Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
356 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:10 CET 2013 -->
6
<TITLE>
7
SizeByAction (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2013-01-27">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="SizeByAction (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/SizeByAction.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><B>PREV CLASS</B></A>&nbsp;
74
&nbsp;<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><B>NEXT CLASS</B></A></FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../../../index.html?com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="SizeByAction.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
<TR>
93
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
94
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_com.badlogic.gdx.scenes.scene2d.Action">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
95
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
96
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
97
</TR>
98
</TABLE>
99
<A NAME="skip-navbar_top"></A>
100
<!-- ========= END OF TOP NAVBAR ========= -->
101
 
102
<HR>
103
<!-- ======== START OF CLASS DATA ======== -->
104
<H2>
105
<FONT SIZE="-1">
106
com.badlogic.gdx.scenes.scene2d.actions</FONT>
107
<BR>
108
Class SizeByAction</H2>
109
<PRE>
110
java.lang.Object
111
  <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">com.badlogic.gdx.scenes.scene2d.Action</A>
112
      <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">com.badlogic.gdx.scenes.scene2d.actions.TemporalAction</A>
113
          <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">com.badlogic.gdx.scenes.scene2d.actions.RelativeTemporalAction</A>
114
              <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.scenes.scene2d.actions.SizeByAction</B>
115
</PRE>
116
<DL>
117
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.Poolable.html" title="interface in com.badlogic.gdx.utils">Pool.Poolable</A></DD>
118
</DL>
119
<HR>
120
<DL>
121
<DT><PRE>public class <B>SizeByAction</B><DT>extends <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</A></DL>
122
</PRE>
123
 
124
<P>
125
Moves an actor from its current size to a relative size.
126
<P>
127
 
128
<P>
129
<DL>
130
<DT><B>Author:</B></DT>
131
  <DD>Nathan Sweet</DD>
132
</DL>
133
<HR>
134
 
135
<P>
136
<!-- =========== FIELD SUMMARY =========== -->
137
 
138
<A NAME="field_summary"><!-- --></A>
139
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
140
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
141
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
142
<B>Field Summary</B></FONT></TH>
143
</TR>
144
</TABLE>
145
&nbsp;<A NAME="fields_inherited_from_class_com.badlogic.gdx.scenes.scene2d.Action"><!-- --></A>
146
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
147
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
148
<TH ALIGN="left"><B>Fields inherited from class com.badlogic.gdx.scenes.scene2d.<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</A></B></TH>
149
</TR>
150
<TR BGCOLOR="white" CLASS="TableRowColor">
151
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#actor">actor</A></CODE></TD>
152
</TR>
153
</TABLE>
154
&nbsp;
155
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
156
 
157
<A NAME="constructor_summary"><!-- --></A>
158
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
159
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
160
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
161
<B>Constructor Summary</B></FONT></TH>
162
</TR>
163
<TR BGCOLOR="white" CLASS="TableRowColor">
164
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#SizeByAction()">SizeByAction</A></B>()</CODE>
165
 
166
<BR>
167
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
168
</TR>
169
</TABLE>
170
&nbsp;
171
<!-- ========== METHOD SUMMARY =========== -->
172
 
173
<A NAME="method_summary"><!-- --></A>
174
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
175
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
176
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
177
<B>Method Summary</B></FONT></TH>
178
</TR>
179
<TR BGCOLOR="white" CLASS="TableRowColor">
180
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
181
<CODE>&nbsp;float</CODE></FONT></TD>
182
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#getAmountHeight()">getAmountHeight</A></B>()</CODE>
183
 
184
<BR>
185
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
186
</TR>
187
<TR BGCOLOR="white" CLASS="TableRowColor">
188
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
189
<CODE>&nbsp;float</CODE></FONT></TD>
190
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#getAmountWidth()">getAmountWidth</A></B>()</CODE>
191
 
192
<BR>
193
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
194
</TR>
195
<TR BGCOLOR="white" CLASS="TableRowColor">
196
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
197
<CODE>&nbsp;void</CODE></FONT></TD>
198
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmount(float, float)">setAmount</A></B>(float&nbsp;width,
199
          float&nbsp;height)</CODE>
200
 
201
<BR>
202
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
203
</TR>
204
<TR BGCOLOR="white" CLASS="TableRowColor">
205
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
206
<CODE>&nbsp;void</CODE></FONT></TD>
207
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmountHeight(float)">setAmountHeight</A></B>(float&nbsp;height)</CODE>
208
 
209
<BR>
210
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
211
</TR>
212
<TR BGCOLOR="white" CLASS="TableRowColor">
213
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
214
<CODE>&nbsp;void</CODE></FONT></TD>
215
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmountWidth(float)">setAmountWidth</A></B>(float&nbsp;width)</CODE>
216
 
217
<BR>
218
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
219
</TR>
220
<TR BGCOLOR="white" CLASS="TableRowColor">
221
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
222
<CODE>protected &nbsp;void</CODE></FONT></TD>
223
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#updateRelative(float)">updateRelative</A></B>(float&nbsp;percentDelta)</CODE>
224
 
225
<BR>
226
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
227
</TR>
228
</TABLE>
229
&nbsp;<A NAME="methods_inherited_from_class_com.badlogic.gdx.scenes.scene2d.actions.RelativeTemporalAction"><!-- --></A>
230
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
231
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
232
<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</A></B></TH>
233
</TR>
234
<TR BGCOLOR="white" CLASS="TableRowColor">
235
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#begin()">begin</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#update(float)">update</A></CODE></TD>
236
</TR>
237
</TABLE>
238
&nbsp;<A NAME="methods_inherited_from_class_com.badlogic.gdx.scenes.scene2d.actions.TemporalAction"><!-- --></A>
239
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
240
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
241
<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</A></B></TH>
242
</TR>
243
<TR BGCOLOR="white" CLASS="TableRowColor">
244
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#act(float)">act</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#end()">end</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#finish()">finish</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getDuration()">getDuration</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getInterpolation()">getInterpolation</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getTime()">getTime</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#isReverse()">isReverse</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#reset()">reset</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#restart()">restart</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setDuration(float)">setDuration</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setInterpolation(com.badlogic.gdx.math.Interpolation)">setInterpolation</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setReverse(boolean)">setReverse</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setTime(float)">setTime</A></CODE></TD>
245
</TR>
246
</TABLE>
247
&nbsp;<A NAME="methods_inherited_from_class_com.badlogic.gdx.scenes.scene2d.Action"><!-- --></A>
248
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
249
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
250
<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.scenes.scene2d.<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</A></B></TH>
251
</TR>
252
<TR BGCOLOR="white" CLASS="TableRowColor">
253
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#getActor()">getActor</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#getPool()">getPool</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#setActor(com.badlogic.gdx.scenes.scene2d.Actor)">setActor</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#setPool(com.badlogic.gdx.utils.Pool)">setPool</A>, <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#toString()">toString</A></CODE></TD>
254
</TR>
255
</TABLE>
256
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
257
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
258
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
259
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
260
</TR>
261
<TR BGCOLOR="white" CLASS="TableRowColor">
262
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
263
</TR>
264
</TABLE>
265
&nbsp;
266
<P>
267
 
268
<!-- ========= CONSTRUCTOR DETAIL ======== -->
269
 
270
<A NAME="constructor_detail"><!-- --></A>
271
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
272
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
273
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
274
<B>Constructor Detail</B></FONT></TH>
275
</TR>
276
</TABLE>
277
 
278
<A NAME="SizeByAction()"><!-- --></A><H3>
279
SizeByAction</H3>
280
<PRE>
281
public <B>SizeByAction</B>()</PRE>
282
<DL>
283
</DL>
284
 
285
<!-- ============ METHOD DETAIL ========== -->
286
 
287
<A NAME="method_detail"><!-- --></A>
288
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
289
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
290
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
291
<B>Method Detail</B></FONT></TH>
292
</TR>
293
</TABLE>
294
 
295
<A NAME="updateRelative(float)"><!-- --></A><H3>
296
updateRelative</H3>
297
<PRE>
298
protected void <B>updateRelative</B>(float&nbsp;percentDelta)</PRE>
299
<DL>
300
<DD><DL>
301
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#updateRelative(float)">updateRelative</A></CODE> in class <CODE><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</A></CODE></DL>
302
</DD>
303
<DD><DL>
304
</DL>
305
</DD>
306
</DL>
307
<HR>
308
 
309
<A NAME="setAmount(float, float)"><!-- --></A><H3>
310
setAmount</H3>
311
<PRE>
312
public void <B>setAmount</B>(float&nbsp;width,
313
                      float&nbsp;height)</PRE>
314
<DL>
315
<DD><DL>
316
</DL>
317
</DD>
318
</DL>
319
<HR>
320
 
321
<A NAME="getAmountWidth()"><!-- --></A><H3>
322
getAmountWidth</H3>
323
<PRE>
324
public float <B>getAmountWidth</B>()</PRE>
325
<DL>
326
<DD><DL>
327
</DL>
328
</DD>
329
</DL>
330
<HR>
331
 
332
<A NAME="setAmountWidth(float)"><!-- --></A><H3>
333
setAmountWidth</H3>
334
<PRE>
335
public void <B>setAmountWidth</B>(float&nbsp;width)</PRE>
336
<DL>
337
<DD><DL>
338
</DL>
339
</DD>
340
</DL>
341
<HR>
342
 
343
<A NAME="getAmountHeight()"><!-- --></A><H3>
344
getAmountHeight</H3>
345
<PRE>
346
public float <B>getAmountHeight</B>()</PRE>
347
<DL>
348
<DD><DL>
349
</DL>
350
</DD>
351
</DL>
352
<HR>
353
 
354
<A NAME="setAmountHeight(float)"><!-- --></A><H3>
355
setAmountHeight</H3>
356
<PRE>
357
public void <B>setAmountHeight</B>(float&nbsp;height)</PRE>
358
<DL>
359
<DD><DL>
360
</DL>
361
</DD>
362
</DL>
363
<!-- ========= END OF CLASS DATA ========= -->
364
<HR>
365
 
366
 
367
<!-- ======= START OF BOTTOM NAVBAR ====== -->
368
<A NAME="navbar_bottom"><!-- --></A>
369
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
370
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
371
<TR>
372
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
373
<A NAME="navbar_bottom_firstrow"><!-- --></A>
374
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
375
  <TR ALIGN="center" VALIGN="top">
376
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
377
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
378
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
379
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/SizeByAction.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
380
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
381
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
382
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
383
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
384
  </TR>
385
</TABLE>
386
</TD>
387
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
388
libgdx API</EM>
389
</TD>
390
</TR>
391
 
392
<TR>
393
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
394
&nbsp;<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><B>PREV CLASS</B></A>&nbsp;
395
&nbsp;<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><B>NEXT CLASS</B></A></FONT></TD>
396
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
397
  <A HREF="../../../../../../index.html?com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" target="_top"><B>FRAMES</B></A>  &nbsp;
398
&nbsp;<A HREF="SizeByAction.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
399
&nbsp;<SCRIPT type="text/javascript">
400
  <!--
401
  if(window==top) {
402
    document.writeln('<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>');
403
  }
404
  //-->
405
</SCRIPT>
406
<NOSCRIPT>
407
  <A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
408
</NOSCRIPT>
409
 
410
 
411
</FONT></TD>
412
</TR>
413
<TR>
414
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
415
  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_com.badlogic.gdx.scenes.scene2d.Action">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
416
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
417
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
418
</TR>
419
</TABLE>
420
<A NAME="skip-navbar_bottom"></A>
421
<!-- ======== END OF BOTTOM NAVBAR ======= -->
422
 
423
<HR>
424
 
425
                                <div style="font-size:9pt"><i>
426
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
427
                                </i></div>
428
 
429
</BODY>
430
</HTML>