Subversion Repositories AndroidProjects

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
356 chris 1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2
<!--NewPage-->
3
<HTML>
4
<HEAD>
5
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jan 27 20:37:12 CET 2013 -->
6
<TITLE>
7
Uses of Package com.badlogic.gdx.utils (libgdx API)
8
</TITLE>
9
 
10
<META NAME="date" CONTENT="2013-01-27">
11
 
12
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style">
13
 
14
<SCRIPT type="text/javascript">
15
function windowTitle()
16
{
17
    if (location.href.indexOf('is-external=true') == -1) {
18
        parent.document.title="Uses of Package com.badlogic.gdx.utils (libgdx API)";
19
    }
20
}
21
</SCRIPT>
22
<NOSCRIPT>
23
</NOSCRIPT>
24
 
25
</HEAD>
26
 
27
<BODY BGCOLOR="white" onload="windowTitle();">
28
<HR>
29
 
30
 
31
<!-- ========= START OF TOP NAVBAR ======= -->
32
<A NAME="navbar_top"><!-- --></A>
33
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
34
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
35
<TR>
36
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
37
<A NAME="navbar_top_firstrow"><!-- --></A>
38
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
39
  <TR ALIGN="center" VALIGN="top">
40
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
41
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
42
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
43
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>
44
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
45
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
46
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
47
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
48
  </TR>
49
</TABLE>
50
</TD>
51
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
52
 
53
                                libgdx API
54
                                <style>
55
                                body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
56
                                pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
57
                                h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%;  font-weight:bold }
58
                                .TableHeadingColor { background:#EEEEFF; }
59
                                a { text-decoration:none }
60
                                a:hover { text-decoration:underline }
61
                                a:link, a:visited { color:blue }
62
                                table { border:0px }
63
                                .TableRowColor td:first-child { border-left:1px solid black }
64
                                .TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
65
                                hr { border:0px; border-bottom:1px solid #333366; }
66
                                </style>
67
                        </EM>
68
</TD>
69
</TR>
70
 
71
<TR>
72
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
73
&nbsp;PREV&nbsp;
74
&nbsp;NEXT</FONT></TD>
75
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
76
  <A HREF="../../../../index.html?com/badlogic/gdx/utils/package-use.html" target="_top"><B>FRAMES</B></A>  &nbsp;
77
&nbsp;<A HREF="package-use.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
78
&nbsp;<SCRIPT type="text/javascript">
79
  <!--
80
  if(window==top) {
81
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
82
  }
83
  //-->
84
</SCRIPT>
85
<NOSCRIPT>
86
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
87
</NOSCRIPT>
88
 
89
 
90
</FONT></TD>
91
</TR>
92
</TABLE>
93
<A NAME="skip-navbar_top"></A>
94
<!-- ========= END OF TOP NAVBAR ========= -->
95
 
96
<HR>
97
<CENTER>
98
<H2>
99
<B>Uses of Package<br>com.badlogic.gdx.utils</B></H2>
100
</CENTER>
101
 
102
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
103
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
104
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
105
Packages that use <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH>
106
</TR>
107
<TR BGCOLOR="white" CLASS="TableRowColor">
108
<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx</B></A></TD>
109
<TD>&nbsp;&nbsp;</TD>
110
</TR>
111
<TR BGCOLOR="white" CLASS="TableRowColor">
112
<TD><A HREF="#com.badlogic.gdx.assets"><B>com.badlogic.gdx.assets</B></A></TD>
113
<TD>&nbsp;&nbsp;</TD>
114
</TR>
115
<TR BGCOLOR="white" CLASS="TableRowColor">
116
<TD><A HREF="#com.badlogic.gdx.assets.loaders"><B>com.badlogic.gdx.assets.loaders</B></A></TD>
117
<TD>&nbsp;&nbsp;</TD>
118
</TR>
119
<TR BGCOLOR="white" CLASS="TableRowColor">
120
<TD><A HREF="#com.badlogic.gdx.audio"><B>com.badlogic.gdx.audio</B></A></TD>
121
<TD>&nbsp;&nbsp;</TD>
122
</TR>
123
<TR BGCOLOR="white" CLASS="TableRowColor">
124
<TD><A HREF="#com.badlogic.gdx.backends.android"><B>com.badlogic.gdx.backends.android</B></A></TD>
125
<TD>&nbsp;&nbsp;</TD>
126
</TR>
127
<TR BGCOLOR="white" CLASS="TableRowColor">
128
<TD><A HREF="#com.badlogic.gdx.backends.lwjgl"><B>com.badlogic.gdx.backends.lwjgl</B></A></TD>
129
<TD>&nbsp;&nbsp;</TD>
130
</TR>
131
<TR BGCOLOR="white" CLASS="TableRowColor">
132
<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD>
133
<TD>&nbsp;&nbsp;</TD>
134
</TR>
135
<TR BGCOLOR="white" CLASS="TableRowColor">
136
<TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d</B></A></TD>
137
<TD>&nbsp;&nbsp;</TD>
138
</TR>
139
<TR BGCOLOR="white" CLASS="TableRowColor">
140
<TD><A HREF="#com.badlogic.gdx.graphics.g2d.tiled"><B>com.badlogic.gdx.graphics.g2d.tiled</B></A></TD>
141
<TD>&nbsp;&nbsp;</TD>
142
</TR>
143
<TR BGCOLOR="white" CLASS="TableRowColor">
144
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals</B></A></TD>
145
<TD>&nbsp;&nbsp;</TD>
146
</TR>
147
<TR BGCOLOR="white" CLASS="TableRowColor">
148
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks"><B>com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks</B></A></TD>
149
<TD>&nbsp;&nbsp;</TD>
150
</TR>
151
<TR BGCOLOR="white" CLASS="TableRowColor">
152
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.materials"><B>com.badlogic.gdx.graphics.g3d.materials</B></A></TD>
153
<TD>&nbsp;&nbsp;</TD>
154
</TR>
155
<TR BGCOLOR="white" CLASS="TableRowColor">
156
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.model.keyframe"><B>com.badlogic.gdx.graphics.g3d.model.keyframe</B></A></TD>
157
<TD>&nbsp;&nbsp;</TD>
158
</TR>
159
<TR BGCOLOR="white" CLASS="TableRowColor">
160
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>com.badlogic.gdx.graphics.g3d.model.skeleton</B></A></TD>
161
<TD>&nbsp;&nbsp;</TD>
162
</TR>
163
<TR BGCOLOR="white" CLASS="TableRowColor">
164
<TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD>
165
<TD>&nbsp;&nbsp;</TD>
166
</TR>
167
<TR BGCOLOR="white" CLASS="TableRowColor">
168
<TD><A HREF="#com.badlogic.gdx.net"><B>com.badlogic.gdx.net</B></A></TD>
169
<TD>&nbsp;&nbsp;</TD>
170
</TR>
171
<TR BGCOLOR="white" CLASS="TableRowColor">
172
<TD><A HREF="#com.badlogic.gdx.physics.box2d"><B>com.badlogic.gdx.physics.box2d</B></A></TD>
173
<TD>&nbsp;&nbsp;</TD>
174
</TR>
175
<TR BGCOLOR="white" CLASS="TableRowColor">
176
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD>
177
<TD>&nbsp;&nbsp;</TD>
178
</TR>
179
<TR BGCOLOR="white" CLASS="TableRowColor">
180
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.actions"><B>com.badlogic.gdx.scenes.scene2d.actions</B></A></TD>
181
<TD>&nbsp;&nbsp;</TD>
182
</TR>
183
<TR BGCOLOR="white" CLASS="TableRowColor">
184
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui</B></A></TD>
185
<TD>&nbsp;&nbsp;</TD>
186
</TR>
187
<TR BGCOLOR="white" CLASS="TableRowColor">
188
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.utils"><B>com.badlogic.gdx.scenes.scene2d.utils</B></A></TD>
189
<TD>&nbsp;&nbsp;</TD>
190
</TR>
191
<TR BGCOLOR="white" CLASS="TableRowColor">
192
<TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils</B></A></TD>
193
<TD>&nbsp;&nbsp;</TD>
194
</TR>
195
</TABLE>
196
&nbsp;
197
<P>
198
<A NAME="com.badlogic.gdx"><!-- --></A>
199
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
200
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
201
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
202
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A></FONT></TH>
203
</TR>
204
<TR BGCOLOR="white" CLASS="TableRowColor">
205
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx"><B>Array</B></A></B>
206
 
207
<BR>
208
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
209
</TR>
210
<TR BGCOLOR="white" CLASS="TableRowColor">
211
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Clipboard.html#com.badlogic.gdx"><B>Clipboard</B></A></B>
212
 
213
<BR>
214
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A very simple clipboard interface for text content.</TD>
215
</TR>
216
</TABLE>
217
&nbsp;
218
<P>
219
<A NAME="com.badlogic.gdx.assets"><!-- --></A>
220
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
221
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
222
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
223
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</A></FONT></TH>
224
</TR>
225
<TR BGCOLOR="white" CLASS="TableRowColor">
226
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.assets"><B>Array</B></A></B>
227
 
228
<BR>
229
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
230
</TR>
231
<TR BGCOLOR="white" CLASS="TableRowColor">
232
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.assets"><B>Disposable</B></A></B>
233
 
234
<BR>
235
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
236
</TR>
237
<TR BGCOLOR="white" CLASS="TableRowColor">
238
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Logger.html#com.badlogic.gdx.assets"><B>Logger</B></A></B>
239
 
240
<BR>
241
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple logger that uses the <A HREF="../../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> logging facilities to output messages.</TD>
242
</TR>
243
</TABLE>
244
&nbsp;
245
<P>
246
<A NAME="com.badlogic.gdx.assets.loaders"><!-- --></A>
247
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
248
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
249
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
250
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</A></FONT></TH>
251
</TR>
252
<TR BGCOLOR="white" CLASS="TableRowColor">
253
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.assets.loaders"><B>Array</B></A></B>
254
 
255
<BR>
256
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
257
</TR>
258
</TABLE>
259
&nbsp;
260
<P>
261
<A NAME="com.badlogic.gdx.audio"><!-- --></A>
262
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
263
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
264
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
265
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</A></FONT></TH>
266
</TR>
267
<TR BGCOLOR="white" CLASS="TableRowColor">
268
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.audio"><B>Disposable</B></A></B>
269
 
270
<BR>
271
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
272
</TR>
273
</TABLE>
274
&nbsp;
275
<P>
276
<A NAME="com.badlogic.gdx.backends.android"><!-- --></A>
277
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
278
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
279
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
280
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</A></FONT></TH>
281
</TR>
282
<TR BGCOLOR="white" CLASS="TableRowColor">
283
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.backends.android"><B>Array</B></A></B>
284
 
285
<BR>
286
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
287
</TR>
288
<TR BGCOLOR="white" CLASS="TableRowColor">
289
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Clipboard.html#com.badlogic.gdx.backends.android"><B>Clipboard</B></A></B>
290
 
291
<BR>
292
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A very simple clipboard interface for text content.</TD>
293
</TR>
294
</TABLE>
295
&nbsp;
296
<P>
297
<A NAME="com.badlogic.gdx.backends.lwjgl"><!-- --></A>
298
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
299
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
300
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
301
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</A></FONT></TH>
302
</TR>
303
<TR BGCOLOR="white" CLASS="TableRowColor">
304
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.backends.lwjgl"><B>Array</B></A></B>
305
 
306
<BR>
307
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
308
</TR>
309
<TR BGCOLOR="white" CLASS="TableRowColor">
310
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Clipboard.html#com.badlogic.gdx.backends.lwjgl"><B>Clipboard</B></A></B>
311
 
312
<BR>
313
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A very simple clipboard interface for text content.</TD>
314
</TR>
315
</TABLE>
316
&nbsp;
317
<P>
318
<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
319
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
320
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
321
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
322
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH>
323
</TR>
324
<TR BGCOLOR="white" CLASS="TableRowColor">
325
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics"><B>Disposable</B></A></B>
326
 
327
<BR>
328
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
329
</TR>
330
</TABLE>
331
&nbsp;
332
<P>
333
<A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A>
334
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
335
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
336
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
337
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</A></FONT></TH>
338
</TR>
339
<TR BGCOLOR="white" CLASS="TableRowColor">
340
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g2d"><B>Array</B></A></B>
341
 
342
<BR>
343
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
344
</TR>
345
<TR BGCOLOR="white" CLASS="TableRowColor">
346
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g2d"><B>Disposable</B></A></B>
347
 
348
<BR>
349
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
350
</TR>
351
<TR BGCOLOR="white" CLASS="TableRowColor">
352
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/FloatArray.html#com.badlogic.gdx.graphics.g2d"><B>FloatArray</B></A></B>
353
 
354
<BR>
355
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered float array.</TD>
356
</TR>
357
<TR BGCOLOR="white" CLASS="TableRowColor">
358
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.graphics.g2d"><B>Pool</B></A></B>
359
 
360
<BR>
361
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
362
</TR>
363
</TABLE>
364
&nbsp;
365
<P>
366
<A NAME="com.badlogic.gdx.graphics.g2d.tiled"><!-- --></A>
367
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
368
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
369
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
370
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g2d/tiled/package-summary.html">com.badlogic.gdx.graphics.g2d.tiled</A></FONT></TH>
371
</TR>
372
<TR BGCOLOR="white" CLASS="TableRowColor">
373
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g2d.tiled"><B>Disposable</B></A></B>
374
 
375
<BR>
376
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
377
</TR>
378
<TR BGCOLOR="white" CLASS="TableRowColor">
379
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntArray.html#com.badlogic.gdx.graphics.g2d.tiled"><B>IntArray</B></A></B>
380
 
381
<BR>
382
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered int array.</TD>
383
</TR>
384
<TR BGCOLOR="white" CLASS="TableRowColor">
385
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.html#com.badlogic.gdx.graphics.g2d.tiled"><B>IntMap</B></A></B>
386
 
387
<BR>
388
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses int keys.</TD>
389
</TR>
390
</TABLE>
391
&nbsp;
392
<P>
393
<A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A>
394
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
395
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
396
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
397
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</A></FONT></TH>
398
</TR>
399
<TR BGCOLOR="white" CLASS="TableRowColor">
400
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g3d.decals"><B>Array</B></A></B>
401
 
402
<BR>
403
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
404
</TR>
405
<TR BGCOLOR="white" CLASS="TableRowColor">
406
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g3d.decals"><B>Disposable</B></A></B>
407
 
408
<BR>
409
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
410
</TR>
411
</TABLE>
412
&nbsp;
413
<P>
414
<A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks"><!-- --></A>
415
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
416
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
417
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
418
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/loaders/g3d/chunks/package-summary.html">com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks</A></FONT></TH>
419
</TR>
420
<TR BGCOLOR="white" CLASS="TableRowColor">
421
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks"><B>Array</B></A></B>
422
 
423
<BR>
424
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
425
</TR>
426
</TABLE>
427
&nbsp;
428
<P>
429
<A NAME="com.badlogic.gdx.graphics.g3d.materials"><!-- --></A>
430
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
431
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
432
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
433
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/materials/package-summary.html">com.badlogic.gdx.graphics.g3d.materials</A></FONT></TH>
434
</TR>
435
<TR BGCOLOR="white" CLASS="TableRowColor">
436
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g3d.materials"><B>Array</B></A></B>
437
 
438
<BR>
439
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
440
</TR>
441
</TABLE>
442
&nbsp;
443
<P>
444
<A NAME="com.badlogic.gdx.graphics.g3d.model.keyframe"><!-- --></A>
445
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
446
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
447
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
448
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/model/keyframe/package-summary.html">com.badlogic.gdx.graphics.g3d.model.keyframe</A></FONT></TH>
449
</TR>
450
<TR BGCOLOR="white" CLASS="TableRowColor">
451
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.g3d.model.keyframe"><B>Disposable</B></A></B>
452
 
453
<BR>
454
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
455
</TR>
456
<TR BGCOLOR="white" CLASS="TableRowColor">
457
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.graphics.g3d.model.keyframe"><B>ObjectMap</B></A></B>
458
 
459
<BR>
460
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
461
</TR>
462
</TABLE>
463
&nbsp;
464
<P>
465
<A NAME="com.badlogic.gdx.graphics.g3d.model.skeleton"><!-- --></A>
466
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
467
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
468
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
469
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/package-summary.html">com.badlogic.gdx.graphics.g3d.model.skeleton</A></FONT></TH>
470
</TR>
471
<TR BGCOLOR="white" CLASS="TableRowColor">
472
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>Array</B></A></B>
473
 
474
<BR>
475
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
476
</TR>
477
<TR BGCOLOR="white" CLASS="TableRowColor">
478
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>ObjectMap</B></A></B>
479
 
480
<BR>
481
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
482
</TR>
483
</TABLE>
484
&nbsp;
485
<P>
486
<A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A>
487
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
488
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
489
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
490
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH>
491
</TR>
492
<TR BGCOLOR="white" CLASS="TableRowColor">
493
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.graphics.glutils"><B>Disposable</B></A></B>
494
 
495
<BR>
496
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
497
</TR>
498
</TABLE>
499
&nbsp;
500
<P>
501
<A NAME="com.badlogic.gdx.net"><!-- --></A>
502
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
503
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
504
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
505
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</A></FONT></TH>
506
</TR>
507
<TR BGCOLOR="white" CLASS="TableRowColor">
508
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.net"><B>Disposable</B></A></B>
509
 
510
<BR>
511
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
512
</TR>
513
</TABLE>
514
&nbsp;
515
<P>
516
<A NAME="com.badlogic.gdx.physics.box2d"><!-- --></A>
517
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
518
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
519
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
520
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</A></FONT></TH>
521
</TR>
522
<TR BGCOLOR="white" CLASS="TableRowColor">
523
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.physics.box2d"><B>Disposable</B></A></B>
524
 
525
<BR>
526
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
527
</TR>
528
<TR BGCOLOR="white" CLASS="TableRowColor">
529
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.html#com.badlogic.gdx.physics.box2d"><B>LongMap</B></A></B>
530
 
531
<BR>
532
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses long keys.</TD>
533
</TR>
534
<TR BGCOLOR="white" CLASS="TableRowColor">
535
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.physics.box2d"><B>Pool</B></A></B>
536
 
537
<BR>
538
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
539
</TR>
540
</TABLE>
541
&nbsp;
542
<P>
543
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
544
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
545
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
546
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
547
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH>
548
</TR>
549
<TR BGCOLOR="white" CLASS="TableRowColor">
550
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.scenes.scene2d"><B>Array</B></A></B>
551
 
552
<BR>
553
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
554
</TR>
555
<TR BGCOLOR="white" CLASS="TableRowColor">
556
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.scenes.scene2d"><B>Disposable</B></A></B>
557
 
558
<BR>
559
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
560
</TR>
561
<TR BGCOLOR="white" CLASS="TableRowColor">
562
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.scenes.scene2d"><B>Pool</B></A></B>
563
 
564
<BR>
565
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
566
</TR>
567
<TR BGCOLOR="white" CLASS="TableRowColor">
568
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.Poolable.html#com.badlogic.gdx.scenes.scene2d"><B>Pool.Poolable</B></A></B>
569
 
570
<BR>
571
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Objects implementing this interface will have <A HREF="../../../../com/badlogic/gdx/utils/Pool.Poolable.html#reset()"><CODE>Pool.Poolable.reset()</CODE></A> called when passed to <A HREF="../../../../com/badlogic/gdx/utils/Pool.html#free(T)"><CODE>Pool.free(Object)</CODE></A>.</TD>
572
</TR>
573
<TR BGCOLOR="white" CLASS="TableRowColor">
574
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/SnapshotArray.html#com.badlogic.gdx.scenes.scene2d"><B>SnapshotArray</B></A></B>
575
 
576
<BR>
577
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Guarantees that array entries provided by <A HREF="../../../../com/badlogic/gdx/utils/SnapshotArray.html#begin()"><CODE>SnapshotArray.begin()</CODE></A> between indexes 0 and <A HREF="../../../../com/badlogic/gdx/utils/Array.html#size"><CODE>Array.size</CODE></A> at the time begin was called
578
 will not be modified until <A HREF="../../../../com/badlogic/gdx/utils/SnapshotArray.html#end()"><CODE>SnapshotArray.end()</CODE></A> is called.</TD>
579
</TR>
580
</TABLE>
581
&nbsp;
582
<P>
583
<A NAME="com.badlogic.gdx.scenes.scene2d.actions"><!-- --></A>
584
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
585
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
586
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
587
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</A></FONT></TH>
588
</TR>
589
<TR BGCOLOR="white" CLASS="TableRowColor">
590
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.scenes.scene2d.actions"><B>Array</B></A></B>
591
 
592
<BR>
593
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
594
</TR>
595
<TR BGCOLOR="white" CLASS="TableRowColor">
596
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.Poolable.html#com.badlogic.gdx.scenes.scene2d.actions"><B>Pool.Poolable</B></A></B>
597
 
598
<BR>
599
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Objects implementing this interface will have <A HREF="../../../../com/badlogic/gdx/utils/Pool.Poolable.html#reset()"><CODE>Pool.Poolable.reset()</CODE></A> called when passed to <A HREF="../../../../com/badlogic/gdx/utils/Pool.html#free(T)"><CODE>Pool.free(Object)</CODE></A>.</TD>
600
</TR>
601
</TABLE>
602
&nbsp;
603
<P>
604
<A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A>
605
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
606
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
607
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
608
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</A></FONT></TH>
609
</TR>
610
<TR BGCOLOR="white" CLASS="TableRowColor">
611
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Array</B></A></B>
612
 
613
<BR>
614
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
615
</TR>
616
<TR BGCOLOR="white" CLASS="TableRowColor">
617
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Clipboard.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Clipboard</B></A></B>
618
 
619
<BR>
620
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A very simple clipboard interface for text content.</TD>
621
</TR>
622
<TR BGCOLOR="white" CLASS="TableRowColor">
623
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Disposable.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Disposable</B></A></B>
624
 
625
<BR>
626
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for disposable resources.</TD>
627
</TR>
628
<TR BGCOLOR="white" CLASS="TableRowColor">
629
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Json</B></A></B>
630
 
631
<BR>
632
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads/writes Java objects to/from JSON, automatically.</TD>
633
</TR>
634
<TR BGCOLOR="white" CLASS="TableRowColor">
635
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.scenes.scene2d.ui"><B>ObjectMap</B></A></B>
636
 
637
<BR>
638
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
639
</TR>
640
<TR BGCOLOR="white" CLASS="TableRowColor">
641
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Scaling.html#com.badlogic.gdx.scenes.scene2d.ui"><B>Scaling</B></A></B>
642
 
643
<BR>
644
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various scaling types for fitting one rectangle into another.</TD>
645
</TR>
646
</TABLE>
647
&nbsp;
648
<P>
649
<A NAME="com.badlogic.gdx.scenes.scene2d.utils"><!-- --></A>
650
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
651
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
652
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
653
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</A></FONT></TH>
654
</TR>
655
<TR BGCOLOR="white" CLASS="TableRowColor">
656
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.Poolable.html#com.badlogic.gdx.scenes.scene2d.utils"><B>Pool.Poolable</B></A></B>
657
 
658
<BR>
659
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Objects implementing this interface will have <A HREF="../../../../com/badlogic/gdx/utils/Pool.Poolable.html#reset()"><CODE>Pool.Poolable.reset()</CODE></A> called when passed to <A HREF="../../../../com/badlogic/gdx/utils/Pool.html#free(T)"><CODE>Pool.free(Object)</CODE></A>.</TD>
660
</TR>
661
</TABLE>
662
&nbsp;
663
<P>
664
<A NAME="com.badlogic.gdx.utils"><!-- --></A>
665
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
666
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
667
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
668
Classes in <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A> used by <A HREF="../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</A></FONT></TH>
669
</TR>
670
<TR BGCOLOR="white" CLASS="TableRowColor">
671
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Array.html#com.badlogic.gdx.utils"><B>Array</B></A></B>
672
 
673
<BR>
674
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered array of objects.</TD>
675
</TR>
676
<TR BGCOLOR="white" CLASS="TableRowColor">
677
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ArrayMap.html#com.badlogic.gdx.utils"><B>ArrayMap</B></A></B>
678
 
679
<BR>
680
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An ordered or unordered map of objects.</TD>
681
</TR>
682
<TR BGCOLOR="white" CLASS="TableRowColor">
683
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ArrayMap.Entries.html#com.badlogic.gdx.utils"><B>ArrayMap.Entries</B></A></B>
684
 
685
<BR>
686
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
687
</TR>
688
<TR BGCOLOR="white" CLASS="TableRowColor">
689
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ArrayMap.Keys.html#com.badlogic.gdx.utils"><B>ArrayMap.Keys</B></A></B>
690
 
691
<BR>
692
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
693
</TR>
694
<TR BGCOLOR="white" CLASS="TableRowColor">
695
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ArrayMap.Values.html#com.badlogic.gdx.utils"><B>ArrayMap.Values</B></A></B>
696
 
697
<BR>
698
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
699
</TR>
700
<TR BGCOLOR="white" CLASS="TableRowColor">
701
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/BinaryHeap.Node.html#com.badlogic.gdx.utils"><B>BinaryHeap.Node</B></A></B>
702
 
703
<BR>
704
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
705
</TR>
706
<TR BGCOLOR="white" CLASS="TableRowColor">
707
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/BooleanArray.html#com.badlogic.gdx.utils"><B>BooleanArray</B></A></B>
708
 
709
<BR>
710
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered boolean array.</TD>
711
</TR>
712
<TR BGCOLOR="white" CLASS="TableRowColor">
713
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/CharArray.html#com.badlogic.gdx.utils"><B>CharArray</B></A></B>
714
 
715
<BR>
716
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered char array.</TD>
717
</TR>
718
<TR BGCOLOR="white" CLASS="TableRowColor">
719
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/FloatArray.html#com.badlogic.gdx.utils"><B>FloatArray</B></A></B>
720
 
721
<BR>
722
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered float array.</TD>
723
</TR>
724
<TR BGCOLOR="white" CLASS="TableRowColor">
725
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.html#com.badlogic.gdx.utils"><B>IdentityMap</B></A></B>
726
 
727
<BR>
728
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses identity comparison for keys.</TD>
729
</TR>
730
<TR BGCOLOR="white" CLASS="TableRowColor">
731
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Entries.html#com.badlogic.gdx.utils"><B>IdentityMap.Entries</B></A></B>
732
 
733
<BR>
734
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
735
</TR>
736
<TR BGCOLOR="white" CLASS="TableRowColor">
737
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Entry.html#com.badlogic.gdx.utils"><B>IdentityMap.Entry</B></A></B>
738
 
739
<BR>
740
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
741
</TR>
742
<TR BGCOLOR="white" CLASS="TableRowColor">
743
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Keys.html#com.badlogic.gdx.utils"><B>IdentityMap.Keys</B></A></B>
744
 
745
<BR>
746
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
747
</TR>
748
<TR BGCOLOR="white" CLASS="TableRowColor">
749
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IdentityMap.Values.html#com.badlogic.gdx.utils"><B>IdentityMap.Values</B></A></B>
750
 
751
<BR>
752
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
753
</TR>
754
<TR BGCOLOR="white" CLASS="TableRowColor">
755
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntArray.html#com.badlogic.gdx.utils"><B>IntArray</B></A></B>
756
 
757
<BR>
758
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered int array.</TD>
759
</TR>
760
<TR BGCOLOR="white" CLASS="TableRowColor">
761
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntFloatMap.html#com.badlogic.gdx.utils"><B>IntFloatMap</B></A></B>
762
 
763
<BR>
764
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map where the keys are ints and values are floats.</TD>
765
</TR>
766
<TR BGCOLOR="white" CLASS="TableRowColor">
767
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntFloatMap.Entries.html#com.badlogic.gdx.utils"><B>IntFloatMap.Entries</B></A></B>
768
 
769
<BR>
770
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
771
</TR>
772
<TR BGCOLOR="white" CLASS="TableRowColor">
773
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntFloatMap.Entry.html#com.badlogic.gdx.utils"><B>IntFloatMap.Entry</B></A></B>
774
 
775
<BR>
776
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
777
</TR>
778
<TR BGCOLOR="white" CLASS="TableRowColor">
779
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntFloatMap.Keys.html#com.badlogic.gdx.utils"><B>IntFloatMap.Keys</B></A></B>
780
 
781
<BR>
782
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
783
</TR>
784
<TR BGCOLOR="white" CLASS="TableRowColor">
785
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntFloatMap.Values.html#com.badlogic.gdx.utils"><B>IntFloatMap.Values</B></A></B>
786
 
787
<BR>
788
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
789
</TR>
790
<TR BGCOLOR="white" CLASS="TableRowColor">
791
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntIntMap.html#com.badlogic.gdx.utils"><B>IntIntMap</B></A></B>
792
 
793
<BR>
794
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map where the keys and values are ints.</TD>
795
</TR>
796
<TR BGCOLOR="white" CLASS="TableRowColor">
797
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntIntMap.Entries.html#com.badlogic.gdx.utils"><B>IntIntMap.Entries</B></A></B>
798
 
799
<BR>
800
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
801
</TR>
802
<TR BGCOLOR="white" CLASS="TableRowColor">
803
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntIntMap.Entry.html#com.badlogic.gdx.utils"><B>IntIntMap.Entry</B></A></B>
804
 
805
<BR>
806
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
807
</TR>
808
<TR BGCOLOR="white" CLASS="TableRowColor">
809
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntIntMap.Keys.html#com.badlogic.gdx.utils"><B>IntIntMap.Keys</B></A></B>
810
 
811
<BR>
812
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
813
</TR>
814
<TR BGCOLOR="white" CLASS="TableRowColor">
815
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntIntMap.Values.html#com.badlogic.gdx.utils"><B>IntIntMap.Values</B></A></B>
816
 
817
<BR>
818
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
819
</TR>
820
<TR BGCOLOR="white" CLASS="TableRowColor">
821
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.html#com.badlogic.gdx.utils"><B>IntMap</B></A></B>
822
 
823
<BR>
824
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses int keys.</TD>
825
</TR>
826
<TR BGCOLOR="white" CLASS="TableRowColor">
827
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Entries.html#com.badlogic.gdx.utils"><B>IntMap.Entries</B></A></B>
828
 
829
<BR>
830
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
831
</TR>
832
<TR BGCOLOR="white" CLASS="TableRowColor">
833
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Entry.html#com.badlogic.gdx.utils"><B>IntMap.Entry</B></A></B>
834
 
835
<BR>
836
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
837
</TR>
838
<TR BGCOLOR="white" CLASS="TableRowColor">
839
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Keys.html#com.badlogic.gdx.utils"><B>IntMap.Keys</B></A></B>
840
 
841
<BR>
842
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
843
</TR>
844
<TR BGCOLOR="white" CLASS="TableRowColor">
845
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/IntMap.Values.html#com.badlogic.gdx.utils"><B>IntMap.Values</B></A></B>
846
 
847
<BR>
848
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
849
</TR>
850
<TR BGCOLOR="white" CLASS="TableRowColor">
851
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.html#com.badlogic.gdx.utils"><B>Json</B></A></B>
852
 
853
<BR>
854
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads/writes Java objects to/from JSON, automatically.</TD>
855
</TR>
856
<TR BGCOLOR="white" CLASS="TableRowColor">
857
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Json.Serializer.html#com.badlogic.gdx.utils"><B>Json.Serializer</B></A></B>
858
 
859
<BR>
860
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
861
</TR>
862
<TR BGCOLOR="white" CLASS="TableRowColor">
863
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/JsonWriter.html#com.badlogic.gdx.utils"><B>JsonWriter</B></A></B>
864
 
865
<BR>
866
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Builder style API for emitting JSON.</TD>
867
</TR>
868
<TR BGCOLOR="white" CLASS="TableRowColor">
869
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/JsonWriter.OutputType.html#com.badlogic.gdx.utils"><B>JsonWriter.OutputType</B></A></B>
870
 
871
<BR>
872
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
873
</TR>
874
<TR BGCOLOR="white" CLASS="TableRowColor">
875
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongArray.html#com.badlogic.gdx.utils"><B>LongArray</B></A></B>
876
 
877
<BR>
878
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A resizable, ordered or unordered long array.</TD>
879
</TR>
880
<TR BGCOLOR="white" CLASS="TableRowColor">
881
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.html#com.badlogic.gdx.utils"><B>LongMap</B></A></B>
882
 
883
<BR>
884
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map that uses long keys.</TD>
885
</TR>
886
<TR BGCOLOR="white" CLASS="TableRowColor">
887
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Entries.html#com.badlogic.gdx.utils"><B>LongMap.Entries</B></A></B>
888
 
889
<BR>
890
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
891
</TR>
892
<TR BGCOLOR="white" CLASS="TableRowColor">
893
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Entry.html#com.badlogic.gdx.utils"><B>LongMap.Entry</B></A></B>
894
 
895
<BR>
896
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
897
</TR>
898
<TR BGCOLOR="white" CLASS="TableRowColor">
899
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Keys.html#com.badlogic.gdx.utils"><B>LongMap.Keys</B></A></B>
900
 
901
<BR>
902
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
903
</TR>
904
<TR BGCOLOR="white" CLASS="TableRowColor">
905
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/LongMap.Values.html#com.badlogic.gdx.utils"><B>LongMap.Values</B></A></B>
906
 
907
<BR>
908
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
909
</TR>
910
<TR BGCOLOR="white" CLASS="TableRowColor">
911
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.html#com.badlogic.gdx.utils"><B>ObjectIntMap</B></A></B>
912
 
913
<BR>
914
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map where the values are ints.</TD>
915
</TR>
916
<TR BGCOLOR="white" CLASS="TableRowColor">
917
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Entries.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Entries</B></A></B>
918
 
919
<BR>
920
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
921
</TR>
922
<TR BGCOLOR="white" CLASS="TableRowColor">
923
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Entry.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Entry</B></A></B>
924
 
925
<BR>
926
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
927
</TR>
928
<TR BGCOLOR="white" CLASS="TableRowColor">
929
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Keys.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Keys</B></A></B>
930
 
931
<BR>
932
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
933
</TR>
934
<TR BGCOLOR="white" CLASS="TableRowColor">
935
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectIntMap.Values.html#com.badlogic.gdx.utils"><B>ObjectIntMap.Values</B></A></B>
936
 
937
<BR>
938
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
939
</TR>
940
<TR BGCOLOR="white" CLASS="TableRowColor">
941
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.html#com.badlogic.gdx.utils"><B>ObjectMap</B></A></B>
942
 
943
<BR>
944
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An unordered map.</TD>
945
</TR>
946
<TR BGCOLOR="white" CLASS="TableRowColor">
947
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Entries.html#com.badlogic.gdx.utils"><B>ObjectMap.Entries</B></A></B>
948
 
949
<BR>
950
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
951
</TR>
952
<TR BGCOLOR="white" CLASS="TableRowColor">
953
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Entry.html#com.badlogic.gdx.utils"><B>ObjectMap.Entry</B></A></B>
954
 
955
<BR>
956
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
957
</TR>
958
<TR BGCOLOR="white" CLASS="TableRowColor">
959
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Keys.html#com.badlogic.gdx.utils"><B>ObjectMap.Keys</B></A></B>
960
 
961
<BR>
962
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
963
</TR>
964
<TR BGCOLOR="white" CLASS="TableRowColor">
965
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/ObjectMap.Values.html#com.badlogic.gdx.utils"><B>ObjectMap.Values</B></A></B>
966
 
967
<BR>
968
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
969
</TR>
970
<TR BGCOLOR="white" CLASS="TableRowColor">
971
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/OrderedMap.html#com.badlogic.gdx.utils"><B>OrderedMap</B></A></B>
972
 
973
<BR>
974
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An <A HREF="../../../../com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils"><CODE>ObjectMap</CODE></A> that also stores keys in an <A HREF="../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><CODE>Array</CODE></A> using the insertion order.</TD>
975
</TR>
976
<TR BGCOLOR="white" CLASS="TableRowColor">
977
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/PerformanceCounter.html#com.badlogic.gdx.utils"><B>PerformanceCounter</B></A></B>
978
 
979
<BR>
980
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class to keep track of the time and load (percentage of total time) a specific task takes.</TD>
981
</TR>
982
<TR BGCOLOR="white" CLASS="TableRowColor">
983
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Pool.html#com.badlogic.gdx.utils"><B>Pool</B></A></B>
984
 
985
<BR>
986
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pool of objects that can be reused to avoid allocation.</TD>
987
</TR>
988
<TR BGCOLOR="white" CLASS="TableRowColor">
989
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Scaling.html#com.badlogic.gdx.utils"><B>Scaling</B></A></B>
990
 
991
<BR>
992
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various scaling types for fitting one rectangle into another.</TD>
993
</TR>
994
<TR BGCOLOR="white" CLASS="TableRowColor">
995
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Sort.html#com.badlogic.gdx.utils"><B>Sort</B></A></B>
996
 
997
<BR>
998
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to sort arrays of objects.</TD>
999
</TR>
1000
<TR BGCOLOR="white" CLASS="TableRowColor">
1001
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/SortedIntList.Node.html#com.badlogic.gdx.utils"><B>SortedIntList.Node</B></A></B>
1002
 
1003
<BR>
1004
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
1005
</TR>
1006
<TR BGCOLOR="white" CLASS="TableRowColor">
1007
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/StringBuilder.html#com.badlogic.gdx.utils"><B>StringBuilder</B></A></B>
1008
 
1009
<BR>
1010
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A <CODE>StringBuilder</CODE> that implements equals and hashcode.</TD>
1011
</TR>
1012
<TR BGCOLOR="white" CLASS="TableRowColor">
1013
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Timer.html#com.badlogic.gdx.utils"><B>Timer</B></A></B>
1014
 
1015
<BR>
1016
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Executes tasks in the future on the main loop thread.</TD>
1017
</TR>
1018
<TR BGCOLOR="white" CLASS="TableRowColor">
1019
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/Timer.Task.html#com.badlogic.gdx.utils"><B>Timer.Task</B></A></B>
1020
 
1021
<BR>
1022
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Runnable with a cancel method.</TD>
1023
</TR>
1024
<TR BGCOLOR="white" CLASS="TableRowColor">
1025
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/XmlReader.Element.html#com.badlogic.gdx.utils"><B>XmlReader.Element</B></A></B>
1026
 
1027
<BR>
1028
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
1029
</TR>
1030
<TR BGCOLOR="white" CLASS="TableRowColor">
1031
<TD><B><A HREF="../../../../com/badlogic/gdx/utils/class-use/XmlWriter.html#com.badlogic.gdx.utils"><B>XmlWriter</B></A></B>
1032
 
1033
<BR>
1034
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Builder style API for emitting XML.</TD>
1035
</TR>
1036
</TABLE>
1037
&nbsp;
1038
<P>
1039
<HR>
1040
 
1041
 
1042
<!-- ======= START OF BOTTOM NAVBAR ====== -->
1043
<A NAME="navbar_bottom"><!-- --></A>
1044
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
1045
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
1046
<TR>
1047
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
1048
<A NAME="navbar_bottom_firstrow"><!-- --></A>
1049
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
1050
  <TR ALIGN="center" VALIGN="top">
1051
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
1052
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
1053
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
1054
  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>
1055
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
1056
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
1057
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
1058
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
1059
  </TR>
1060
</TABLE>
1061
</TD>
1062
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
1063
libgdx API</EM>
1064
</TD>
1065
</TR>
1066
 
1067
<TR>
1068
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
1069
&nbsp;PREV&nbsp;
1070
&nbsp;NEXT</FONT></TD>
1071
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
1072
  <A HREF="../../../../index.html?com/badlogic/gdx/utils/package-use.html" target="_top"><B>FRAMES</B></A>  &nbsp;
1073
&nbsp;<A HREF="package-use.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
1074
&nbsp;<SCRIPT type="text/javascript">
1075
  <!--
1076
  if(window==top) {
1077
    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
1078
  }
1079
  //-->
1080
</SCRIPT>
1081
<NOSCRIPT>
1082
  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
1083
</NOSCRIPT>
1084
 
1085
 
1086
</FONT></TD>
1087
</TR>
1088
</TABLE>
1089
<A NAME="skip-navbar_bottom"></A>
1090
<!-- ======== END OF BOTTOM NAVBAR ======= -->
1091
 
1092
<HR>
1093
 
1094
                                <div style="font-size:9pt"><i>
1095
                                Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
1096
                                </i></div>
1097
 
1098
</BODY>
1099
</HTML>