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| 7 | Uses of Package com.badlogic.gdx.math (libgdx API) |
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| 41 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 42 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> |
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| 43 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> |
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| 53 | libgdx API |
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| 59 | a { text-decoration:none } |
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| 60 | a:hover { text-decoration:underline } |
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| 61 | a:link, a:visited { color:blue } |
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| 62 | table { border:0px } |
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| 63 | .TableRowColor td:first-child { border-left:1px solid black } |
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| 65 | hr { border:0px; border-bottom:1px solid #333366; } |
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| 98 | <H2> |
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| 99 | <B>Uses of Package<br>com.badlogic.gdx.math</B></H2> |
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| 100 | </CENTER> |
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| 101 | |||
| 102 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 103 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 104 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 105 | Packages that use <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH> |
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| 106 | </TR> |
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| 107 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 108 | <TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD> |
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| 109 | <TD> </TD> |
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| 110 | </TR> |
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| 111 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 112 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD> |
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| 113 | <TD> </TD> |
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| 114 | </TR> |
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| 115 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 116 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD> |
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| 117 | <TD> </TD> |
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| 118 | </TR> |
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| 119 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 120 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d"><B>com.badlogic.gdx.graphics.g3d</B></A></TD> |
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| 121 | <TD> </TD> |
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| 122 | </TR> |
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| 123 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 124 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals</B></A></TD> |
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| 125 | <TD> </TD> |
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| 126 | </TR> |
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| 127 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 128 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>com.badlogic.gdx.graphics.g3d.model.skeleton</B></A></TD> |
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| 129 | <TD> </TD> |
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| 130 | </TR> |
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| 131 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 132 | <TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD> |
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| 133 | <TD> </TD> |
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| 134 | </TR> |
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| 135 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 136 | <TD><A HREF="#com.badlogic.gdx.input"><B>com.badlogic.gdx.input</B></A></TD> |
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| 137 | <TD> </TD> |
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| 138 | </TR> |
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| 139 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 140 | <TD><A HREF="#com.badlogic.gdx.math"><B>com.badlogic.gdx.math</B></A></TD> |
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| 141 | <TD> </TD> |
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| 142 | </TR> |
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| 143 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 144 | <TD><A HREF="#com.badlogic.gdx.math.collision"><B>com.badlogic.gdx.math.collision</B></A></TD> |
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| 145 | <TD> </TD> |
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| 146 | </TR> |
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| 147 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 148 | <TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD> |
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| 149 | <TD> </TD> |
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| 150 | </TR> |
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| 151 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 152 | <TD><A HREF="#com.badlogic.gdx.physics.box2d.joints"><B>com.badlogic.gdx.physics.box2d.joints</B></A></TD> |
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| 153 | <TD> </TD> |
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| 154 | </TR> |
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| 155 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 156 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD> |
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| 157 | <TD> </TD> |
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| 158 | </TR> |
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| 159 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 160 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.actions"><B>com.badlogic.gdx.scenes.scene2d.actions</B></A></TD> |
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| 161 | <TD> </TD> |
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| 162 | </TR> |
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| 163 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 164 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui</B></A></TD> |
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| 165 | <TD> </TD> |
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| 166 | </TR> |
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| 167 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 168 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.utils"><B>com.badlogic.gdx.scenes.scene2d.utils</B></A></TD> |
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| 169 | <TD> </TD> |
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| 170 | </TR> |
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| 171 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 172 | <TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils</B></A></TD> |
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| 173 | <TD> </TD> |
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| 174 | </TR> |
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| 175 | </TABLE> |
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| 176 | |
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| 177 | <P> |
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| 178 | <A NAME="com.badlogic.gdx.graphics"><!-- --></A> |
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| 179 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 180 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 181 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 182 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH> |
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| 183 | </TR> |
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| 184 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 185 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Frustum.html#com.badlogic.gdx.graphics"><B>Frustum</B></A></B> |
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| 186 | |||
| 187 | <BR> |
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| 188 | </TD> |
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| 189 | </TR> |
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| 190 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 191 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics"><B>Matrix4</B></A></B> |
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| 192 | |||
| 193 | <BR> |
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| 194 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
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| 195 | </TR> |
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| 196 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 197 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics"><B>Vector2</B></A></B> |
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| 198 | |||
| 199 | <BR> |
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| 200 | Encapsulates a 2D vector.</TD> |
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| 201 | </TR> |
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| 202 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 203 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics"><B>Vector3</B></A></B> |
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| 204 | |||
| 205 | <BR> |
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| 206 | Encapsulates a 3D vector.</TD> |
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| 207 | </TR> |
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| 208 | </TABLE> |
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| 209 | |
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| 210 | <P> |
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| 211 | <A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A> |
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| 212 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 213 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 214 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 215 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A></FONT></TH> |
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| 216 | </TR> |
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| 217 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 218 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d"><B>Matrix4</B></A></B> |
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| 219 | |||
| 220 | <BR> |
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| 221 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
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| 222 | </TR> |
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| 223 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 224 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.graphics.g2d"><B>Rectangle</B></A></B> |
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| 225 | |||
| 226 | <BR> |
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| 227 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
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| 228 | </TR> |
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| 229 | </TABLE> |
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| 230 | |
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| 231 | <P> |
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| 232 | <A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A> |
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| 233 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 234 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 235 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 236 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A></FONT></TH> |
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| 237 | </TR> |
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| 238 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 239 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g2d.tiled"><B>Matrix4</B></A></B> |
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| 240 | |||
| 241 | <BR> |
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| 242 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
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| 243 | </TR> |
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| 244 | </TABLE> |
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| 245 | |
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| 246 | <P> |
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| 247 | <A NAME="com.badlogic.gdx.graphics.g3d"><!-- --></A> |
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| 248 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 249 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 250 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 251 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</A></FONT></TH> |
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| 252 | </TR> |
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| 253 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 254 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g3d"><B>Matrix4</B></A></B> |
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| 255 | |||
| 256 | <BR> |
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| 257 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
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| 258 | </TR> |
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| 259 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 260 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d"><B>Vector3</B></A></B> |
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| 261 | |||
| 262 | <BR> |
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| 263 | Encapsulates a 3D vector.</TD> |
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| 264 | </TR> |
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| 265 | </TABLE> |
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| 266 | |
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| 267 | <P> |
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| 268 | <A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A> |
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| 269 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 270 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 271 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 272 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A></FONT></TH> |
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| 273 | </TR> |
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| 274 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 275 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.decals"><B>Quaternion</B></A></B> |
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| 276 | |||
| 277 | <BR> |
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| 278 | A simple quaternion class.</TD> |
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| 279 | </TR> |
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| 280 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 281 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector2</B></A></B> |
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| 282 | |||
| 283 | <BR> |
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| 284 | Encapsulates a 2D vector.</TD> |
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| 285 | </TR> |
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| 286 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 287 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.decals"><B>Vector3</B></A></B> |
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| 288 | |||
| 289 | <BR> |
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| 290 | Encapsulates a 3D vector.</TD> |
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| 291 | </TR> |
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| 292 | </TABLE> |
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| 293 | |
||
| 294 | <P> |
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| 295 | <A NAME="com.badlogic.gdx.graphics.g3d.model.skeleton"><!-- --></A> |
||
| 296 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 297 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 298 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 299 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/package-summary.html">com.badlogic.gdx.graphics.g3d.model.skeleton</A></FONT></TH> |
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| 300 | </TR> |
||
| 301 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 302 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>Matrix4</B></A></B> |
||
| 303 | |||
| 304 | <BR> |
||
| 305 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 306 | </TR> |
||
| 307 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 308 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>Quaternion</B></A></B> |
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| 309 | |||
| 310 | <BR> |
||
| 311 | A simple quaternion class.</TD> |
||
| 312 | </TR> |
||
| 313 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 314 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>Vector3</B></A></B> |
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| 315 | |||
| 316 | <BR> |
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| 317 | Encapsulates a 3D vector.</TD> |
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| 318 | </TR> |
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| 319 | </TABLE> |
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| 320 | |
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| 321 | <P> |
||
| 322 | <A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A> |
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| 323 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 324 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 325 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 326 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH> |
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| 327 | </TR> |
||
| 328 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 329 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.graphics.glutils"><B>Matrix3</B></A></B> |
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| 330 | |||
| 331 | <BR> |
||
| 332 | A 3x3 <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> matrix; useful for 2D transforms.</TD> |
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| 333 | </TR> |
||
| 334 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 335 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.graphics.glutils"><B>Matrix4</B></A></B> |
||
| 336 | |||
| 337 | <BR> |
||
| 338 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 339 | </TR> |
||
| 340 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 341 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.graphics.glutils"><B>Vector2</B></A></B> |
||
| 342 | |||
| 343 | <BR> |
||
| 344 | Encapsulates a 2D vector.</TD> |
||
| 345 | </TR> |
||
| 346 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 347 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.graphics.glutils"><B>Vector3</B></A></B> |
||
| 348 | |||
| 349 | <BR> |
||
| 350 | Encapsulates a 3D vector.</TD> |
||
| 351 | </TR> |
||
| 352 | </TABLE> |
||
| 353 | |
||
| 354 | <P> |
||
| 355 | <A NAME="com.badlogic.gdx.input"><!-- --></A> |
||
| 356 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 357 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 358 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 359 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</A></FONT></TH> |
||
| 360 | </TR> |
||
| 361 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 362 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.input"><B>Vector2</B></A></B> |
||
| 363 | |||
| 364 | <BR> |
||
| 365 | Encapsulates a 2D vector.</TD> |
||
| 366 | </TR> |
||
| 367 | </TABLE> |
||
| 368 | |
||
| 369 | <P> |
||
| 370 | <A NAME="com.badlogic.gdx.math"><!-- --></A> |
||
| 371 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 372 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 373 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 374 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A></FONT></TH> |
||
| 375 | </TR> |
||
| 376 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 377 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Circle.html#com.badlogic.gdx.math"><B>Circle</B></A></B> |
||
| 378 | |||
| 379 | <BR> |
||
| 380 | A convenient 2D circle class.</TD> |
||
| 381 | </TR> |
||
| 382 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 383 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.html#com.badlogic.gdx.math"><B>Interpolation</B></A></B> |
||
| 384 | |||
| 385 | <BR> |
||
| 386 | Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</TD> |
||
| 387 | </TR> |
||
| 388 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 389 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.BounceOut.html#com.badlogic.gdx.math"><B>Interpolation.BounceOut</B></A></B> |
||
| 390 | |||
| 391 | <BR> |
||
| 392 | </TD> |
||
| 393 | </TR> |
||
| 394 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 395 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Elastic.html#com.badlogic.gdx.math"><B>Interpolation.Elastic</B></A></B> |
||
| 396 | |||
| 397 | <BR> |
||
| 398 | </TD> |
||
| 399 | </TR> |
||
| 400 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 401 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Exp.html#com.badlogic.gdx.math"><B>Interpolation.Exp</B></A></B> |
||
| 402 | |||
| 403 | <BR> |
||
| 404 | </TD> |
||
| 405 | </TR> |
||
| 406 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 407 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.Pow.html#com.badlogic.gdx.math"><B>Interpolation.Pow</B></A></B> |
||
| 408 | |||
| 409 | <BR> |
||
| 410 | </TD> |
||
| 411 | </TR> |
||
| 412 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 413 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowIn.html#com.badlogic.gdx.math"><B>Interpolation.PowIn</B></A></B> |
||
| 414 | |||
| 415 | <BR> |
||
| 416 | </TD> |
||
| 417 | </TR> |
||
| 418 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 419 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.PowOut.html#com.badlogic.gdx.math"><B>Interpolation.PowOut</B></A></B> |
||
| 420 | |||
| 421 | <BR> |
||
| 422 | </TD> |
||
| 423 | </TR> |
||
| 424 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 425 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Intersector.MinimumTranslationVector.html#com.badlogic.gdx.math"><B>Intersector.MinimumTranslationVector</B></A></B> |
||
| 426 | |||
| 427 | <BR> |
||
| 428 | </TD> |
||
| 429 | </TR> |
||
| 430 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 431 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Intersector.SplitTriangle.html#com.badlogic.gdx.math"><B>Intersector.SplitTriangle</B></A></B> |
||
| 432 | |||
| 433 | <BR> |
||
| 434 | </TD> |
||
| 435 | </TR> |
||
| 436 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 437 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix3.html#com.badlogic.gdx.math"><B>Matrix3</B></A></B> |
||
| 438 | |||
| 439 | <BR> |
||
| 440 | A 3x3 <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> matrix; useful for 2D transforms.</TD> |
||
| 441 | </TR> |
||
| 442 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 443 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math"><B>Matrix4</B></A></B> |
||
| 444 | |||
| 445 | <BR> |
||
| 446 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 447 | </TR> |
||
| 448 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 449 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.html#com.badlogic.gdx.math"><B>Plane</B></A></B> |
||
| 450 | |||
| 451 | <BR> |
||
| 452 | A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.</TD> |
||
| 453 | </TR> |
||
| 454 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 455 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Plane.PlaneSide.html#com.badlogic.gdx.math"><B>Plane.PlaneSide</B></A></B> |
||
| 456 | |||
| 457 | <BR> |
||
| 458 | Enum specifying on which side a point lies respective to the plane and it's normal.</TD> |
||
| 459 | </TR> |
||
| 460 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 461 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Polygon.html#com.badlogic.gdx.math"><B>Polygon</B></A></B> |
||
| 462 | |||
| 463 | <BR> |
||
| 464 | </TD> |
||
| 465 | </TR> |
||
| 466 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 467 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Quaternion.html#com.badlogic.gdx.math"><B>Quaternion</B></A></B> |
||
| 468 | |||
| 469 | <BR> |
||
| 470 | A simple quaternion class.</TD> |
||
| 471 | </TR> |
||
| 472 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 473 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.math"><B>Rectangle</B></A></B> |
||
| 474 | |||
| 475 | <BR> |
||
| 476 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 477 | </TR> |
||
| 478 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 479 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.math"><B>Vector2</B></A></B> |
||
| 480 | |||
| 481 | <BR> |
||
| 482 | Encapsulates a 2D vector.</TD> |
||
| 483 | </TR> |
||
| 484 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 485 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math"><B>Vector3</B></A></B> |
||
| 486 | |||
| 487 | <BR> |
||
| 488 | Encapsulates a 3D vector.</TD> |
||
| 489 | </TR> |
||
| 490 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 491 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/WindowedMean.html#com.badlogic.gdx.math"><B>WindowedMean</B></A></B> |
||
| 492 | |||
| 493 | <BR> |
||
| 494 | A simple class keeping track of the mean of a stream of values within a certain window.</TD> |
||
| 495 | </TR> |
||
| 496 | </TABLE> |
||
| 497 | |
||
| 498 | <P> |
||
| 499 | <A NAME="com.badlogic.gdx.math.collision"><!-- --></A> |
||
| 500 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 501 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 502 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 503 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</A></FONT></TH> |
||
| 504 | </TR> |
||
| 505 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 506 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.math.collision"><B>Matrix4</B></A></B> |
||
| 507 | |||
| 508 | <BR> |
||
| 509 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 510 | </TR> |
||
| 511 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 512 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector3.html#com.badlogic.gdx.math.collision"><B>Vector3</B></A></B> |
||
| 513 | |||
| 514 | <BR> |
||
| 515 | Encapsulates a 3D vector.</TD> |
||
| 516 | </TR> |
||
| 517 | </TABLE> |
||
| 518 | |
||
| 519 | <P> |
||
| 520 | <A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A> |
||
| 521 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 522 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 523 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 524 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH> |
||
| 525 | </TR> |
||
| 526 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 527 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.physics.box2d"><B>Matrix4</B></A></B> |
||
| 528 | |||
| 529 | <BR> |
||
| 530 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 531 | </TR> |
||
| 532 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 533 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d"><B>Vector2</B></A></B> |
||
| 534 | |||
| 535 | <BR> |
||
| 536 | Encapsulates a 2D vector.</TD> |
||
| 537 | </TR> |
||
| 538 | </TABLE> |
||
| 539 | |
||
| 540 | <P> |
||
| 541 | <A NAME="com.badlogic.gdx.physics.box2d.joints"><!-- --></A> |
||
| 542 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 543 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 544 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 545 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</A></FONT></TH> |
||
| 546 | </TR> |
||
| 547 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 548 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.physics.box2d.joints"><B>Vector2</B></A></B> |
||
| 549 | |||
| 550 | <BR> |
||
| 551 | Encapsulates a 2D vector.</TD> |
||
| 552 | </TR> |
||
| 553 | </TABLE> |
||
| 554 | |
||
| 555 | <P> |
||
| 556 | <A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A> |
||
| 557 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 558 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 559 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 560 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH> |
||
| 561 | </TR> |
||
| 562 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 563 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d"><B>Matrix4</B></A></B> |
||
| 564 | |||
| 565 | <BR> |
||
| 566 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 567 | </TR> |
||
| 568 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 569 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d"><B>Rectangle</B></A></B> |
||
| 570 | |||
| 571 | <BR> |
||
| 572 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 573 | </TR> |
||
| 574 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 575 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d"><B>Vector2</B></A></B> |
||
| 576 | |||
| 577 | <BR> |
||
| 578 | Encapsulates a 2D vector.</TD> |
||
| 579 | </TR> |
||
| 580 | </TABLE> |
||
| 581 | |
||
| 582 | <P> |
||
| 583 | <A NAME="com.badlogic.gdx.scenes.scene2d.actions"><!-- --></A> |
||
| 584 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 585 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 586 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 587 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</A></FONT></TH> |
||
| 588 | </TR> |
||
| 589 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 590 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.html#com.badlogic.gdx.scenes.scene2d.actions"><B>Interpolation</B></A></B> |
||
| 591 | |||
| 592 | <BR> |
||
| 593 | Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</TD> |
||
| 594 | </TR> |
||
| 595 | </TABLE> |
||
| 596 | |
||
| 597 | <P> |
||
| 598 | <A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A> |
||
| 599 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 600 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 601 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 602 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH> |
||
| 603 | </TR> |
||
| 604 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 605 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Interpolation.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Interpolation</B></A></B> |
||
| 606 | |||
| 607 | <BR> |
||
| 608 | Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</TD> |
||
| 609 | </TR> |
||
| 610 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 611 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Rectangle</B></A></B> |
||
| 612 | |||
| 613 | <BR> |
||
| 614 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 615 | </TR> |
||
| 616 | </TABLE> |
||
| 617 | |
||
| 618 | <P> |
||
| 619 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils"><!-- --></A> |
||
| 620 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 621 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 622 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 623 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</A></FONT></TH> |
||
| 624 | </TR> |
||
| 625 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 626 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Matrix4.html#com.badlogic.gdx.scenes.scene2d.utils"><B>Matrix4</B></A></B> |
||
| 627 | |||
| 628 | <BR> |
||
| 629 | Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order">column major</a> 4 by 4 matrix.</TD> |
||
| 630 | </TR> |
||
| 631 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 632 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Rectangle.html#com.badlogic.gdx.scenes.scene2d.utils"><B>Rectangle</B></A></B> |
||
| 633 | |||
| 634 | <BR> |
||
| 635 | Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).</TD> |
||
| 636 | </TR> |
||
| 637 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 638 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.scenes.scene2d.utils"><B>Vector2</B></A></B> |
||
| 639 | |||
| 640 | <BR> |
||
| 641 | Encapsulates a 2D vector.</TD> |
||
| 642 | </TR> |
||
| 643 | </TABLE> |
||
| 644 | |
||
| 645 | <P> |
||
| 646 | <A NAME="com.badlogic.gdx.utils"><!-- --></A> |
||
| 647 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 648 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 649 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 650 | Classes in <A HREF="../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</A> used by <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH> |
||
| 651 | </TR> |
||
| 652 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 653 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/FloatCounter.html#com.badlogic.gdx.utils"><B>FloatCounter</B></A></B> |
||
| 654 | |||
| 655 | <BR> |
||
| 656 | </TD> |
||
| 657 | </TR> |
||
| 658 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 659 | <TD><B><A HREF="../../../../com/badlogic/gdx/math/class-use/Vector2.html#com.badlogic.gdx.utils"><B>Vector2</B></A></B> |
||
| 660 | |||
| 661 | <BR> |
||
| 662 | Encapsulates a 2D vector.</TD> |
||
| 663 | </TR> |
||
| 664 | </TABLE> |
||
| 665 | |
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