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| 5 | <!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:12 CET 2013 --> |
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| 7 | Uses of Interface com.badlogic.gdx.utils.Disposable (libgdx API) |
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| 8 | </TITLE> |
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| 9 | |||
| 10 | <META NAME="date" CONTENT="2013-01-27"> |
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| 18 | parent.document.title="Uses of Interface com.badlogic.gdx.utils.Disposable (libgdx API)"; |
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| 23 | </NOSCRIPT> |
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| 25 | </HEAD> |
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| 27 | <BODY BGCOLOR="white" onload="windowTitle();"> |
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| 28 | <HR> |
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| 29 | |||
| 30 | |||
| 31 | <!-- ========= START OF TOP NAVBAR ======= --> |
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| 37 | <A NAME="navbar_top_firstrow"><!-- --></A> |
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| 38 | <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> |
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| 39 | <TR ALIGN="center" VALIGN="top"> |
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| 40 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 41 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 42 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD> |
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| 43 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> |
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| 44 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> |
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| 45 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> |
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| 46 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> |
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| 47 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> |
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| 48 | </TR> |
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| 49 | </TABLE> |
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| 50 | </TD> |
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| 51 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
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| 52 | |||
| 53 | libgdx API |
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| 54 | <style> |
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| 55 | body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt } |
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| 56 | pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif } |
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| 57 | h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%; font-weight:bold } |
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| 58 | .TableHeadingColor { background:#EEEEFF; } |
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| 59 | a { text-decoration:none } |
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| 60 | a:hover { text-decoration:underline } |
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| 61 | a:link, a:visited { color:blue } |
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| 62 | table { border:0px } |
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| 63 | .TableRowColor td:first-child { border-left:1px solid black } |
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| 64 | .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black } |
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| 65 | hr { border:0px; border-bottom:1px solid #333366; } |
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| 66 | </style> |
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| 67 | </EM> |
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| 68 | </TD> |
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| 78 | <SCRIPT type="text/javascript"> |
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| 79 | <!-- |
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| 80 | if(window==top) { |
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| 81 | document.writeln('<A HREF="../../../../../allclasses-noframe.html"><B>All Classes</B></A>'); |
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| 82 | } |
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| 83 | //--> |
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| 84 | </SCRIPT> |
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| 85 | <NOSCRIPT> |
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| 86 | <A HREF="../../../../../allclasses-noframe.html"><B>All Classes</B></A> |
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| 87 | </NOSCRIPT> |
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| 88 | |||
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| 90 | </FONT></TD> |
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| 92 | </TABLE> |
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| 94 | <!-- ========= END OF TOP NAVBAR ========= --> |
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| 95 | |||
| 96 | <HR> |
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| 97 | <CENTER> |
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| 98 | <H2> |
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| 99 | <B>Uses of Interface<br>com.badlogic.gdx.utils.Disposable</B></H2> |
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| 100 | </CENTER> |
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| 101 | |||
| 102 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 103 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 104 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 105 | Packages that use <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
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| 106 | </TR> |
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| 107 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 108 | <TD><A HREF="#com.badlogic.gdx.assets"><B>com.badlogic.gdx.assets</B></A></TD> |
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| 109 | <TD> </TD> |
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| 110 | </TR> |
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| 111 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 112 | <TD><A HREF="#com.badlogic.gdx.audio"><B>com.badlogic.gdx.audio</B></A></TD> |
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| 113 | <TD> </TD> |
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| 114 | </TR> |
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| 115 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 116 | <TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD> |
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| 117 | <TD> </TD> |
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| 118 | </TR> |
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| 119 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 120 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD> |
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| 121 | <TD> </TD> |
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| 122 | </TR> |
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| 123 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 124 | <TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD> |
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| 125 | <TD> </TD> |
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| 126 | </TR> |
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| 127 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 128 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals</B></A></TD> |
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| 129 | <TD> </TD> |
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| 130 | </TR> |
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| 131 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 132 | <TD><A HREF="#com.badlogic.gdx.graphics.g3d.model.keyframe"><B>com.badlogic.gdx.graphics.g3d.model.keyframe</B></A></TD> |
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| 133 | <TD> </TD> |
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| 134 | </TR> |
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| 135 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 136 | <TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD> |
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| 137 | <TD> </TD> |
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| 138 | </TR> |
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| 139 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 140 | <TD><A HREF="#com.badlogic.gdx.net"><B>com.badlogic.gdx.net</B></A></TD> |
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| 141 | <TD> </TD> |
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| 142 | </TR> |
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| 143 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 144 | <TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD> |
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| 145 | <TD> </TD> |
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| 146 | </TR> |
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| 147 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 148 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD> |
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| 149 | <TD> </TD> |
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| 150 | </TR> |
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| 151 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 152 | <TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui</B></A></TD> |
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| 153 | <TD> </TD> |
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| 154 | </TR> |
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| 155 | </TABLE> |
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| 156 | |
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| 157 | <P> |
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| 158 | <A NAME="com.badlogic.gdx.assets"><!-- --></A> |
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| 159 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 160 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 161 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 162 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</A></FONT></TH> |
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| 163 | </TR> |
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| 164 | </TABLE> |
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| 165 | |
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| 166 | <P> |
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| 167 | |||
| 168 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 169 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
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| 170 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
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| 171 | </TR> |
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| 172 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 173 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 174 | <CODE> class</CODE></FONT></TD> |
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| 175 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</A></B></CODE> |
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| 176 | |||
| 177 | <BR> |
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| 178 | Loads and stores assets like textures, bitmapfonts, tile maps, sounds, music and so on.</TD> |
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| 179 | </TR> |
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| 180 | </TABLE> |
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| 181 | |
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| 182 | <P> |
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| 183 | <A NAME="com.badlogic.gdx.audio"><!-- --></A> |
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| 184 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 185 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 186 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 187 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</A></FONT></TH> |
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| 188 | </TR> |
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| 189 | </TABLE> |
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| 190 | |
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| 191 | <P> |
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| 192 | |||
| 193 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 194 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
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| 195 | <TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</A></FONT></TH> |
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| 196 | </TR> |
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| 197 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 198 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 199 | <CODE> interface</CODE></FONT></TD> |
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| 200 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</A></B></CODE> |
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| 201 | |||
| 202 | <BR> |
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| 203 | Encapsulates an audio device in 44.1khz mono or stereo mode.</TD> |
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| 204 | </TR> |
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| 205 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 206 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 207 | <CODE> interface</CODE></FONT></TD> |
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| 208 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/audio/AudioRecorder.html" title="interface in com.badlogic.gdx.audio">AudioRecorder</A></B></CODE> |
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| 209 | |||
| 210 | <BR> |
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| 211 | An AudioRecorder allows to record input from an audio device.</TD> |
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| 212 | </TR> |
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| 213 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 214 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 215 | <CODE> interface</CODE></FONT></TD> |
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| 216 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</A></B></CODE> |
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| 217 | |||
| 218 | <BR> |
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| 219 | |
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| 220 | A Music instance represents a streamed audio file.</TD> |
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| 221 | </TR> |
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| 222 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 223 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 224 | <CODE> interface</CODE></FONT></TD> |
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| 225 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</A></B></CODE> |
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| 226 | |||
| 227 | <BR> |
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| 228 | |
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| 229 | A Sound is a short audio clip that can be played numerous times in parallel.</TD> |
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| 230 | </TR> |
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| 231 | </TABLE> |
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| 232 | |
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| 233 | <P> |
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| 234 | <A NAME="com.badlogic.gdx.graphics"><!-- --></A> |
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| 235 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 236 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 237 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 238 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH> |
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| 239 | </TR> |
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| 240 | </TABLE> |
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| 241 | |
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| 242 | <P> |
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| 243 | |||
| 244 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 245 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
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| 246 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
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| 247 | </TR> |
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| 248 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 249 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 250 | <CODE> class</CODE></FONT></TD> |
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| 251 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</A></B></CODE> |
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| 252 | |||
| 253 | <BR> |
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| 254 | |
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| 255 | A Mesh holds vertices composed of attributes specified by a <A HREF="../../../../../com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics"><CODE>VertexAttributes</CODE></A> instance.</TD> |
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| 256 | </TR> |
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| 257 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 258 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 259 | <CODE> class</CODE></FONT></TD> |
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| 260 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</A></B></CODE> |
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| 261 | |||
| 262 | <BR> |
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| 263 | |
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| 264 | A Pixmap represents an image in memory.</TD> |
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| 265 | </TR> |
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| 266 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 267 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 268 | <CODE> class</CODE></FONT></TD> |
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| 269 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</A></B></CODE> |
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| 270 | |||
| 271 | <BR> |
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| 272 | |
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| 273 | A Texture wraps a standard OpenGL ES texture.</TD> |
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| 274 | </TR> |
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| 275 | </TABLE> |
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| 276 | |
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| 277 | <P> |
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| 278 | <A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A> |
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| 279 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 280 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 281 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 282 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A></FONT></TH> |
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| 283 | </TR> |
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| 284 | </TABLE> |
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| 285 | |
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| 286 | <P> |
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| 287 | |||
| 288 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 289 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
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| 290 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
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| 291 | </TR> |
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| 292 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 293 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 294 | <CODE> class</CODE></FONT></TD> |
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| 295 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</A></B></CODE> |
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| 296 | |||
| 297 | <BR> |
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| 298 | Renders bitmap fonts.</TD> |
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| 299 | </TR> |
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| 300 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 301 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 302 | <CODE> class</CODE></FONT></TD> |
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| 303 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</A></B></CODE> |
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| 304 | |||
| 305 | <BR> |
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| 306 | </TD> |
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| 307 | </TR> |
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| 308 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 309 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 310 | <CODE> class</CODE></FONT></TD> |
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| 311 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</A></B></CODE> |
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| 312 | |||
| 313 | <BR> |
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| 314 | See <a href="http://www.badlogicgames.com/wordpress/?p=1255">http://www.badlogicgames.com/wordpress/?p=1255</a></TD> |
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| 315 | </TR> |
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| 316 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 317 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 318 | <CODE> class</CODE></FONT></TD> |
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| 319 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool.PooledEffect</A></B></CODE> |
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| 320 | |||
| 321 | <BR> |
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| 322 | </TD> |
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| 323 | </TR> |
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| 324 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 325 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 326 | <CODE> class</CODE></FONT></TD> |
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| 327 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</A></B></CODE> |
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| 328 | |||
| 329 | <BR> |
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| 330 | Packs <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap</CODE></A> instances into one more more <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d"><CODE>PixmapPacker.Page</CODE></A> instances to generate an atlas of Pixmap instances.</TD> |
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| 331 | </TR> |
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| 332 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 333 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 334 | <CODE> class</CODE></FONT></TD> |
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| 335 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</A></B></CODE> |
||
| 336 | |||
| 337 | <BR> |
||
| 338 | |
||
| 339 | A SpriteBatch is used to draw 2D rectangles that reference a texture (region).</TD> |
||
| 340 | </TR> |
||
| 341 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 342 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 343 | <CODE> class</CODE></FONT></TD> |
||
| 344 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</A></B></CODE> |
||
| 345 | |||
| 346 | <BR> |
||
| 347 | Draws 2D images, optimized for geometry that does not change.</TD> |
||
| 348 | </TR> |
||
| 349 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 350 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 351 | <CODE> class</CODE></FONT></TD> |
||
| 352 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</A></B></CODE> |
||
| 353 | |||
| 354 | <BR> |
||
| 355 | Loads images from texture atlases created by TexturePacker.<br> |
||
| 356 | <br> |
||
| 357 | A TextureAtlas must be disposed to free up the resources consumed by the backing textures.</TD> |
||
| 358 | </TR> |
||
| 359 | </TABLE> |
||
| 360 | |
||
| 361 | <P> |
||
| 362 | <A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A> |
||
| 363 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 364 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 365 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 366 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A></FONT></TH> |
||
| 367 | </TR> |
||
| 368 | </TABLE> |
||
| 369 | |
||
| 370 | <P> |
||
| 371 | |||
| 372 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 373 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 374 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 375 | </TR> |
||
| 376 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 377 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 378 | <CODE> class</CODE></FONT></TD> |
||
| 379 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/SimpleTileAtlas.html" title="class in com.badlogic.gdx.graphics.g2d.tiled">SimpleTileAtlas</A></B></CODE> |
||
| 380 | |||
| 381 | <BR> |
||
| 382 | Contains an atlas of tiles by tile id for use with <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/TileMapRenderer.html" title="class in com.badlogic.gdx.graphics.g2d.tiled"><CODE>TileMapRenderer</CODE></A> It does not need to be loaded with packed files.</TD> |
||
| 383 | </TR> |
||
| 384 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 385 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 386 | <CODE> class</CODE></FONT></TD> |
||
| 387 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/TileAtlas.html" title="class in com.badlogic.gdx.graphics.g2d.tiled">TileAtlas</A></B></CODE> |
||
| 388 | |||
| 389 | <BR> |
||
| 390 | Contains an atlas of tiles by tile id for use with <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/TileMapRenderer.html" title="class in com.badlogic.gdx.graphics.g2d.tiled"><CODE>TileMapRenderer</CODE></A></TD> |
||
| 391 | </TR> |
||
| 392 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 393 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 394 | <CODE> class</CODE></FONT></TD> |
||
| 395 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/tiled/TileMapRenderer.html" title="class in com.badlogic.gdx.graphics.g2d.tiled">TileMapRenderer</A></B></CODE> |
||
| 396 | |||
| 397 | <BR> |
||
| 398 | A renderer for Tiled maps backed with a Sprite Cache.</TD> |
||
| 399 | </TR> |
||
| 400 | </TABLE> |
||
| 401 | |
||
| 402 | <P> |
||
| 403 | <A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A> |
||
| 404 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 405 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 406 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 407 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A></FONT></TH> |
||
| 408 | </TR> |
||
| 409 | </TABLE> |
||
| 410 | |
||
| 411 | <P> |
||
| 412 | |||
| 413 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 414 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 415 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 416 | </TR> |
||
| 417 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 418 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 419 | <CODE> class</CODE></FONT></TD> |
||
| 420 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</A></B></CODE> |
||
| 421 | |||
| 422 | <BR> |
||
| 423 | |
||
| 424 | Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.</TD> |
||
| 425 | </TR> |
||
| 426 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 427 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 428 | <CODE> class</CODE></FONT></TD> |
||
| 429 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</A></B></CODE> |
||
| 430 | |||
| 431 | <BR> |
||
| 432 | |
||
| 433 | Renderer for <A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><CODE>Decal</CODE></A> objects.</TD> |
||
| 434 | </TR> |
||
| 435 | </TABLE> |
||
| 436 | |
||
| 437 | <P> |
||
| 438 | <A NAME="com.badlogic.gdx.graphics.g3d.model.keyframe"><!-- --></A> |
||
| 439 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 440 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 441 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 442 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/keyframe/package-summary.html">com.badlogic.gdx.graphics.g3d.model.keyframe</A></FONT></TH> |
||
| 443 | </TR> |
||
| 444 | </TABLE> |
||
| 445 | |
||
| 446 | <P> |
||
| 447 | |||
| 448 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 449 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 450 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/keyframe/package-summary.html">com.badlogic.gdx.graphics.g3d.model.keyframe</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 451 | </TR> |
||
| 452 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 453 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 454 | <CODE> class</CODE></FONT></TD> |
||
| 455 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/keyframe/KeyframedModel.html" title="class in com.badlogic.gdx.graphics.g3d.model.keyframe">KeyframedModel</A></B></CODE> |
||
| 456 | |||
| 457 | <BR> |
||
| 458 | </TD> |
||
| 459 | </TR> |
||
| 460 | </TABLE> |
||
| 461 | |
||
| 462 | <P> |
||
| 463 | <A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A> |
||
| 464 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 465 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 466 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 467 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH> |
||
| 468 | </TR> |
||
| 469 | </TABLE> |
||
| 470 | |
||
| 471 | <P> |
||
| 472 | |||
| 473 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 474 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 475 | <TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH> |
||
| 476 | </TR> |
||
| 477 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 478 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 479 | <CODE> interface</CODE></FONT></TD> |
||
| 480 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</A></B></CODE> |
||
| 481 | |||
| 482 | <BR> |
||
| 483 | An IndexData instance holds index data.</TD> |
||
| 484 | </TR> |
||
| 485 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 486 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 487 | <CODE> interface</CODE></FONT></TD> |
||
| 488 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</A></B></CODE> |
||
| 489 | |||
| 490 | <BR> |
||
| 491 | A VertexData instance holds vertices for rendering with OpenGL.</TD> |
||
| 492 | </TR> |
||
| 493 | </TABLE> |
||
| 494 | |
||
| 495 | <P> |
||
| 496 | |||
| 497 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 498 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 499 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 500 | </TR> |
||
| 501 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 502 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 503 | <CODE>static class</CODE></FONT></TD> |
||
| 504 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</A></B></CODE> |
||
| 505 | |||
| 506 | <BR> |
||
| 507 | Class for storing ETC1 compressed image data.</TD> |
||
| 508 | </TR> |
||
| 509 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 510 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 511 | <CODE> class</CODE></FONT></TD> |
||
| 512 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FloatFrameBuffer</A></B></CODE> |
||
| 513 | |||
| 514 | <BR> |
||
| 515 | This is a <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils"><CODE>FrameBuffer</CODE></A> variant backed by a float texture.</TD> |
||
| 516 | </TR> |
||
| 517 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 518 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 519 | <CODE> class</CODE></FONT></TD> |
||
| 520 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</A></B></CODE> |
||
| 521 | |||
| 522 | <BR> |
||
| 523 | |
||
| 524 | Encapsulates OpenGL ES 2.0 frame buffer objects.</TD> |
||
| 525 | </TR> |
||
| 526 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 527 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 528 | <CODE> class</CODE></FONT></TD> |
||
| 529 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</A></B></CODE> |
||
| 530 | |||
| 531 | <BR> |
||
| 532 | </TD> |
||
| 533 | </TR> |
||
| 534 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 535 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 536 | <CODE> class</CODE></FONT></TD> |
||
| 537 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</A></B></CODE> |
||
| 538 | |||
| 539 | <BR> |
||
| 540 | |
||
| 541 | In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.</TD> |
||
| 542 | </TR> |
||
| 543 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 544 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 545 | <CODE> class</CODE></FONT></TD> |
||
| 546 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</A></B></CODE> |
||
| 547 | |||
| 548 | <BR> |
||
| 549 | |
||
| 550 | In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.</TD> |
||
| 551 | </TR> |
||
| 552 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 553 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 554 | <CODE> class</CODE></FONT></TD> |
||
| 555 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</A></B></CODE> |
||
| 556 | |||
| 557 | <BR> |
||
| 558 | |
||
| 559 | A shader program encapsulates a vertex and fragment shader pair linked to form a shader program useable with OpenGL ES 2.0.</TD> |
||
| 560 | </TR> |
||
| 561 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 562 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 563 | <CODE> class</CODE></FONT></TD> |
||
| 564 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</A></B></CODE> |
||
| 565 | |||
| 566 | <BR> |
||
| 567 | |
||
| 568 | Convenience class for working with OpenGL vertex arrays.</TD> |
||
| 569 | </TR> |
||
| 570 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 571 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 572 | <CODE> class</CODE></FONT></TD> |
||
| 573 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</A></B></CODE> |
||
| 574 | |||
| 575 | <BR> |
||
| 576 | |
||
| 577 | A <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><CODE>VertexData</CODE></A> implementation based on OpenGL vertex buffer objects.</TD> |
||
| 578 | </TR> |
||
| 579 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 580 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 581 | <CODE> class</CODE></FONT></TD> |
||
| 582 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</A></B></CODE> |
||
| 583 | |||
| 584 | <BR> |
||
| 585 | |
||
| 586 | A <A HREF="../../../../../com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><CODE>VertexData</CODE></A> implementation based on OpenGL vertex buffer objects.</TD> |
||
| 587 | </TR> |
||
| 588 | </TABLE> |
||
| 589 | |
||
| 590 | <P> |
||
| 591 | <A NAME="com.badlogic.gdx.net"><!-- --></A> |
||
| 592 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 593 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 594 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 595 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</A></FONT></TH> |
||
| 596 | </TR> |
||
| 597 | </TABLE> |
||
| 598 | |
||
| 599 | <P> |
||
| 600 | |||
| 601 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 602 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 603 | <TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</A></FONT></TH> |
||
| 604 | </TR> |
||
| 605 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 606 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 607 | <CODE> interface</CODE></FONT></TD> |
||
| 608 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/net/ServerSocket.html" title="interface in com.badlogic.gdx.net">ServerSocket</A></B></CODE> |
||
| 609 | |||
| 610 | <BR> |
||
| 611 | A server socket that accepts new incoming connections, returning |
||
| 612 | <A HREF="../../../../../com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net"><CODE>Socket</CODE></A> instances.</TD> |
||
| 613 | </TR> |
||
| 614 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 615 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
||
| 616 | <CODE> interface</CODE></FONT></TD> |
||
| 617 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net">Socket</A></B></CODE> |
||
| 618 | |||
| 619 | <BR> |
||
| 620 | A client socket that talks to a server socket via some <A HREF="../../../../../com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx"><CODE>Net.Protocol</CODE></A>.</TD> |
||
| 621 | </TR> |
||
| 622 | </TABLE> |
||
| 623 | |
||
| 624 | <P> |
||
| 625 | <A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A> |
||
| 626 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 627 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 628 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 629 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH> |
||
| 630 | </TR> |
||
| 631 | </TABLE> |
||
| 632 | |
||
| 633 | <P> |
||
| 634 | |||
| 635 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 636 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 637 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 638 | </TR> |
||
| 639 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 640 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 641 | <CODE> class</CODE></FONT></TD> |
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| 642 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</A></B></CODE> |
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| 643 | |||
| 644 | <BR> |
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| 645 | The world class manages all physics entities, dynamic simulation, and asynchronous queries.</TD> |
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| 646 | </TR> |
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| 647 | </TABLE> |
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| 648 | |
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| 649 | <P> |
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| 650 | <A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A> |
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| 651 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 652 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
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| 653 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
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| 654 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH> |
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| 655 | </TR> |
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| 656 | </TABLE> |
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| 657 | |
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| 658 | <P> |
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| 659 | |||
| 660 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 661 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
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| 662 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
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| 663 | </TR> |
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| 664 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 665 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 666 | <CODE> class</CODE></FONT></TD> |
||
| 667 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</A></B></CODE> |
||
| 668 | |||
| 669 | <BR> |
||
| 670 | A 2D scenegraph containing hierarchies of <A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><CODE>actors</CODE></A>.</TD> |
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| 671 | </TR> |
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| 672 | </TABLE> |
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| 673 | |
||
| 674 | <P> |
||
| 675 | <A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A> |
||
| 676 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 677 | <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
||
| 678 | <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
||
| 679 | Uses of <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A> in <A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH> |
||
| 680 | </TR> |
||
| 681 | </TABLE> |
||
| 682 | |
||
| 683 | <P> |
||
| 684 | |||
| 685 | <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 686 | <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> |
||
| 687 | <TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A> that implement <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</A></FONT></TH> |
||
| 688 | </TR> |
||
| 689 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 690 | <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
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| 691 | <CODE> class</CODE></FONT></TD> |
||
| 692 | <TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</A></B></CODE> |
||
| 693 | |||
| 694 | <BR> |
||
| 695 | A skin stores resources for UI widgets to use (texture regions, ninepatches, fonts, colors, etc).</TD> |
||
| 696 | </TR> |
||
| 697 | </TABLE> |
||
| 698 | |
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| 699 | <P> |
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| 700 | <HR> |
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| 701 | |||
| 702 | |||
| 703 | <!-- ======= START OF BOTTOM NAVBAR ====== --> |
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| 712 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 713 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> |
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| 714 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD> |
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| 715 | <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> |
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| 723 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
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| 724 | libgdx API</EM> |
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| 725 | </TD> |
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| 726 | </TR> |
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| 727 | |||
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| 737 | if(window==top) { |
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| 738 | document.writeln('<A HREF="../../../../../allclasses-noframe.html"><B>All Classes</B></A>'); |
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| 740 | //--> |
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| 753 | <HR> |
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| 754 | |||
| 755 | <div style="font-size:9pt"><i> |
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| 756 | Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com) |
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