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Uses of Package com.badlogic.gdx (libgdx API)
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<B>Uses of Package<br>com.badlogic.gdx</B></H2>
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Packages that use <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.backends.android"><B>com.badlogic.gdx.backends.android</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.backends.lwjgl"><B>com.badlogic.gdx.backends.lwjgl</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.files"><B>com.badlogic.gdx.files</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.input"><B>com.badlogic.gdx.input</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.net"><B>com.badlogic.gdx.net</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD>
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<TD>&nbsp;&nbsp;</TD>
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</TR>
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&nbsp;
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<P>
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<A NAME="com.badlogic.gdx"><!-- --></A>
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Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx"><B>Application</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 An <code>Application</code> is the main entry point of your project.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx"><B>Application.ApplicationType</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx"><B>ApplicationListener</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx"><B>Audio</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx"><B>Files</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.FileType.html#com.badlogic.gdx"><B>Files.FileType</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates how to resolve a path to a file.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx"><B>Graphics</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 This interface encapsulates the communication with the graphics processor.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.BufferFormat.html#com.badlogic.gdx"><B>Graphics.BufferFormat</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.DisplayMode.html#com.badlogic.gdx"><B>Graphics.DisplayMode</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class describing a fullscreen display mode</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.GraphicsType.html#com.badlogic.gdx"><B>Graphics.GraphicsType</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration describing different types of <A HREF="../../../com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx"><CODE>Graphics</CODE></A> implementations.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx"><B>Input</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 Interface to the input facilities.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Orientation.html#com.badlogic.gdx"><B>Input.Orientation</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Peripheral.html#com.badlogic.gdx"><B>Input.Peripheral</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of potentially available peripherals.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.TextInputListener.html#com.badlogic.gdx"><B>Input.TextInputListener</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Callback interface for <A HREF="../../../com/badlogic/gdx/Input.html#getTextInput(com.badlogic.gdx.Input.TextInputListener, java.lang.String, java.lang.String)"><CODE>Input.getTextInput(TextInputListener, String, String)</CODE></A></TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx"><B>InputProcessor</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx"><B>LifecycleListener</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
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 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx"><B>Net</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
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 communication.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpRequest.html#com.badlogic.gdx"><B>Net.HttpRequest</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains getters and setters for the following parameters:
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 <strong>httpMethod:</strong> GET or POST are most common, can use <A HREF="../../../com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><CODE>HttpMethods</CODE></A> for static
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 references
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 <strong>url:</strong> the url
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 <strong>headers:</strong> a map of the headers, setter can be called multiple times
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 <strong>timeout:</strong> time spent trying to connect before giving up
271
 <strong>content:</strong> A string containing the data to be used when processing the HTTP request.
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274
 Abstracts the concept of a HTTP Request:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponse.html#com.badlogic.gdx"><B>Net.HttpResponse</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;HTTP response interface with methods to get the response data as a byte[], a <CODE>String</CODE> or an <CODE>InputStream</CODE>.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponseListener.html#com.badlogic.gdx"><B>Net.HttpResponseListener</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener to be able to do custom logic once the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> is ready to be processed, register it with
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 <A HREF="../../../com/badlogic/gdx/Net.html#sendHttpRequest(com.badlogic.gdx.Net.HttpRequest, com.badlogic.gdx.Net.HttpResponseListener)"><CODE>Net.sendHttpRequest(HttpRequest, HttpResponseListener)</CODE></A>.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpStatus.html#com.badlogic.gdx"><B>Net.HttpStatus</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains information about the HTTP status line returned with the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> after a <A HREF="../../../com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><CODE>Net.HttpRequest</CODE></A> was
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 performed.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.Protocol.html#com.badlogic.gdx"><B>Net.Protocol</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Protocol used by <A HREF="../../../com/badlogic/gdx/Net.html#newServerSocket(com.badlogic.gdx.Net.Protocol, int, com.badlogic.gdx.net.ServerSocketHints)"><CODE>Net.newServerSocket(Protocol, int, ServerSocketHints)</CODE></A> and
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 <A HREF="../../../com/badlogic/gdx/Net.html#newClientSocket(com.badlogic.gdx.Net.Protocol, java.lang.String, int, com.badlogic.gdx.net.SocketHints)"><CODE>Net.newClientSocket(Protocol, String, int, SocketHints)</CODE></A>.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx"><B>Preferences</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 A Preference instance is a hash map holding different values.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Screen.html#com.badlogic.gdx"><B>Screen</B></A></B>
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<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
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 Represents one of many application screens, such as a main menu, a settings menu, the game screen and so on.</TD>
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</TR>
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</TABLE>
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&nbsp;
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<P>
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<A NAME="com.badlogic.gdx.backends.android"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</A></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.backends.android"><B>Application</B></A></B>
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<BR>
330
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
331
 An <code>Application</code> is the main entry point of your project.</TD>
332
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx.backends.android"><B>Application.ApplicationType</B></A></B>
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336
<BR>
337
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx.backends.android"><B>ApplicationListener</B></A></B>
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342
<BR>
343
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
344
 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx.backends.android"><B>Audio</B></A></B>
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349
<BR>
350
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
351
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx.backends.android"><B>Files</B></A></B>
354
 
355
<BR>
356
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
357
</TR>
358
<TR BGCOLOR="white" CLASS="TableRowColor">
359
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx.backends.android"><B>Graphics</B></A></B>
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361
<BR>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
363
 This interface encapsulates the communication with the graphics processor.</TD>
364
</TR>
365
<TR BGCOLOR="white" CLASS="TableRowColor">
366
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.backends.android"><B>Input</B></A></B>
367
 
368
<BR>
369
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
370
 Interface to the input facilities.</TD>
371
</TR>
372
<TR BGCOLOR="white" CLASS="TableRowColor">
373
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx.backends.android"><B>LifecycleListener</B></A></B>
374
 
375
<BR>
376
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
377
 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
378
</TR>
379
<TR BGCOLOR="white" CLASS="TableRowColor">
380
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx.backends.android"><B>Net</B></A></B>
381
 
382
<BR>
383
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
384
 communication.</TD>
385
</TR>
386
<TR BGCOLOR="white" CLASS="TableRowColor">
387
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx.backends.android"><B>Preferences</B></A></B>
388
 
389
<BR>
390
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
391
 A Preference instance is a hash map holding different values.</TD>
392
</TR>
393
</TABLE>
394
&nbsp;
395
<P>
396
<A NAME="com.badlogic.gdx.backends.lwjgl"><!-- --></A>
397
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
398
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
399
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
400
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</A></FONT></TH>
401
</TR>
402
<TR BGCOLOR="white" CLASS="TableRowColor">
403
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.backends.lwjgl"><B>Application</B></A></B>
404
 
405
<BR>
406
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
407
 An <code>Application</code> is the main entry point of your project.</TD>
408
</TR>
409
<TR BGCOLOR="white" CLASS="TableRowColor">
410
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx.backends.lwjgl"><B>Application.ApplicationType</B></A></B>
411
 
412
<BR>
413
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
414
</TR>
415
<TR BGCOLOR="white" CLASS="TableRowColor">
416
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx.backends.lwjgl"><B>ApplicationListener</B></A></B>
417
 
418
<BR>
419
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
420
 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
421
</TR>
422
<TR BGCOLOR="white" CLASS="TableRowColor">
423
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx.backends.lwjgl"><B>Audio</B></A></B>
424
 
425
<BR>
426
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
427
</TR>
428
<TR BGCOLOR="white" CLASS="TableRowColor">
429
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx.backends.lwjgl"><B>Files</B></A></B>
430
 
431
<BR>
432
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
433
</TR>
434
<TR BGCOLOR="white" CLASS="TableRowColor">
435
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx.backends.lwjgl"><B>Graphics</B></A></B>
436
 
437
<BR>
438
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
439
 This interface encapsulates the communication with the graphics processor.</TD>
440
</TR>
441
<TR BGCOLOR="white" CLASS="TableRowColor">
442
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.backends.lwjgl"><B>Input</B></A></B>
443
 
444
<BR>
445
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
446
 Interface to the input facilities.</TD>
447
</TR>
448
<TR BGCOLOR="white" CLASS="TableRowColor">
449
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx.backends.lwjgl"><B>LifecycleListener</B></A></B>
450
 
451
<BR>
452
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
453
 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
454
</TR>
455
<TR BGCOLOR="white" CLASS="TableRowColor">
456
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx.backends.lwjgl"><B>Net</B></A></B>
457
 
458
<BR>
459
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
460
 communication.</TD>
461
</TR>
462
<TR BGCOLOR="white" CLASS="TableRowColor">
463
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx.backends.lwjgl"><B>Preferences</B></A></B>
464
 
465
<BR>
466
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
467
 A Preference instance is a hash map holding different values.</TD>
468
</TR>
469
</TABLE>
470
&nbsp;
471
<P>
472
<A NAME="com.badlogic.gdx.files"><!-- --></A>
473
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
474
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
475
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
476
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/files/package-summary.html">com.badlogic.gdx.files</A></FONT></TH>
477
</TR>
478
<TR BGCOLOR="white" CLASS="TableRowColor">
479
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.FileType.html#com.badlogic.gdx.files"><B>Files.FileType</B></A></B>
480
 
481
<BR>
482
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates how to resolve a path to a file.</TD>
483
</TR>
484
</TABLE>
485
&nbsp;
486
<P>
487
<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
488
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
489
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
490
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
491
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH>
492
</TR>
493
<TR BGCOLOR="white" CLASS="TableRowColor">
494
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.graphics"><B>Application</B></A></B>
495
 
496
<BR>
497
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
498
 An <code>Application</code> is the main entry point of your project.</TD>
499
</TR>
500
</TABLE>
501
&nbsp;
502
<P>
503
<A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A>
504
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
505
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
506
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
507
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH>
508
</TR>
509
<TR BGCOLOR="white" CLASS="TableRowColor">
510
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.graphics.glutils"><B>Application</B></A></B>
511
 
512
<BR>
513
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
514
 An <code>Application</code> is the main entry point of your project.</TD>
515
</TR>
516
</TABLE>
517
&nbsp;
518
<P>
519
<A NAME="com.badlogic.gdx.input"><!-- --></A>
520
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
521
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
522
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
523
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</A></FONT></TH>
524
</TR>
525
<TR BGCOLOR="white" CLASS="TableRowColor">
526
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.input"><B>Input</B></A></B>
527
 
528
<BR>
529
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
530
 Interface to the input facilities.</TD>
531
</TR>
532
<TR BGCOLOR="white" CLASS="TableRowColor">
533
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Orientation.html#com.badlogic.gdx.input"><B>Input.Orientation</B></A></B>
534
 
535
<BR>
536
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
537
</TR>
538
<TR BGCOLOR="white" CLASS="TableRowColor">
539
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Peripheral.html#com.badlogic.gdx.input"><B>Input.Peripheral</B></A></B>
540
 
541
<BR>
542
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of potentially available peripherals.</TD>
543
</TR>
544
<TR BGCOLOR="white" CLASS="TableRowColor">
545
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.TextInputListener.html#com.badlogic.gdx.input"><B>Input.TextInputListener</B></A></B>
546
 
547
<BR>
548
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Callback interface for <A HREF="../../../com/badlogic/gdx/Input.html#getTextInput(com.badlogic.gdx.Input.TextInputListener, java.lang.String, java.lang.String)"><CODE>Input.getTextInput(TextInputListener, String, String)</CODE></A></TD>
549
</TR>
550
<TR BGCOLOR="white" CLASS="TableRowColor">
551
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputAdapter.html#com.badlogic.gdx.input"><B>InputAdapter</B></A></B>
552
 
553
<BR>
554
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An adapter class for <A HREF="../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><CODE>InputProcessor</CODE></A>.</TD>
555
</TR>
556
<TR BGCOLOR="white" CLASS="TableRowColor">
557
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx.input"><B>InputProcessor</B></A></B>
558
 
559
<BR>
560
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
561
</TR>
562
</TABLE>
563
&nbsp;
564
<P>
565
<A NAME="com.badlogic.gdx.net"><!-- --></A>
566
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
567
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
568
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
569
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</A></FONT></TH>
570
</TR>
571
<TR BGCOLOR="white" CLASS="TableRowColor">
572
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpRequest.html#com.badlogic.gdx.net"><B>Net.HttpRequest</B></A></B>
573
 
574
<BR>
575
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains getters and setters for the following parameters:
576
 
577
 <strong>httpMethod:</strong> GET or POST are most common, can use <A HREF="../../../com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><CODE>HttpMethods</CODE></A> for static
578
 references
579
 <strong>url:</strong> the url
580
 <strong>headers:</strong> a map of the headers, setter can be called multiple times
581
 <strong>timeout:</strong> time spent trying to connect before giving up
582
 <strong>content:</strong> A string containing the data to be used when processing the HTTP request.
583
 
584
 
585
 Abstracts the concept of a HTTP Request:</TD>
586
</TR>
587
<TR BGCOLOR="white" CLASS="TableRowColor">
588
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponseListener.html#com.badlogic.gdx.net"><B>Net.HttpResponseListener</B></A></B>
589
 
590
<BR>
591
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener to be able to do custom logic once the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> is ready to be processed, register it with
592
 <A HREF="../../../com/badlogic/gdx/Net.html#sendHttpRequest(com.badlogic.gdx.Net.HttpRequest, com.badlogic.gdx.Net.HttpResponseListener)"><CODE>Net.sendHttpRequest(HttpRequest, HttpResponseListener)</CODE></A>.</TD>
593
</TR>
594
<TR BGCOLOR="white" CLASS="TableRowColor">
595
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.Protocol.html#com.badlogic.gdx.net"><B>Net.Protocol</B></A></B>
596
 
597
<BR>
598
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Protocol used by <A HREF="../../../com/badlogic/gdx/Net.html#newServerSocket(com.badlogic.gdx.Net.Protocol, int, com.badlogic.gdx.net.ServerSocketHints)"><CODE>Net.newServerSocket(Protocol, int, ServerSocketHints)</CODE></A> and
599
 <A HREF="../../../com/badlogic/gdx/Net.html#newClientSocket(com.badlogic.gdx.Net.Protocol, java.lang.String, int, com.badlogic.gdx.net.SocketHints)"><CODE>Net.newClientSocket(Protocol, String, int, SocketHints)</CODE></A>.</TD>
600
</TR>
601
</TABLE>
602
&nbsp;
603
<P>
604
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
605
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
606
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
607
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
608
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH>
609
</TR>
610
<TR BGCOLOR="white" CLASS="TableRowColor">
611
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputAdapter.html#com.badlogic.gdx.scenes.scene2d"><B>InputAdapter</B></A></B>
612
 
613
<BR>
614
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An adapter class for <A HREF="../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><CODE>InputProcessor</CODE></A>.</TD>
615
</TR>
616
<TR BGCOLOR="white" CLASS="TableRowColor">
617
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx.scenes.scene2d"><B>InputProcessor</B></A></B>
618
 
619
<BR>
620
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
621
</TR>
622
</TABLE>
623
&nbsp;
624
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625
<HR>
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                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
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