, float)"><!-- --></A><H3>
643
Vector2</H3>
644
<PRE>
645
public <B>Vector2</B>(float&nbsp;x,
646
               float&nbsp;y)</PRE>
647
<DL>
648
<DD>Constructs a vector with the given components
649
<P>
650
<DL>
651
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component<DD><CODE>y</CODE> - The y-component</DL>
652
</DL>
653
<HR>
654
 
655
<A NAME="Vector2(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
656
Vector2</H3>
657
<PRE>
658
public <B>Vector2</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
659
<DL>
660
<DD>Constructs a vector from the given vector
661
<P>
662
<DL>
663
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The vector</DL>
664
</DL>
665
 
666
<!-- ============ METHOD DETAIL ========== -->
667
 
668
<A NAME="method_detail"><!-- --></A>
669
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
670
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
671
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
672
<B>Method Detail</B></FONT></TH>
673
</TR>
674
</TABLE>
675
 
676
<A NAME="cpy()"><!-- --></A><H3>
677
cpy</H3>
678
<PRE>
679
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>cpy</B>()</PRE>
680
<DL>
681
<DD><DL>
682
</DL>
683
</DD>
684
<DD><DL>
685
 
686
<DT><B>Returns:</B><DD>a copy of this vector</DL>
687
</DD>
688
</DL>
689
<HR>
690
 
691
<A NAME="len()"><!-- --></A><H3>
692
len</H3>
693
<PRE>
694
public float <B>len</B>()</PRE>
695
<DL>
696
<DD><DL>
697
</DL>
698
</DD>
699
<DD><DL>
700
 
701
<DT><B>Returns:</B><DD>The euclidian length</DL>
702
</DD>
703
</DL>
704
<HR>
705
 
706
<A NAME="len2()"><!-- --></A><H3>
707
len2</H3>
708
<PRE>
709
public float <B>len2</B>()</PRE>
710
<DL>
711
<DD><DL>
712
</DL>
713
</DD>
714
<DD><DL>
715
 
716
<DT><B>Returns:</B><DD>The squared euclidian length</DL>
717
</DD>
718
</DL>
719
<HR>
720
 
721
<A NAME="set(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
722
set</H3>
723
<PRE>
724
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>set</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
725
<DL>
726
<DD>Sets this vector from the given vector
727
<P>
728
<DD><DL>
729
</DL>
730
</DD>
731
<DD><DL>
732
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The vector
733
<DT><B>Returns:</B><DD>This vector for chaining</DL>
734
</DD>
735
</DL>
736
<HR>
737
 
738
<A NAME="set(float, float)"><!-- --></A><H3>
739
set</H3>
740
<PRE>
741
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>set</B>(float&nbsp;x,
742
                   float&nbsp;y)</PRE>
743
<DL>
744
<DD>Sets the components of this vector
745
<P>
746
<DD><DL>
747
</DL>
748
</DD>
749
<DD><DL>
750
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component<DD><CODE>y</CODE> - The y-component
751
<DT><B>Returns:</B><DD>This vector for chaining</DL>
752
</DD>
753
</DL>
754
<HR>
755
 
756
<A NAME="sub(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
757
sub</H3>
758
<PRE>
759
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>sub</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
760
<DL>
761
<DD>Substracts the given vector from this vector.
762
<P>
763
<DD><DL>
764
</DL>
765
</DD>
766
<DD><DL>
767
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The vector
768
<DT><B>Returns:</B><DD>This vector for chaining</DL>
769
</DD>
770
</DL>
771
<HR>
772
 
773
<A NAME="nor()"><!-- --></A><H3>
774
nor</H3>
775
<PRE>
776
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>nor</B>()</PRE>
777
<DL>
778
<DD>Normalizes this vector
779
<P>
780
<DD><DL>
781
</DL>
782
</DD>
783
<DD><DL>
784
 
785
<DT><B>Returns:</B><DD>This vector for chaining</DL>
786
</DD>
787
</DL>
788
<HR>
789
 
790
<A NAME="add(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
791
add</H3>
792
<PRE>
793
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>add</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
794
<DL>
795
<DD>Adds the given vector to this vector
796
<P>
797
<DD><DL>
798
</DL>
799
</DD>
800
<DD><DL>
801
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The vector
802
<DT><B>Returns:</B><DD>This vector for chaining</DL>
803
</DD>
804
</DL>
805
<HR>
806
 
807
<A NAME="add(float, float)"><!-- --></A><H3>
808
add</H3>
809
<PRE>
810
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>add</B>(float&nbsp;x,
811
                   float&nbsp;y)</PRE>
812
<DL>
813
<DD>Adds the given components to this vector
814
<P>
815
<DD><DL>
816
</DL>
817
</DD>
818
<DD><DL>
819
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component<DD><CODE>y</CODE> - The y-component
820
<DT><B>Returns:</B><DD>This vector for chaining</DL>
821
</DD>
822
</DL>
823
<HR>
824
 
825
<A NAME="dot(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
826
dot</H3>
827
<PRE>
828
public float <B>dot</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
829
<DL>
830
<DD><DL>
831
</DL>
832
</DD>
833
<DD><DL>
834
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The other vector
835
<DT><B>Returns:</B><DD>The dot product between this and the other vector</DL>
836
</DD>
837
</DL>
838
<HR>
839
 
840
<A NAME="mul(float)"><!-- --></A><H3>
841
mul</H3>
842
<PRE>
843
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>mul</B>(float&nbsp;scalar)</PRE>
844
<DL>
845
<DD>Multiplies this vector by a scalar
846
<P>
847
<DD><DL>
848
</DL>
849
</DD>
850
<DD><DL>
851
<DT><B>Parameters:</B><DD><CODE>scalar</CODE> - The scalar
852
<DT><B>Returns:</B><DD>This vector for chaining</DL>
853
</DD>
854
</DL>
855
<HR>
856
 
857
<A NAME="mul(float, float)"><!-- --></A><H3>
858
mul</H3>
859
<PRE>
860
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>mul</B>(float&nbsp;x,
861
                   float&nbsp;y)</PRE>
862
<DL>
863
<DD>Multiplies this vector by a scalar
864
<P>
865
<DD><DL>
866
</DL>
867
</DD>
868
<DD><DL>
869
 
870
<DT><B>Returns:</B><DD>This vector for chaining</DL>
871
</DD>
872
</DL>
873
<HR>
874
 
875
<A NAME="div(float)"><!-- --></A><H3>
876
div</H3>
877
<PRE>
878
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>div</B>(float&nbsp;value)</PRE>
879
<DL>
880
<DD><DL>
881
</DL>
882
</DD>
883
<DD><DL>
884
</DL>
885
</DD>
886
</DL>
887
<HR>
888
 
889
<A NAME="div(float, float)"><!-- --></A><H3>
890
div</H3>
891
<PRE>
892
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>div</B>(float&nbsp;vx,
893
                   float&nbsp;vy)</PRE>
894
<DL>
895
<DD><DL>
896
</DL>
897
</DD>
898
<DD><DL>
899
</DL>
900
</DD>
901
</DL>
902
<HR>
903
 
904
<A NAME="div(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
905
div</H3>
906
<PRE>
907
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>div</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;other)</PRE>
908
<DL>
909
<DD><DL>
910
</DL>
911
</DD>
912
<DD><DL>
913
</DL>
914
</DD>
915
</DL>
916
<HR>
917
 
918
<A NAME="dst(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
919
dst</H3>
920
<PRE>
921
public float <B>dst</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
922
<DL>
923
<DD><DL>
924
</DL>
925
</DD>
926
<DD><DL>
927
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The other vector
928
<DT><B>Returns:</B><DD>the distance between this and the other vector</DL>
929
</DD>
930
</DL>
931
<HR>
932
 
933
<A NAME="dst(float, float)"><!-- --></A><H3>
934
dst</H3>
935
<PRE>
936
public float <B>dst</B>(float&nbsp;x,
937
                 float&nbsp;y)</PRE>
938
<DL>
939
<DD><DL>
940
</DL>
941
</DD>
942
<DD><DL>
943
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component of the other vector<DD><CODE>y</CODE> - The y-component of the other vector
944
<DT><B>Returns:</B><DD>the distance between this and the other vector</DL>
945
</DD>
946
</DL>
947
<HR>
948
 
949
<A NAME="dst2(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
950
dst2</H3>
951
<PRE>
952
public float <B>dst2</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
953
<DL>
954
<DD><DL>
955
</DL>
956
</DD>
957
<DD><DL>
958
<DT><B>Parameters:</B><DD><CODE>v</CODE> - The other vector
959
<DT><B>Returns:</B><DD>the squared distance between this and the other vector</DL>
960
</DD>
961
</DL>
962
<HR>
963
 
964
<A NAME="dst2(float, float)"><!-- --></A><H3>
965
dst2</H3>
966
<PRE>
967
public float <B>dst2</B>(float&nbsp;x,
968
                  float&nbsp;y)</PRE>
969
<DL>
970
<DD><DL>
971
</DL>
972
</DD>
973
<DD><DL>
974
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component of the other vector<DD><CODE>y</CODE> - The y-component of the other vector
975
<DT><B>Returns:</B><DD>the squared distance between this and the other vector</DL>
976
</DD>
977
</DL>
978
<HR>
979
 
980
<A NAME="toString()"><!-- --></A><H3>
981
toString</H3>
982
<PRE>
983
public java.lang.String <B>toString</B>()</PRE>
984
<DL>
985
<DD><DL>
986
<DT><B>Overrides:</B><DD><CODE>toString</CODE> in class <CODE>java.lang.Object</CODE></DL>
987
</DD>
988
<DD><DL>
989
</DL>
990
</DD>
991
</DL>
992
<HR>
993
 
994
<A NAME="sub(float, float)"><!-- --></A><H3>
995
sub</H3>
996
<PRE>
997
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>sub</B>(float&nbsp;x,
998
                   float&nbsp;y)</PRE>
999
<DL>
1000
<DD>Substracts the other vector from this vector.
1001
<P>
1002
<DD><DL>
1003
</DL>
1004
</DD>
1005
<DD><DL>
1006
<DT><B>Parameters:</B><DD><CODE>x</CODE> - The x-component of the other vector<DD><CODE>y</CODE> - The y-component of the other vector
1007
<DT><B>Returns:</B><DD>This vector for chaining</DL>
1008
</DD>
1009
</DL>
1010
<HR>
1011
 
1012
<A NAME="tmp()"><!-- --></A><H3>
1013
tmp</H3>
1014
<PRE>
1015
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>tmp</B>()</PRE>
1016
<DL>
1017
<DD>NEVER EVER SAVE THIS REFERENCE! Do not use this unless you are aware of the side-effects, e.g. other methods might call this
1018
 as well.
1019
<P>
1020
<DD><DL>
1021
</DL>
1022
</DD>
1023
<DD><DL>
1024
 
1025
<DT><B>Returns:</B><DD>a temporary copy of this vector. Use with care as this is backed by a single static Vector2 instance. v1.tmp().add(
1026
         v2.tmp() ) will not work!</DL>
1027
</DD>
1028
</DL>
1029
<HR>
1030
 
1031
<A NAME="mul(com.badlogic.gdx.math.Matrix3)"><!-- --></A><H3>
1032
mul</H3>
1033
<PRE>
1034
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>mul</B>(<A HREF="../../../../com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</A>&nbsp;mat)</PRE>
1035
<DL>
1036
<DD>Multiplies this vector by the given matrix
1037
<P>
1038
<DD><DL>
1039
</DL>
1040
</DD>
1041
<DD><DL>
1042
<DT><B>Parameters:</B><DD><CODE>mat</CODE> - the matrix
1043
<DT><B>Returns:</B><DD>this vector</DL>
1044
</DD>
1045
</DL>
1046
<HR>
1047
 
1048
<A NAME="crs(com.badlogic.gdx.math.Vector2)"><!-- --></A><H3>
1049
crs</H3>
1050
<PRE>
1051
public float <B>crs</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;v)</PRE>
1052
<DL>
1053
<DD>Calculates the 2D cross product between this and the given vector.
1054
<P>
1055
<DD><DL>
1056
</DL>
1057
</DD>
1058
<DD><DL>
1059
<DT><B>Parameters:</B><DD><CODE>v</CODE> - the other vector
1060
<DT><B>Returns:</B><DD>the cross product</DL>
1061
</DD>
1062
</DL>
1063
<HR>
1064
 
1065
<A NAME="crs(float, float)"><!-- --></A><H3>
1066
crs</H3>
1067
<PRE>
1068
public float <B>crs</B>(float&nbsp;x,
1069
                 float&nbsp;y)</PRE>
1070
<DL>
1071
<DD>Calculates the 2D cross product between this and the given vector.
1072
<P>
1073
<DD><DL>
1074
</DL>
1075
</DD>
1076
<DD><DL>
1077
<DT><B>Parameters:</B><DD><CODE>x</CODE> - the x-coordinate of the other vector<DD><CODE>y</CODE> - the y-coordinate of the other vector
1078
<DT><B>Returns:</B><DD>the cross product</DL>
1079
</DD>
1080
</DL>
1081
<HR>
1082
 
1083
<A NAME="angle()"><!-- --></A><H3>
1084
angle</H3>
1085
<PRE>
1086
public float <B>angle</B>()</PRE>
1087
<DL>
1088
<DD><DL>
1089
</DL>
1090
</DD>
1091
<DD><DL>
1092
 
1093
<DT><B>Returns:</B><DD>the angle in degrees of this vector (point) relative to the x-axis. Angles are counter-clockwise and between 0 and
1094
         360.</DL>
1095
</DD>
1096
</DL>
1097
<HR>
1098
 
1099
<A NAME="setAngle(float)"><!-- --></A><H3>
1100
setAngle</H3>
1101
<PRE>
1102
public void <B>setAngle</B>(float&nbsp;angle)</PRE>
1103
<DL>
1104
<DD>Sets the angle of the vector.
1105
<P>
1106
<DD><DL>
1107
</DL>
1108
</DD>
1109
<DD><DL>
1110
<DT><B>Parameters:</B><DD><CODE>angle</CODE> - The angle to set.</DL>
1111
</DD>
1112
</DL>
1113
<HR>
1114
 
1115
<A NAME="rotate(float)"><!-- --></A><H3>
1116
rotate</H3>
1117
<PRE>
1118
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>rotate</B>(float&nbsp;degrees)</PRE>
1119
<DL>
1120
<DD>Rotates the Vector2 by the given angle, counter-clockwise.
1121
<P>
1122
<DD><DL>
1123
</DL>
1124
</DD>
1125
<DD><DL>
1126
<DT><B>Parameters:</B><DD><CODE>degrees</CODE> - the angle in degrees</DL>
1127
</DD>
1128
</DL>
1129
<HR>
1130
 
1131
<A NAME="lerp(com.badlogic.gdx.math.Vector2, float)"><!-- --></A><H3>
1132
lerp</H3>
1133
<PRE>
1134
public <A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A> <B>lerp</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;target,
1135
                    float&nbsp;alpha)</PRE>
1136
<DL>
1137
<DD>Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1]. The result is stored
1138
 in this vector.
1139
<P>
1140
<DD><DL>
1141
</DL>
1142
</DD>
1143
<DD><DL>
1144
<DT><B>Parameters:</B><DD><CODE>target</CODE> - The target vector<DD><CODE>alpha</CODE> - The interpolation coefficient
1145
<DT><B>Returns:</B><DD>This vector for chaining.</DL>
1146
</DD>
1147
</DL>
1148
<HR>
1149
 
1150
<A NAME="hashCode()"><!-- --></A><H3>
1151
hashCode</H3>
1152
<PRE>
1153
public int <B>hashCode</B>()</PRE>
1154
<DL>
1155
<DD><DL>
1156
<DT><B>Overrides:</B><DD><CODE>hashCode</CODE> in class <CODE>java.lang.Object</CODE></DL>
1157
</DD>
1158
<DD><DL>
1159
</DL>
1160
</DD>
1161
</DL>
1162
<HR>
1163
 
1164
<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
1165
equals</H3>
1166
<PRE>
1167
public boolean <B>equals</B>(java.lang.Object&nbsp;obj)</PRE>
1168
<DL>
1169
<DD><DL>
1170
<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
1171
</DD>
1172
<DD><DL>
1173
</DL>
1174
</DD>
1175
</DL>
1176
<HR>
1177
 
1178
<A NAME="epsilonEquals(com.badlogic.gdx.math.Vector2, float)"><!-- --></A><H3>
1179
epsilonEquals</H3>
1180
<PRE>
1181
public boolean <B>epsilonEquals</B>(<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</A>&nbsp;obj,
1182
                             float&nbsp;epsilon)</PRE>
1183
<DL>
1184
<DD>Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
1185
<P>
1186
<DD><DL>
1187
</DL>
1188
</DD>
1189
<DD><DL>
1190
<DT><B>Parameters:</B><DD><CODE>obj</CODE> - <DD><CODE>epsilon</CODE> -
1191
<DT><B>Returns:</B><DD>whether the vectors are the same.</DL>
1192
</DD>
1193
</DL>
1194
<!-- ========= END OF CLASS DATA ========= -->
1195
<HR>
1196
 
1197
 
1198
<!-- ======= START OF BOTTOM NAVBAR ====== -->
1199
<A NAME="navbar_bottom"><!-- --></A>
1200
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
1201
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
1202
<TR>
1203
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
1204
<A NAME="navbar_bottom_firstrow"><!-- --></A>
1205
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
1206
  <TR ALIGN="center" VALIGN="top">
1207
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
1208
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
1209
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
1210
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/Vector2.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
1211
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
1212
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
1213
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
1214
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
1215
  </TR>
1216
</TABLE>
1217
</TD>
1218
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
1219
libgdx API</EM>
1220
</TD>
1221
</TR>
1222
 
1223
<TR>
1224
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
1225
&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><B>PREV CLASS</B></A>&nbsp;
1226
&nbsp;<A HREF="../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><B>NEXT CLASS</B></A></FONT></TD>
1227
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
1228
  <A HREF="../../../../index.html?com/badlogic/gdx/math/Vector2.html" target="_top"><B>FRAMES</B></A>  &nbsp;
1229
&nbsp;<A HREF="Vector2.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
1230
&nbsp;<SCRIPT type="text/javascript">
1231
  <!--
1232
  if(window==top) {
1233
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
1234
  }
1235
  //-->
1236
</SCRIPT>
1237
<NOSCRIPT>
1238
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
1239
</NOSCRIPT>
1240
 
1241
 
1242
</FONT></TD>
1243
</TR>
1244
<TR>
1245
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
1246
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
1247
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
1248
DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
1249
</TR>
1250
</TABLE>
1251
<A NAME="skip-navbar_bottom"></A>
1252
<!-- ======== END OF BOTTOM NAVBAR ======= -->
1253
 
1254
<HR>
1255
 
1256
                                <div style="font-size:9pt"><i>
1257
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
1258
                                </i></div>
1259
 
1260
</BODY>
1261
</HTML>