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| 7 | Constant Field Values (libgdx API) |
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| 53 | libgdx API |
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| 98 | <H1> |
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| 99 | Constant Field Values</H1> |
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| 101 | <HR SIZE="4" NOSHADE> |
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| 102 | <B>Contents</B><UL> |
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| 103 | <LI><A HREF="#com.badlogic">com.badlogic.*</A> |
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| 104 | </UL> |
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| 105 | |||
| 106 | <A NAME="com.badlogic"><!-- --></A> |
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| 110 | com.badlogic.*</FONT></TH> |
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| 111 | </TR> |
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| 112 | </TABLE> |
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| 113 | |||
| 114 | <P> |
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| 115 | |||
| 116 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 117 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
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| 118 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.<A HREF="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</A></TH> |
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| 119 | </TR> |
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| 120 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 121 | <A NAME="com.badlogic.gdx.Application.LOG_DEBUG"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 122 | <CODE>public static final int</CODE></FONT></TD> |
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| 123 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Application.html#LOG_DEBUG">LOG_DEBUG</A></CODE></TD> |
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| 124 | <TD ALIGN="right"><CODE>3</CODE></TD> |
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| 125 | </TR> |
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| 126 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 127 | <A NAME="com.badlogic.gdx.Application.LOG_ERROR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 128 | <CODE>public static final int</CODE></FONT></TD> |
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| 129 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Application.html#LOG_ERROR">LOG_ERROR</A></CODE></TD> |
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| 130 | <TD ALIGN="right"><CODE>1</CODE></TD> |
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| 131 | </TR> |
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| 132 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 133 | <A NAME="com.badlogic.gdx.Application.LOG_INFO"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 134 | <CODE>public static final int</CODE></FONT></TD> |
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| 135 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Application.html#LOG_INFO">LOG_INFO</A></CODE></TD> |
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| 136 | <TD ALIGN="right"><CODE>2</CODE></TD> |
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| 137 | </TR> |
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| 138 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 139 | <A NAME="com.badlogic.gdx.Application.LOG_NONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 140 | <CODE>public static final int</CODE></FONT></TD> |
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| 141 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Application.html#LOG_NONE">LOG_NONE</A></CODE></TD> |
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| 142 | <TD ALIGN="right"><CODE>0</CODE></TD> |
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| 143 | </TR> |
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| 144 | </FONT></TD> |
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| 145 | </TR> |
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| 146 | </TABLE> |
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| 147 | |||
| 148 | <P> |
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| 149 | |||
| 150 | <P> |
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| 151 | |||
| 152 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 153 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
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| 154 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.<A HREF="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</A></TH> |
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| 155 | </TR> |
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| 156 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 157 | <A NAME="com.badlogic.gdx.Input.Buttons.LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 158 | <CODE>public static final int</CODE></FONT></TD> |
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| 159 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Buttons.html#LEFT">LEFT</A></CODE></TD> |
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| 160 | <TD ALIGN="right"><CODE>0</CODE></TD> |
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| 161 | </TR> |
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| 162 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 163 | <A NAME="com.badlogic.gdx.Input.Buttons.MIDDLE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 164 | <CODE>public static final int</CODE></FONT></TD> |
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| 165 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Buttons.html#MIDDLE">MIDDLE</A></CODE></TD> |
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| 166 | <TD ALIGN="right"><CODE>2</CODE></TD> |
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| 167 | </TR> |
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| 168 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 169 | <A NAME="com.badlogic.gdx.Input.Buttons.RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 170 | <CODE>public static final int</CODE></FONT></TD> |
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| 171 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Buttons.html#RIGHT">RIGHT</A></CODE></TD> |
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| 172 | <TD ALIGN="right"><CODE>1</CODE></TD> |
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| 173 | </TR> |
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| 174 | </FONT></TD> |
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| 175 | </TR> |
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| 176 | </TABLE> |
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| 177 | |||
| 178 | <P> |
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| 179 | |||
| 180 | <P> |
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| 181 | |||
| 182 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
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| 183 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
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| 184 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.<A HREF="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</A></TH> |
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| 185 | </TR> |
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| 186 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 187 | <A NAME="com.badlogic.gdx.Input.Keys.A"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 188 | <CODE>public static final int</CODE></FONT></TD> |
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| 189 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#A">A</A></CODE></TD> |
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| 190 | <TD ALIGN="right"><CODE>29</CODE></TD> |
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| 191 | </TR> |
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| 192 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 193 | <A NAME="com.badlogic.gdx.Input.Keys.ALT_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 194 | <CODE>public static final int</CODE></FONT></TD> |
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| 195 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ALT_LEFT">ALT_LEFT</A></CODE></TD> |
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| 196 | <TD ALIGN="right"><CODE>57</CODE></TD> |
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| 197 | </TR> |
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| 198 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 199 | <A NAME="com.badlogic.gdx.Input.Keys.ALT_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 200 | <CODE>public static final int</CODE></FONT></TD> |
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| 201 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ALT_RIGHT">ALT_RIGHT</A></CODE></TD> |
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| 202 | <TD ALIGN="right"><CODE>58</CODE></TD> |
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| 203 | </TR> |
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| 204 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 205 | <A NAME="com.badlogic.gdx.Input.Keys.ANY_KEY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 206 | <CODE>public static final int</CODE></FONT></TD> |
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| 207 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ANY_KEY">ANY_KEY</A></CODE></TD> |
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| 208 | <TD ALIGN="right"><CODE>-1</CODE></TD> |
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| 209 | </TR> |
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| 210 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 211 | <A NAME="com.badlogic.gdx.Input.Keys.APOSTROPHE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 212 | <CODE>public static final int</CODE></FONT></TD> |
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| 213 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#APOSTROPHE">APOSTROPHE</A></CODE></TD> |
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| 214 | <TD ALIGN="right"><CODE>75</CODE></TD> |
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| 215 | </TR> |
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| 216 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 217 | <A NAME="com.badlogic.gdx.Input.Keys.AT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 218 | <CODE>public static final int</CODE></FONT></TD> |
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| 219 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#AT">AT</A></CODE></TD> |
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| 220 | <TD ALIGN="right"><CODE>77</CODE></TD> |
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| 221 | </TR> |
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| 222 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 223 | <A NAME="com.badlogic.gdx.Input.Keys.B"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 224 | <CODE>public static final int</CODE></FONT></TD> |
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| 225 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#B">B</A></CODE></TD> |
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| 226 | <TD ALIGN="right"><CODE>30</CODE></TD> |
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| 227 | </TR> |
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| 228 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 229 | <A NAME="com.badlogic.gdx.Input.Keys.BACK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 230 | <CODE>public static final int</CODE></FONT></TD> |
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| 231 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BACK">BACK</A></CODE></TD> |
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| 232 | <TD ALIGN="right"><CODE>4</CODE></TD> |
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| 233 | </TR> |
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| 234 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 235 | <A NAME="com.badlogic.gdx.Input.Keys.BACKSLASH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 236 | <CODE>public static final int</CODE></FONT></TD> |
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| 237 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BACKSLASH">BACKSLASH</A></CODE></TD> |
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| 238 | <TD ALIGN="right"><CODE>73</CODE></TD> |
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| 239 | </TR> |
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| 240 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 241 | <A NAME="com.badlogic.gdx.Input.Keys.BACKSPACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 242 | <CODE>public static final int</CODE></FONT></TD> |
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| 243 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BACKSPACE">BACKSPACE</A></CODE></TD> |
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| 244 | <TD ALIGN="right"><CODE>67</CODE></TD> |
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| 245 | </TR> |
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| 246 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 247 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_A"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 248 | <CODE>public static final int</CODE></FONT></TD> |
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| 249 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_A">BUTTON_A</A></CODE></TD> |
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| 250 | <TD ALIGN="right"><CODE>96</CODE></TD> |
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| 251 | </TR> |
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| 252 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 253 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_B"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 254 | <CODE>public static final int</CODE></FONT></TD> |
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| 255 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_B">BUTTON_B</A></CODE></TD> |
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| 256 | <TD ALIGN="right"><CODE>97</CODE></TD> |
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| 257 | </TR> |
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| 258 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 259 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_C"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 260 | <CODE>public static final int</CODE></FONT></TD> |
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| 261 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_C">BUTTON_C</A></CODE></TD> |
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| 262 | <TD ALIGN="right"><CODE>98</CODE></TD> |
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| 263 | </TR> |
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| 264 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 265 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_CIRCLE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 266 | <CODE>public static final int</CODE></FONT></TD> |
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| 267 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_CIRCLE">BUTTON_CIRCLE</A></CODE></TD> |
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| 268 | <TD ALIGN="right"><CODE>255</CODE></TD> |
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| 269 | </TR> |
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| 270 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 271 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_L1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 272 | <CODE>public static final int</CODE></FONT></TD> |
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| 273 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_L1">BUTTON_L1</A></CODE></TD> |
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| 274 | <TD ALIGN="right"><CODE>102</CODE></TD> |
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| 275 | </TR> |
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| 276 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 277 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_L2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 278 | <CODE>public static final int</CODE></FONT></TD> |
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| 279 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_L2">BUTTON_L2</A></CODE></TD> |
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| 280 | <TD ALIGN="right"><CODE>104</CODE></TD> |
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| 281 | </TR> |
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| 282 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 283 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 284 | <CODE>public static final int</CODE></FONT></TD> |
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| 285 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_MODE">BUTTON_MODE</A></CODE></TD> |
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| 286 | <TD ALIGN="right"><CODE>110</CODE></TD> |
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| 287 | </TR> |
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| 288 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 289 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_R1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 290 | <CODE>public static final int</CODE></FONT></TD> |
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| 291 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_R1">BUTTON_R1</A></CODE></TD> |
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| 292 | <TD ALIGN="right"><CODE>103</CODE></TD> |
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| 293 | </TR> |
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| 294 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 295 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_R2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 296 | <CODE>public static final int</CODE></FONT></TD> |
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| 297 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_R2">BUTTON_R2</A></CODE></TD> |
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| 298 | <TD ALIGN="right"><CODE>105</CODE></TD> |
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| 299 | </TR> |
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| 300 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 301 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_SELECT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 302 | <CODE>public static final int</CODE></FONT></TD> |
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| 303 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_SELECT">BUTTON_SELECT</A></CODE></TD> |
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| 304 | <TD ALIGN="right"><CODE>109</CODE></TD> |
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| 305 | </TR> |
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| 306 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 307 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_START"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 308 | <CODE>public static final int</CODE></FONT></TD> |
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| 309 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_START">BUTTON_START</A></CODE></TD> |
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| 310 | <TD ALIGN="right"><CODE>108</CODE></TD> |
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| 311 | </TR> |
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| 312 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 313 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_THUMBL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 314 | <CODE>public static final int</CODE></FONT></TD> |
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| 315 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_THUMBL">BUTTON_THUMBL</A></CODE></TD> |
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| 316 | <TD ALIGN="right"><CODE>106</CODE></TD> |
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| 317 | </TR> |
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| 318 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
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| 319 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_THUMBR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
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| 320 | <CODE>public static final int</CODE></FONT></TD> |
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| 321 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_THUMBR">BUTTON_THUMBR</A></CODE></TD> |
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| 322 | <TD ALIGN="right"><CODE>107</CODE></TD> |
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| 323 | </TR> |
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| 324 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 325 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_X"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 326 | <CODE>public static final int</CODE></FONT></TD> |
||
| 327 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_X">BUTTON_X</A></CODE></TD> |
||
| 328 | <TD ALIGN="right"><CODE>99</CODE></TD> |
||
| 329 | </TR> |
||
| 330 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 331 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_Y"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 332 | <CODE>public static final int</CODE></FONT></TD> |
||
| 333 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_Y">BUTTON_Y</A></CODE></TD> |
||
| 334 | <TD ALIGN="right"><CODE>100</CODE></TD> |
||
| 335 | </TR> |
||
| 336 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 337 | <A NAME="com.badlogic.gdx.Input.Keys.BUTTON_Z"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 338 | <CODE>public static final int</CODE></FONT></TD> |
||
| 339 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#BUTTON_Z">BUTTON_Z</A></CODE></TD> |
||
| 340 | <TD ALIGN="right"><CODE>101</CODE></TD> |
||
| 341 | </TR> |
||
| 342 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 343 | <A NAME="com.badlogic.gdx.Input.Keys.C"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 344 | <CODE>public static final int</CODE></FONT></TD> |
||
| 345 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#C">C</A></CODE></TD> |
||
| 346 | <TD ALIGN="right"><CODE>31</CODE></TD> |
||
| 347 | </TR> |
||
| 348 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 349 | <A NAME="com.badlogic.gdx.Input.Keys.CALL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 350 | <CODE>public static final int</CODE></FONT></TD> |
||
| 351 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CALL">CALL</A></CODE></TD> |
||
| 352 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 353 | </TR> |
||
| 354 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 355 | <A NAME="com.badlogic.gdx.Input.Keys.CAMERA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 356 | <CODE>public static final int</CODE></FONT></TD> |
||
| 357 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CAMERA">CAMERA</A></CODE></TD> |
||
| 358 | <TD ALIGN="right"><CODE>27</CODE></TD> |
||
| 359 | </TR> |
||
| 360 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 361 | <A NAME="com.badlogic.gdx.Input.Keys.CENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 362 | <CODE>public static final int</CODE></FONT></TD> |
||
| 363 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CENTER">CENTER</A></CODE></TD> |
||
| 364 | <TD ALIGN="right"><CODE>23</CODE></TD> |
||
| 365 | </TR> |
||
| 366 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 367 | <A NAME="com.badlogic.gdx.Input.Keys.CLEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 368 | <CODE>public static final int</CODE></FONT></TD> |
||
| 369 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CLEAR">CLEAR</A></CODE></TD> |
||
| 370 | <TD ALIGN="right"><CODE>28</CODE></TD> |
||
| 371 | </TR> |
||
| 372 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 373 | <A NAME="com.badlogic.gdx.Input.Keys.COLON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 374 | <CODE>public static final int</CODE></FONT></TD> |
||
| 375 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#COLON">COLON</A></CODE></TD> |
||
| 376 | <TD ALIGN="right"><CODE>243</CODE></TD> |
||
| 377 | </TR> |
||
| 378 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 379 | <A NAME="com.badlogic.gdx.Input.Keys.COMMA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 380 | <CODE>public static final int</CODE></FONT></TD> |
||
| 381 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#COMMA">COMMA</A></CODE></TD> |
||
| 382 | <TD ALIGN="right"><CODE>55</CODE></TD> |
||
| 383 | </TR> |
||
| 384 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 385 | <A NAME="com.badlogic.gdx.Input.Keys.CONTROL_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 386 | <CODE>public static final int</CODE></FONT></TD> |
||
| 387 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CONTROL_LEFT">CONTROL_LEFT</A></CODE></TD> |
||
| 388 | <TD ALIGN="right"><CODE>129</CODE></TD> |
||
| 389 | </TR> |
||
| 390 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 391 | <A NAME="com.badlogic.gdx.Input.Keys.CONTROL_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 392 | <CODE>public static final int</CODE></FONT></TD> |
||
| 393 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#CONTROL_RIGHT">CONTROL_RIGHT</A></CODE></TD> |
||
| 394 | <TD ALIGN="right"><CODE>130</CODE></TD> |
||
| 395 | </TR> |
||
| 396 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 397 | <A NAME="com.badlogic.gdx.Input.Keys.D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 398 | <CODE>public static final int</CODE></FONT></TD> |
||
| 399 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#D">D</A></CODE></TD> |
||
| 400 | <TD ALIGN="right"><CODE>32</CODE></TD> |
||
| 401 | </TR> |
||
| 402 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 403 | <A NAME="com.badlogic.gdx.Input.Keys.DEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 404 | <CODE>public static final int</CODE></FONT></TD> |
||
| 405 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DEL">DEL</A></CODE></TD> |
||
| 406 | <TD ALIGN="right"><CODE>67</CODE></TD> |
||
| 407 | </TR> |
||
| 408 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 409 | <A NAME="com.badlogic.gdx.Input.Keys.DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 410 | <CODE>public static final int</CODE></FONT></TD> |
||
| 411 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DOWN">DOWN</A></CODE></TD> |
||
| 412 | <TD ALIGN="right"><CODE>20</CODE></TD> |
||
| 413 | </TR> |
||
| 414 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 415 | <A NAME="com.badlogic.gdx.Input.Keys.DPAD_CENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 416 | <CODE>public static final int</CODE></FONT></TD> |
||
| 417 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DPAD_CENTER">DPAD_CENTER</A></CODE></TD> |
||
| 418 | <TD ALIGN="right"><CODE>23</CODE></TD> |
||
| 419 | </TR> |
||
| 420 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 421 | <A NAME="com.badlogic.gdx.Input.Keys.DPAD_DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 422 | <CODE>public static final int</CODE></FONT></TD> |
||
| 423 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DPAD_DOWN">DPAD_DOWN</A></CODE></TD> |
||
| 424 | <TD ALIGN="right"><CODE>20</CODE></TD> |
||
| 425 | </TR> |
||
| 426 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 427 | <A NAME="com.badlogic.gdx.Input.Keys.DPAD_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 428 | <CODE>public static final int</CODE></FONT></TD> |
||
| 429 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DPAD_LEFT">DPAD_LEFT</A></CODE></TD> |
||
| 430 | <TD ALIGN="right"><CODE>21</CODE></TD> |
||
| 431 | </TR> |
||
| 432 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 433 | <A NAME="com.badlogic.gdx.Input.Keys.DPAD_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 434 | <CODE>public static final int</CODE></FONT></TD> |
||
| 435 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DPAD_RIGHT">DPAD_RIGHT</A></CODE></TD> |
||
| 436 | <TD ALIGN="right"><CODE>22</CODE></TD> |
||
| 437 | </TR> |
||
| 438 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 439 | <A NAME="com.badlogic.gdx.Input.Keys.DPAD_UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 440 | <CODE>public static final int</CODE></FONT></TD> |
||
| 441 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#DPAD_UP">DPAD_UP</A></CODE></TD> |
||
| 442 | <TD ALIGN="right"><CODE>19</CODE></TD> |
||
| 443 | </TR> |
||
| 444 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 445 | <A NAME="com.badlogic.gdx.Input.Keys.E"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 446 | <CODE>public static final int</CODE></FONT></TD> |
||
| 447 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#E">E</A></CODE></TD> |
||
| 448 | <TD ALIGN="right"><CODE>33</CODE></TD> |
||
| 449 | </TR> |
||
| 450 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 451 | <A NAME="com.badlogic.gdx.Input.Keys.END"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 452 | <CODE>public static final int</CODE></FONT></TD> |
||
| 453 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#END">END</A></CODE></TD> |
||
| 454 | <TD ALIGN="right"><CODE>132</CODE></TD> |
||
| 455 | </TR> |
||
| 456 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 457 | <A NAME="com.badlogic.gdx.Input.Keys.ENDCALL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 458 | <CODE>public static final int</CODE></FONT></TD> |
||
| 459 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ENDCALL">ENDCALL</A></CODE></TD> |
||
| 460 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 461 | </TR> |
||
| 462 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 463 | <A NAME="com.badlogic.gdx.Input.Keys.ENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 464 | <CODE>public static final int</CODE></FONT></TD> |
||
| 465 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ENTER">ENTER</A></CODE></TD> |
||
| 466 | <TD ALIGN="right"><CODE>66</CODE></TD> |
||
| 467 | </TR> |
||
| 468 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 469 | <A NAME="com.badlogic.gdx.Input.Keys.ENVELOPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 470 | <CODE>public static final int</CODE></FONT></TD> |
||
| 471 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ENVELOPE">ENVELOPE</A></CODE></TD> |
||
| 472 | <TD ALIGN="right"><CODE>65</CODE></TD> |
||
| 473 | </TR> |
||
| 474 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 475 | <A NAME="com.badlogic.gdx.Input.Keys.EQUALS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 476 | <CODE>public static final int</CODE></FONT></TD> |
||
| 477 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#EQUALS">EQUALS</A></CODE></TD> |
||
| 478 | <TD ALIGN="right"><CODE>70</CODE></TD> |
||
| 479 | </TR> |
||
| 480 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 481 | <A NAME="com.badlogic.gdx.Input.Keys.ESCAPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 482 | <CODE>public static final int</CODE></FONT></TD> |
||
| 483 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#ESCAPE">ESCAPE</A></CODE></TD> |
||
| 484 | <TD ALIGN="right"><CODE>131</CODE></TD> |
||
| 485 | </TR> |
||
| 486 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 487 | <A NAME="com.badlogic.gdx.Input.Keys.EXPLORER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 488 | <CODE>public static final int</CODE></FONT></TD> |
||
| 489 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#EXPLORER">EXPLORER</A></CODE></TD> |
||
| 490 | <TD ALIGN="right"><CODE>64</CODE></TD> |
||
| 491 | </TR> |
||
| 492 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 493 | <A NAME="com.badlogic.gdx.Input.Keys.F"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 494 | <CODE>public static final int</CODE></FONT></TD> |
||
| 495 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F">F</A></CODE></TD> |
||
| 496 | <TD ALIGN="right"><CODE>34</CODE></TD> |
||
| 497 | </TR> |
||
| 498 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 499 | <A NAME="com.badlogic.gdx.Input.Keys.F1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 500 | <CODE>public static final int</CODE></FONT></TD> |
||
| 501 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F1">F1</A></CODE></TD> |
||
| 502 | <TD ALIGN="right"><CODE>244</CODE></TD> |
||
| 503 | </TR> |
||
| 504 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 505 | <A NAME="com.badlogic.gdx.Input.Keys.F10"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 506 | <CODE>public static final int</CODE></FONT></TD> |
||
| 507 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F10">F10</A></CODE></TD> |
||
| 508 | <TD ALIGN="right"><CODE>253</CODE></TD> |
||
| 509 | </TR> |
||
| 510 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 511 | <A NAME="com.badlogic.gdx.Input.Keys.F11"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 512 | <CODE>public static final int</CODE></FONT></TD> |
||
| 513 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F11">F11</A></CODE></TD> |
||
| 514 | <TD ALIGN="right"><CODE>254</CODE></TD> |
||
| 515 | </TR> |
||
| 516 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 517 | <A NAME="com.badlogic.gdx.Input.Keys.F12"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 518 | <CODE>public static final int</CODE></FONT></TD> |
||
| 519 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F12">F12</A></CODE></TD> |
||
| 520 | <TD ALIGN="right"><CODE>255</CODE></TD> |
||
| 521 | </TR> |
||
| 522 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 523 | <A NAME="com.badlogic.gdx.Input.Keys.F2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 524 | <CODE>public static final int</CODE></FONT></TD> |
||
| 525 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F2">F2</A></CODE></TD> |
||
| 526 | <TD ALIGN="right"><CODE>245</CODE></TD> |
||
| 527 | </TR> |
||
| 528 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 529 | <A NAME="com.badlogic.gdx.Input.Keys.F3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 530 | <CODE>public static final int</CODE></FONT></TD> |
||
| 531 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F3">F3</A></CODE></TD> |
||
| 532 | <TD ALIGN="right"><CODE>246</CODE></TD> |
||
| 533 | </TR> |
||
| 534 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 535 | <A NAME="com.badlogic.gdx.Input.Keys.F4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 536 | <CODE>public static final int</CODE></FONT></TD> |
||
| 537 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F4">F4</A></CODE></TD> |
||
| 538 | <TD ALIGN="right"><CODE>247</CODE></TD> |
||
| 539 | </TR> |
||
| 540 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 541 | <A NAME="com.badlogic.gdx.Input.Keys.F5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 542 | <CODE>public static final int</CODE></FONT></TD> |
||
| 543 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F5">F5</A></CODE></TD> |
||
| 544 | <TD ALIGN="right"><CODE>248</CODE></TD> |
||
| 545 | </TR> |
||
| 546 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 547 | <A NAME="com.badlogic.gdx.Input.Keys.F6"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 548 | <CODE>public static final int</CODE></FONT></TD> |
||
| 549 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F6">F6</A></CODE></TD> |
||
| 550 | <TD ALIGN="right"><CODE>249</CODE></TD> |
||
| 551 | </TR> |
||
| 552 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 553 | <A NAME="com.badlogic.gdx.Input.Keys.F7"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 554 | <CODE>public static final int</CODE></FONT></TD> |
||
| 555 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F7">F7</A></CODE></TD> |
||
| 556 | <TD ALIGN="right"><CODE>250</CODE></TD> |
||
| 557 | </TR> |
||
| 558 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 559 | <A NAME="com.badlogic.gdx.Input.Keys.F8"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 560 | <CODE>public static final int</CODE></FONT></TD> |
||
| 561 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F8">F8</A></CODE></TD> |
||
| 562 | <TD ALIGN="right"><CODE>251</CODE></TD> |
||
| 563 | </TR> |
||
| 564 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 565 | <A NAME="com.badlogic.gdx.Input.Keys.F9"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 566 | <CODE>public static final int</CODE></FONT></TD> |
||
| 567 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#F9">F9</A></CODE></TD> |
||
| 568 | <TD ALIGN="right"><CODE>252</CODE></TD> |
||
| 569 | </TR> |
||
| 570 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 571 | <A NAME="com.badlogic.gdx.Input.Keys.FOCUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 572 | <CODE>public static final int</CODE></FONT></TD> |
||
| 573 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#FOCUS">FOCUS</A></CODE></TD> |
||
| 574 | <TD ALIGN="right"><CODE>80</CODE></TD> |
||
| 575 | </TR> |
||
| 576 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 577 | <A NAME="com.badlogic.gdx.Input.Keys.FORWARD_DEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 578 | <CODE>public static final int</CODE></FONT></TD> |
||
| 579 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#FORWARD_DEL">FORWARD_DEL</A></CODE></TD> |
||
| 580 | <TD ALIGN="right"><CODE>112</CODE></TD> |
||
| 581 | </TR> |
||
| 582 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 583 | <A NAME="com.badlogic.gdx.Input.Keys.G"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 584 | <CODE>public static final int</CODE></FONT></TD> |
||
| 585 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#G">G</A></CODE></TD> |
||
| 586 | <TD ALIGN="right"><CODE>35</CODE></TD> |
||
| 587 | </TR> |
||
| 588 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 589 | <A NAME="com.badlogic.gdx.Input.Keys.GRAVE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 590 | <CODE>public static final int</CODE></FONT></TD> |
||
| 591 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#GRAVE">GRAVE</A></CODE></TD> |
||
| 592 | <TD ALIGN="right"><CODE>68</CODE></TD> |
||
| 593 | </TR> |
||
| 594 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 595 | <A NAME="com.badlogic.gdx.Input.Keys.H"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 596 | <CODE>public static final int</CODE></FONT></TD> |
||
| 597 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#H">H</A></CODE></TD> |
||
| 598 | <TD ALIGN="right"><CODE>36</CODE></TD> |
||
| 599 | </TR> |
||
| 600 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 601 | <A NAME="com.badlogic.gdx.Input.Keys.HEADSETHOOK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 602 | <CODE>public static final int</CODE></FONT></TD> |
||
| 603 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#HEADSETHOOK">HEADSETHOOK</A></CODE></TD> |
||
| 604 | <TD ALIGN="right"><CODE>79</CODE></TD> |
||
| 605 | </TR> |
||
| 606 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 607 | <A NAME="com.badlogic.gdx.Input.Keys.HOME"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 608 | <CODE>public static final int</CODE></FONT></TD> |
||
| 609 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#HOME">HOME</A></CODE></TD> |
||
| 610 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 611 | </TR> |
||
| 612 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 613 | <A NAME="com.badlogic.gdx.Input.Keys.I"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 614 | <CODE>public static final int</CODE></FONT></TD> |
||
| 615 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#I">I</A></CODE></TD> |
||
| 616 | <TD ALIGN="right"><CODE>37</CODE></TD> |
||
| 617 | </TR> |
||
| 618 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 619 | <A NAME="com.badlogic.gdx.Input.Keys.INSERT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 620 | <CODE>public static final int</CODE></FONT></TD> |
||
| 621 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#INSERT">INSERT</A></CODE></TD> |
||
| 622 | <TD ALIGN="right"><CODE>133</CODE></TD> |
||
| 623 | </TR> |
||
| 624 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 625 | <A NAME="com.badlogic.gdx.Input.Keys.J"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 626 | <CODE>public static final int</CODE></FONT></TD> |
||
| 627 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#J">J</A></CODE></TD> |
||
| 628 | <TD ALIGN="right"><CODE>38</CODE></TD> |
||
| 629 | </TR> |
||
| 630 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 631 | <A NAME="com.badlogic.gdx.Input.Keys.K"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 632 | <CODE>public static final int</CODE></FONT></TD> |
||
| 633 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#K">K</A></CODE></TD> |
||
| 634 | <TD ALIGN="right"><CODE>39</CODE></TD> |
||
| 635 | </TR> |
||
| 636 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 637 | <A NAME="com.badlogic.gdx.Input.Keys.L"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 638 | <CODE>public static final int</CODE></FONT></TD> |
||
| 639 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#L">L</A></CODE></TD> |
||
| 640 | <TD ALIGN="right"><CODE>40</CODE></TD> |
||
| 641 | </TR> |
||
| 642 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 643 | <A NAME="com.badlogic.gdx.Input.Keys.LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 644 | <CODE>public static final int</CODE></FONT></TD> |
||
| 645 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#LEFT">LEFT</A></CODE></TD> |
||
| 646 | <TD ALIGN="right"><CODE>21</CODE></TD> |
||
| 647 | </TR> |
||
| 648 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 649 | <A NAME="com.badlogic.gdx.Input.Keys.LEFT_BRACKET"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 650 | <CODE>public static final int</CODE></FONT></TD> |
||
| 651 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#LEFT_BRACKET">LEFT_BRACKET</A></CODE></TD> |
||
| 652 | <TD ALIGN="right"><CODE>71</CODE></TD> |
||
| 653 | </TR> |
||
| 654 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 655 | <A NAME="com.badlogic.gdx.Input.Keys.M"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 656 | <CODE>public static final int</CODE></FONT></TD> |
||
| 657 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#M">M</A></CODE></TD> |
||
| 658 | <TD ALIGN="right"><CODE>41</CODE></TD> |
||
| 659 | </TR> |
||
| 660 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 661 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_FAST_FORWARD"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 662 | <CODE>public static final int</CODE></FONT></TD> |
||
| 663 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_FAST_FORWARD">MEDIA_FAST_FORWARD</A></CODE></TD> |
||
| 664 | <TD ALIGN="right"><CODE>90</CODE></TD> |
||
| 665 | </TR> |
||
| 666 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 667 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_NEXT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 668 | <CODE>public static final int</CODE></FONT></TD> |
||
| 669 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_NEXT">MEDIA_NEXT</A></CODE></TD> |
||
| 670 | <TD ALIGN="right"><CODE>87</CODE></TD> |
||
| 671 | </TR> |
||
| 672 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 673 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_PLAY_PAUSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 674 | <CODE>public static final int</CODE></FONT></TD> |
||
| 675 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_PLAY_PAUSE">MEDIA_PLAY_PAUSE</A></CODE></TD> |
||
| 676 | <TD ALIGN="right"><CODE>85</CODE></TD> |
||
| 677 | </TR> |
||
| 678 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 679 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_PREVIOUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 680 | <CODE>public static final int</CODE></FONT></TD> |
||
| 681 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_PREVIOUS">MEDIA_PREVIOUS</A></CODE></TD> |
||
| 682 | <TD ALIGN="right"><CODE>88</CODE></TD> |
||
| 683 | </TR> |
||
| 684 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 685 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_REWIND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 686 | <CODE>public static final int</CODE></FONT></TD> |
||
| 687 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_REWIND">MEDIA_REWIND</A></CODE></TD> |
||
| 688 | <TD ALIGN="right"><CODE>89</CODE></TD> |
||
| 689 | </TR> |
||
| 690 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 691 | <A NAME="com.badlogic.gdx.Input.Keys.MEDIA_STOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 692 | <CODE>public static final int</CODE></FONT></TD> |
||
| 693 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MEDIA_STOP">MEDIA_STOP</A></CODE></TD> |
||
| 694 | <TD ALIGN="right"><CODE>86</CODE></TD> |
||
| 695 | </TR> |
||
| 696 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 697 | <A NAME="com.badlogic.gdx.Input.Keys.MENU"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 698 | <CODE>public static final int</CODE></FONT></TD> |
||
| 699 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MENU">MENU</A></CODE></TD> |
||
| 700 | <TD ALIGN="right"><CODE>82</CODE></TD> |
||
| 701 | </TR> |
||
| 702 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 703 | <A NAME="com.badlogic.gdx.Input.Keys.META_ALT_LEFT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 704 | <CODE>public static final int</CODE></FONT></TD> |
||
| 705 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_ALT_LEFT_ON">META_ALT_LEFT_ON</A></CODE></TD> |
||
| 706 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 707 | </TR> |
||
| 708 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 709 | <A NAME="com.badlogic.gdx.Input.Keys.META_ALT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 710 | <CODE>public static final int</CODE></FONT></TD> |
||
| 711 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_ALT_ON">META_ALT_ON</A></CODE></TD> |
||
| 712 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 713 | </TR> |
||
| 714 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 715 | <A NAME="com.badlogic.gdx.Input.Keys.META_ALT_RIGHT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 716 | <CODE>public static final int</CODE></FONT></TD> |
||
| 717 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_ALT_RIGHT_ON">META_ALT_RIGHT_ON</A></CODE></TD> |
||
| 718 | <TD ALIGN="right"><CODE>32</CODE></TD> |
||
| 719 | </TR> |
||
| 720 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 721 | <A NAME="com.badlogic.gdx.Input.Keys.META_SHIFT_LEFT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 722 | <CODE>public static final int</CODE></FONT></TD> |
||
| 723 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_SHIFT_LEFT_ON">META_SHIFT_LEFT_ON</A></CODE></TD> |
||
| 724 | <TD ALIGN="right"><CODE>64</CODE></TD> |
||
| 725 | </TR> |
||
| 726 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 727 | <A NAME="com.badlogic.gdx.Input.Keys.META_SHIFT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 728 | <CODE>public static final int</CODE></FONT></TD> |
||
| 729 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_SHIFT_ON">META_SHIFT_ON</A></CODE></TD> |
||
| 730 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 731 | </TR> |
||
| 732 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 733 | <A NAME="com.badlogic.gdx.Input.Keys.META_SHIFT_RIGHT_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 734 | <CODE>public static final int</CODE></FONT></TD> |
||
| 735 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_SHIFT_RIGHT_ON">META_SHIFT_RIGHT_ON</A></CODE></TD> |
||
| 736 | <TD ALIGN="right"><CODE>128</CODE></TD> |
||
| 737 | </TR> |
||
| 738 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 739 | <A NAME="com.badlogic.gdx.Input.Keys.META_SYM_ON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 740 | <CODE>public static final int</CODE></FONT></TD> |
||
| 741 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#META_SYM_ON">META_SYM_ON</A></CODE></TD> |
||
| 742 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 743 | </TR> |
||
| 744 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 745 | <A NAME="com.badlogic.gdx.Input.Keys.MINUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 746 | <CODE>public static final int</CODE></FONT></TD> |
||
| 747 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MINUS">MINUS</A></CODE></TD> |
||
| 748 | <TD ALIGN="right"><CODE>69</CODE></TD> |
||
| 749 | </TR> |
||
| 750 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 751 | <A NAME="com.badlogic.gdx.Input.Keys.MUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 752 | <CODE>public static final int</CODE></FONT></TD> |
||
| 753 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#MUTE">MUTE</A></CODE></TD> |
||
| 754 | <TD ALIGN="right"><CODE>91</CODE></TD> |
||
| 755 | </TR> |
||
| 756 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 757 | <A NAME="com.badlogic.gdx.Input.Keys.N"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 758 | <CODE>public static final int</CODE></FONT></TD> |
||
| 759 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#N">N</A></CODE></TD> |
||
| 760 | <TD ALIGN="right"><CODE>42</CODE></TD> |
||
| 761 | </TR> |
||
| 762 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 763 | <A NAME="com.badlogic.gdx.Input.Keys.NOTIFICATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 764 | <CODE>public static final int</CODE></FONT></TD> |
||
| 765 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NOTIFICATION">NOTIFICATION</A></CODE></TD> |
||
| 766 | <TD ALIGN="right"><CODE>83</CODE></TD> |
||
| 767 | </TR> |
||
| 768 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 769 | <A NAME="com.badlogic.gdx.Input.Keys.NUM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 770 | <CODE>public static final int</CODE></FONT></TD> |
||
| 771 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM">NUM</A></CODE></TD> |
||
| 772 | <TD ALIGN="right"><CODE>78</CODE></TD> |
||
| 773 | </TR> |
||
| 774 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 775 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 776 | <CODE>public static final int</CODE></FONT></TD> |
||
| 777 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_0">NUM_0</A></CODE></TD> |
||
| 778 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 779 | </TR> |
||
| 780 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 781 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 782 | <CODE>public static final int</CODE></FONT></TD> |
||
| 783 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_1">NUM_1</A></CODE></TD> |
||
| 784 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 785 | </TR> |
||
| 786 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 787 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 788 | <CODE>public static final int</CODE></FONT></TD> |
||
| 789 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_2">NUM_2</A></CODE></TD> |
||
| 790 | <TD ALIGN="right"><CODE>9</CODE></TD> |
||
| 791 | </TR> |
||
| 792 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 793 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 794 | <CODE>public static final int</CODE></FONT></TD> |
||
| 795 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_3">NUM_3</A></CODE></TD> |
||
| 796 | <TD ALIGN="right"><CODE>10</CODE></TD> |
||
| 797 | </TR> |
||
| 798 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 799 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 800 | <CODE>public static final int</CODE></FONT></TD> |
||
| 801 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_4">NUM_4</A></CODE></TD> |
||
| 802 | <TD ALIGN="right"><CODE>11</CODE></TD> |
||
| 803 | </TR> |
||
| 804 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 805 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 806 | <CODE>public static final int</CODE></FONT></TD> |
||
| 807 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_5">NUM_5</A></CODE></TD> |
||
| 808 | <TD ALIGN="right"><CODE>12</CODE></TD> |
||
| 809 | </TR> |
||
| 810 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 811 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_6"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 812 | <CODE>public static final int</CODE></FONT></TD> |
||
| 813 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_6">NUM_6</A></CODE></TD> |
||
| 814 | <TD ALIGN="right"><CODE>13</CODE></TD> |
||
| 815 | </TR> |
||
| 816 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 817 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_7"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 818 | <CODE>public static final int</CODE></FONT></TD> |
||
| 819 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_7">NUM_7</A></CODE></TD> |
||
| 820 | <TD ALIGN="right"><CODE>14</CODE></TD> |
||
| 821 | </TR> |
||
| 822 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 823 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_8"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 824 | <CODE>public static final int</CODE></FONT></TD> |
||
| 825 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_8">NUM_8</A></CODE></TD> |
||
| 826 | <TD ALIGN="right"><CODE>15</CODE></TD> |
||
| 827 | </TR> |
||
| 828 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 829 | <A NAME="com.badlogic.gdx.Input.Keys.NUM_9"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 830 | <CODE>public static final int</CODE></FONT></TD> |
||
| 831 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#NUM_9">NUM_9</A></CODE></TD> |
||
| 832 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 833 | </TR> |
||
| 834 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 835 | <A NAME="com.badlogic.gdx.Input.Keys.O"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 836 | <CODE>public static final int</CODE></FONT></TD> |
||
| 837 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#O">O</A></CODE></TD> |
||
| 838 | <TD ALIGN="right"><CODE>43</CODE></TD> |
||
| 839 | </TR> |
||
| 840 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 841 | <A NAME="com.badlogic.gdx.Input.Keys.P"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 842 | <CODE>public static final int</CODE></FONT></TD> |
||
| 843 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#P">P</A></CODE></TD> |
||
| 844 | <TD ALIGN="right"><CODE>44</CODE></TD> |
||
| 845 | </TR> |
||
| 846 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 847 | <A NAME="com.badlogic.gdx.Input.Keys.PAGE_DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 848 | <CODE>public static final int</CODE></FONT></TD> |
||
| 849 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#PAGE_DOWN">PAGE_DOWN</A></CODE></TD> |
||
| 850 | <TD ALIGN="right"><CODE>93</CODE></TD> |
||
| 851 | </TR> |
||
| 852 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 853 | <A NAME="com.badlogic.gdx.Input.Keys.PAGE_UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 854 | <CODE>public static final int</CODE></FONT></TD> |
||
| 855 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#PAGE_UP">PAGE_UP</A></CODE></TD> |
||
| 856 | <TD ALIGN="right"><CODE>92</CODE></TD> |
||
| 857 | </TR> |
||
| 858 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 859 | <A NAME="com.badlogic.gdx.Input.Keys.PERIOD"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 860 | <CODE>public static final int</CODE></FONT></TD> |
||
| 861 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#PERIOD">PERIOD</A></CODE></TD> |
||
| 862 | <TD ALIGN="right"><CODE>56</CODE></TD> |
||
| 863 | </TR> |
||
| 864 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 865 | <A NAME="com.badlogic.gdx.Input.Keys.PICTSYMBOLS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 866 | <CODE>public static final int</CODE></FONT></TD> |
||
| 867 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#PICTSYMBOLS">PICTSYMBOLS</A></CODE></TD> |
||
| 868 | <TD ALIGN="right"><CODE>94</CODE></TD> |
||
| 869 | </TR> |
||
| 870 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 871 | <A NAME="com.badlogic.gdx.Input.Keys.PLUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 872 | <CODE>public static final int</CODE></FONT></TD> |
||
| 873 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#PLUS">PLUS</A></CODE></TD> |
||
| 874 | <TD ALIGN="right"><CODE>81</CODE></TD> |
||
| 875 | </TR> |
||
| 876 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 877 | <A NAME="com.badlogic.gdx.Input.Keys.POUND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 878 | <CODE>public static final int</CODE></FONT></TD> |
||
| 879 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#POUND">POUND</A></CODE></TD> |
||
| 880 | <TD ALIGN="right"><CODE>18</CODE></TD> |
||
| 881 | </TR> |
||
| 882 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 883 | <A NAME="com.badlogic.gdx.Input.Keys.POWER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 884 | <CODE>public static final int</CODE></FONT></TD> |
||
| 885 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#POWER">POWER</A></CODE></TD> |
||
| 886 | <TD ALIGN="right"><CODE>26</CODE></TD> |
||
| 887 | </TR> |
||
| 888 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 889 | <A NAME="com.badlogic.gdx.Input.Keys.Q"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 890 | <CODE>public static final int</CODE></FONT></TD> |
||
| 891 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#Q">Q</A></CODE></TD> |
||
| 892 | <TD ALIGN="right"><CODE>45</CODE></TD> |
||
| 893 | </TR> |
||
| 894 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 895 | <A NAME="com.badlogic.gdx.Input.Keys.R"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 896 | <CODE>public static final int</CODE></FONT></TD> |
||
| 897 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#R">R</A></CODE></TD> |
||
| 898 | <TD ALIGN="right"><CODE>46</CODE></TD> |
||
| 899 | </TR> |
||
| 900 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 901 | <A NAME="com.badlogic.gdx.Input.Keys.RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 902 | <CODE>public static final int</CODE></FONT></TD> |
||
| 903 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#RIGHT">RIGHT</A></CODE></TD> |
||
| 904 | <TD ALIGN="right"><CODE>22</CODE></TD> |
||
| 905 | </TR> |
||
| 906 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 907 | <A NAME="com.badlogic.gdx.Input.Keys.RIGHT_BRACKET"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 908 | <CODE>public static final int</CODE></FONT></TD> |
||
| 909 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#RIGHT_BRACKET">RIGHT_BRACKET</A></CODE></TD> |
||
| 910 | <TD ALIGN="right"><CODE>72</CODE></TD> |
||
| 911 | </TR> |
||
| 912 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 913 | <A NAME="com.badlogic.gdx.Input.Keys.S"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 914 | <CODE>public static final int</CODE></FONT></TD> |
||
| 915 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#S">S</A></CODE></TD> |
||
| 916 | <TD ALIGN="right"><CODE>47</CODE></TD> |
||
| 917 | </TR> |
||
| 918 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 919 | <A NAME="com.badlogic.gdx.Input.Keys.SEARCH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 920 | <CODE>public static final int</CODE></FONT></TD> |
||
| 921 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SEARCH">SEARCH</A></CODE></TD> |
||
| 922 | <TD ALIGN="right"><CODE>84</CODE></TD> |
||
| 923 | </TR> |
||
| 924 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 925 | <A NAME="com.badlogic.gdx.Input.Keys.SEMICOLON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 926 | <CODE>public static final int</CODE></FONT></TD> |
||
| 927 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SEMICOLON">SEMICOLON</A></CODE></TD> |
||
| 928 | <TD ALIGN="right"><CODE>74</CODE></TD> |
||
| 929 | </TR> |
||
| 930 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 931 | <A NAME="com.badlogic.gdx.Input.Keys.SHIFT_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 932 | <CODE>public static final int</CODE></FONT></TD> |
||
| 933 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SHIFT_LEFT">SHIFT_LEFT</A></CODE></TD> |
||
| 934 | <TD ALIGN="right"><CODE>59</CODE></TD> |
||
| 935 | </TR> |
||
| 936 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 937 | <A NAME="com.badlogic.gdx.Input.Keys.SHIFT_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 938 | <CODE>public static final int</CODE></FONT></TD> |
||
| 939 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SHIFT_RIGHT">SHIFT_RIGHT</A></CODE></TD> |
||
| 940 | <TD ALIGN="right"><CODE>60</CODE></TD> |
||
| 941 | </TR> |
||
| 942 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 943 | <A NAME="com.badlogic.gdx.Input.Keys.SLASH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 944 | <CODE>public static final int</CODE></FONT></TD> |
||
| 945 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SLASH">SLASH</A></CODE></TD> |
||
| 946 | <TD ALIGN="right"><CODE>76</CODE></TD> |
||
| 947 | </TR> |
||
| 948 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 949 | <A NAME="com.badlogic.gdx.Input.Keys.SOFT_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 950 | <CODE>public static final int</CODE></FONT></TD> |
||
| 951 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SOFT_LEFT">SOFT_LEFT</A></CODE></TD> |
||
| 952 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 953 | </TR> |
||
| 954 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 955 | <A NAME="com.badlogic.gdx.Input.Keys.SOFT_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 956 | <CODE>public static final int</CODE></FONT></TD> |
||
| 957 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SOFT_RIGHT">SOFT_RIGHT</A></CODE></TD> |
||
| 958 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 959 | </TR> |
||
| 960 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 961 | <A NAME="com.badlogic.gdx.Input.Keys.SPACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 962 | <CODE>public static final int</CODE></FONT></TD> |
||
| 963 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SPACE">SPACE</A></CODE></TD> |
||
| 964 | <TD ALIGN="right"><CODE>62</CODE></TD> |
||
| 965 | </TR> |
||
| 966 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 967 | <A NAME="com.badlogic.gdx.Input.Keys.STAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 968 | <CODE>public static final int</CODE></FONT></TD> |
||
| 969 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#STAR">STAR</A></CODE></TD> |
||
| 970 | <TD ALIGN="right"><CODE>17</CODE></TD> |
||
| 971 | </TR> |
||
| 972 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 973 | <A NAME="com.badlogic.gdx.Input.Keys.SWITCH_CHARSET"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 974 | <CODE>public static final int</CODE></FONT></TD> |
||
| 975 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SWITCH_CHARSET">SWITCH_CHARSET</A></CODE></TD> |
||
| 976 | <TD ALIGN="right"><CODE>95</CODE></TD> |
||
| 977 | </TR> |
||
| 978 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 979 | <A NAME="com.badlogic.gdx.Input.Keys.SYM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 980 | <CODE>public static final int</CODE></FONT></TD> |
||
| 981 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#SYM">SYM</A></CODE></TD> |
||
| 982 | <TD ALIGN="right"><CODE>63</CODE></TD> |
||
| 983 | </TR> |
||
| 984 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 985 | <A NAME="com.badlogic.gdx.Input.Keys.T"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 986 | <CODE>public static final int</CODE></FONT></TD> |
||
| 987 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#T">T</A></CODE></TD> |
||
| 988 | <TD ALIGN="right"><CODE>48</CODE></TD> |
||
| 989 | </TR> |
||
| 990 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 991 | <A NAME="com.badlogic.gdx.Input.Keys.TAB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 992 | <CODE>public static final int</CODE></FONT></TD> |
||
| 993 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#TAB">TAB</A></CODE></TD> |
||
| 994 | <TD ALIGN="right"><CODE>61</CODE></TD> |
||
| 995 | </TR> |
||
| 996 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 997 | <A NAME="com.badlogic.gdx.Input.Keys.U"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 998 | <CODE>public static final int</CODE></FONT></TD> |
||
| 999 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#U">U</A></CODE></TD> |
||
| 1000 | <TD ALIGN="right"><CODE>49</CODE></TD> |
||
| 1001 | </TR> |
||
| 1002 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1003 | <A NAME="com.badlogic.gdx.Input.Keys.UNKNOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1004 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1005 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#UNKNOWN">UNKNOWN</A></CODE></TD> |
||
| 1006 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 1007 | </TR> |
||
| 1008 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1009 | <A NAME="com.badlogic.gdx.Input.Keys.UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1010 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1011 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#UP">UP</A></CODE></TD> |
||
| 1012 | <TD ALIGN="right"><CODE>19</CODE></TD> |
||
| 1013 | </TR> |
||
| 1014 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1015 | <A NAME="com.badlogic.gdx.Input.Keys.V"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1016 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1017 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#V">V</A></CODE></TD> |
||
| 1018 | <TD ALIGN="right"><CODE>50</CODE></TD> |
||
| 1019 | </TR> |
||
| 1020 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1021 | <A NAME="com.badlogic.gdx.Input.Keys.VOLUME_DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1022 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1023 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#VOLUME_DOWN">VOLUME_DOWN</A></CODE></TD> |
||
| 1024 | <TD ALIGN="right"><CODE>25</CODE></TD> |
||
| 1025 | </TR> |
||
| 1026 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1027 | <A NAME="com.badlogic.gdx.Input.Keys.VOLUME_UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1028 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1029 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#VOLUME_UP">VOLUME_UP</A></CODE></TD> |
||
| 1030 | <TD ALIGN="right"><CODE>24</CODE></TD> |
||
| 1031 | </TR> |
||
| 1032 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1033 | <A NAME="com.badlogic.gdx.Input.Keys.W"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1034 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1035 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#W">W</A></CODE></TD> |
||
| 1036 | <TD ALIGN="right"><CODE>51</CODE></TD> |
||
| 1037 | </TR> |
||
| 1038 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1039 | <A NAME="com.badlogic.gdx.Input.Keys.X"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1040 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1041 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#X">X</A></CODE></TD> |
||
| 1042 | <TD ALIGN="right"><CODE>52</CODE></TD> |
||
| 1043 | </TR> |
||
| 1044 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1045 | <A NAME="com.badlogic.gdx.Input.Keys.Y"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1046 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1047 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#Y">Y</A></CODE></TD> |
||
| 1048 | <TD ALIGN="right"><CODE>53</CODE></TD> |
||
| 1049 | </TR> |
||
| 1050 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1051 | <A NAME="com.badlogic.gdx.Input.Keys.Z"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1052 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1053 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Input.Keys.html#Z">Z</A></CODE></TD> |
||
| 1054 | <TD ALIGN="right"><CODE>54</CODE></TD> |
||
| 1055 | </TR> |
||
| 1056 | </FONT></TD> |
||
| 1057 | </TR> |
||
| 1058 | </TABLE> |
||
| 1059 | |||
| 1060 | <P> |
||
| 1061 | |||
| 1062 | <P> |
||
| 1063 | |||
| 1064 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 1065 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 1066 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.<A HREF="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx">Net.HttpMethods</A></TH> |
||
| 1067 | </TR> |
||
| 1068 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1069 | <A NAME="com.badlogic.gdx.Net.HttpMethods.GET"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1070 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 1071 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Net.HttpMethods.html#GET">GET</A></CODE></TD> |
||
| 1072 | <TD ALIGN="right"><CODE>"GET"</CODE></TD> |
||
| 1073 | </TR> |
||
| 1074 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1075 | <A NAME="com.badlogic.gdx.Net.HttpMethods.POST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1076 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 1077 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/Net.HttpMethods.html#POST">POST</A></CODE></TD> |
||
| 1078 | <TD ALIGN="right"><CODE>"POST"</CODE></TD> |
||
| 1079 | </TR> |
||
| 1080 | </FONT></TD> |
||
| 1081 | </TR> |
||
| 1082 | </TABLE> |
||
| 1083 | |||
| 1084 | <P> |
||
| 1085 | |||
| 1086 | <P> |
||
| 1087 | |||
| 1088 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 1089 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 1090 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.<A HREF="com/badlogic/gdx/graphics/GL10.html" title="interface in com.badlogic.gdx.graphics">GL10</A></TH> |
||
| 1091 | </TR> |
||
| 1092 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1093 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ADD"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1094 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1095 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ADD">GL_ADD</A></CODE></TD> |
||
| 1096 | <TD ALIGN="right"><CODE>260</CODE></TD> |
||
| 1097 | </TR> |
||
| 1098 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1099 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALIASED_LINE_WIDTH_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1100 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1101 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</A></CODE></TD> |
||
| 1102 | <TD ALIGN="right"><CODE>33902</CODE></TD> |
||
| 1103 | </TR> |
||
| 1104 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1105 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALIASED_POINT_SIZE_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1106 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1107 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</A></CODE></TD> |
||
| 1108 | <TD ALIGN="right"><CODE>33901</CODE></TD> |
||
| 1109 | </TR> |
||
| 1110 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1111 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1112 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1113 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALPHA">GL_ALPHA</A></CODE></TD> |
||
| 1114 | <TD ALIGN="right"><CODE>6406</CODE></TD> |
||
| 1115 | </TR> |
||
| 1116 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1117 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALPHA_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1118 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1119 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALPHA_BITS">GL_ALPHA_BITS</A></CODE></TD> |
||
| 1120 | <TD ALIGN="right"><CODE>3413</CODE></TD> |
||
| 1121 | </TR> |
||
| 1122 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1123 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALPHA_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1124 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1125 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALPHA_TEST">GL_ALPHA_TEST</A></CODE></TD> |
||
| 1126 | <TD ALIGN="right"><CODE>3008</CODE></TD> |
||
| 1127 | </TR> |
||
| 1128 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1129 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ALWAYS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1130 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1131 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ALWAYS">GL_ALWAYS</A></CODE></TD> |
||
| 1132 | <TD ALIGN="right"><CODE>519</CODE></TD> |
||
| 1133 | </TR> |
||
| 1134 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1135 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_AMBIENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1136 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1137 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_AMBIENT">GL_AMBIENT</A></CODE></TD> |
||
| 1138 | <TD ALIGN="right"><CODE>4608</CODE></TD> |
||
| 1139 | </TR> |
||
| 1140 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1141 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_AMBIENT_AND_DIFFUSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1142 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1143 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_AMBIENT_AND_DIFFUSE">GL_AMBIENT_AND_DIFFUSE</A></CODE></TD> |
||
| 1144 | <TD ALIGN="right"><CODE>5634</CODE></TD> |
||
| 1145 | </TR> |
||
| 1146 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1147 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_AND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1148 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1149 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_AND">GL_AND</A></CODE></TD> |
||
| 1150 | <TD ALIGN="right"><CODE>5377</CODE></TD> |
||
| 1151 | </TR> |
||
| 1152 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1153 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_AND_INVERTED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1154 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1155 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_AND_INVERTED">GL_AND_INVERTED</A></CODE></TD> |
||
| 1156 | <TD ALIGN="right"><CODE>5380</CODE></TD> |
||
| 1157 | </TR> |
||
| 1158 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1159 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_AND_REVERSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1160 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1161 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_AND_REVERSE">GL_AND_REVERSE</A></CODE></TD> |
||
| 1162 | <TD ALIGN="right"><CODE>5378</CODE></TD> |
||
| 1163 | </TR> |
||
| 1164 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1165 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_BACK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1166 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1167 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_BACK">GL_BACK</A></CODE></TD> |
||
| 1168 | <TD ALIGN="right"><CODE>1029</CODE></TD> |
||
| 1169 | </TR> |
||
| 1170 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1171 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_BLEND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1172 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1173 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_BLEND">GL_BLEND</A></CODE></TD> |
||
| 1174 | <TD ALIGN="right"><CODE>3042</CODE></TD> |
||
| 1175 | </TR> |
||
| 1176 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1177 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_BLUE_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1178 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1179 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_BLUE_BITS">GL_BLUE_BITS</A></CODE></TD> |
||
| 1180 | <TD ALIGN="right"><CODE>3412</CODE></TD> |
||
| 1181 | </TR> |
||
| 1182 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1183 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_BYTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1184 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1185 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_BYTE">GL_BYTE</A></CODE></TD> |
||
| 1186 | <TD ALIGN="right"><CODE>5120</CODE></TD> |
||
| 1187 | </TR> |
||
| 1188 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1189 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CCW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1190 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1191 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CCW">GL_CCW</A></CODE></TD> |
||
| 1192 | <TD ALIGN="right"><CODE>2305</CODE></TD> |
||
| 1193 | </TR> |
||
| 1194 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1195 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CLAMP_TO_EDGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1196 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1197 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</A></CODE></TD> |
||
| 1198 | <TD ALIGN="right"><CODE>33071</CODE></TD> |
||
| 1199 | </TR> |
||
| 1200 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1201 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CLEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1202 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1203 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CLEAR">GL_CLEAR</A></CODE></TD> |
||
| 1204 | <TD ALIGN="right"><CODE>5376</CODE></TD> |
||
| 1205 | </TR> |
||
| 1206 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1207 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COLOR_ARRAY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1208 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1209 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COLOR_ARRAY">GL_COLOR_ARRAY</A></CODE></TD> |
||
| 1210 | <TD ALIGN="right"><CODE>32886</CODE></TD> |
||
| 1211 | </TR> |
||
| 1212 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1213 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COLOR_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1214 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1215 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</A></CODE></TD> |
||
| 1216 | <TD ALIGN="right"><CODE>16384</CODE></TD> |
||
| 1217 | </TR> |
||
| 1218 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1219 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COLOR_LOGIC_OP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1220 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1221 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COLOR_LOGIC_OP">GL_COLOR_LOGIC_OP</A></CODE></TD> |
||
| 1222 | <TD ALIGN="right"><CODE>3058</CODE></TD> |
||
| 1223 | </TR> |
||
| 1224 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1225 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COLOR_MATERIAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1226 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1227 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COLOR_MATERIAL">GL_COLOR_MATERIAL</A></CODE></TD> |
||
| 1228 | <TD ALIGN="right"><CODE>2903</CODE></TD> |
||
| 1229 | </TR> |
||
| 1230 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1231 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COMPRESSED_TEXTURE_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1232 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1233 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</A></CODE></TD> |
||
| 1234 | <TD ALIGN="right"><CODE>34467</CODE></TD> |
||
| 1235 | </TR> |
||
| 1236 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1237 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CONSTANT_ATTENUATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1238 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1239 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CONSTANT_ATTENUATION">GL_CONSTANT_ATTENUATION</A></CODE></TD> |
||
| 1240 | <TD ALIGN="right"><CODE>4615</CODE></TD> |
||
| 1241 | </TR> |
||
| 1242 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1243 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COPY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1244 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1245 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COPY">GL_COPY</A></CODE></TD> |
||
| 1246 | <TD ALIGN="right"><CODE>5379</CODE></TD> |
||
| 1247 | </TR> |
||
| 1248 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1249 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_COPY_INVERTED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1250 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1251 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_COPY_INVERTED">GL_COPY_INVERTED</A></CODE></TD> |
||
| 1252 | <TD ALIGN="right"><CODE>5388</CODE></TD> |
||
| 1253 | </TR> |
||
| 1254 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1255 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CULL_FACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1256 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1257 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CULL_FACE">GL_CULL_FACE</A></CODE></TD> |
||
| 1258 | <TD ALIGN="right"><CODE>2884</CODE></TD> |
||
| 1259 | </TR> |
||
| 1260 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1261 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_CW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1262 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1263 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_CW">GL_CW</A></CODE></TD> |
||
| 1264 | <TD ALIGN="right"><CODE>2304</CODE></TD> |
||
| 1265 | </TR> |
||
| 1266 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1267 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DECAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1268 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1269 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DECAL">GL_DECAL</A></CODE></TD> |
||
| 1270 | <TD ALIGN="right"><CODE>8449</CODE></TD> |
||
| 1271 | </TR> |
||
| 1272 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1273 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DECR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1274 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1275 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DECR">GL_DECR</A></CODE></TD> |
||
| 1276 | <TD ALIGN="right"><CODE>7683</CODE></TD> |
||
| 1277 | </TR> |
||
| 1278 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1279 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DEPTH_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1280 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1281 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DEPTH_BITS">GL_DEPTH_BITS</A></CODE></TD> |
||
| 1282 | <TD ALIGN="right"><CODE>3414</CODE></TD> |
||
| 1283 | </TR> |
||
| 1284 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1285 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DEPTH_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1286 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1287 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</A></CODE></TD> |
||
| 1288 | <TD ALIGN="right"><CODE>256</CODE></TD> |
||
| 1289 | </TR> |
||
| 1290 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1291 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DEPTH_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1292 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1293 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DEPTH_TEST">GL_DEPTH_TEST</A></CODE></TD> |
||
| 1294 | <TD ALIGN="right"><CODE>2929</CODE></TD> |
||
| 1295 | </TR> |
||
| 1296 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1297 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DIFFUSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1298 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1299 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DIFFUSE">GL_DIFFUSE</A></CODE></TD> |
||
| 1300 | <TD ALIGN="right"><CODE>4609</CODE></TD> |
||
| 1301 | </TR> |
||
| 1302 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1303 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DITHER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1304 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1305 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DITHER">GL_DITHER</A></CODE></TD> |
||
| 1306 | <TD ALIGN="right"><CODE>3024</CODE></TD> |
||
| 1307 | </TR> |
||
| 1308 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1309 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DONT_CARE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1310 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1311 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DONT_CARE">GL_DONT_CARE</A></CODE></TD> |
||
| 1312 | <TD ALIGN="right"><CODE>4352</CODE></TD> |
||
| 1313 | </TR> |
||
| 1314 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1315 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DST_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1316 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1317 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DST_ALPHA">GL_DST_ALPHA</A></CODE></TD> |
||
| 1318 | <TD ALIGN="right"><CODE>772</CODE></TD> |
||
| 1319 | </TR> |
||
| 1320 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1321 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_DST_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1322 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1323 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_DST_COLOR">GL_DST_COLOR</A></CODE></TD> |
||
| 1324 | <TD ALIGN="right"><CODE>774</CODE></TD> |
||
| 1325 | </TR> |
||
| 1326 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1327 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EMISSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1328 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1329 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EMISSION">GL_EMISSION</A></CODE></TD> |
||
| 1330 | <TD ALIGN="right"><CODE>5632</CODE></TD> |
||
| 1331 | </TR> |
||
| 1332 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1333 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1334 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1335 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EQUAL">GL_EQUAL</A></CODE></TD> |
||
| 1336 | <TD ALIGN="right"><CODE>514</CODE></TD> |
||
| 1337 | </TR> |
||
| 1338 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1339 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EQUIV"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1340 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1341 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EQUIV">GL_EQUIV</A></CODE></TD> |
||
| 1342 | <TD ALIGN="right"><CODE>5385</CODE></TD> |
||
| 1343 | </TR> |
||
| 1344 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1345 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EXP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1346 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1347 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EXP">GL_EXP</A></CODE></TD> |
||
| 1348 | <TD ALIGN="right"><CODE>2048</CODE></TD> |
||
| 1349 | </TR> |
||
| 1350 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1351 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EXP2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1352 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1353 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EXP2">GL_EXP2</A></CODE></TD> |
||
| 1354 | <TD ALIGN="right"><CODE>2049</CODE></TD> |
||
| 1355 | </TR> |
||
| 1356 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1357 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_EXTENSIONS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1358 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1359 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_EXTENSIONS">GL_EXTENSIONS</A></CODE></TD> |
||
| 1360 | <TD ALIGN="right"><CODE>7939</CODE></TD> |
||
| 1361 | </TR> |
||
| 1362 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1363 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FALSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1364 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1365 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FALSE">GL_FALSE</A></CODE></TD> |
||
| 1366 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 1367 | </TR> |
||
| 1368 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1369 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FASTEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1370 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1371 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FASTEST">GL_FASTEST</A></CODE></TD> |
||
| 1372 | <TD ALIGN="right"><CODE>4353</CODE></TD> |
||
| 1373 | </TR> |
||
| 1374 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1375 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FILL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1376 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1377 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FILL">GL_FILL</A></CODE></TD> |
||
| 1378 | <TD ALIGN="right"><CODE>6914</CODE></TD> |
||
| 1379 | </TR> |
||
| 1380 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1381 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FLAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1382 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1383 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FLAT">GL_FLAT</A></CODE></TD> |
||
| 1384 | <TD ALIGN="right"><CODE>7424</CODE></TD> |
||
| 1385 | </TR> |
||
| 1386 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1387 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FLOAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1388 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1389 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FLOAT">GL_FLOAT</A></CODE></TD> |
||
| 1390 | <TD ALIGN="right"><CODE>5126</CODE></TD> |
||
| 1391 | </TR> |
||
| 1392 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1393 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1394 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1395 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG">GL_FOG</A></CODE></TD> |
||
| 1396 | <TD ALIGN="right"><CODE>2912</CODE></TD> |
||
| 1397 | </TR> |
||
| 1398 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1399 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1400 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1401 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_COLOR">GL_FOG_COLOR</A></CODE></TD> |
||
| 1402 | <TD ALIGN="right"><CODE>2918</CODE></TD> |
||
| 1403 | </TR> |
||
| 1404 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1405 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_DENSITY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1406 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1407 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_DENSITY">GL_FOG_DENSITY</A></CODE></TD> |
||
| 1408 | <TD ALIGN="right"><CODE>2914</CODE></TD> |
||
| 1409 | </TR> |
||
| 1410 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1411 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_END"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1412 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1413 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_END">GL_FOG_END</A></CODE></TD> |
||
| 1414 | <TD ALIGN="right"><CODE>2916</CODE></TD> |
||
| 1415 | </TR> |
||
| 1416 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1417 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1418 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1419 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_HINT">GL_FOG_HINT</A></CODE></TD> |
||
| 1420 | <TD ALIGN="right"><CODE>3156</CODE></TD> |
||
| 1421 | </TR> |
||
| 1422 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1423 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1424 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1425 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_MODE">GL_FOG_MODE</A></CODE></TD> |
||
| 1426 | <TD ALIGN="right"><CODE>2917</CODE></TD> |
||
| 1427 | </TR> |
||
| 1428 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1429 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FOG_START"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1430 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1431 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FOG_START">GL_FOG_START</A></CODE></TD> |
||
| 1432 | <TD ALIGN="right"><CODE>2915</CODE></TD> |
||
| 1433 | </TR> |
||
| 1434 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1435 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FRONT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1436 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1437 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FRONT">GL_FRONT</A></CODE></TD> |
||
| 1438 | <TD ALIGN="right"><CODE>1028</CODE></TD> |
||
| 1439 | </TR> |
||
| 1440 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1441 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_FRONT_AND_BACK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1442 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1443 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</A></CODE></TD> |
||
| 1444 | <TD ALIGN="right"><CODE>1032</CODE></TD> |
||
| 1445 | </TR> |
||
| 1446 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1447 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_GEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1448 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1449 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_GEQUAL">GL_GEQUAL</A></CODE></TD> |
||
| 1450 | <TD ALIGN="right"><CODE>518</CODE></TD> |
||
| 1451 | </TR> |
||
| 1452 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1453 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_GREATER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1454 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1455 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_GREATER">GL_GREATER</A></CODE></TD> |
||
| 1456 | <TD ALIGN="right"><CODE>516</CODE></TD> |
||
| 1457 | </TR> |
||
| 1458 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1459 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_GREEN_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1460 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1461 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_GREEN_BITS">GL_GREEN_BITS</A></CODE></TD> |
||
| 1462 | <TD ALIGN="right"><CODE>3411</CODE></TD> |
||
| 1463 | </TR> |
||
| 1464 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1465 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1466 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1467 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES">GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES</A></CODE></TD> |
||
| 1468 | <TD ALIGN="right"><CODE>35739</CODE></TD> |
||
| 1469 | </TR> |
||
| 1470 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1471 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1472 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1473 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_IMPLEMENTATION_COLOR_READ_TYPE_OES">GL_IMPLEMENTATION_COLOR_READ_TYPE_OES</A></CODE></TD> |
||
| 1474 | <TD ALIGN="right"><CODE>35738</CODE></TD> |
||
| 1475 | </TR> |
||
| 1476 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1477 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_INCR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1478 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1479 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_INCR">GL_INCR</A></CODE></TD> |
||
| 1480 | <TD ALIGN="right"><CODE>7682</CODE></TD> |
||
| 1481 | </TR> |
||
| 1482 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1483 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_INVALID_ENUM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1484 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1485 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_INVALID_ENUM">GL_INVALID_ENUM</A></CODE></TD> |
||
| 1486 | <TD ALIGN="right"><CODE>1280</CODE></TD> |
||
| 1487 | </TR> |
||
| 1488 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1489 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_INVALID_OPERATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1490 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1491 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</A></CODE></TD> |
||
| 1492 | <TD ALIGN="right"><CODE>1282</CODE></TD> |
||
| 1493 | </TR> |
||
| 1494 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1495 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_INVALID_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1496 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1497 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_INVALID_VALUE">GL_INVALID_VALUE</A></CODE></TD> |
||
| 1498 | <TD ALIGN="right"><CODE>1281</CODE></TD> |
||
| 1499 | </TR> |
||
| 1500 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1501 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_INVERT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1502 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1503 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_INVERT">GL_INVERT</A></CODE></TD> |
||
| 1504 | <TD ALIGN="right"><CODE>5386</CODE></TD> |
||
| 1505 | </TR> |
||
| 1506 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1507 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_KEEP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1508 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1509 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_KEEP">GL_KEEP</A></CODE></TD> |
||
| 1510 | <TD ALIGN="right"><CODE>7680</CODE></TD> |
||
| 1511 | </TR> |
||
| 1512 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1513 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1514 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1515 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LEQUAL">GL_LEQUAL</A></CODE></TD> |
||
| 1516 | <TD ALIGN="right"><CODE>515</CODE></TD> |
||
| 1517 | </TR> |
||
| 1518 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1519 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LESS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1520 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1521 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LESS">GL_LESS</A></CODE></TD> |
||
| 1522 | <TD ALIGN="right"><CODE>513</CODE></TD> |
||
| 1523 | </TR> |
||
| 1524 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1525 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT_MODEL_AMBIENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1526 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1527 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT_MODEL_AMBIENT">GL_LIGHT_MODEL_AMBIENT</A></CODE></TD> |
||
| 1528 | <TD ALIGN="right"><CODE>2899</CODE></TD> |
||
| 1529 | </TR> |
||
| 1530 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1531 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT_MODEL_TWO_SIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1532 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1533 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT_MODEL_TWO_SIDE">GL_LIGHT_MODEL_TWO_SIDE</A></CODE></TD> |
||
| 1534 | <TD ALIGN="right"><CODE>2898</CODE></TD> |
||
| 1535 | </TR> |
||
| 1536 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1537 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1538 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1539 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT0">GL_LIGHT0</A></CODE></TD> |
||
| 1540 | <TD ALIGN="right"><CODE>16384</CODE></TD> |
||
| 1541 | </TR> |
||
| 1542 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1543 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1544 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1545 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT1">GL_LIGHT1</A></CODE></TD> |
||
| 1546 | <TD ALIGN="right"><CODE>16385</CODE></TD> |
||
| 1547 | </TR> |
||
| 1548 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1549 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1550 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1551 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT2">GL_LIGHT2</A></CODE></TD> |
||
| 1552 | <TD ALIGN="right"><CODE>16386</CODE></TD> |
||
| 1553 | </TR> |
||
| 1554 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1555 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1556 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1557 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT3">GL_LIGHT3</A></CODE></TD> |
||
| 1558 | <TD ALIGN="right"><CODE>16387</CODE></TD> |
||
| 1559 | </TR> |
||
| 1560 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1561 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1562 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1563 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT4">GL_LIGHT4</A></CODE></TD> |
||
| 1564 | <TD ALIGN="right"><CODE>16388</CODE></TD> |
||
| 1565 | </TR> |
||
| 1566 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1567 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1568 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1569 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT5">GL_LIGHT5</A></CODE></TD> |
||
| 1570 | <TD ALIGN="right"><CODE>16389</CODE></TD> |
||
| 1571 | </TR> |
||
| 1572 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1573 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT6"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1574 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1575 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT6">GL_LIGHT6</A></CODE></TD> |
||
| 1576 | <TD ALIGN="right"><CODE>16390</CODE></TD> |
||
| 1577 | </TR> |
||
| 1578 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1579 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHT7"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1580 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1581 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHT7">GL_LIGHT7</A></CODE></TD> |
||
| 1582 | <TD ALIGN="right"><CODE>16391</CODE></TD> |
||
| 1583 | </TR> |
||
| 1584 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1585 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LIGHTING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1586 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1587 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LIGHTING">GL_LIGHTING</A></CODE></TD> |
||
| 1588 | <TD ALIGN="right"><CODE>2896</CODE></TD> |
||
| 1589 | </TR> |
||
| 1590 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1591 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1592 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1593 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINE">GL_LINE</A></CODE></TD> |
||
| 1594 | <TD ALIGN="right"><CODE>6913</CODE></TD> |
||
| 1595 | </TR> |
||
| 1596 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1597 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINE_LOOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1598 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1599 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINE_LOOP">GL_LINE_LOOP</A></CODE></TD> |
||
| 1600 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 1601 | </TR> |
||
| 1602 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1603 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINE_SMOOTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1604 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1605 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINE_SMOOTH">GL_LINE_SMOOTH</A></CODE></TD> |
||
| 1606 | <TD ALIGN="right"><CODE>2848</CODE></TD> |
||
| 1607 | </TR> |
||
| 1608 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1609 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINE_SMOOTH_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1610 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1611 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINE_SMOOTH_HINT">GL_LINE_SMOOTH_HINT</A></CODE></TD> |
||
| 1612 | <TD ALIGN="right"><CODE>3154</CODE></TD> |
||
| 1613 | </TR> |
||
| 1614 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1615 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINE_STRIP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1616 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1617 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINE_STRIP">GL_LINE_STRIP</A></CODE></TD> |
||
| 1618 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 1619 | </TR> |
||
| 1620 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1621 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1622 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1623 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINEAR">GL_LINEAR</A></CODE></TD> |
||
| 1624 | <TD ALIGN="right"><CODE>9729</CODE></TD> |
||
| 1625 | </TR> |
||
| 1626 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1627 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINEAR_ATTENUATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1628 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1629 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINEAR_ATTENUATION">GL_LINEAR_ATTENUATION</A></CODE></TD> |
||
| 1630 | <TD ALIGN="right"><CODE>4616</CODE></TD> |
||
| 1631 | </TR> |
||
| 1632 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1633 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINEAR_MIPMAP_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1634 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1635 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</A></CODE></TD> |
||
| 1636 | <TD ALIGN="right"><CODE>9987</CODE></TD> |
||
| 1637 | </TR> |
||
| 1638 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1639 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINEAR_MIPMAP_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1640 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1641 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</A></CODE></TD> |
||
| 1642 | <TD ALIGN="right"><CODE>9985</CODE></TD> |
||
| 1643 | </TR> |
||
| 1644 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1645 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LINES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1646 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1647 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LINES">GL_LINES</A></CODE></TD> |
||
| 1648 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 1649 | </TR> |
||
| 1650 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1651 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LUMINANCE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1652 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1653 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LUMINANCE">GL_LUMINANCE</A></CODE></TD> |
||
| 1654 | <TD ALIGN="right"><CODE>6409</CODE></TD> |
||
| 1655 | </TR> |
||
| 1656 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1657 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_LUMINANCE_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1658 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1659 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</A></CODE></TD> |
||
| 1660 | <TD ALIGN="right"><CODE>6410</CODE></TD> |
||
| 1661 | </TR> |
||
| 1662 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1663 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_ELEMENTS_INDICES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1664 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1665 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</A></CODE></TD> |
||
| 1666 | <TD ALIGN="right"><CODE>33001</CODE></TD> |
||
| 1667 | </TR> |
||
| 1668 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1669 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_ELEMENTS_VERTICES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1670 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1671 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</A></CODE></TD> |
||
| 1672 | <TD ALIGN="right"><CODE>33000</CODE></TD> |
||
| 1673 | </TR> |
||
| 1674 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1675 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_LIGHTS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1676 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1677 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_LIGHTS">GL_MAX_LIGHTS</A></CODE></TD> |
||
| 1678 | <TD ALIGN="right"><CODE>3377</CODE></TD> |
||
| 1679 | </TR> |
||
| 1680 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1681 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_MODELVIEW_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1682 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1683 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_MODELVIEW_STACK_DEPTH">GL_MAX_MODELVIEW_STACK_DEPTH</A></CODE></TD> |
||
| 1684 | <TD ALIGN="right"><CODE>3382</CODE></TD> |
||
| 1685 | </TR> |
||
| 1686 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1687 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_PROJECTION_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1688 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1689 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_PROJECTION_STACK_DEPTH">GL_MAX_PROJECTION_STACK_DEPTH</A></CODE></TD> |
||
| 1690 | <TD ALIGN="right"><CODE>3384</CODE></TD> |
||
| 1691 | </TR> |
||
| 1692 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1693 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_TEXTURE_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1694 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1695 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</A></CODE></TD> |
||
| 1696 | <TD ALIGN="right"><CODE>3379</CODE></TD> |
||
| 1697 | </TR> |
||
| 1698 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1699 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_TEXTURE_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1700 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1701 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_TEXTURE_STACK_DEPTH">GL_MAX_TEXTURE_STACK_DEPTH</A></CODE></TD> |
||
| 1702 | <TD ALIGN="right"><CODE>3385</CODE></TD> |
||
| 1703 | </TR> |
||
| 1704 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1705 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_TEXTURE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1706 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1707 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_TEXTURE_UNITS">GL_MAX_TEXTURE_UNITS</A></CODE></TD> |
||
| 1708 | <TD ALIGN="right"><CODE>34018</CODE></TD> |
||
| 1709 | </TR> |
||
| 1710 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1711 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MAX_VIEWPORT_DIMS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1712 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1713 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</A></CODE></TD> |
||
| 1714 | <TD ALIGN="right"><CODE>3386</CODE></TD> |
||
| 1715 | </TR> |
||
| 1716 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1717 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MODELVIEW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1718 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1719 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MODELVIEW">GL_MODELVIEW</A></CODE></TD> |
||
| 1720 | <TD ALIGN="right"><CODE>5888</CODE></TD> |
||
| 1721 | </TR> |
||
| 1722 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1723 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MODULATE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1724 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1725 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MODULATE">GL_MODULATE</A></CODE></TD> |
||
| 1726 | <TD ALIGN="right"><CODE>8448</CODE></TD> |
||
| 1727 | </TR> |
||
| 1728 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1729 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_MULTISAMPLE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1730 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1731 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_MULTISAMPLE">GL_MULTISAMPLE</A></CODE></TD> |
||
| 1732 | <TD ALIGN="right"><CODE>32925</CODE></TD> |
||
| 1733 | </TR> |
||
| 1734 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1735 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NAND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1736 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1737 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NAND">GL_NAND</A></CODE></TD> |
||
| 1738 | <TD ALIGN="right"><CODE>5390</CODE></TD> |
||
| 1739 | </TR> |
||
| 1740 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1741 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1742 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1743 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NEAREST">GL_NEAREST</A></CODE></TD> |
||
| 1744 | <TD ALIGN="right"><CODE>9728</CODE></TD> |
||
| 1745 | </TR> |
||
| 1746 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1747 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NEAREST_MIPMAP_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1748 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1749 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</A></CODE></TD> |
||
| 1750 | <TD ALIGN="right"><CODE>9986</CODE></TD> |
||
| 1751 | </TR> |
||
| 1752 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1753 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NEAREST_MIPMAP_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1754 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1755 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</A></CODE></TD> |
||
| 1756 | <TD ALIGN="right"><CODE>9984</CODE></TD> |
||
| 1757 | </TR> |
||
| 1758 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1759 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NEVER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1760 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1761 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NEVER">GL_NEVER</A></CODE></TD> |
||
| 1762 | <TD ALIGN="right"><CODE>512</CODE></TD> |
||
| 1763 | </TR> |
||
| 1764 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1765 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NICEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1766 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1767 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NICEST">GL_NICEST</A></CODE></TD> |
||
| 1768 | <TD ALIGN="right"><CODE>4354</CODE></TD> |
||
| 1769 | </TR> |
||
| 1770 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1771 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NO_ERROR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1772 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1773 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NO_ERROR">GL_NO_ERROR</A></CODE></TD> |
||
| 1774 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 1775 | </TR> |
||
| 1776 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1777 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NOOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1778 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1779 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NOOP">GL_NOOP</A></CODE></TD> |
||
| 1780 | <TD ALIGN="right"><CODE>5381</CODE></TD> |
||
| 1781 | </TR> |
||
| 1782 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1783 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1784 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1785 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NOR">GL_NOR</A></CODE></TD> |
||
| 1786 | <TD ALIGN="right"><CODE>5384</CODE></TD> |
||
| 1787 | </TR> |
||
| 1788 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1789 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NORMAL_ARRAY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1790 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1791 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NORMAL_ARRAY">GL_NORMAL_ARRAY</A></CODE></TD> |
||
| 1792 | <TD ALIGN="right"><CODE>32885</CODE></TD> |
||
| 1793 | </TR> |
||
| 1794 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1795 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NORMALIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1796 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1797 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NORMALIZE">GL_NORMALIZE</A></CODE></TD> |
||
| 1798 | <TD ALIGN="right"><CODE>2977</CODE></TD> |
||
| 1799 | </TR> |
||
| 1800 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1801 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NOTEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1802 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1803 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NOTEQUAL">GL_NOTEQUAL</A></CODE></TD> |
||
| 1804 | <TD ALIGN="right"><CODE>517</CODE></TD> |
||
| 1805 | </TR> |
||
| 1806 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1807 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_NUM_COMPRESSED_TEXTURE_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1808 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1809 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</A></CODE></TD> |
||
| 1810 | <TD ALIGN="right"><CODE>34466</CODE></TD> |
||
| 1811 | </TR> |
||
| 1812 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1813 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OES_compressed_paletted_texture"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1814 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1815 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OES_compressed_paletted_texture">GL_OES_compressed_paletted_texture</A></CODE></TD> |
||
| 1816 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 1817 | </TR> |
||
| 1818 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1819 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OES_read_format"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1820 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1821 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OES_read_format">GL_OES_read_format</A></CODE></TD> |
||
| 1822 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 1823 | </TR> |
||
| 1824 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1825 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OES_VERSION_1_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1826 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1827 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OES_VERSION_1_0">GL_OES_VERSION_1_0</A></CODE></TD> |
||
| 1828 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 1829 | </TR> |
||
| 1830 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1831 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1832 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1833 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ONE">GL_ONE</A></CODE></TD> |
||
| 1834 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 1835 | </TR> |
||
| 1836 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1837 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ONE_MINUS_DST_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1838 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1839 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</A></CODE></TD> |
||
| 1840 | <TD ALIGN="right"><CODE>773</CODE></TD> |
||
| 1841 | </TR> |
||
| 1842 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1843 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ONE_MINUS_DST_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1844 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1845 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</A></CODE></TD> |
||
| 1846 | <TD ALIGN="right"><CODE>775</CODE></TD> |
||
| 1847 | </TR> |
||
| 1848 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1849 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ONE_MINUS_SRC_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1850 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1851 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</A></CODE></TD> |
||
| 1852 | <TD ALIGN="right"><CODE>771</CODE></TD> |
||
| 1853 | </TR> |
||
| 1854 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1855 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ONE_MINUS_SRC_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1856 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1857 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</A></CODE></TD> |
||
| 1858 | <TD ALIGN="right"><CODE>769</CODE></TD> |
||
| 1859 | </TR> |
||
| 1860 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1861 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1862 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1863 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OR">GL_OR</A></CODE></TD> |
||
| 1864 | <TD ALIGN="right"><CODE>5383</CODE></TD> |
||
| 1865 | </TR> |
||
| 1866 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1867 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OR_INVERTED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1868 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1869 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OR_INVERTED">GL_OR_INVERTED</A></CODE></TD> |
||
| 1870 | <TD ALIGN="right"><CODE>5389</CODE></TD> |
||
| 1871 | </TR> |
||
| 1872 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1873 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OR_REVERSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1874 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1875 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OR_REVERSE">GL_OR_REVERSE</A></CODE></TD> |
||
| 1876 | <TD ALIGN="right"><CODE>5387</CODE></TD> |
||
| 1877 | </TR> |
||
| 1878 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1879 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_OUT_OF_MEMORY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1880 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1881 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</A></CODE></TD> |
||
| 1882 | <TD ALIGN="right"><CODE>1285</CODE></TD> |
||
| 1883 | </TR> |
||
| 1884 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1885 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PACK_ALIGNMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1886 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1887 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</A></CODE></TD> |
||
| 1888 | <TD ALIGN="right"><CODE>3333</CODE></TD> |
||
| 1889 | </TR> |
||
| 1890 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1891 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE4_R5_G6_B5_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1892 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1893 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE4_R5_G6_B5_OES">GL_PALETTE4_R5_G6_B5_OES</A></CODE></TD> |
||
| 1894 | <TD ALIGN="right"><CODE>35730</CODE></TD> |
||
| 1895 | </TR> |
||
| 1896 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1897 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE4_RGB5_A1_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1898 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1899 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE4_RGB5_A1_OES">GL_PALETTE4_RGB5_A1_OES</A></CODE></TD> |
||
| 1900 | <TD ALIGN="right"><CODE>35732</CODE></TD> |
||
| 1901 | </TR> |
||
| 1902 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1903 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE4_RGB8_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1904 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1905 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE4_RGB8_OES">GL_PALETTE4_RGB8_OES</A></CODE></TD> |
||
| 1906 | <TD ALIGN="right"><CODE>35728</CODE></TD> |
||
| 1907 | </TR> |
||
| 1908 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1909 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE4_RGBA4_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1910 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1911 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE4_RGBA4_OES">GL_PALETTE4_RGBA4_OES</A></CODE></TD> |
||
| 1912 | <TD ALIGN="right"><CODE>35731</CODE></TD> |
||
| 1913 | </TR> |
||
| 1914 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1915 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE4_RGBA8_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1916 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1917 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE4_RGBA8_OES">GL_PALETTE4_RGBA8_OES</A></CODE></TD> |
||
| 1918 | <TD ALIGN="right"><CODE>35729</CODE></TD> |
||
| 1919 | </TR> |
||
| 1920 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1921 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE8_R5_G6_B5_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1922 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1923 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE8_R5_G6_B5_OES">GL_PALETTE8_R5_G6_B5_OES</A></CODE></TD> |
||
| 1924 | <TD ALIGN="right"><CODE>35735</CODE></TD> |
||
| 1925 | </TR> |
||
| 1926 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1927 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE8_RGB5_A1_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1928 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1929 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE8_RGB5_A1_OES">GL_PALETTE8_RGB5_A1_OES</A></CODE></TD> |
||
| 1930 | <TD ALIGN="right"><CODE>35737</CODE></TD> |
||
| 1931 | </TR> |
||
| 1932 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1933 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE8_RGB8_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1934 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1935 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE8_RGB8_OES">GL_PALETTE8_RGB8_OES</A></CODE></TD> |
||
| 1936 | <TD ALIGN="right"><CODE>35733</CODE></TD> |
||
| 1937 | </TR> |
||
| 1938 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1939 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE8_RGBA4_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1940 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1941 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE8_RGBA4_OES">GL_PALETTE8_RGBA4_OES</A></CODE></TD> |
||
| 1942 | <TD ALIGN="right"><CODE>35736</CODE></TD> |
||
| 1943 | </TR> |
||
| 1944 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1945 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PALETTE8_RGBA8_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1946 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1947 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PALETTE8_RGBA8_OES">GL_PALETTE8_RGBA8_OES</A></CODE></TD> |
||
| 1948 | <TD ALIGN="right"><CODE>35734</CODE></TD> |
||
| 1949 | </TR> |
||
| 1950 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1951 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PERSPECTIVE_CORRECTION_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1952 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1953 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PERSPECTIVE_CORRECTION_HINT">GL_PERSPECTIVE_CORRECTION_HINT</A></CODE></TD> |
||
| 1954 | <TD ALIGN="right"><CODE>3152</CODE></TD> |
||
| 1955 | </TR> |
||
| 1956 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1957 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1958 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1959 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POINT">GL_POINT</A></CODE></TD> |
||
| 1960 | <TD ALIGN="right"><CODE>6912</CODE></TD> |
||
| 1961 | </TR> |
||
| 1962 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1963 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POINT_SMOOTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1964 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1965 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POINT_SMOOTH">GL_POINT_SMOOTH</A></CODE></TD> |
||
| 1966 | <TD ALIGN="right"><CODE>2832</CODE></TD> |
||
| 1967 | </TR> |
||
| 1968 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1969 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POINT_SMOOTH_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1970 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1971 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POINT_SMOOTH_HINT">GL_POINT_SMOOTH_HINT</A></CODE></TD> |
||
| 1972 | <TD ALIGN="right"><CODE>3153</CODE></TD> |
||
| 1973 | </TR> |
||
| 1974 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1975 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POINTS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1976 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1977 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POINTS">GL_POINTS</A></CODE></TD> |
||
| 1978 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 1979 | </TR> |
||
| 1980 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1981 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POLYGON_OFFSET_FILL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1982 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1983 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</A></CODE></TD> |
||
| 1984 | <TD ALIGN="right"><CODE>32823</CODE></TD> |
||
| 1985 | </TR> |
||
| 1986 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1987 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POLYGON_SMOOTH_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1988 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1989 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POLYGON_SMOOTH_HINT">GL_POLYGON_SMOOTH_HINT</A></CODE></TD> |
||
| 1990 | <TD ALIGN="right"><CODE>3155</CODE></TD> |
||
| 1991 | </TR> |
||
| 1992 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1993 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_POSITION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 1994 | <CODE>public static final int</CODE></FONT></TD> |
||
| 1995 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_POSITION">GL_POSITION</A></CODE></TD> |
||
| 1996 | <TD ALIGN="right"><CODE>4611</CODE></TD> |
||
| 1997 | </TR> |
||
| 1998 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 1999 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_PROJECTION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2000 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2001 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_PROJECTION">GL_PROJECTION</A></CODE></TD> |
||
| 2002 | <TD ALIGN="right"><CODE>5889</CODE></TD> |
||
| 2003 | </TR> |
||
| 2004 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2005 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_QUADRATIC_ATTENUATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2006 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2007 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_QUADRATIC_ATTENUATION">GL_QUADRATIC_ATTENUATION</A></CODE></TD> |
||
| 2008 | <TD ALIGN="right"><CODE>4617</CODE></TD> |
||
| 2009 | </TR> |
||
| 2010 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2011 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_RED_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2012 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2013 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_RED_BITS">GL_RED_BITS</A></CODE></TD> |
||
| 2014 | <TD ALIGN="right"><CODE>3410</CODE></TD> |
||
| 2015 | </TR> |
||
| 2016 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2017 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_RENDERER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2018 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2019 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_RENDERER">GL_RENDERER</A></CODE></TD> |
||
| 2020 | <TD ALIGN="right"><CODE>7937</CODE></TD> |
||
| 2021 | </TR> |
||
| 2022 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2023 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_REPEAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2024 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2025 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_REPEAT">GL_REPEAT</A></CODE></TD> |
||
| 2026 | <TD ALIGN="right"><CODE>10497</CODE></TD> |
||
| 2027 | </TR> |
||
| 2028 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2029 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_REPLACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2030 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2031 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_REPLACE">GL_REPLACE</A></CODE></TD> |
||
| 2032 | <TD ALIGN="right"><CODE>7681</CODE></TD> |
||
| 2033 | </TR> |
||
| 2034 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2035 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_RESCALE_NORMAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2036 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2037 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_RESCALE_NORMAL">GL_RESCALE_NORMAL</A></CODE></TD> |
||
| 2038 | <TD ALIGN="right"><CODE>32826</CODE></TD> |
||
| 2039 | </TR> |
||
| 2040 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2041 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2042 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2043 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_RGB">GL_RGB</A></CODE></TD> |
||
| 2044 | <TD ALIGN="right"><CODE>6407</CODE></TD> |
||
| 2045 | </TR> |
||
| 2046 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2047 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_RGBA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2048 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2049 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_RGBA">GL_RGBA</A></CODE></TD> |
||
| 2050 | <TD ALIGN="right"><CODE>6408</CODE></TD> |
||
| 2051 | </TR> |
||
| 2052 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2053 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SAMPLE_ALPHA_TO_COVERAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2054 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2055 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</A></CODE></TD> |
||
| 2056 | <TD ALIGN="right"><CODE>32926</CODE></TD> |
||
| 2057 | </TR> |
||
| 2058 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2059 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SAMPLE_ALPHA_TO_ONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2060 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2061 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SAMPLE_ALPHA_TO_ONE">GL_SAMPLE_ALPHA_TO_ONE</A></CODE></TD> |
||
| 2062 | <TD ALIGN="right"><CODE>32927</CODE></TD> |
||
| 2063 | </TR> |
||
| 2064 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2065 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SAMPLE_COVERAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2066 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2067 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</A></CODE></TD> |
||
| 2068 | <TD ALIGN="right"><CODE>32928</CODE></TD> |
||
| 2069 | </TR> |
||
| 2070 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2071 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SCISSOR_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2072 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2073 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</A></CODE></TD> |
||
| 2074 | <TD ALIGN="right"><CODE>3089</CODE></TD> |
||
| 2075 | </TR> |
||
| 2076 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2077 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SET"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2078 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2079 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SET">GL_SET</A></CODE></TD> |
||
| 2080 | <TD ALIGN="right"><CODE>5391</CODE></TD> |
||
| 2081 | </TR> |
||
| 2082 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2083 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SHININESS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2084 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2085 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SHININESS">GL_SHININESS</A></CODE></TD> |
||
| 2086 | <TD ALIGN="right"><CODE>5633</CODE></TD> |
||
| 2087 | </TR> |
||
| 2088 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2089 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SHORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2090 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2091 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SHORT">GL_SHORT</A></CODE></TD> |
||
| 2092 | <TD ALIGN="right"><CODE>5122</CODE></TD> |
||
| 2093 | </TR> |
||
| 2094 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2095 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SMOOTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2096 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2097 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SMOOTH">GL_SMOOTH</A></CODE></TD> |
||
| 2098 | <TD ALIGN="right"><CODE>7425</CODE></TD> |
||
| 2099 | </TR> |
||
| 2100 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2101 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SMOOTH_LINE_WIDTH_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2102 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2103 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SMOOTH_LINE_WIDTH_RANGE">GL_SMOOTH_LINE_WIDTH_RANGE</A></CODE></TD> |
||
| 2104 | <TD ALIGN="right"><CODE>2850</CODE></TD> |
||
| 2105 | </TR> |
||
| 2106 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2107 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SMOOTH_POINT_SIZE_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2108 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2109 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SMOOTH_POINT_SIZE_RANGE">GL_SMOOTH_POINT_SIZE_RANGE</A></CODE></TD> |
||
| 2110 | <TD ALIGN="right"><CODE>2834</CODE></TD> |
||
| 2111 | </TR> |
||
| 2112 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2113 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SPECULAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2114 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2115 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SPECULAR">GL_SPECULAR</A></CODE></TD> |
||
| 2116 | <TD ALIGN="right"><CODE>4610</CODE></TD> |
||
| 2117 | </TR> |
||
| 2118 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2119 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SPOT_CUTOFF"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2120 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2121 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SPOT_CUTOFF">GL_SPOT_CUTOFF</A></CODE></TD> |
||
| 2122 | <TD ALIGN="right"><CODE>4614</CODE></TD> |
||
| 2123 | </TR> |
||
| 2124 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2125 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SPOT_DIRECTION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2126 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2127 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SPOT_DIRECTION">GL_SPOT_DIRECTION</A></CODE></TD> |
||
| 2128 | <TD ALIGN="right"><CODE>4612</CODE></TD> |
||
| 2129 | </TR> |
||
| 2130 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2131 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SPOT_EXPONENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2132 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2133 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SPOT_EXPONENT">GL_SPOT_EXPONENT</A></CODE></TD> |
||
| 2134 | <TD ALIGN="right"><CODE>4613</CODE></TD> |
||
| 2135 | </TR> |
||
| 2136 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2137 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SRC_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2138 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2139 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SRC_ALPHA">GL_SRC_ALPHA</A></CODE></TD> |
||
| 2140 | <TD ALIGN="right"><CODE>770</CODE></TD> |
||
| 2141 | </TR> |
||
| 2142 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2143 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SRC_ALPHA_SATURATE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2144 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2145 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</A></CODE></TD> |
||
| 2146 | <TD ALIGN="right"><CODE>776</CODE></TD> |
||
| 2147 | </TR> |
||
| 2148 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2149 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SRC_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2150 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2151 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SRC_COLOR">GL_SRC_COLOR</A></CODE></TD> |
||
| 2152 | <TD ALIGN="right"><CODE>768</CODE></TD> |
||
| 2153 | </TR> |
||
| 2154 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2155 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_STACK_OVERFLOW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2156 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2157 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</A></CODE></TD> |
||
| 2158 | <TD ALIGN="right"><CODE>1283</CODE></TD> |
||
| 2159 | </TR> |
||
| 2160 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2161 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_STACK_UNDERFLOW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2162 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2163 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</A></CODE></TD> |
||
| 2164 | <TD ALIGN="right"><CODE>1284</CODE></TD> |
||
| 2165 | </TR> |
||
| 2166 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2167 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_STENCIL_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2168 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2169 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_STENCIL_BITS">GL_STENCIL_BITS</A></CODE></TD> |
||
| 2170 | <TD ALIGN="right"><CODE>3415</CODE></TD> |
||
| 2171 | </TR> |
||
| 2172 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2173 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_STENCIL_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2174 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2175 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</A></CODE></TD> |
||
| 2176 | <TD ALIGN="right"><CODE>1024</CODE></TD> |
||
| 2177 | </TR> |
||
| 2178 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2179 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_STENCIL_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2180 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2181 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_STENCIL_TEST">GL_STENCIL_TEST</A></CODE></TD> |
||
| 2182 | <TD ALIGN="right"><CODE>2960</CODE></TD> |
||
| 2183 | </TR> |
||
| 2184 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2185 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_SUBPIXEL_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2186 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2187 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</A></CODE></TD> |
||
| 2188 | <TD ALIGN="right"><CODE>3408</CODE></TD> |
||
| 2189 | </TR> |
||
| 2190 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2191 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2192 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2193 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE">GL_TEXTURE</A></CODE></TD> |
||
| 2194 | <TD ALIGN="right"><CODE>5890</CODE></TD> |
||
| 2195 | </TR> |
||
| 2196 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2197 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_2D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2198 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2199 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_2D">GL_TEXTURE_2D</A></CODE></TD> |
||
| 2200 | <TD ALIGN="right"><CODE>3553</CODE></TD> |
||
| 2201 | </TR> |
||
| 2202 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2203 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_COORD_ARRAY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2204 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2205 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_COORD_ARRAY">GL_TEXTURE_COORD_ARRAY</A></CODE></TD> |
||
| 2206 | <TD ALIGN="right"><CODE>32888</CODE></TD> |
||
| 2207 | </TR> |
||
| 2208 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2209 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_ENV"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2210 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2211 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_ENV">GL_TEXTURE_ENV</A></CODE></TD> |
||
| 2212 | <TD ALIGN="right"><CODE>8960</CODE></TD> |
||
| 2213 | </TR> |
||
| 2214 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2215 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_ENV_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2216 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2217 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_ENV_COLOR">GL_TEXTURE_ENV_COLOR</A></CODE></TD> |
||
| 2218 | <TD ALIGN="right"><CODE>8705</CODE></TD> |
||
| 2219 | </TR> |
||
| 2220 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2221 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_ENV_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2222 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2223 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_ENV_MODE">GL_TEXTURE_ENV_MODE</A></CODE></TD> |
||
| 2224 | <TD ALIGN="right"><CODE>8704</CODE></TD> |
||
| 2225 | </TR> |
||
| 2226 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2227 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_MAG_FILTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2228 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2229 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</A></CODE></TD> |
||
| 2230 | <TD ALIGN="right"><CODE>10240</CODE></TD> |
||
| 2231 | </TR> |
||
| 2232 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2233 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_MIN_FILTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2234 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2235 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</A></CODE></TD> |
||
| 2236 | <TD ALIGN="right"><CODE>10241</CODE></TD> |
||
| 2237 | </TR> |
||
| 2238 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2239 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_WRAP_S"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2240 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2241 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</A></CODE></TD> |
||
| 2242 | <TD ALIGN="right"><CODE>10242</CODE></TD> |
||
| 2243 | </TR> |
||
| 2244 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2245 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE_WRAP_T"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2246 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2247 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</A></CODE></TD> |
||
| 2248 | <TD ALIGN="right"><CODE>10243</CODE></TD> |
||
| 2249 | </TR> |
||
| 2250 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2251 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2252 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2253 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE0">GL_TEXTURE0</A></CODE></TD> |
||
| 2254 | <TD ALIGN="right"><CODE>33984</CODE></TD> |
||
| 2255 | </TR> |
||
| 2256 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2257 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2258 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2259 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE1">GL_TEXTURE1</A></CODE></TD> |
||
| 2260 | <TD ALIGN="right"><CODE>33985</CODE></TD> |
||
| 2261 | </TR> |
||
| 2262 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2263 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE10"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2264 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2265 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE10">GL_TEXTURE10</A></CODE></TD> |
||
| 2266 | <TD ALIGN="right"><CODE>33994</CODE></TD> |
||
| 2267 | </TR> |
||
| 2268 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2269 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE11"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2270 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2271 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE11">GL_TEXTURE11</A></CODE></TD> |
||
| 2272 | <TD ALIGN="right"><CODE>33995</CODE></TD> |
||
| 2273 | </TR> |
||
| 2274 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2275 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE12"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2276 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2277 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE12">GL_TEXTURE12</A></CODE></TD> |
||
| 2278 | <TD ALIGN="right"><CODE>33996</CODE></TD> |
||
| 2279 | </TR> |
||
| 2280 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2281 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE13"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2282 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2283 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE13">GL_TEXTURE13</A></CODE></TD> |
||
| 2284 | <TD ALIGN="right"><CODE>33997</CODE></TD> |
||
| 2285 | </TR> |
||
| 2286 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2287 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE14"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2288 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2289 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE14">GL_TEXTURE14</A></CODE></TD> |
||
| 2290 | <TD ALIGN="right"><CODE>33998</CODE></TD> |
||
| 2291 | </TR> |
||
| 2292 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2293 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE15"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2294 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2295 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE15">GL_TEXTURE15</A></CODE></TD> |
||
| 2296 | <TD ALIGN="right"><CODE>33999</CODE></TD> |
||
| 2297 | </TR> |
||
| 2298 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2299 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE16"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2300 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2301 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE16">GL_TEXTURE16</A></CODE></TD> |
||
| 2302 | <TD ALIGN="right"><CODE>34000</CODE></TD> |
||
| 2303 | </TR> |
||
| 2304 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2305 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE17"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2306 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2307 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE17">GL_TEXTURE17</A></CODE></TD> |
||
| 2308 | <TD ALIGN="right"><CODE>34001</CODE></TD> |
||
| 2309 | </TR> |
||
| 2310 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2311 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE18"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2312 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2313 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE18">GL_TEXTURE18</A></CODE></TD> |
||
| 2314 | <TD ALIGN="right"><CODE>34002</CODE></TD> |
||
| 2315 | </TR> |
||
| 2316 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2317 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE19"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2318 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2319 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE19">GL_TEXTURE19</A></CODE></TD> |
||
| 2320 | <TD ALIGN="right"><CODE>34003</CODE></TD> |
||
| 2321 | </TR> |
||
| 2322 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2323 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2324 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2325 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE2">GL_TEXTURE2</A></CODE></TD> |
||
| 2326 | <TD ALIGN="right"><CODE>33986</CODE></TD> |
||
| 2327 | </TR> |
||
| 2328 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2329 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE20"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2330 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2331 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE20">GL_TEXTURE20</A></CODE></TD> |
||
| 2332 | <TD ALIGN="right"><CODE>34004</CODE></TD> |
||
| 2333 | </TR> |
||
| 2334 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2335 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE21"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2336 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2337 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE21">GL_TEXTURE21</A></CODE></TD> |
||
| 2338 | <TD ALIGN="right"><CODE>34005</CODE></TD> |
||
| 2339 | </TR> |
||
| 2340 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2341 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE22"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2342 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2343 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE22">GL_TEXTURE22</A></CODE></TD> |
||
| 2344 | <TD ALIGN="right"><CODE>34006</CODE></TD> |
||
| 2345 | </TR> |
||
| 2346 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2347 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE23"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2348 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2349 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE23">GL_TEXTURE23</A></CODE></TD> |
||
| 2350 | <TD ALIGN="right"><CODE>34007</CODE></TD> |
||
| 2351 | </TR> |
||
| 2352 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2353 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE24"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2354 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2355 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE24">GL_TEXTURE24</A></CODE></TD> |
||
| 2356 | <TD ALIGN="right"><CODE>34008</CODE></TD> |
||
| 2357 | </TR> |
||
| 2358 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2359 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE25"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2360 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2361 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE25">GL_TEXTURE25</A></CODE></TD> |
||
| 2362 | <TD ALIGN="right"><CODE>34009</CODE></TD> |
||
| 2363 | </TR> |
||
| 2364 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2365 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE26"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2366 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2367 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE26">GL_TEXTURE26</A></CODE></TD> |
||
| 2368 | <TD ALIGN="right"><CODE>34010</CODE></TD> |
||
| 2369 | </TR> |
||
| 2370 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2371 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE27"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2372 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2373 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE27">GL_TEXTURE27</A></CODE></TD> |
||
| 2374 | <TD ALIGN="right"><CODE>34011</CODE></TD> |
||
| 2375 | </TR> |
||
| 2376 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2377 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE28"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2378 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2379 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE28">GL_TEXTURE28</A></CODE></TD> |
||
| 2380 | <TD ALIGN="right"><CODE>34012</CODE></TD> |
||
| 2381 | </TR> |
||
| 2382 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2383 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE29"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2384 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2385 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE29">GL_TEXTURE29</A></CODE></TD> |
||
| 2386 | <TD ALIGN="right"><CODE>34013</CODE></TD> |
||
| 2387 | </TR> |
||
| 2388 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2389 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2390 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2391 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE3">GL_TEXTURE3</A></CODE></TD> |
||
| 2392 | <TD ALIGN="right"><CODE>33987</CODE></TD> |
||
| 2393 | </TR> |
||
| 2394 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2395 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE30"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2396 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2397 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE30">GL_TEXTURE30</A></CODE></TD> |
||
| 2398 | <TD ALIGN="right"><CODE>34014</CODE></TD> |
||
| 2399 | </TR> |
||
| 2400 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2401 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE31"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2402 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2403 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE31">GL_TEXTURE31</A></CODE></TD> |
||
| 2404 | <TD ALIGN="right"><CODE>34015</CODE></TD> |
||
| 2405 | </TR> |
||
| 2406 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2407 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2408 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2409 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE4">GL_TEXTURE4</A></CODE></TD> |
||
| 2410 | <TD ALIGN="right"><CODE>33988</CODE></TD> |
||
| 2411 | </TR> |
||
| 2412 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2413 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2414 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2415 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE5">GL_TEXTURE5</A></CODE></TD> |
||
| 2416 | <TD ALIGN="right"><CODE>33989</CODE></TD> |
||
| 2417 | </TR> |
||
| 2418 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2419 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE6"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2420 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2421 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE6">GL_TEXTURE6</A></CODE></TD> |
||
| 2422 | <TD ALIGN="right"><CODE>33990</CODE></TD> |
||
| 2423 | </TR> |
||
| 2424 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2425 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE7"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2426 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2427 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE7">GL_TEXTURE7</A></CODE></TD> |
||
| 2428 | <TD ALIGN="right"><CODE>33991</CODE></TD> |
||
| 2429 | </TR> |
||
| 2430 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2431 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE8"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2432 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2433 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE8">GL_TEXTURE8</A></CODE></TD> |
||
| 2434 | <TD ALIGN="right"><CODE>33992</CODE></TD> |
||
| 2435 | </TR> |
||
| 2436 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2437 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TEXTURE9"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2438 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2439 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TEXTURE9">GL_TEXTURE9</A></CODE></TD> |
||
| 2440 | <TD ALIGN="right"><CODE>33993</CODE></TD> |
||
| 2441 | </TR> |
||
| 2442 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2443 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TRIANGLE_FAN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2444 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2445 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</A></CODE></TD> |
||
| 2446 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 2447 | </TR> |
||
| 2448 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2449 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TRIANGLE_STRIP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2450 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2451 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</A></CODE></TD> |
||
| 2452 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 2453 | </TR> |
||
| 2454 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2455 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TRIANGLES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2456 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2457 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TRIANGLES">GL_TRIANGLES</A></CODE></TD> |
||
| 2458 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 2459 | </TR> |
||
| 2460 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2461 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_TRUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2462 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2463 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_TRUE">GL_TRUE</A></CODE></TD> |
||
| 2464 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 2465 | </TR> |
||
| 2466 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2467 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNPACK_ALIGNMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2468 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2469 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</A></CODE></TD> |
||
| 2470 | <TD ALIGN="right"><CODE>3317</CODE></TD> |
||
| 2471 | </TR> |
||
| 2472 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2473 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNSIGNED_BYTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2474 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2475 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</A></CODE></TD> |
||
| 2476 | <TD ALIGN="right"><CODE>5121</CODE></TD> |
||
| 2477 | </TR> |
||
| 2478 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2479 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNSIGNED_SHORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2480 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2481 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</A></CODE></TD> |
||
| 2482 | <TD ALIGN="right"><CODE>5123</CODE></TD> |
||
| 2483 | </TR> |
||
| 2484 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2485 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNSIGNED_SHORT_4_4_4_4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2486 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2487 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</A></CODE></TD> |
||
| 2488 | <TD ALIGN="right"><CODE>32819</CODE></TD> |
||
| 2489 | </TR> |
||
| 2490 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2491 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNSIGNED_SHORT_5_5_5_1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2492 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2493 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</A></CODE></TD> |
||
| 2494 | <TD ALIGN="right"><CODE>32820</CODE></TD> |
||
| 2495 | </TR> |
||
| 2496 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2497 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_UNSIGNED_SHORT_5_6_5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2498 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2499 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</A></CODE></TD> |
||
| 2500 | <TD ALIGN="right"><CODE>33635</CODE></TD> |
||
| 2501 | </TR> |
||
| 2502 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2503 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_VENDOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2504 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2505 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_VENDOR">GL_VENDOR</A></CODE></TD> |
||
| 2506 | <TD ALIGN="right"><CODE>7936</CODE></TD> |
||
| 2507 | </TR> |
||
| 2508 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2509 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_VERSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2510 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2511 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_VERSION">GL_VERSION</A></CODE></TD> |
||
| 2512 | <TD ALIGN="right"><CODE>7938</CODE></TD> |
||
| 2513 | </TR> |
||
| 2514 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2515 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_VERTEX_ARRAY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2516 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2517 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_VERTEX_ARRAY">GL_VERTEX_ARRAY</A></CODE></TD> |
||
| 2518 | <TD ALIGN="right"><CODE>32884</CODE></TD> |
||
| 2519 | </TR> |
||
| 2520 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2521 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_XOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2522 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2523 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_XOR">GL_XOR</A></CODE></TD> |
||
| 2524 | <TD ALIGN="right"><CODE>5382</CODE></TD> |
||
| 2525 | </TR> |
||
| 2526 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2527 | <A NAME="com.badlogic.gdx.graphics.GL10.GL_ZERO"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2528 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2529 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL10.html#GL_ZERO">GL_ZERO</A></CODE></TD> |
||
| 2530 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 2531 | </TR> |
||
| 2532 | </FONT></TD> |
||
| 2533 | </TR> |
||
| 2534 | </TABLE> |
||
| 2535 | |||
| 2536 | <P> |
||
| 2537 | |||
| 2538 | <P> |
||
| 2539 | |||
| 2540 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 2541 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 2542 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.<A HREF="com/badlogic/gdx/graphics/GL11.html" title="interface in com.badlogic.gdx.graphics">GL11</A></TH> |
||
| 2543 | </TR> |
||
| 2544 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2545 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ACTIVE_TEXTURE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2546 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2547 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</A></CODE></TD> |
||
| 2548 | <TD ALIGN="right"><CODE>34016</CODE></TD> |
||
| 2549 | </TR> |
||
| 2550 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2551 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ADD_SIGNED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2552 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2553 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ADD_SIGNED">GL_ADD_SIGNED</A></CODE></TD> |
||
| 2554 | <TD ALIGN="right"><CODE>34164</CODE></TD> |
||
| 2555 | </TR> |
||
| 2556 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2557 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ALPHA_SCALE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2558 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2559 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ALPHA_SCALE">GL_ALPHA_SCALE</A></CODE></TD> |
||
| 2560 | <TD ALIGN="right"><CODE>3356</CODE></TD> |
||
| 2561 | </TR> |
||
| 2562 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2563 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ALPHA_TEST_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2564 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2565 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ALPHA_TEST_FUNC">GL_ALPHA_TEST_FUNC</A></CODE></TD> |
||
| 2566 | <TD ALIGN="right"><CODE>3009</CODE></TD> |
||
| 2567 | </TR> |
||
| 2568 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2569 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ALPHA_TEST_REF"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2570 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2571 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ALPHA_TEST_REF">GL_ALPHA_TEST_REF</A></CODE></TD> |
||
| 2572 | <TD ALIGN="right"><CODE>3010</CODE></TD> |
||
| 2573 | </TR> |
||
| 2574 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2575 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ARRAY_BUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2576 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2577 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</A></CODE></TD> |
||
| 2578 | <TD ALIGN="right"><CODE>34962</CODE></TD> |
||
| 2579 | </TR> |
||
| 2580 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2581 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2582 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2583 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 2584 | <TD ALIGN="right"><CODE>34964</CODE></TD> |
||
| 2585 | </TR> |
||
| 2586 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2587 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_BLEND_DST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2588 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2589 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_BLEND_DST">GL_BLEND_DST</A></CODE></TD> |
||
| 2590 | <TD ALIGN="right"><CODE>3040</CODE></TD> |
||
| 2591 | </TR> |
||
| 2592 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2593 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_BLEND_SRC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2594 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2595 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_BLEND_SRC">GL_BLEND_SRC</A></CODE></TD> |
||
| 2596 | <TD ALIGN="right"><CODE>3041</CODE></TD> |
||
| 2597 | </TR> |
||
| 2598 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2599 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_BUFFER_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2600 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2601 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</A></CODE></TD> |
||
| 2602 | <TD ALIGN="right"><CODE>34660</CODE></TD> |
||
| 2603 | </TR> |
||
| 2604 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2605 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_BUFFER_USAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2606 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2607 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</A></CODE></TD> |
||
| 2608 | <TD ALIGN="right"><CODE>34661</CODE></TD> |
||
| 2609 | </TR> |
||
| 2610 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2611 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIENT_ACTIVE_TEXTURE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2612 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2613 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIENT_ACTIVE_TEXTURE">GL_CLIENT_ACTIVE_TEXTURE</A></CODE></TD> |
||
| 2614 | <TD ALIGN="right"><CODE>34017</CODE></TD> |
||
| 2615 | </TR> |
||
| 2616 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2617 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2618 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2619 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE0">GL_CLIP_PLANE0</A></CODE></TD> |
||
| 2620 | <TD ALIGN="right"><CODE>12288</CODE></TD> |
||
| 2621 | </TR> |
||
| 2622 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2623 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2624 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2625 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE1">GL_CLIP_PLANE1</A></CODE></TD> |
||
| 2626 | <TD ALIGN="right"><CODE>12289</CODE></TD> |
||
| 2627 | </TR> |
||
| 2628 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2629 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2630 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2631 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE2">GL_CLIP_PLANE2</A></CODE></TD> |
||
| 2632 | <TD ALIGN="right"><CODE>12290</CODE></TD> |
||
| 2633 | </TR> |
||
| 2634 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2635 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2636 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2637 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE3">GL_CLIP_PLANE3</A></CODE></TD> |
||
| 2638 | <TD ALIGN="right"><CODE>12291</CODE></TD> |
||
| 2639 | </TR> |
||
| 2640 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2641 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2642 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2643 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE4">GL_CLIP_PLANE4</A></CODE></TD> |
||
| 2644 | <TD ALIGN="right"><CODE>12292</CODE></TD> |
||
| 2645 | </TR> |
||
| 2646 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2647 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CLIP_PLANE5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2648 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2649 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CLIP_PLANE5">GL_CLIP_PLANE5</A></CODE></TD> |
||
| 2650 | <TD ALIGN="right"><CODE>12293</CODE></TD> |
||
| 2651 | </TR> |
||
| 2652 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2653 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2654 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2655 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_ARRAY_BUFFER_BINDING">GL_COLOR_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 2656 | <TD ALIGN="right"><CODE>34968</CODE></TD> |
||
| 2657 | </TR> |
||
| 2658 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2659 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_ARRAY_POINTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2660 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2661 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_ARRAY_POINTER">GL_COLOR_ARRAY_POINTER</A></CODE></TD> |
||
| 2662 | <TD ALIGN="right"><CODE>32912</CODE></TD> |
||
| 2663 | </TR> |
||
| 2664 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2665 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_ARRAY_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2666 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2667 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_ARRAY_SIZE">GL_COLOR_ARRAY_SIZE</A></CODE></TD> |
||
| 2668 | <TD ALIGN="right"><CODE>32897</CODE></TD> |
||
| 2669 | </TR> |
||
| 2670 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2671 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_ARRAY_STRIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2672 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2673 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_ARRAY_STRIDE">GL_COLOR_ARRAY_STRIDE</A></CODE></TD> |
||
| 2674 | <TD ALIGN="right"><CODE>32899</CODE></TD> |
||
| 2675 | </TR> |
||
| 2676 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2677 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_ARRAY_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2678 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2679 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_ARRAY_TYPE">GL_COLOR_ARRAY_TYPE</A></CODE></TD> |
||
| 2680 | <TD ALIGN="right"><CODE>32898</CODE></TD> |
||
| 2681 | </TR> |
||
| 2682 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2683 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2684 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2685 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</A></CODE></TD> |
||
| 2686 | <TD ALIGN="right"><CODE>3106</CODE></TD> |
||
| 2687 | </TR> |
||
| 2688 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2689 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COLOR_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2690 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2691 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</A></CODE></TD> |
||
| 2692 | <TD ALIGN="right"><CODE>3107</CODE></TD> |
||
| 2693 | </TR> |
||
| 2694 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2695 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COMBINE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2696 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2697 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COMBINE">GL_COMBINE</A></CODE></TD> |
||
| 2698 | <TD ALIGN="right"><CODE>34160</CODE></TD> |
||
| 2699 | </TR> |
||
| 2700 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2701 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COMBINE_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2702 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2703 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COMBINE_ALPHA">GL_COMBINE_ALPHA</A></CODE></TD> |
||
| 2704 | <TD ALIGN="right"><CODE>34162</CODE></TD> |
||
| 2705 | </TR> |
||
| 2706 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2707 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COMBINE_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2708 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2709 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COMBINE_RGB">GL_COMBINE_RGB</A></CODE></TD> |
||
| 2710 | <TD ALIGN="right"><CODE>34161</CODE></TD> |
||
| 2711 | </TR> |
||
| 2712 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2713 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CONSTANT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2714 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2715 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CONSTANT">GL_CONSTANT</A></CODE></TD> |
||
| 2716 | <TD ALIGN="right"><CODE>34166</CODE></TD> |
||
| 2717 | </TR> |
||
| 2718 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2719 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_COORD_REPLACE_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2720 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2721 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_COORD_REPLACE_OES">GL_COORD_REPLACE_OES</A></CODE></TD> |
||
| 2722 | <TD ALIGN="right"><CODE>34914</CODE></TD> |
||
| 2723 | </TR> |
||
| 2724 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2725 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CULL_FACE_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2726 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2727 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</A></CODE></TD> |
||
| 2728 | <TD ALIGN="right"><CODE>2885</CODE></TD> |
||
| 2729 | </TR> |
||
| 2730 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2731 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CURRENT_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2732 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2733 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CURRENT_COLOR">GL_CURRENT_COLOR</A></CODE></TD> |
||
| 2734 | <TD ALIGN="right"><CODE>2816</CODE></TD> |
||
| 2735 | </TR> |
||
| 2736 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2737 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CURRENT_NORMAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2738 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2739 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CURRENT_NORMAL">GL_CURRENT_NORMAL</A></CODE></TD> |
||
| 2740 | <TD ALIGN="right"><CODE>2818</CODE></TD> |
||
| 2741 | </TR> |
||
| 2742 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2743 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_CURRENT_TEXTURE_COORDS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2744 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2745 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_CURRENT_TEXTURE_COORDS">GL_CURRENT_TEXTURE_COORDS</A></CODE></TD> |
||
| 2746 | <TD ALIGN="right"><CODE>2819</CODE></TD> |
||
| 2747 | </TR> |
||
| 2748 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2749 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DEPTH_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2750 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2751 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</A></CODE></TD> |
||
| 2752 | <TD ALIGN="right"><CODE>2931</CODE></TD> |
||
| 2753 | </TR> |
||
| 2754 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2755 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DEPTH_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2756 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2757 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</A></CODE></TD> |
||
| 2758 | <TD ALIGN="right"><CODE>2932</CODE></TD> |
||
| 2759 | </TR> |
||
| 2760 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2761 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DEPTH_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2762 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2763 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</A></CODE></TD> |
||
| 2764 | <TD ALIGN="right"><CODE>2928</CODE></TD> |
||
| 2765 | </TR> |
||
| 2766 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2767 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DEPTH_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2768 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2769 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</A></CODE></TD> |
||
| 2770 | <TD ALIGN="right"><CODE>2930</CODE></TD> |
||
| 2771 | </TR> |
||
| 2772 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2773 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DOT3_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2774 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2775 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DOT3_RGB">GL_DOT3_RGB</A></CODE></TD> |
||
| 2776 | <TD ALIGN="right"><CODE>34478</CODE></TD> |
||
| 2777 | </TR> |
||
| 2778 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2779 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DOT3_RGBA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2780 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2781 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DOT3_RGBA">GL_DOT3_RGBA</A></CODE></TD> |
||
| 2782 | <TD ALIGN="right"><CODE>34479</CODE></TD> |
||
| 2783 | </TR> |
||
| 2784 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2785 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_DYNAMIC_DRAW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2786 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2787 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</A></CODE></TD> |
||
| 2788 | <TD ALIGN="right"><CODE>35048</CODE></TD> |
||
| 2789 | </TR> |
||
| 2790 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2791 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ELEMENT_ARRAY_BUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2792 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2793 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</A></CODE></TD> |
||
| 2794 | <TD ALIGN="right"><CODE>34963</CODE></TD> |
||
| 2795 | </TR> |
||
| 2796 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2797 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_ELEMENT_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2798 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2799 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 2800 | <TD ALIGN="right"><CODE>34965</CODE></TD> |
||
| 2801 | </TR> |
||
| 2802 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2803 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_FRONT_FACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2804 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2805 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_FRONT_FACE">GL_FRONT_FACE</A></CODE></TD> |
||
| 2806 | <TD ALIGN="right"><CODE>2886</CODE></TD> |
||
| 2807 | </TR> |
||
| 2808 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2809 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_GENERATE_MIPMAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2810 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2811 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</A></CODE></TD> |
||
| 2812 | <TD ALIGN="right"><CODE>33169</CODE></TD> |
||
| 2813 | </TR> |
||
| 2814 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2815 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_GENERATE_MIPMAP_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2816 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2817 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</A></CODE></TD> |
||
| 2818 | <TD ALIGN="right"><CODE>33170</CODE></TD> |
||
| 2819 | </TR> |
||
| 2820 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2821 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_INTERPOLATE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2822 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2823 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_INTERPOLATE">GL_INTERPOLATE</A></CODE></TD> |
||
| 2824 | <TD ALIGN="right"><CODE>34165</CODE></TD> |
||
| 2825 | </TR> |
||
| 2826 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2827 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_LINE_WIDTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2828 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2829 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_LINE_WIDTH">GL_LINE_WIDTH</A></CODE></TD> |
||
| 2830 | <TD ALIGN="right"><CODE>2849</CODE></TD> |
||
| 2831 | </TR> |
||
| 2832 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2833 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_LOGIC_OP_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2834 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2835 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_LOGIC_OP_MODE">GL_LOGIC_OP_MODE</A></CODE></TD> |
||
| 2836 | <TD ALIGN="right"><CODE>3056</CODE></TD> |
||
| 2837 | </TR> |
||
| 2838 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2839 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MATRIX_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2840 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2841 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MATRIX_MODE">GL_MATRIX_MODE</A></CODE></TD> |
||
| 2842 | <TD ALIGN="right"><CODE>2976</CODE></TD> |
||
| 2843 | </TR> |
||
| 2844 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2845 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MAX_CLIP_PLANES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2846 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2847 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MAX_CLIP_PLANES">GL_MAX_CLIP_PLANES</A></CODE></TD> |
||
| 2848 | <TD ALIGN="right"><CODE>3378</CODE></TD> |
||
| 2849 | </TR> |
||
| 2850 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2851 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MAX_ELEMENTS_INDICES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2852 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2853 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</A></CODE></TD> |
||
| 2854 | <TD ALIGN="right"><CODE>33001</CODE></TD> |
||
| 2855 | </TR> |
||
| 2856 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2857 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MAX_ELEMENTS_VERTICES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2858 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2859 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</A></CODE></TD> |
||
| 2860 | <TD ALIGN="right"><CODE>33000</CODE></TD> |
||
| 2861 | </TR> |
||
| 2862 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2863 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MODELVIEW_MATRIX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2864 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2865 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MODELVIEW_MATRIX">GL_MODELVIEW_MATRIX</A></CODE></TD> |
||
| 2866 | <TD ALIGN="right"><CODE>2982</CODE></TD> |
||
| 2867 | </TR> |
||
| 2868 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2869 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_MODELVIEW_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2870 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2871 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_MODELVIEW_STACK_DEPTH">GL_MODELVIEW_STACK_DEPTH</A></CODE></TD> |
||
| 2872 | <TD ALIGN="right"><CODE>2979</CODE></TD> |
||
| 2873 | </TR> |
||
| 2874 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2875 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_NORMAL_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2876 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2877 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_NORMAL_ARRAY_BUFFER_BINDING">GL_NORMAL_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 2878 | <TD ALIGN="right"><CODE>34967</CODE></TD> |
||
| 2879 | </TR> |
||
| 2880 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2881 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_NORMAL_ARRAY_POINTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2882 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2883 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_NORMAL_ARRAY_POINTER">GL_NORMAL_ARRAY_POINTER</A></CODE></TD> |
||
| 2884 | <TD ALIGN="right"><CODE>32911</CODE></TD> |
||
| 2885 | </TR> |
||
| 2886 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2887 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_NORMAL_ARRAY_STRIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2888 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2889 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_NORMAL_ARRAY_STRIDE">GL_NORMAL_ARRAY_STRIDE</A></CODE></TD> |
||
| 2890 | <TD ALIGN="right"><CODE>32895</CODE></TD> |
||
| 2891 | </TR> |
||
| 2892 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2893 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_NORMAL_ARRAY_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2894 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2895 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_NORMAL_ARRAY_TYPE">GL_NORMAL_ARRAY_TYPE</A></CODE></TD> |
||
| 2896 | <TD ALIGN="right"><CODE>32894</CODE></TD> |
||
| 2897 | </TR> |
||
| 2898 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2899 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OES_point_size_array"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2900 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2901 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OES_point_size_array">GL_OES_point_size_array</A></CODE></TD> |
||
| 2902 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 2903 | </TR> |
||
| 2904 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2905 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OES_point_sprite"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2906 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2907 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OES_point_sprite">GL_OES_point_sprite</A></CODE></TD> |
||
| 2908 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 2909 | </TR> |
||
| 2910 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2911 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OES_VERSION_1_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2912 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2913 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OES_VERSION_1_0">GL_OES_VERSION_1_0</A></CODE></TD> |
||
| 2914 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 2915 | </TR> |
||
| 2916 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2917 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND0_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2918 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2919 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND0_ALPHA">GL_OPERAND0_ALPHA</A></CODE></TD> |
||
| 2920 | <TD ALIGN="right"><CODE>34200</CODE></TD> |
||
| 2921 | </TR> |
||
| 2922 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2923 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND0_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2924 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2925 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND0_RGB">GL_OPERAND0_RGB</A></CODE></TD> |
||
| 2926 | <TD ALIGN="right"><CODE>34192</CODE></TD> |
||
| 2927 | </TR> |
||
| 2928 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2929 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND1_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2930 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2931 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND1_ALPHA">GL_OPERAND1_ALPHA</A></CODE></TD> |
||
| 2932 | <TD ALIGN="right"><CODE>34201</CODE></TD> |
||
| 2933 | </TR> |
||
| 2934 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2935 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND1_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2936 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2937 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND1_RGB">GL_OPERAND1_RGB</A></CODE></TD> |
||
| 2938 | <TD ALIGN="right"><CODE>34193</CODE></TD> |
||
| 2939 | </TR> |
||
| 2940 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2941 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND2_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2942 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2943 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND2_ALPHA">GL_OPERAND2_ALPHA</A></CODE></TD> |
||
| 2944 | <TD ALIGN="right"><CODE>34202</CODE></TD> |
||
| 2945 | </TR> |
||
| 2946 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2947 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_OPERAND2_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2948 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2949 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_OPERAND2_RGB">GL_OPERAND2_RGB</A></CODE></TD> |
||
| 2950 | <TD ALIGN="right"><CODE>34194</CODE></TD> |
||
| 2951 | </TR> |
||
| 2952 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2953 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_DISTANCE_ATTENUATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2954 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2955 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_DISTANCE_ATTENUATION">GL_POINT_DISTANCE_ATTENUATION</A></CODE></TD> |
||
| 2956 | <TD ALIGN="right"><CODE>33065</CODE></TD> |
||
| 2957 | </TR> |
||
| 2958 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2959 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_FADE_THRESHOLD_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2960 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2961 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_FADE_THRESHOLD_SIZE">GL_POINT_FADE_THRESHOLD_SIZE</A></CODE></TD> |
||
| 2962 | <TD ALIGN="right"><CODE>33064</CODE></TD> |
||
| 2963 | </TR> |
||
| 2964 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2965 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2966 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2967 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE">GL_POINT_SIZE</A></CODE></TD> |
||
| 2968 | <TD ALIGN="right"><CODE>2833</CODE></TD> |
||
| 2969 | </TR> |
||
| 2970 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2971 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2972 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2973 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES">GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES</A></CODE></TD> |
||
| 2974 | <TD ALIGN="right"><CODE>35743</CODE></TD> |
||
| 2975 | </TR> |
||
| 2976 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2977 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_ARRAY_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2978 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2979 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_ARRAY_OES">GL_POINT_SIZE_ARRAY_OES</A></CODE></TD> |
||
| 2980 | <TD ALIGN="right"><CODE>35740</CODE></TD> |
||
| 2981 | </TR> |
||
| 2982 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2983 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_ARRAY_POINTER_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2984 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2985 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_ARRAY_POINTER_OES">GL_POINT_SIZE_ARRAY_POINTER_OES</A></CODE></TD> |
||
| 2986 | <TD ALIGN="right"><CODE>35212</CODE></TD> |
||
| 2987 | </TR> |
||
| 2988 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2989 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_ARRAY_STRIDE_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2990 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2991 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_ARRAY_STRIDE_OES">GL_POINT_SIZE_ARRAY_STRIDE_OES</A></CODE></TD> |
||
| 2992 | <TD ALIGN="right"><CODE>35211</CODE></TD> |
||
| 2993 | </TR> |
||
| 2994 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 2995 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_ARRAY_TYPE_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 2996 | <CODE>public static final int</CODE></FONT></TD> |
||
| 2997 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_ARRAY_TYPE_OES">GL_POINT_SIZE_ARRAY_TYPE_OES</A></CODE></TD> |
||
| 2998 | <TD ALIGN="right"><CODE>35210</CODE></TD> |
||
| 2999 | </TR> |
||
| 3000 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3001 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_MAX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3002 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3003 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_MAX">GL_POINT_SIZE_MAX</A></CODE></TD> |
||
| 3004 | <TD ALIGN="right"><CODE>33063</CODE></TD> |
||
| 3005 | </TR> |
||
| 3006 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3007 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SIZE_MIN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3008 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3009 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SIZE_MIN">GL_POINT_SIZE_MIN</A></CODE></TD> |
||
| 3010 | <TD ALIGN="right"><CODE>33062</CODE></TD> |
||
| 3011 | </TR> |
||
| 3012 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3013 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POINT_SPRITE_OES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3014 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3015 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POINT_SPRITE_OES">GL_POINT_SPRITE_OES</A></CODE></TD> |
||
| 3016 | <TD ALIGN="right"><CODE>34913</CODE></TD> |
||
| 3017 | </TR> |
||
| 3018 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3019 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POLYGON_OFFSET_FACTOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3020 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3021 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</A></CODE></TD> |
||
| 3022 | <TD ALIGN="right"><CODE>32824</CODE></TD> |
||
| 3023 | </TR> |
||
| 3024 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3025 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POLYGON_OFFSET_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3026 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3027 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</A></CODE></TD> |
||
| 3028 | <TD ALIGN="right"><CODE>10752</CODE></TD> |
||
| 3029 | </TR> |
||
| 3030 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3031 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_POLYGON_SMOOTH_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3032 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3033 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_POLYGON_SMOOTH_HINT">GL_POLYGON_SMOOTH_HINT</A></CODE></TD> |
||
| 3034 | <TD ALIGN="right"><CODE>3155</CODE></TD> |
||
| 3035 | </TR> |
||
| 3036 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3037 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_PREVIOUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3038 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3039 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_PREVIOUS">GL_PREVIOUS</A></CODE></TD> |
||
| 3040 | <TD ALIGN="right"><CODE>34168</CODE></TD> |
||
| 3041 | </TR> |
||
| 3042 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3043 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_PRIMARY_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3044 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3045 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_PRIMARY_COLOR">GL_PRIMARY_COLOR</A></CODE></TD> |
||
| 3046 | <TD ALIGN="right"><CODE>34167</CODE></TD> |
||
| 3047 | </TR> |
||
| 3048 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3049 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_PROJECTION_MATRIX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3050 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3051 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_PROJECTION_MATRIX">GL_PROJECTION_MATRIX</A></CODE></TD> |
||
| 3052 | <TD ALIGN="right"><CODE>2983</CODE></TD> |
||
| 3053 | </TR> |
||
| 3054 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3055 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_PROJECTION_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3056 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3057 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_PROJECTION_STACK_DEPTH">GL_PROJECTION_STACK_DEPTH</A></CODE></TD> |
||
| 3058 | <TD ALIGN="right"><CODE>2980</CODE></TD> |
||
| 3059 | </TR> |
||
| 3060 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3061 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_RGB_SCALE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3062 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3063 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_RGB_SCALE">GL_RGB_SCALE</A></CODE></TD> |
||
| 3064 | <TD ALIGN="right"><CODE>34163</CODE></TD> |
||
| 3065 | </TR> |
||
| 3066 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3067 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SAMPLE_BUFFERS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3068 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3069 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</A></CODE></TD> |
||
| 3070 | <TD ALIGN="right"><CODE>32936</CODE></TD> |
||
| 3071 | </TR> |
||
| 3072 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3073 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SAMPLE_COVERAGE_INVERT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3074 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3075 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</A></CODE></TD> |
||
| 3076 | <TD ALIGN="right"><CODE>32939</CODE></TD> |
||
| 3077 | </TR> |
||
| 3078 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3079 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SAMPLE_COVERAGE_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3080 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3081 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</A></CODE></TD> |
||
| 3082 | <TD ALIGN="right"><CODE>32938</CODE></TD> |
||
| 3083 | </TR> |
||
| 3084 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3085 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SAMPLES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3086 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3087 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SAMPLES">GL_SAMPLES</A></CODE></TD> |
||
| 3088 | <TD ALIGN="right"><CODE>32937</CODE></TD> |
||
| 3089 | </TR> |
||
| 3090 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3091 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SCISSOR_BOX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3092 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3093 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</A></CODE></TD> |
||
| 3094 | <TD ALIGN="right"><CODE>3088</CODE></TD> |
||
| 3095 | </TR> |
||
| 3096 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3097 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SHADE_MODEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3098 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3099 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SHADE_MODEL">GL_SHADE_MODEL</A></CODE></TD> |
||
| 3100 | <TD ALIGN="right"><CODE>2900</CODE></TD> |
||
| 3101 | </TR> |
||
| 3102 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3103 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC0_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3104 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3105 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC0_ALPHA">GL_SRC0_ALPHA</A></CODE></TD> |
||
| 3106 | <TD ALIGN="right"><CODE>34184</CODE></TD> |
||
| 3107 | </TR> |
||
| 3108 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3109 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC0_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3110 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3111 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC0_RGB">GL_SRC0_RGB</A></CODE></TD> |
||
| 3112 | <TD ALIGN="right"><CODE>34176</CODE></TD> |
||
| 3113 | </TR> |
||
| 3114 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3115 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC1_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3116 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3117 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC1_ALPHA">GL_SRC1_ALPHA</A></CODE></TD> |
||
| 3118 | <TD ALIGN="right"><CODE>34185</CODE></TD> |
||
| 3119 | </TR> |
||
| 3120 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3121 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC1_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3122 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3123 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC1_RGB">GL_SRC1_RGB</A></CODE></TD> |
||
| 3124 | <TD ALIGN="right"><CODE>34177</CODE></TD> |
||
| 3125 | </TR> |
||
| 3126 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3127 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC2_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3128 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3129 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC2_ALPHA">GL_SRC2_ALPHA</A></CODE></TD> |
||
| 3130 | <TD ALIGN="right"><CODE>34186</CODE></TD> |
||
| 3131 | </TR> |
||
| 3132 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3133 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SRC2_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3134 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3135 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SRC2_RGB">GL_SRC2_RGB</A></CODE></TD> |
||
| 3136 | <TD ALIGN="right"><CODE>34178</CODE></TD> |
||
| 3137 | </TR> |
||
| 3138 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3139 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STATIC_DRAW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3140 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3141 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STATIC_DRAW">GL_STATIC_DRAW</A></CODE></TD> |
||
| 3142 | <TD ALIGN="right"><CODE>35044</CODE></TD> |
||
| 3143 | </TR> |
||
| 3144 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3145 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3146 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3147 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</A></CODE></TD> |
||
| 3148 | <TD ALIGN="right"><CODE>2961</CODE></TD> |
||
| 3149 | </TR> |
||
| 3150 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3151 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3152 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3153 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</A></CODE></TD> |
||
| 3154 | <TD ALIGN="right"><CODE>2964</CODE></TD> |
||
| 3155 | </TR> |
||
| 3156 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3157 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3158 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3159 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</A></CODE></TD> |
||
| 3160 | <TD ALIGN="right"><CODE>2962</CODE></TD> |
||
| 3161 | </TR> |
||
| 3162 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3163 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_PASS_DEPTH_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3164 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3165 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</A></CODE></TD> |
||
| 3166 | <TD ALIGN="right"><CODE>2965</CODE></TD> |
||
| 3167 | </TR> |
||
| 3168 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3169 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_PASS_DEPTH_PASS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3170 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3171 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</A></CODE></TD> |
||
| 3172 | <TD ALIGN="right"><CODE>2966</CODE></TD> |
||
| 3173 | </TR> |
||
| 3174 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3175 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_REF"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3176 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3177 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_REF">GL_STENCIL_REF</A></CODE></TD> |
||
| 3178 | <TD ALIGN="right"><CODE>2967</CODE></TD> |
||
| 3179 | </TR> |
||
| 3180 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3181 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_VALUE_MASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3182 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3183 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</A></CODE></TD> |
||
| 3184 | <TD ALIGN="right"><CODE>2963</CODE></TD> |
||
| 3185 | </TR> |
||
| 3186 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3187 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_STENCIL_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3188 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3189 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</A></CODE></TD> |
||
| 3190 | <TD ALIGN="right"><CODE>2968</CODE></TD> |
||
| 3191 | </TR> |
||
| 3192 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3193 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_SUBTRACT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3194 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3195 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_SUBTRACT">GL_SUBTRACT</A></CODE></TD> |
||
| 3196 | <TD ALIGN="right"><CODE>34023</CODE></TD> |
||
| 3197 | </TR> |
||
| 3198 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3199 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_BINDING_2D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3200 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3201 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</A></CODE></TD> |
||
| 3202 | <TD ALIGN="right"><CODE>32873</CODE></TD> |
||
| 3203 | </TR> |
||
| 3204 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3205 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3206 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3207 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING">GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 3208 | <TD ALIGN="right"><CODE>34970</CODE></TD> |
||
| 3209 | </TR> |
||
| 3210 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3211 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_COORD_ARRAY_POINTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3212 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3213 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_COORD_ARRAY_POINTER">GL_TEXTURE_COORD_ARRAY_POINTER</A></CODE></TD> |
||
| 3214 | <TD ALIGN="right"><CODE>32914</CODE></TD> |
||
| 3215 | </TR> |
||
| 3216 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3217 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_COORD_ARRAY_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3218 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3219 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_COORD_ARRAY_SIZE">GL_TEXTURE_COORD_ARRAY_SIZE</A></CODE></TD> |
||
| 3220 | <TD ALIGN="right"><CODE>32904</CODE></TD> |
||
| 3221 | </TR> |
||
| 3222 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3223 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_COORD_ARRAY_STRIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3224 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3225 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_COORD_ARRAY_STRIDE">GL_TEXTURE_COORD_ARRAY_STRIDE</A></CODE></TD> |
||
| 3226 | <TD ALIGN="right"><CODE>32906</CODE></TD> |
||
| 3227 | </TR> |
||
| 3228 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3229 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_COORD_ARRAY_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3230 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3231 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_COORD_ARRAY_TYPE">GL_TEXTURE_COORD_ARRAY_TYPE</A></CODE></TD> |
||
| 3232 | <TD ALIGN="right"><CODE>32905</CODE></TD> |
||
| 3233 | </TR> |
||
| 3234 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3235 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_MATRIX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3236 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3237 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_MATRIX">GL_TEXTURE_MATRIX</A></CODE></TD> |
||
| 3238 | <TD ALIGN="right"><CODE>2984</CODE></TD> |
||
| 3239 | </TR> |
||
| 3240 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3241 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_TEXTURE_STACK_DEPTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3242 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3243 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_TEXTURE_STACK_DEPTH">GL_TEXTURE_STACK_DEPTH</A></CODE></TD> |
||
| 3244 | <TD ALIGN="right"><CODE>2981</CODE></TD> |
||
| 3245 | </TR> |
||
| 3246 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3247 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERSION_ES_CL_1_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3248 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3249 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERSION_ES_CL_1_0">GL_VERSION_ES_CL_1_0</A></CODE></TD> |
||
| 3250 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 3251 | </TR> |
||
| 3252 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3253 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERSION_ES_CL_1_1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3254 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3255 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERSION_ES_CL_1_1">GL_VERSION_ES_CL_1_1</A></CODE></TD> |
||
| 3256 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 3257 | </TR> |
||
| 3258 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3259 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERSION_ES_CM_1_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3260 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3261 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERSION_ES_CM_1_0">GL_VERSION_ES_CM_1_0</A></CODE></TD> |
||
| 3262 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 3263 | </TR> |
||
| 3264 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3265 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERSION_ES_CM_1_1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3266 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3267 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERSION_ES_CM_1_1">GL_VERSION_ES_CM_1_1</A></CODE></TD> |
||
| 3268 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 3269 | </TR> |
||
| 3270 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3271 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERTEX_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3272 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3273 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERTEX_ARRAY_BUFFER_BINDING">GL_VERTEX_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 3274 | <TD ALIGN="right"><CODE>34966</CODE></TD> |
||
| 3275 | </TR> |
||
| 3276 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3277 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERTEX_ARRAY_POINTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3278 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3279 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERTEX_ARRAY_POINTER">GL_VERTEX_ARRAY_POINTER</A></CODE></TD> |
||
| 3280 | <TD ALIGN="right"><CODE>32910</CODE></TD> |
||
| 3281 | </TR> |
||
| 3282 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3283 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERTEX_ARRAY_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3284 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3285 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERTEX_ARRAY_SIZE">GL_VERTEX_ARRAY_SIZE</A></CODE></TD> |
||
| 3286 | <TD ALIGN="right"><CODE>32890</CODE></TD> |
||
| 3287 | </TR> |
||
| 3288 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3289 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERTEX_ARRAY_STRIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3290 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3291 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERTEX_ARRAY_STRIDE">GL_VERTEX_ARRAY_STRIDE</A></CODE></TD> |
||
| 3292 | <TD ALIGN="right"><CODE>32892</CODE></TD> |
||
| 3293 | </TR> |
||
| 3294 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3295 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VERTEX_ARRAY_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3296 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3297 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VERTEX_ARRAY_TYPE">GL_VERTEX_ARRAY_TYPE</A></CODE></TD> |
||
| 3298 | <TD ALIGN="right"><CODE>32891</CODE></TD> |
||
| 3299 | </TR> |
||
| 3300 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3301 | <A NAME="com.badlogic.gdx.graphics.GL11.GL_VIEWPORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3302 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3303 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL11.html#GL_VIEWPORT">GL_VIEWPORT</A></CODE></TD> |
||
| 3304 | <TD ALIGN="right"><CODE>2978</CODE></TD> |
||
| 3305 | </TR> |
||
| 3306 | </FONT></TD> |
||
| 3307 | </TR> |
||
| 3308 | </TABLE> |
||
| 3309 | |||
| 3310 | <P> |
||
| 3311 | |||
| 3312 | <P> |
||
| 3313 | |||
| 3314 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 3315 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 3316 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.<A HREF="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</A></TH> |
||
| 3317 | </TR> |
||
| 3318 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3319 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3320 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3321 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</A></CODE></TD> |
||
| 3322 | <TD ALIGN="right"><CODE>35722</CODE></TD> |
||
| 3323 | </TR> |
||
| 3324 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3325 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ACTIVE_ATTRIBUTES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3326 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3327 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</A></CODE></TD> |
||
| 3328 | <TD ALIGN="right"><CODE>35721</CODE></TD> |
||
| 3329 | </TR> |
||
| 3330 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3331 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ACTIVE_TEXTURE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3332 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3333 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</A></CODE></TD> |
||
| 3334 | <TD ALIGN="right"><CODE>34016</CODE></TD> |
||
| 3335 | </TR> |
||
| 3336 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3337 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ACTIVE_UNIFORM_MAX_LENGTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3338 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3339 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</A></CODE></TD> |
||
| 3340 | <TD ALIGN="right"><CODE>35719</CODE></TD> |
||
| 3341 | </TR> |
||
| 3342 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3343 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ACTIVE_UNIFORMS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3344 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3345 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</A></CODE></TD> |
||
| 3346 | <TD ALIGN="right"><CODE>35718</CODE></TD> |
||
| 3347 | </TR> |
||
| 3348 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3349 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ALIASED_LINE_WIDTH_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3350 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3351 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</A></CODE></TD> |
||
| 3352 | <TD ALIGN="right"><CODE>33902</CODE></TD> |
||
| 3353 | </TR> |
||
| 3354 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3355 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ALIASED_POINT_SIZE_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3356 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3357 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</A></CODE></TD> |
||
| 3358 | <TD ALIGN="right"><CODE>33901</CODE></TD> |
||
| 3359 | </TR> |
||
| 3360 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3361 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3362 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3363 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ALPHA">GL_ALPHA</A></CODE></TD> |
||
| 3364 | <TD ALIGN="right"><CODE>6406</CODE></TD> |
||
| 3365 | </TR> |
||
| 3366 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3367 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ALPHA_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3368 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3369 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ALPHA_BITS">GL_ALPHA_BITS</A></CODE></TD> |
||
| 3370 | <TD ALIGN="right"><CODE>3413</CODE></TD> |
||
| 3371 | </TR> |
||
| 3372 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3373 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ALWAYS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3374 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3375 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ALWAYS">GL_ALWAYS</A></CODE></TD> |
||
| 3376 | <TD ALIGN="right"><CODE>519</CODE></TD> |
||
| 3377 | </TR> |
||
| 3378 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3379 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ARRAY_BUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3380 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3381 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</A></CODE></TD> |
||
| 3382 | <TD ALIGN="right"><CODE>34962</CODE></TD> |
||
| 3383 | </TR> |
||
| 3384 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3385 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3386 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3387 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 3388 | <TD ALIGN="right"><CODE>34964</CODE></TD> |
||
| 3389 | </TR> |
||
| 3390 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3391 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ATTACHED_SHADERS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3392 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3393 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</A></CODE></TD> |
||
| 3394 | <TD ALIGN="right"><CODE>35717</CODE></TD> |
||
| 3395 | </TR> |
||
| 3396 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3397 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BACK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3398 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3399 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BACK">GL_BACK</A></CODE></TD> |
||
| 3400 | <TD ALIGN="right"><CODE>1029</CODE></TD> |
||
| 3401 | </TR> |
||
| 3402 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3403 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3404 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3405 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND">GL_BLEND</A></CODE></TD> |
||
| 3406 | <TD ALIGN="right"><CODE>3042</CODE></TD> |
||
| 3407 | </TR> |
||
| 3408 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3409 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3410 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3411 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_COLOR">GL_BLEND_COLOR</A></CODE></TD> |
||
| 3412 | <TD ALIGN="right"><CODE>32773</CODE></TD> |
||
| 3413 | </TR> |
||
| 3414 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3415 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_DST_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3416 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3417 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</A></CODE></TD> |
||
| 3418 | <TD ALIGN="right"><CODE>32970</CODE></TD> |
||
| 3419 | </TR> |
||
| 3420 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3421 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_DST_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3422 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3423 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</A></CODE></TD> |
||
| 3424 | <TD ALIGN="right"><CODE>32968</CODE></TD> |
||
| 3425 | </TR> |
||
| 3426 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3427 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_EQUATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3428 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3429 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</A></CODE></TD> |
||
| 3430 | <TD ALIGN="right"><CODE>32777</CODE></TD> |
||
| 3431 | </TR> |
||
| 3432 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3433 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_EQUATION_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3434 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3435 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</A></CODE></TD> |
||
| 3436 | <TD ALIGN="right"><CODE>34877</CODE></TD> |
||
| 3437 | </TR> |
||
| 3438 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3439 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_EQUATION_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3440 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3441 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</A></CODE></TD> |
||
| 3442 | <TD ALIGN="right"><CODE>32777</CODE></TD> |
||
| 3443 | </TR> |
||
| 3444 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3445 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_SRC_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3446 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3447 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</A></CODE></TD> |
||
| 3448 | <TD ALIGN="right"><CODE>32971</CODE></TD> |
||
| 3449 | </TR> |
||
| 3450 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3451 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLEND_SRC_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3452 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3453 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</A></CODE></TD> |
||
| 3454 | <TD ALIGN="right"><CODE>32969</CODE></TD> |
||
| 3455 | </TR> |
||
| 3456 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3457 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BLUE_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3458 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3459 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BLUE_BITS">GL_BLUE_BITS</A></CODE></TD> |
||
| 3460 | <TD ALIGN="right"><CODE>3412</CODE></TD> |
||
| 3461 | </TR> |
||
| 3462 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3463 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BOOL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3464 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3465 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BOOL">GL_BOOL</A></CODE></TD> |
||
| 3466 | <TD ALIGN="right"><CODE>35670</CODE></TD> |
||
| 3467 | </TR> |
||
| 3468 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3469 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BOOL_VEC2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3470 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3471 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</A></CODE></TD> |
||
| 3472 | <TD ALIGN="right"><CODE>35671</CODE></TD> |
||
| 3473 | </TR> |
||
| 3474 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3475 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BOOL_VEC3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3476 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3477 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</A></CODE></TD> |
||
| 3478 | <TD ALIGN="right"><CODE>35672</CODE></TD> |
||
| 3479 | </TR> |
||
| 3480 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3481 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BOOL_VEC4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3482 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3483 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</A></CODE></TD> |
||
| 3484 | <TD ALIGN="right"><CODE>35673</CODE></TD> |
||
| 3485 | </TR> |
||
| 3486 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3487 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BUFFER_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3488 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3489 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</A></CODE></TD> |
||
| 3490 | <TD ALIGN="right"><CODE>34660</CODE></TD> |
||
| 3491 | </TR> |
||
| 3492 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3493 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BUFFER_USAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3494 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3495 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</A></CODE></TD> |
||
| 3496 | <TD ALIGN="right"><CODE>34661</CODE></TD> |
||
| 3497 | </TR> |
||
| 3498 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3499 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_BYTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3500 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3501 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_BYTE">GL_BYTE</A></CODE></TD> |
||
| 3502 | <TD ALIGN="right"><CODE>5120</CODE></TD> |
||
| 3503 | </TR> |
||
| 3504 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3505 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CCW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3506 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3507 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CCW">GL_CCW</A></CODE></TD> |
||
| 3508 | <TD ALIGN="right"><CODE>2305</CODE></TD> |
||
| 3509 | </TR> |
||
| 3510 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3511 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CLAMP_TO_EDGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3512 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3513 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</A></CODE></TD> |
||
| 3514 | <TD ALIGN="right"><CODE>33071</CODE></TD> |
||
| 3515 | </TR> |
||
| 3516 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3517 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COLOR_ATTACHMENT0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3518 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3519 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</A></CODE></TD> |
||
| 3520 | <TD ALIGN="right"><CODE>36064</CODE></TD> |
||
| 3521 | </TR> |
||
| 3522 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3523 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COLOR_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3524 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3525 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</A></CODE></TD> |
||
| 3526 | <TD ALIGN="right"><CODE>16384</CODE></TD> |
||
| 3527 | </TR> |
||
| 3528 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3529 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COLOR_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3530 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3531 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</A></CODE></TD> |
||
| 3532 | <TD ALIGN="right"><CODE>3106</CODE></TD> |
||
| 3533 | </TR> |
||
| 3534 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3535 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COLOR_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3536 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3537 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</A></CODE></TD> |
||
| 3538 | <TD ALIGN="right"><CODE>3107</CODE></TD> |
||
| 3539 | </TR> |
||
| 3540 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3541 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COMPILE_STATUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3542 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3543 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</A></CODE></TD> |
||
| 3544 | <TD ALIGN="right"><CODE>35713</CODE></TD> |
||
| 3545 | </TR> |
||
| 3546 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3547 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COMPRESSED_TEXTURE_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3548 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3549 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</A></CODE></TD> |
||
| 3550 | <TD ALIGN="right"><CODE>34467</CODE></TD> |
||
| 3551 | </TR> |
||
| 3552 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3553 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CONSTANT_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3554 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3555 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</A></CODE></TD> |
||
| 3556 | <TD ALIGN="right"><CODE>32771</CODE></TD> |
||
| 3557 | </TR> |
||
| 3558 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3559 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CONSTANT_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3560 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3561 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</A></CODE></TD> |
||
| 3562 | <TD ALIGN="right"><CODE>32769</CODE></TD> |
||
| 3563 | </TR> |
||
| 3564 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3565 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_COVERAGE_BUFFER_BIT_NV"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3566 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3567 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_COVERAGE_BUFFER_BIT_NV">GL_COVERAGE_BUFFER_BIT_NV</A></CODE></TD> |
||
| 3568 | <TD ALIGN="right"><CODE>32768</CODE></TD> |
||
| 3569 | </TR> |
||
| 3570 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3571 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CULL_FACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3572 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3573 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE">GL_CULL_FACE</A></CODE></TD> |
||
| 3574 | <TD ALIGN="right"><CODE>2884</CODE></TD> |
||
| 3575 | </TR> |
||
| 3576 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3577 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CULL_FACE_MODE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3578 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3579 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</A></CODE></TD> |
||
| 3580 | <TD ALIGN="right"><CODE>2885</CODE></TD> |
||
| 3581 | </TR> |
||
| 3582 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3583 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CURRENT_PROGRAM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3584 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3585 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</A></CODE></TD> |
||
| 3586 | <TD ALIGN="right"><CODE>35725</CODE></TD> |
||
| 3587 | </TR> |
||
| 3588 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3589 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CURRENT_VERTEX_ATTRIB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3590 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3591 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</A></CODE></TD> |
||
| 3592 | <TD ALIGN="right"><CODE>34342</CODE></TD> |
||
| 3593 | </TR> |
||
| 3594 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3595 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_CW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3596 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3597 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_CW">GL_CW</A></CODE></TD> |
||
| 3598 | <TD ALIGN="right"><CODE>2304</CODE></TD> |
||
| 3599 | </TR> |
||
| 3600 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3601 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DECR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3602 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3603 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DECR">GL_DECR</A></CODE></TD> |
||
| 3604 | <TD ALIGN="right"><CODE>7683</CODE></TD> |
||
| 3605 | </TR> |
||
| 3606 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3607 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DECR_WRAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3608 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3609 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DECR_WRAP">GL_DECR_WRAP</A></CODE></TD> |
||
| 3610 | <TD ALIGN="right"><CODE>34056</CODE></TD> |
||
| 3611 | </TR> |
||
| 3612 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3613 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DELETE_STATUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3614 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3615 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</A></CODE></TD> |
||
| 3616 | <TD ALIGN="right"><CODE>35712</CODE></TD> |
||
| 3617 | </TR> |
||
| 3618 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3619 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_ATTACHMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3620 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3621 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</A></CODE></TD> |
||
| 3622 | <TD ALIGN="right"><CODE>36096</CODE></TD> |
||
| 3623 | </TR> |
||
| 3624 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3625 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3626 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3627 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BITS">GL_DEPTH_BITS</A></CODE></TD> |
||
| 3628 | <TD ALIGN="right"><CODE>3414</CODE></TD> |
||
| 3629 | </TR> |
||
| 3630 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3631 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3632 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3633 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</A></CODE></TD> |
||
| 3634 | <TD ALIGN="right"><CODE>256</CODE></TD> |
||
| 3635 | </TR> |
||
| 3636 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3637 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3638 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3639 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</A></CODE></TD> |
||
| 3640 | <TD ALIGN="right"><CODE>2931</CODE></TD> |
||
| 3641 | </TR> |
||
| 3642 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3643 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_COMPONENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3644 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3645 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</A></CODE></TD> |
||
| 3646 | <TD ALIGN="right"><CODE>6402</CODE></TD> |
||
| 3647 | </TR> |
||
| 3648 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3649 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_COMPONENT16"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3650 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3651 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</A></CODE></TD> |
||
| 3652 | <TD ALIGN="right"><CODE>33189</CODE></TD> |
||
| 3653 | </TR> |
||
| 3654 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3655 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3656 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3657 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</A></CODE></TD> |
||
| 3658 | <TD ALIGN="right"><CODE>2932</CODE></TD> |
||
| 3659 | </TR> |
||
| 3660 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3661 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_RANGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3662 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3663 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</A></CODE></TD> |
||
| 3664 | <TD ALIGN="right"><CODE>2928</CODE></TD> |
||
| 3665 | </TR> |
||
| 3666 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3667 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3668 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3669 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_TEST">GL_DEPTH_TEST</A></CODE></TD> |
||
| 3670 | <TD ALIGN="right"><CODE>2929</CODE></TD> |
||
| 3671 | </TR> |
||
| 3672 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3673 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DEPTH_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3674 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3675 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</A></CODE></TD> |
||
| 3676 | <TD ALIGN="right"><CODE>2930</CODE></TD> |
||
| 3677 | </TR> |
||
| 3678 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3679 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DITHER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3680 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3681 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DITHER">GL_DITHER</A></CODE></TD> |
||
| 3682 | <TD ALIGN="right"><CODE>3024</CODE></TD> |
||
| 3683 | </TR> |
||
| 3684 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3685 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DONT_CARE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3686 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3687 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DONT_CARE">GL_DONT_CARE</A></CODE></TD> |
||
| 3688 | <TD ALIGN="right"><CODE>4352</CODE></TD> |
||
| 3689 | </TR> |
||
| 3690 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3691 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DST_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3692 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3693 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DST_ALPHA">GL_DST_ALPHA</A></CODE></TD> |
||
| 3694 | <TD ALIGN="right"><CODE>772</CODE></TD> |
||
| 3695 | </TR> |
||
| 3696 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3697 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DST_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3698 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3699 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DST_COLOR">GL_DST_COLOR</A></CODE></TD> |
||
| 3700 | <TD ALIGN="right"><CODE>774</CODE></TD> |
||
| 3701 | </TR> |
||
| 3702 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3703 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_DYNAMIC_DRAW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3704 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3705 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</A></CODE></TD> |
||
| 3706 | <TD ALIGN="right"><CODE>35048</CODE></TD> |
||
| 3707 | </TR> |
||
| 3708 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3709 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ELEMENT_ARRAY_BUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3710 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3711 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</A></CODE></TD> |
||
| 3712 | <TD ALIGN="right"><CODE>34963</CODE></TD> |
||
| 3713 | </TR> |
||
| 3714 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3715 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ELEMENT_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3716 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3717 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 3718 | <TD ALIGN="right"><CODE>34965</CODE></TD> |
||
| 3719 | </TR> |
||
| 3720 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3721 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_EQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3722 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3723 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_EQUAL">GL_EQUAL</A></CODE></TD> |
||
| 3724 | <TD ALIGN="right"><CODE>514</CODE></TD> |
||
| 3725 | </TR> |
||
| 3726 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3727 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ES_VERSION_2_0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3728 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3729 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ES_VERSION_2_0">GL_ES_VERSION_2_0</A></CODE></TD> |
||
| 3730 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 3731 | </TR> |
||
| 3732 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3733 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_EXTENSIONS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3734 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3735 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_EXTENSIONS">GL_EXTENSIONS</A></CODE></TD> |
||
| 3736 | <TD ALIGN="right"><CODE>7939</CODE></TD> |
||
| 3737 | </TR> |
||
| 3738 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3739 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FALSE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3740 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3741 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FALSE">GL_FALSE</A></CODE></TD> |
||
| 3742 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 3743 | </TR> |
||
| 3744 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3745 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FASTEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3746 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3747 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FASTEST">GL_FASTEST</A></CODE></TD> |
||
| 3748 | <TD ALIGN="right"><CODE>4353</CODE></TD> |
||
| 3749 | </TR> |
||
| 3750 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3751 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FIXED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3752 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3753 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FIXED">GL_FIXED</A></CODE></TD> |
||
| 3754 | <TD ALIGN="right"><CODE>5132</CODE></TD> |
||
| 3755 | </TR> |
||
| 3756 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3757 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3758 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3759 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT">GL_FLOAT</A></CODE></TD> |
||
| 3760 | <TD ALIGN="right"><CODE>5126</CODE></TD> |
||
| 3761 | </TR> |
||
| 3762 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3763 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_MAT2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3764 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3765 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</A></CODE></TD> |
||
| 3766 | <TD ALIGN="right"><CODE>35674</CODE></TD> |
||
| 3767 | </TR> |
||
| 3768 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3769 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_MAT3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3770 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3771 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</A></CODE></TD> |
||
| 3772 | <TD ALIGN="right"><CODE>35675</CODE></TD> |
||
| 3773 | </TR> |
||
| 3774 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3775 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_MAT4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3776 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3777 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</A></CODE></TD> |
||
| 3778 | <TD ALIGN="right"><CODE>35676</CODE></TD> |
||
| 3779 | </TR> |
||
| 3780 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3781 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_VEC2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3782 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3783 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</A></CODE></TD> |
||
| 3784 | <TD ALIGN="right"><CODE>35664</CODE></TD> |
||
| 3785 | </TR> |
||
| 3786 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3787 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_VEC3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3788 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3789 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</A></CODE></TD> |
||
| 3790 | <TD ALIGN="right"><CODE>35665</CODE></TD> |
||
| 3791 | </TR> |
||
| 3792 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3793 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FLOAT_VEC4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3794 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3795 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</A></CODE></TD> |
||
| 3796 | <TD ALIGN="right"><CODE>35666</CODE></TD> |
||
| 3797 | </TR> |
||
| 3798 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3799 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAGMENT_SHADER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3800 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3801 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</A></CODE></TD> |
||
| 3802 | <TD ALIGN="right"><CODE>35632</CODE></TD> |
||
| 3803 | </TR> |
||
| 3804 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3805 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3806 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3807 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</A></CODE></TD> |
||
| 3808 | <TD ALIGN="right"><CODE>36160</CODE></TD> |
||
| 3809 | </TR> |
||
| 3810 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3811 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3812 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3813 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</A></CODE></TD> |
||
| 3814 | <TD ALIGN="right"><CODE>36049</CODE></TD> |
||
| 3815 | </TR> |
||
| 3816 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3817 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3818 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3819 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</A></CODE></TD> |
||
| 3820 | <TD ALIGN="right"><CODE>36048</CODE></TD> |
||
| 3821 | </TR> |
||
| 3822 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3823 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3824 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3825 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</A></CODE></TD> |
||
| 3826 | <TD ALIGN="right"><CODE>36051</CODE></TD> |
||
| 3827 | </TR> |
||
| 3828 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3829 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3830 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3831 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</A></CODE></TD> |
||
| 3832 | <TD ALIGN="right"><CODE>36050</CODE></TD> |
||
| 3833 | </TR> |
||
| 3834 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3835 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3836 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3837 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</A></CODE></TD> |
||
| 3838 | <TD ALIGN="right"><CODE>36006</CODE></TD> |
||
| 3839 | </TR> |
||
| 3840 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3841 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_COMPLETE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3842 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3843 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</A></CODE></TD> |
||
| 3844 | <TD ALIGN="right"><CODE>36053</CODE></TD> |
||
| 3845 | </TR> |
||
| 3846 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3847 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3848 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3849 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</A></CODE></TD> |
||
| 3850 | <TD ALIGN="right"><CODE>36054</CODE></TD> |
||
| 3851 | </TR> |
||
| 3852 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3853 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3854 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3855 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS</A></CODE></TD> |
||
| 3856 | <TD ALIGN="right"><CODE>36057</CODE></TD> |
||
| 3857 | </TR> |
||
| 3858 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3859 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3860 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3861 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</A></CODE></TD> |
||
| 3862 | <TD ALIGN="right"><CODE>36055</CODE></TD> |
||
| 3863 | </TR> |
||
| 3864 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3865 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRAMEBUFFER_UNSUPPORTED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3866 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3867 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</A></CODE></TD> |
||
| 3868 | <TD ALIGN="right"><CODE>36061</CODE></TD> |
||
| 3869 | </TR> |
||
| 3870 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3871 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRONT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3872 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3873 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRONT">GL_FRONT</A></CODE></TD> |
||
| 3874 | <TD ALIGN="right"><CODE>1028</CODE></TD> |
||
| 3875 | </TR> |
||
| 3876 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3877 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRONT_AND_BACK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3878 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3879 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</A></CODE></TD> |
||
| 3880 | <TD ALIGN="right"><CODE>1032</CODE></TD> |
||
| 3881 | </TR> |
||
| 3882 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3883 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FRONT_FACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3884 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3885 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FRONT_FACE">GL_FRONT_FACE</A></CODE></TD> |
||
| 3886 | <TD ALIGN="right"><CODE>2886</CODE></TD> |
||
| 3887 | </TR> |
||
| 3888 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3889 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FUNC_ADD"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3890 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3891 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_ADD">GL_FUNC_ADD</A></CODE></TD> |
||
| 3892 | <TD ALIGN="right"><CODE>32774</CODE></TD> |
||
| 3893 | </TR> |
||
| 3894 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3895 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FUNC_REVERSE_SUBTRACT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3896 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3897 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</A></CODE></TD> |
||
| 3898 | <TD ALIGN="right"><CODE>32779</CODE></TD> |
||
| 3899 | </TR> |
||
| 3900 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3901 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_FUNC_SUBTRACT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3902 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3903 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</A></CODE></TD> |
||
| 3904 | <TD ALIGN="right"><CODE>32778</CODE></TD> |
||
| 3905 | </TR> |
||
| 3906 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3907 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_GENERATE_MIPMAP_HINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3908 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3909 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</A></CODE></TD> |
||
| 3910 | <TD ALIGN="right"><CODE>33170</CODE></TD> |
||
| 3911 | </TR> |
||
| 3912 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3913 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_GEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3914 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3915 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_GEQUAL">GL_GEQUAL</A></CODE></TD> |
||
| 3916 | <TD ALIGN="right"><CODE>518</CODE></TD> |
||
| 3917 | </TR> |
||
| 3918 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3919 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_GREATER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3920 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3921 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_GREATER">GL_GREATER</A></CODE></TD> |
||
| 3922 | <TD ALIGN="right"><CODE>516</CODE></TD> |
||
| 3923 | </TR> |
||
| 3924 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3925 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_GREEN_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3926 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3927 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_GREEN_BITS">GL_GREEN_BITS</A></CODE></TD> |
||
| 3928 | <TD ALIGN="right"><CODE>3411</CODE></TD> |
||
| 3929 | </TR> |
||
| 3930 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3931 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_HIGH_FLOAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3932 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3933 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</A></CODE></TD> |
||
| 3934 | <TD ALIGN="right"><CODE>36338</CODE></TD> |
||
| 3935 | </TR> |
||
| 3936 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3937 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_HIGH_INT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3938 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3939 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_HIGH_INT">GL_HIGH_INT</A></CODE></TD> |
||
| 3940 | <TD ALIGN="right"><CODE>36341</CODE></TD> |
||
| 3941 | </TR> |
||
| 3942 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3943 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_IMPLEMENTATION_COLOR_READ_FORMAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3944 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3945 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</A></CODE></TD> |
||
| 3946 | <TD ALIGN="right"><CODE>35739</CODE></TD> |
||
| 3947 | </TR> |
||
| 3948 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3949 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_IMPLEMENTATION_COLOR_READ_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3950 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3951 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</A></CODE></TD> |
||
| 3952 | <TD ALIGN="right"><CODE>35738</CODE></TD> |
||
| 3953 | </TR> |
||
| 3954 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3955 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INCR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3956 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3957 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INCR">GL_INCR</A></CODE></TD> |
||
| 3958 | <TD ALIGN="right"><CODE>7682</CODE></TD> |
||
| 3959 | </TR> |
||
| 3960 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3961 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INCR_WRAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3962 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3963 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INCR_WRAP">GL_INCR_WRAP</A></CODE></TD> |
||
| 3964 | <TD ALIGN="right"><CODE>34055</CODE></TD> |
||
| 3965 | </TR> |
||
| 3966 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3967 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INFO_LOG_LENGTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3968 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3969 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</A></CODE></TD> |
||
| 3970 | <TD ALIGN="right"><CODE>35716</CODE></TD> |
||
| 3971 | </TR> |
||
| 3972 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3973 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3974 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3975 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INT">GL_INT</A></CODE></TD> |
||
| 3976 | <TD ALIGN="right"><CODE>5124</CODE></TD> |
||
| 3977 | </TR> |
||
| 3978 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3979 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INT_VEC2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3980 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3981 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC2">GL_INT_VEC2</A></CODE></TD> |
||
| 3982 | <TD ALIGN="right"><CODE>35667</CODE></TD> |
||
| 3983 | </TR> |
||
| 3984 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3985 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INT_VEC3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3986 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3987 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC3">GL_INT_VEC3</A></CODE></TD> |
||
| 3988 | <TD ALIGN="right"><CODE>35668</CODE></TD> |
||
| 3989 | </TR> |
||
| 3990 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3991 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INT_VEC4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3992 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3993 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC4">GL_INT_VEC4</A></CODE></TD> |
||
| 3994 | <TD ALIGN="right"><CODE>35669</CODE></TD> |
||
| 3995 | </TR> |
||
| 3996 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 3997 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INVALID_ENUM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 3998 | <CODE>public static final int</CODE></FONT></TD> |
||
| 3999 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_ENUM">GL_INVALID_ENUM</A></CODE></TD> |
||
| 4000 | <TD ALIGN="right"><CODE>1280</CODE></TD> |
||
| 4001 | </TR> |
||
| 4002 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4003 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INVALID_FRAMEBUFFER_OPERATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4004 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4005 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</A></CODE></TD> |
||
| 4006 | <TD ALIGN="right"><CODE>1286</CODE></TD> |
||
| 4007 | </TR> |
||
| 4008 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4009 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INVALID_OPERATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4010 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4011 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</A></CODE></TD> |
||
| 4012 | <TD ALIGN="right"><CODE>1282</CODE></TD> |
||
| 4013 | </TR> |
||
| 4014 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4015 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INVALID_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4016 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4017 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_VALUE">GL_INVALID_VALUE</A></CODE></TD> |
||
| 4018 | <TD ALIGN="right"><CODE>1281</CODE></TD> |
||
| 4019 | </TR> |
||
| 4020 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4021 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_INVERT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4022 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4023 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_INVERT">GL_INVERT</A></CODE></TD> |
||
| 4024 | <TD ALIGN="right"><CODE>5386</CODE></TD> |
||
| 4025 | </TR> |
||
| 4026 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4027 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_KEEP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4028 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4029 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_KEEP">GL_KEEP</A></CODE></TD> |
||
| 4030 | <TD ALIGN="right"><CODE>7680</CODE></TD> |
||
| 4031 | </TR> |
||
| 4032 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4033 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4034 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4035 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LEQUAL">GL_LEQUAL</A></CODE></TD> |
||
| 4036 | <TD ALIGN="right"><CODE>515</CODE></TD> |
||
| 4037 | </TR> |
||
| 4038 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4039 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LESS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4040 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4041 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LESS">GL_LESS</A></CODE></TD> |
||
| 4042 | <TD ALIGN="right"><CODE>513</CODE></TD> |
||
| 4043 | </TR> |
||
| 4044 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4045 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINE_LOOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4046 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4047 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINE_LOOP">GL_LINE_LOOP</A></CODE></TD> |
||
| 4048 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 4049 | </TR> |
||
| 4050 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4051 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINE_STRIP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4052 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4053 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINE_STRIP">GL_LINE_STRIP</A></CODE></TD> |
||
| 4054 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 4055 | </TR> |
||
| 4056 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4057 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINE_WIDTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4058 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4059 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINE_WIDTH">GL_LINE_WIDTH</A></CODE></TD> |
||
| 4060 | <TD ALIGN="right"><CODE>2849</CODE></TD> |
||
| 4061 | </TR> |
||
| 4062 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4063 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4064 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4065 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR">GL_LINEAR</A></CODE></TD> |
||
| 4066 | <TD ALIGN="right"><CODE>9729</CODE></TD> |
||
| 4067 | </TR> |
||
| 4068 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4069 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINEAR_MIPMAP_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4070 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4071 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</A></CODE></TD> |
||
| 4072 | <TD ALIGN="right"><CODE>9987</CODE></TD> |
||
| 4073 | </TR> |
||
| 4074 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4075 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINEAR_MIPMAP_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4076 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4077 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</A></CODE></TD> |
||
| 4078 | <TD ALIGN="right"><CODE>9985</CODE></TD> |
||
| 4079 | </TR> |
||
| 4080 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4081 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4082 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4083 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINES">GL_LINES</A></CODE></TD> |
||
| 4084 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 4085 | </TR> |
||
| 4086 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4087 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LINK_STATUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4088 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4089 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LINK_STATUS">GL_LINK_STATUS</A></CODE></TD> |
||
| 4090 | <TD ALIGN="right"><CODE>35714</CODE></TD> |
||
| 4091 | </TR> |
||
| 4092 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4093 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LOW_FLOAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4094 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4095 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LOW_FLOAT">GL_LOW_FLOAT</A></CODE></TD> |
||
| 4096 | <TD ALIGN="right"><CODE>36336</CODE></TD> |
||
| 4097 | </TR> |
||
| 4098 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4099 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LOW_INT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4100 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4101 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LOW_INT">GL_LOW_INT</A></CODE></TD> |
||
| 4102 | <TD ALIGN="right"><CODE>36339</CODE></TD> |
||
| 4103 | </TR> |
||
| 4104 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4105 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LUMINANCE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4106 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4107 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE">GL_LUMINANCE</A></CODE></TD> |
||
| 4108 | <TD ALIGN="right"><CODE>6409</CODE></TD> |
||
| 4109 | </TR> |
||
| 4110 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4111 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_LUMINANCE_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4112 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4113 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</A></CODE></TD> |
||
| 4114 | <TD ALIGN="right"><CODE>6410</CODE></TD> |
||
| 4115 | </TR> |
||
| 4116 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4117 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4118 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4119 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</A></CODE></TD> |
||
| 4120 | <TD ALIGN="right"><CODE>35661</CODE></TD> |
||
| 4121 | </TR> |
||
| 4122 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4123 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_CUBE_MAP_TEXTURE_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4124 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4125 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE">GL_MAX_CUBE_MAP_TEXTURE_SIZE</A></CODE></TD> |
||
| 4126 | <TD ALIGN="right"><CODE>34076</CODE></TD> |
||
| 4127 | </TR> |
||
| 4128 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4129 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_FRAGMENT_UNIFORM_VECTORS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4130 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4131 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</A></CODE></TD> |
||
| 4132 | <TD ALIGN="right"><CODE>36349</CODE></TD> |
||
| 4133 | </TR> |
||
| 4134 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4135 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_RENDERBUFFER_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4136 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4137 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</A></CODE></TD> |
||
| 4138 | <TD ALIGN="right"><CODE>34024</CODE></TD> |
||
| 4139 | </TR> |
||
| 4140 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4141 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_TEXTURE_IMAGE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4142 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4143 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</A></CODE></TD> |
||
| 4144 | <TD ALIGN="right"><CODE>34930</CODE></TD> |
||
| 4145 | </TR> |
||
| 4146 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4147 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_TEXTURE_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4148 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4149 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</A></CODE></TD> |
||
| 4150 | <TD ALIGN="right"><CODE>3379</CODE></TD> |
||
| 4151 | </TR> |
||
| 4152 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4153 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_TEXTURE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4154 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4155 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_UNITS">GL_MAX_TEXTURE_UNITS</A></CODE></TD> |
||
| 4156 | <TD ALIGN="right"><CODE>34018</CODE></TD> |
||
| 4157 | </TR> |
||
| 4158 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4159 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_VARYING_VECTORS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4160 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4161 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</A></CODE></TD> |
||
| 4162 | <TD ALIGN="right"><CODE>36348</CODE></TD> |
||
| 4163 | </TR> |
||
| 4164 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4165 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_VERTEX_ATTRIBS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4166 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4167 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</A></CODE></TD> |
||
| 4168 | <TD ALIGN="right"><CODE>34921</CODE></TD> |
||
| 4169 | </TR> |
||
| 4170 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4171 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4172 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4173 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</A></CODE></TD> |
||
| 4174 | <TD ALIGN="right"><CODE>35660</CODE></TD> |
||
| 4175 | </TR> |
||
| 4176 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4177 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_VERTEX_UNIFORM_VECTORS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4178 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4179 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</A></CODE></TD> |
||
| 4180 | <TD ALIGN="right"><CODE>36347</CODE></TD> |
||
| 4181 | </TR> |
||
| 4182 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4183 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MAX_VIEWPORT_DIMS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4184 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4185 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</A></CODE></TD> |
||
| 4186 | <TD ALIGN="right"><CODE>3386</CODE></TD> |
||
| 4187 | </TR> |
||
| 4188 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4189 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MEDIUM_FLOAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4190 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4191 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</A></CODE></TD> |
||
| 4192 | <TD ALIGN="right"><CODE>36337</CODE></TD> |
||
| 4193 | </TR> |
||
| 4194 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4195 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MEDIUM_INT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4196 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4197 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_INT">GL_MEDIUM_INT</A></CODE></TD> |
||
| 4198 | <TD ALIGN="right"><CODE>36340</CODE></TD> |
||
| 4199 | </TR> |
||
| 4200 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4201 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_MIRRORED_REPEAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4202 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4203 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</A></CODE></TD> |
||
| 4204 | <TD ALIGN="right"><CODE>33648</CODE></TD> |
||
| 4205 | </TR> |
||
| 4206 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4207 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4208 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4209 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST">GL_NEAREST</A></CODE></TD> |
||
| 4210 | <TD ALIGN="right"><CODE>9728</CODE></TD> |
||
| 4211 | </TR> |
||
| 4212 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4213 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NEAREST_MIPMAP_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4214 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4215 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</A></CODE></TD> |
||
| 4216 | <TD ALIGN="right"><CODE>9986</CODE></TD> |
||
| 4217 | </TR> |
||
| 4218 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4219 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NEAREST_MIPMAP_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4220 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4221 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</A></CODE></TD> |
||
| 4222 | <TD ALIGN="right"><CODE>9984</CODE></TD> |
||
| 4223 | </TR> |
||
| 4224 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4225 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NEVER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4226 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4227 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NEVER">GL_NEVER</A></CODE></TD> |
||
| 4228 | <TD ALIGN="right"><CODE>512</CODE></TD> |
||
| 4229 | </TR> |
||
| 4230 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4231 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NICEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4232 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4233 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NICEST">GL_NICEST</A></CODE></TD> |
||
| 4234 | <TD ALIGN="right"><CODE>4354</CODE></TD> |
||
| 4235 | </TR> |
||
| 4236 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4237 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NO_ERROR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4238 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4239 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NO_ERROR">GL_NO_ERROR</A></CODE></TD> |
||
| 4240 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 4241 | </TR> |
||
| 4242 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4243 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4244 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4245 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NONE">GL_NONE</A></CODE></TD> |
||
| 4246 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 4247 | </TR> |
||
| 4248 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4249 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NOTEQUAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4250 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4251 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NOTEQUAL">GL_NOTEQUAL</A></CODE></TD> |
||
| 4252 | <TD ALIGN="right"><CODE>517</CODE></TD> |
||
| 4253 | </TR> |
||
| 4254 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4255 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NUM_COMPRESSED_TEXTURE_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4256 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4257 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</A></CODE></TD> |
||
| 4258 | <TD ALIGN="right"><CODE>34466</CODE></TD> |
||
| 4259 | </TR> |
||
| 4260 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4261 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_NUM_SHADER_BINARY_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4262 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4263 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</A></CODE></TD> |
||
| 4264 | <TD ALIGN="right"><CODE>36345</CODE></TD> |
||
| 4265 | </TR> |
||
| 4266 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4267 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4268 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4269 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE">GL_ONE</A></CODE></TD> |
||
| 4270 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 4271 | </TR> |
||
| 4272 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4273 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_CONSTANT_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4274 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4275 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</A></CODE></TD> |
||
| 4276 | <TD ALIGN="right"><CODE>32772</CODE></TD> |
||
| 4277 | </TR> |
||
| 4278 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4279 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_CONSTANT_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4280 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4281 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</A></CODE></TD> |
||
| 4282 | <TD ALIGN="right"><CODE>32770</CODE></TD> |
||
| 4283 | </TR> |
||
| 4284 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4285 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_DST_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4286 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4287 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</A></CODE></TD> |
||
| 4288 | <TD ALIGN="right"><CODE>773</CODE></TD> |
||
| 4289 | </TR> |
||
| 4290 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4291 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_DST_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4292 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4293 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</A></CODE></TD> |
||
| 4294 | <TD ALIGN="right"><CODE>775</CODE></TD> |
||
| 4295 | </TR> |
||
| 4296 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4297 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_SRC_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4298 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4299 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</A></CODE></TD> |
||
| 4300 | <TD ALIGN="right"><CODE>771</CODE></TD> |
||
| 4301 | </TR> |
||
| 4302 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4303 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ONE_MINUS_SRC_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4304 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4305 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</A></CODE></TD> |
||
| 4306 | <TD ALIGN="right"><CODE>769</CODE></TD> |
||
| 4307 | </TR> |
||
| 4308 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4309 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_OUT_OF_MEMORY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4310 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4311 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</A></CODE></TD> |
||
| 4312 | <TD ALIGN="right"><CODE>1285</CODE></TD> |
||
| 4313 | </TR> |
||
| 4314 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4315 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_PACK_ALIGNMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4316 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4317 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</A></CODE></TD> |
||
| 4318 | <TD ALIGN="right"><CODE>3333</CODE></TD> |
||
| 4319 | </TR> |
||
| 4320 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4321 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_POINTS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4322 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4323 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_POINTS">GL_POINTS</A></CODE></TD> |
||
| 4324 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 4325 | </TR> |
||
| 4326 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4327 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_POLYGON_OFFSET_FACTOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4328 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4329 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</A></CODE></TD> |
||
| 4330 | <TD ALIGN="right"><CODE>32824</CODE></TD> |
||
| 4331 | </TR> |
||
| 4332 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4333 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_POLYGON_OFFSET_FILL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4334 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4335 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</A></CODE></TD> |
||
| 4336 | <TD ALIGN="right"><CODE>32823</CODE></TD> |
||
| 4337 | </TR> |
||
| 4338 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4339 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_POLYGON_OFFSET_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4340 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4341 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</A></CODE></TD> |
||
| 4342 | <TD ALIGN="right"><CODE>10752</CODE></TD> |
||
| 4343 | </TR> |
||
| 4344 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4345 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RED_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4346 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4347 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RED_BITS">GL_RED_BITS</A></CODE></TD> |
||
| 4348 | <TD ALIGN="right"><CODE>3410</CODE></TD> |
||
| 4349 | </TR> |
||
| 4350 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4351 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4352 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4353 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER">GL_RENDERBUFFER</A></CODE></TD> |
||
| 4354 | <TD ALIGN="right"><CODE>36161</CODE></TD> |
||
| 4355 | </TR> |
||
| 4356 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4357 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_ALPHA_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4358 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4359 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</A></CODE></TD> |
||
| 4360 | <TD ALIGN="right"><CODE>36179</CODE></TD> |
||
| 4361 | </TR> |
||
| 4362 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4363 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4364 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4365 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</A></CODE></TD> |
||
| 4366 | <TD ALIGN="right"><CODE>36007</CODE></TD> |
||
| 4367 | </TR> |
||
| 4368 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4369 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_BLUE_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4370 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4371 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</A></CODE></TD> |
||
| 4372 | <TD ALIGN="right"><CODE>36178</CODE></TD> |
||
| 4373 | </TR> |
||
| 4374 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4375 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_DEPTH_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4376 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4377 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</A></CODE></TD> |
||
| 4378 | <TD ALIGN="right"><CODE>36180</CODE></TD> |
||
| 4379 | </TR> |
||
| 4380 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4381 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_GREEN_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4382 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4383 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</A></CODE></TD> |
||
| 4384 | <TD ALIGN="right"><CODE>36177</CODE></TD> |
||
| 4385 | </TR> |
||
| 4386 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4387 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_HEIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4388 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4389 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</A></CODE></TD> |
||
| 4390 | <TD ALIGN="right"><CODE>36163</CODE></TD> |
||
| 4391 | </TR> |
||
| 4392 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4393 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_INTERNAL_FORMAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4394 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4395 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</A></CODE></TD> |
||
| 4396 | <TD ALIGN="right"><CODE>36164</CODE></TD> |
||
| 4397 | </TR> |
||
| 4398 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4399 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_RED_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4400 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4401 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</A></CODE></TD> |
||
| 4402 | <TD ALIGN="right"><CODE>36176</CODE></TD> |
||
| 4403 | </TR> |
||
| 4404 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4405 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_STENCIL_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4406 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4407 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</A></CODE></TD> |
||
| 4408 | <TD ALIGN="right"><CODE>36181</CODE></TD> |
||
| 4409 | </TR> |
||
| 4410 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4411 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERBUFFER_WIDTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4412 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4413 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</A></CODE></TD> |
||
| 4414 | <TD ALIGN="right"><CODE>36162</CODE></TD> |
||
| 4415 | </TR> |
||
| 4416 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4417 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RENDERER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4418 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4419 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RENDERER">GL_RENDERER</A></CODE></TD> |
||
| 4420 | <TD ALIGN="right"><CODE>7937</CODE></TD> |
||
| 4421 | </TR> |
||
| 4422 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4423 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_REPEAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4424 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4425 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_REPEAT">GL_REPEAT</A></CODE></TD> |
||
| 4426 | <TD ALIGN="right"><CODE>10497</CODE></TD> |
||
| 4427 | </TR> |
||
| 4428 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4429 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_REPLACE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4430 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4431 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_REPLACE">GL_REPLACE</A></CODE></TD> |
||
| 4432 | <TD ALIGN="right"><CODE>7681</CODE></TD> |
||
| 4433 | </TR> |
||
| 4434 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4435 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RGB"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4436 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4437 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RGB">GL_RGB</A></CODE></TD> |
||
| 4438 | <TD ALIGN="right"><CODE>6407</CODE></TD> |
||
| 4439 | </TR> |
||
| 4440 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4441 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RGB5_A1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4442 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4443 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RGB5_A1">GL_RGB5_A1</A></CODE></TD> |
||
| 4444 | <TD ALIGN="right"><CODE>32855</CODE></TD> |
||
| 4445 | </TR> |
||
| 4446 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4447 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RGB565"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4448 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4449 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RGB565">GL_RGB565</A></CODE></TD> |
||
| 4450 | <TD ALIGN="right"><CODE>36194</CODE></TD> |
||
| 4451 | </TR> |
||
| 4452 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4453 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RGBA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4454 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4455 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RGBA">GL_RGBA</A></CODE></TD> |
||
| 4456 | <TD ALIGN="right"><CODE>6408</CODE></TD> |
||
| 4457 | </TR> |
||
| 4458 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4459 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_RGBA4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4460 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4461 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_RGBA4">GL_RGBA4</A></CODE></TD> |
||
| 4462 | <TD ALIGN="right"><CODE>32854</CODE></TD> |
||
| 4463 | </TR> |
||
| 4464 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4465 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLE_ALPHA_TO_COVERAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4466 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4467 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</A></CODE></TD> |
||
| 4468 | <TD ALIGN="right"><CODE>32926</CODE></TD> |
||
| 4469 | </TR> |
||
| 4470 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4471 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLE_BUFFERS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4472 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4473 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</A></CODE></TD> |
||
| 4474 | <TD ALIGN="right"><CODE>32936</CODE></TD> |
||
| 4475 | </TR> |
||
| 4476 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4477 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLE_COVERAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4478 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4479 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</A></CODE></TD> |
||
| 4480 | <TD ALIGN="right"><CODE>32928</CODE></TD> |
||
| 4481 | </TR> |
||
| 4482 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4483 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLE_COVERAGE_INVERT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4484 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4485 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</A></CODE></TD> |
||
| 4486 | <TD ALIGN="right"><CODE>32939</CODE></TD> |
||
| 4487 | </TR> |
||
| 4488 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4489 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLE_COVERAGE_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4490 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4491 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</A></CODE></TD> |
||
| 4492 | <TD ALIGN="right"><CODE>32938</CODE></TD> |
||
| 4493 | </TR> |
||
| 4494 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4495 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLER_2D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4496 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4497 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</A></CODE></TD> |
||
| 4498 | <TD ALIGN="right"><CODE>35678</CODE></TD> |
||
| 4499 | </TR> |
||
| 4500 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4501 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLER_CUBE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4502 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4503 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</A></CODE></TD> |
||
| 4504 | <TD ALIGN="right"><CODE>35680</CODE></TD> |
||
| 4505 | </TR> |
||
| 4506 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4507 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SAMPLES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4508 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4509 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLES">GL_SAMPLES</A></CODE></TD> |
||
| 4510 | <TD ALIGN="right"><CODE>32937</CODE></TD> |
||
| 4511 | </TR> |
||
| 4512 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4513 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SCISSOR_BOX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4514 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4515 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</A></CODE></TD> |
||
| 4516 | <TD ALIGN="right"><CODE>3088</CODE></TD> |
||
| 4517 | </TR> |
||
| 4518 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4519 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SCISSOR_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4520 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4521 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</A></CODE></TD> |
||
| 4522 | <TD ALIGN="right"><CODE>3089</CODE></TD> |
||
| 4523 | </TR> |
||
| 4524 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4525 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHADER_BINARY_FORMATS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4526 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4527 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_BINARY_FORMATS">GL_SHADER_BINARY_FORMATS</A></CODE></TD> |
||
| 4528 | <TD ALIGN="right"><CODE>36344</CODE></TD> |
||
| 4529 | </TR> |
||
| 4530 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4531 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHADER_COMPILER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4532 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4533 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</A></CODE></TD> |
||
| 4534 | <TD ALIGN="right"><CODE>36346</CODE></TD> |
||
| 4535 | </TR> |
||
| 4536 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4537 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHADER_SOURCE_LENGTH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4538 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4539 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</A></CODE></TD> |
||
| 4540 | <TD ALIGN="right"><CODE>35720</CODE></TD> |
||
| 4541 | </TR> |
||
| 4542 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4543 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHADER_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4544 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4545 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</A></CODE></TD> |
||
| 4546 | <TD ALIGN="right"><CODE>35663</CODE></TD> |
||
| 4547 | </TR> |
||
| 4548 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4549 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHADING_LANGUAGE_VERSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4550 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4551 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</A></CODE></TD> |
||
| 4552 | <TD ALIGN="right"><CODE>35724</CODE></TD> |
||
| 4553 | </TR> |
||
| 4554 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4555 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SHORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4556 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4557 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SHORT">GL_SHORT</A></CODE></TD> |
||
| 4558 | <TD ALIGN="right"><CODE>5122</CODE></TD> |
||
| 4559 | </TR> |
||
| 4560 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4561 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SRC_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4562 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4563 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA">GL_SRC_ALPHA</A></CODE></TD> |
||
| 4564 | <TD ALIGN="right"><CODE>770</CODE></TD> |
||
| 4565 | </TR> |
||
| 4566 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4567 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SRC_ALPHA_SATURATE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4568 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4569 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</A></CODE></TD> |
||
| 4570 | <TD ALIGN="right"><CODE>776</CODE></TD> |
||
| 4571 | </TR> |
||
| 4572 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4573 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SRC_COLOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4574 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4575 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SRC_COLOR">GL_SRC_COLOR</A></CODE></TD> |
||
| 4576 | <TD ALIGN="right"><CODE>768</CODE></TD> |
||
| 4577 | </TR> |
||
| 4578 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4579 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STATIC_DRAW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4580 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4581 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STATIC_DRAW">GL_STATIC_DRAW</A></CODE></TD> |
||
| 4582 | <TD ALIGN="right"><CODE>35044</CODE></TD> |
||
| 4583 | </TR> |
||
| 4584 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4585 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_ATTACHMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4586 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4587 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</A></CODE></TD> |
||
| 4588 | <TD ALIGN="right"><CODE>36128</CODE></TD> |
||
| 4589 | </TR> |
||
| 4590 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4591 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4592 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4593 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</A></CODE></TD> |
||
| 4594 | <TD ALIGN="right"><CODE>34817</CODE></TD> |
||
| 4595 | </TR> |
||
| 4596 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4597 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4598 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4599 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</A></CODE></TD> |
||
| 4600 | <TD ALIGN="right"><CODE>34816</CODE></TD> |
||
| 4601 | </TR> |
||
| 4602 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4603 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_PASS_DEPTH_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4604 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4605 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</A></CODE></TD> |
||
| 4606 | <TD ALIGN="right"><CODE>34818</CODE></TD> |
||
| 4607 | </TR> |
||
| 4608 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4609 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_PASS_DEPTH_PASS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4610 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4611 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</A></CODE></TD> |
||
| 4612 | <TD ALIGN="right"><CODE>34819</CODE></TD> |
||
| 4613 | </TR> |
||
| 4614 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4615 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_REF"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4616 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4617 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</A></CODE></TD> |
||
| 4618 | <TD ALIGN="right"><CODE>36003</CODE></TD> |
||
| 4619 | </TR> |
||
| 4620 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4621 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_VALUE_MASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4622 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4623 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</A></CODE></TD> |
||
| 4624 | <TD ALIGN="right"><CODE>36004</CODE></TD> |
||
| 4625 | </TR> |
||
| 4626 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4627 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BACK_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4628 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4629 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</A></CODE></TD> |
||
| 4630 | <TD ALIGN="right"><CODE>36005</CODE></TD> |
||
| 4631 | </TR> |
||
| 4632 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4633 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4634 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4635 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BITS">GL_STENCIL_BITS</A></CODE></TD> |
||
| 4636 | <TD ALIGN="right"><CODE>3415</CODE></TD> |
||
| 4637 | </TR> |
||
| 4638 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4639 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_BUFFER_BIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4640 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4641 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</A></CODE></TD> |
||
| 4642 | <TD ALIGN="right"><CODE>1024</CODE></TD> |
||
| 4643 | </TR> |
||
| 4644 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4645 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_CLEAR_VALUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4646 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4647 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</A></CODE></TD> |
||
| 4648 | <TD ALIGN="right"><CODE>2961</CODE></TD> |
||
| 4649 | </TR> |
||
| 4650 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4651 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4652 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4653 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</A></CODE></TD> |
||
| 4654 | <TD ALIGN="right"><CODE>2964</CODE></TD> |
||
| 4655 | </TR> |
||
| 4656 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4657 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_FUNC"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4658 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4659 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</A></CODE></TD> |
||
| 4660 | <TD ALIGN="right"><CODE>2962</CODE></TD> |
||
| 4661 | </TR> |
||
| 4662 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4663 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_INDEX"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4664 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4665 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</A></CODE></TD> |
||
| 4666 | <TD ALIGN="right"><CODE>6401</CODE></TD> |
||
| 4667 | </TR> |
||
| 4668 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4669 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_INDEX8"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4670 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4671 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</A></CODE></TD> |
||
| 4672 | <TD ALIGN="right"><CODE>36168</CODE></TD> |
||
| 4673 | </TR> |
||
| 4674 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4675 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_PASS_DEPTH_FAIL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4676 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4677 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</A></CODE></TD> |
||
| 4678 | <TD ALIGN="right"><CODE>2965</CODE></TD> |
||
| 4679 | </TR> |
||
| 4680 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4681 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_PASS_DEPTH_PASS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4682 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4683 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</A></CODE></TD> |
||
| 4684 | <TD ALIGN="right"><CODE>2966</CODE></TD> |
||
| 4685 | </TR> |
||
| 4686 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4687 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_REF"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4688 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4689 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_REF">GL_STENCIL_REF</A></CODE></TD> |
||
| 4690 | <TD ALIGN="right"><CODE>2967</CODE></TD> |
||
| 4691 | </TR> |
||
| 4692 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4693 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_TEST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4694 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4695 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_TEST">GL_STENCIL_TEST</A></CODE></TD> |
||
| 4696 | <TD ALIGN="right"><CODE>2960</CODE></TD> |
||
| 4697 | </TR> |
||
| 4698 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4699 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_VALUE_MASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4700 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4701 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</A></CODE></TD> |
||
| 4702 | <TD ALIGN="right"><CODE>2963</CODE></TD> |
||
| 4703 | </TR> |
||
| 4704 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4705 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STENCIL_WRITEMASK"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4706 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4707 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</A></CODE></TD> |
||
| 4708 | <TD ALIGN="right"><CODE>2968</CODE></TD> |
||
| 4709 | </TR> |
||
| 4710 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4711 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_STREAM_DRAW"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4712 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4713 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_STREAM_DRAW">GL_STREAM_DRAW</A></CODE></TD> |
||
| 4714 | <TD ALIGN="right"><CODE>35040</CODE></TD> |
||
| 4715 | </TR> |
||
| 4716 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4717 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_SUBPIXEL_BITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4718 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4719 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</A></CODE></TD> |
||
| 4720 | <TD ALIGN="right"><CODE>3408</CODE></TD> |
||
| 4721 | </TR> |
||
| 4722 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4723 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4724 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4725 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE">GL_TEXTURE</A></CODE></TD> |
||
| 4726 | <TD ALIGN="right"><CODE>5890</CODE></TD> |
||
| 4727 | </TR> |
||
| 4728 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4729 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_2D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4730 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4731 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_2D">GL_TEXTURE_2D</A></CODE></TD> |
||
| 4732 | <TD ALIGN="right"><CODE>3553</CODE></TD> |
||
| 4733 | </TR> |
||
| 4734 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4735 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_BINDING_2D"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4736 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4737 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</A></CODE></TD> |
||
| 4738 | <TD ALIGN="right"><CODE>32873</CODE></TD> |
||
| 4739 | </TR> |
||
| 4740 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4741 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_BINDING_CUBE_MAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4742 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4743 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_CUBE_MAP">GL_TEXTURE_BINDING_CUBE_MAP</A></CODE></TD> |
||
| 4744 | <TD ALIGN="right"><CODE>34068</CODE></TD> |
||
| 4745 | </TR> |
||
| 4746 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4747 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4748 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4749 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</A></CODE></TD> |
||
| 4750 | <TD ALIGN="right"><CODE>34067</CODE></TD> |
||
| 4751 | </TR> |
||
| 4752 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4753 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_NEGATIVE_X"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4754 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4755 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</A></CODE></TD> |
||
| 4756 | <TD ALIGN="right"><CODE>34070</CODE></TD> |
||
| 4757 | </TR> |
||
| 4758 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4759 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4760 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4761 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</A></CODE></TD> |
||
| 4762 | <TD ALIGN="right"><CODE>34072</CODE></TD> |
||
| 4763 | </TR> |
||
| 4764 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4765 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4766 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4767 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</A></CODE></TD> |
||
| 4768 | <TD ALIGN="right"><CODE>34074</CODE></TD> |
||
| 4769 | </TR> |
||
| 4770 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4771 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_POSITIVE_X"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4772 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4773 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X">GL_TEXTURE_CUBE_MAP_POSITIVE_X</A></CODE></TD> |
||
| 4774 | <TD ALIGN="right"><CODE>34069</CODE></TD> |
||
| 4775 | </TR> |
||
| 4776 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4777 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_POSITIVE_Y"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4778 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4779 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</A></CODE></TD> |
||
| 4780 | <TD ALIGN="right"><CODE>34071</CODE></TD> |
||
| 4781 | </TR> |
||
| 4782 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4783 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_CUBE_MAP_POSITIVE_Z"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4784 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4785 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</A></CODE></TD> |
||
| 4786 | <TD ALIGN="right"><CODE>34073</CODE></TD> |
||
| 4787 | </TR> |
||
| 4788 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4789 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_MAG_FILTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4790 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4791 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</A></CODE></TD> |
||
| 4792 | <TD ALIGN="right"><CODE>10240</CODE></TD> |
||
| 4793 | </TR> |
||
| 4794 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4795 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_MIN_FILTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4796 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4797 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</A></CODE></TD> |
||
| 4798 | <TD ALIGN="right"><CODE>10241</CODE></TD> |
||
| 4799 | </TR> |
||
| 4800 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4801 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_WRAP_S"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4802 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4803 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</A></CODE></TD> |
||
| 4804 | <TD ALIGN="right"><CODE>10242</CODE></TD> |
||
| 4805 | </TR> |
||
| 4806 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4807 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE_WRAP_T"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4808 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4809 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</A></CODE></TD> |
||
| 4810 | <TD ALIGN="right"><CODE>10243</CODE></TD> |
||
| 4811 | </TR> |
||
| 4812 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4813 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE0"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4814 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4815 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE0">GL_TEXTURE0</A></CODE></TD> |
||
| 4816 | <TD ALIGN="right"><CODE>33984</CODE></TD> |
||
| 4817 | </TR> |
||
| 4818 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4819 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4820 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4821 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE1">GL_TEXTURE1</A></CODE></TD> |
||
| 4822 | <TD ALIGN="right"><CODE>33985</CODE></TD> |
||
| 4823 | </TR> |
||
| 4824 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4825 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE10"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4826 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4827 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE10">GL_TEXTURE10</A></CODE></TD> |
||
| 4828 | <TD ALIGN="right"><CODE>33994</CODE></TD> |
||
| 4829 | </TR> |
||
| 4830 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4831 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE11"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4832 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4833 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE11">GL_TEXTURE11</A></CODE></TD> |
||
| 4834 | <TD ALIGN="right"><CODE>33995</CODE></TD> |
||
| 4835 | </TR> |
||
| 4836 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4837 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE12"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4838 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4839 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE12">GL_TEXTURE12</A></CODE></TD> |
||
| 4840 | <TD ALIGN="right"><CODE>33996</CODE></TD> |
||
| 4841 | </TR> |
||
| 4842 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4843 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE13"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4844 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4845 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE13">GL_TEXTURE13</A></CODE></TD> |
||
| 4846 | <TD ALIGN="right"><CODE>33997</CODE></TD> |
||
| 4847 | </TR> |
||
| 4848 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4849 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE14"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4850 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4851 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE14">GL_TEXTURE14</A></CODE></TD> |
||
| 4852 | <TD ALIGN="right"><CODE>33998</CODE></TD> |
||
| 4853 | </TR> |
||
| 4854 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4855 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE15"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4856 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4857 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE15">GL_TEXTURE15</A></CODE></TD> |
||
| 4858 | <TD ALIGN="right"><CODE>33999</CODE></TD> |
||
| 4859 | </TR> |
||
| 4860 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4861 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE16"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4862 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4863 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE16">GL_TEXTURE16</A></CODE></TD> |
||
| 4864 | <TD ALIGN="right"><CODE>34000</CODE></TD> |
||
| 4865 | </TR> |
||
| 4866 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4867 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE17"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4868 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4869 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE17">GL_TEXTURE17</A></CODE></TD> |
||
| 4870 | <TD ALIGN="right"><CODE>34001</CODE></TD> |
||
| 4871 | </TR> |
||
| 4872 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4873 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE18"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4874 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4875 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE18">GL_TEXTURE18</A></CODE></TD> |
||
| 4876 | <TD ALIGN="right"><CODE>34002</CODE></TD> |
||
| 4877 | </TR> |
||
| 4878 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4879 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE19"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4880 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4881 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE19">GL_TEXTURE19</A></CODE></TD> |
||
| 4882 | <TD ALIGN="right"><CODE>34003</CODE></TD> |
||
| 4883 | </TR> |
||
| 4884 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4885 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4886 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4887 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE2">GL_TEXTURE2</A></CODE></TD> |
||
| 4888 | <TD ALIGN="right"><CODE>33986</CODE></TD> |
||
| 4889 | </TR> |
||
| 4890 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4891 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE20"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4892 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4893 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE20">GL_TEXTURE20</A></CODE></TD> |
||
| 4894 | <TD ALIGN="right"><CODE>34004</CODE></TD> |
||
| 4895 | </TR> |
||
| 4896 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4897 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE21"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4898 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4899 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE21">GL_TEXTURE21</A></CODE></TD> |
||
| 4900 | <TD ALIGN="right"><CODE>34005</CODE></TD> |
||
| 4901 | </TR> |
||
| 4902 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4903 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE22"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4904 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4905 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE22">GL_TEXTURE22</A></CODE></TD> |
||
| 4906 | <TD ALIGN="right"><CODE>34006</CODE></TD> |
||
| 4907 | </TR> |
||
| 4908 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4909 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE23"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4910 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4911 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE23">GL_TEXTURE23</A></CODE></TD> |
||
| 4912 | <TD ALIGN="right"><CODE>34007</CODE></TD> |
||
| 4913 | </TR> |
||
| 4914 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4915 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE24"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4916 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4917 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE24">GL_TEXTURE24</A></CODE></TD> |
||
| 4918 | <TD ALIGN="right"><CODE>34008</CODE></TD> |
||
| 4919 | </TR> |
||
| 4920 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4921 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE25"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4922 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4923 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE25">GL_TEXTURE25</A></CODE></TD> |
||
| 4924 | <TD ALIGN="right"><CODE>34009</CODE></TD> |
||
| 4925 | </TR> |
||
| 4926 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4927 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE26"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4928 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4929 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE26">GL_TEXTURE26</A></CODE></TD> |
||
| 4930 | <TD ALIGN="right"><CODE>34010</CODE></TD> |
||
| 4931 | </TR> |
||
| 4932 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4933 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE27"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4934 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4935 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE27">GL_TEXTURE27</A></CODE></TD> |
||
| 4936 | <TD ALIGN="right"><CODE>34011</CODE></TD> |
||
| 4937 | </TR> |
||
| 4938 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4939 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE28"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4940 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4941 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE28">GL_TEXTURE28</A></CODE></TD> |
||
| 4942 | <TD ALIGN="right"><CODE>34012</CODE></TD> |
||
| 4943 | </TR> |
||
| 4944 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4945 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE29"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4946 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4947 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE29">GL_TEXTURE29</A></CODE></TD> |
||
| 4948 | <TD ALIGN="right"><CODE>34013</CODE></TD> |
||
| 4949 | </TR> |
||
| 4950 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4951 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4952 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4953 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE3">GL_TEXTURE3</A></CODE></TD> |
||
| 4954 | <TD ALIGN="right"><CODE>33987</CODE></TD> |
||
| 4955 | </TR> |
||
| 4956 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4957 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE30"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4958 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4959 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE30">GL_TEXTURE30</A></CODE></TD> |
||
| 4960 | <TD ALIGN="right"><CODE>34014</CODE></TD> |
||
| 4961 | </TR> |
||
| 4962 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4963 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE31"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4964 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4965 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE31">GL_TEXTURE31</A></CODE></TD> |
||
| 4966 | <TD ALIGN="right"><CODE>34015</CODE></TD> |
||
| 4967 | </TR> |
||
| 4968 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4969 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4970 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4971 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE4">GL_TEXTURE4</A></CODE></TD> |
||
| 4972 | <TD ALIGN="right"><CODE>33988</CODE></TD> |
||
| 4973 | </TR> |
||
| 4974 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4975 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4976 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4977 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE5">GL_TEXTURE5</A></CODE></TD> |
||
| 4978 | <TD ALIGN="right"><CODE>33989</CODE></TD> |
||
| 4979 | </TR> |
||
| 4980 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4981 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE6"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4982 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4983 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE6">GL_TEXTURE6</A></CODE></TD> |
||
| 4984 | <TD ALIGN="right"><CODE>33990</CODE></TD> |
||
| 4985 | </TR> |
||
| 4986 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4987 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE7"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4988 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4989 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE7">GL_TEXTURE7</A></CODE></TD> |
||
| 4990 | <TD ALIGN="right"><CODE>33991</CODE></TD> |
||
| 4991 | </TR> |
||
| 4992 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4993 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE8"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 4994 | <CODE>public static final int</CODE></FONT></TD> |
||
| 4995 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE8">GL_TEXTURE8</A></CODE></TD> |
||
| 4996 | <TD ALIGN="right"><CODE>33992</CODE></TD> |
||
| 4997 | </TR> |
||
| 4998 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 4999 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TEXTURE9"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5000 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5001 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE9">GL_TEXTURE9</A></CODE></TD> |
||
| 5002 | <TD ALIGN="right"><CODE>33993</CODE></TD> |
||
| 5003 | </TR> |
||
| 5004 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5005 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TRIANGLE_FAN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5006 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5007 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</A></CODE></TD> |
||
| 5008 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 5009 | </TR> |
||
| 5010 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5011 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TRIANGLE_STRIP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5012 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5013 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</A></CODE></TD> |
||
| 5014 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5015 | </TR> |
||
| 5016 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5017 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TRIANGLES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5018 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5019 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLES">GL_TRIANGLES</A></CODE></TD> |
||
| 5020 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5021 | </TR> |
||
| 5022 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5023 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_TRUE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5024 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5025 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_TRUE">GL_TRUE</A></CODE></TD> |
||
| 5026 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5027 | </TR> |
||
| 5028 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5029 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNPACK_ALIGNMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5030 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5031 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</A></CODE></TD> |
||
| 5032 | <TD ALIGN="right"><CODE>3317</CODE></TD> |
||
| 5033 | </TR> |
||
| 5034 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5035 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_BYTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5036 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5037 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</A></CODE></TD> |
||
| 5038 | <TD ALIGN="right"><CODE>5121</CODE></TD> |
||
| 5039 | </TR> |
||
| 5040 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5041 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_INT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5042 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5043 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</A></CODE></TD> |
||
| 5044 | <TD ALIGN="right"><CODE>5125</CODE></TD> |
||
| 5045 | </TR> |
||
| 5046 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5047 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_SHORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5048 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5049 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</A></CODE></TD> |
||
| 5050 | <TD ALIGN="right"><CODE>5123</CODE></TD> |
||
| 5051 | </TR> |
||
| 5052 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5053 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_SHORT_4_4_4_4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5054 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5055 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</A></CODE></TD> |
||
| 5056 | <TD ALIGN="right"><CODE>32819</CODE></TD> |
||
| 5057 | </TR> |
||
| 5058 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5059 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_SHORT_5_5_5_1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5060 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5061 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</A></CODE></TD> |
||
| 5062 | <TD ALIGN="right"><CODE>32820</CODE></TD> |
||
| 5063 | </TR> |
||
| 5064 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5065 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_UNSIGNED_SHORT_5_6_5"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5066 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5067 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</A></CODE></TD> |
||
| 5068 | <TD ALIGN="right"><CODE>33635</CODE></TD> |
||
| 5069 | </TR> |
||
| 5070 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5071 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VALIDATE_STATUS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5072 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5073 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</A></CODE></TD> |
||
| 5074 | <TD ALIGN="right"><CODE>35715</CODE></TD> |
||
| 5075 | </TR> |
||
| 5076 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5077 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VENDOR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5078 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5079 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VENDOR">GL_VENDOR</A></CODE></TD> |
||
| 5080 | <TD ALIGN="right"><CODE>7936</CODE></TD> |
||
| 5081 | </TR> |
||
| 5082 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5083 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5084 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5085 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERSION">GL_VERSION</A></CODE></TD> |
||
| 5086 | <TD ALIGN="right"><CODE>7938</CODE></TD> |
||
| 5087 | </TR> |
||
| 5088 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5089 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5090 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5091 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</A></CODE></TD> |
||
| 5092 | <TD ALIGN="right"><CODE>34975</CODE></TD> |
||
| 5093 | </TR> |
||
| 5094 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5095 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_ENABLED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5096 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5097 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</A></CODE></TD> |
||
| 5098 | <TD ALIGN="right"><CODE>34338</CODE></TD> |
||
| 5099 | </TR> |
||
| 5100 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5101 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5102 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5103 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</A></CODE></TD> |
||
| 5104 | <TD ALIGN="right"><CODE>34922</CODE></TD> |
||
| 5105 | </TR> |
||
| 5106 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5107 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_POINTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5108 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5109 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</A></CODE></TD> |
||
| 5110 | <TD ALIGN="right"><CODE>34373</CODE></TD> |
||
| 5111 | </TR> |
||
| 5112 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5113 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5114 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5115 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</A></CODE></TD> |
||
| 5116 | <TD ALIGN="right"><CODE>34339</CODE></TD> |
||
| 5117 | </TR> |
||
| 5118 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5119 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_STRIDE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5120 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5121 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</A></CODE></TD> |
||
| 5122 | <TD ALIGN="right"><CODE>34340</CODE></TD> |
||
| 5123 | </TR> |
||
| 5124 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5125 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_ATTRIB_ARRAY_TYPE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5126 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5127 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</A></CODE></TD> |
||
| 5128 | <TD ALIGN="right"><CODE>34341</CODE></TD> |
||
| 5129 | </TR> |
||
| 5130 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5131 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_PROGRAM_POINT_SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5132 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5133 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_PROGRAM_POINT_SIZE">GL_VERTEX_PROGRAM_POINT_SIZE</A></CODE></TD> |
||
| 5134 | <TD ALIGN="right"><CODE>34370</CODE></TD> |
||
| 5135 | </TR> |
||
| 5136 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5137 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VERTEX_SHADER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5138 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5139 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</A></CODE></TD> |
||
| 5140 | <TD ALIGN="right"><CODE>35633</CODE></TD> |
||
| 5141 | </TR> |
||
| 5142 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5143 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_VIEWPORT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5144 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5145 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_VIEWPORT">GL_VIEWPORT</A></CODE></TD> |
||
| 5146 | <TD ALIGN="right"><CODE>2978</CODE></TD> |
||
| 5147 | </TR> |
||
| 5148 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5149 | <A NAME="com.badlogic.gdx.graphics.GL20.GL_ZERO"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5150 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5151 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GL20.html#GL_ZERO">GL_ZERO</A></CODE></TD> |
||
| 5152 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5153 | </TR> |
||
| 5154 | </FONT></TD> |
||
| 5155 | </TR> |
||
| 5156 | </TABLE> |
||
| 5157 | |||
| 5158 | <P> |
||
| 5159 | |||
| 5160 | <P> |
||
| 5161 | |||
| 5162 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5163 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5164 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.<A HREF="com/badlogic/gdx/graphics/GLCommon.html" title="interface in com.badlogic.gdx.graphics">GLCommon</A></TH> |
||
| 5165 | </TR> |
||
| 5166 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5167 | <A NAME="com.badlogic.gdx.graphics.GLCommon.GL_GENERATE_MIPMAP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5168 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5169 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GLCommon.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</A></CODE></TD> |
||
| 5170 | <TD ALIGN="right"><CODE>33169</CODE></TD> |
||
| 5171 | </TR> |
||
| 5172 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5173 | <A NAME="com.badlogic.gdx.graphics.GLCommon.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5174 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5175 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GLCommon.html#GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT">GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT</A></CODE></TD> |
||
| 5176 | <TD ALIGN="right"><CODE>34047</CODE></TD> |
||
| 5177 | </TR> |
||
| 5178 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5179 | <A NAME="com.badlogic.gdx.graphics.GLCommon.GL_TEXTURE_MAX_ANISOTROPY_EXT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5180 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5181 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/GLCommon.html#GL_TEXTURE_MAX_ANISOTROPY_EXT">GL_TEXTURE_MAX_ANISOTROPY_EXT</A></CODE></TD> |
||
| 5182 | <TD ALIGN="right"><CODE>34046</CODE></TD> |
||
| 5183 | </TR> |
||
| 5184 | </FONT></TD> |
||
| 5185 | </TR> |
||
| 5186 | </TABLE> |
||
| 5187 | |||
| 5188 | <P> |
||
| 5189 | |||
| 5190 | <P> |
||
| 5191 | |||
| 5192 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5193 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5194 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.<A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</A></TH> |
||
| 5195 | </TR> |
||
| 5196 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5197 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.Color"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5198 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5199 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Color">Color</A></CODE></TD> |
||
| 5200 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5201 | </TR> |
||
| 5202 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5203 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.ColorPacked"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5204 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5205 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#ColorPacked">ColorPacked</A></CODE></TD> |
||
| 5206 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5207 | </TR> |
||
| 5208 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5209 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.Generic"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5210 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5211 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Generic">Generic</A></CODE></TD> |
||
| 5212 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5213 | </TR> |
||
| 5214 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5215 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.Normal"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5216 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5217 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Normal">Normal</A></CODE></TD> |
||
| 5218 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5219 | </TR> |
||
| 5220 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5221 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.Position"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5222 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5223 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Position">Position</A></CODE></TD> |
||
| 5224 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5225 | </TR> |
||
| 5226 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5227 | <A NAME="com.badlogic.gdx.graphics.VertexAttributes.Usage.TextureCoordinates"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5228 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5229 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#TextureCoordinates">TextureCoordinates</A></CODE></TD> |
||
| 5230 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5231 | </TR> |
||
| 5232 | </FONT></TD> |
||
| 5233 | </TR> |
||
| 5234 | </TABLE> |
||
| 5235 | |||
| 5236 | <P> |
||
| 5237 | |||
| 5238 | <P> |
||
| 5239 | |||
| 5240 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5241 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5242 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g2d.<A HREF="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</A></TH> |
||
| 5243 | </TR> |
||
| 5244 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5245 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.LOOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5246 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5247 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#LOOP">LOOP</A></CODE></TD> |
||
| 5248 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5249 | </TR> |
||
| 5250 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5251 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.LOOP_PINGPONG"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5252 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5253 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#LOOP_PINGPONG">LOOP_PINGPONG</A></CODE></TD> |
||
| 5254 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5255 | </TR> |
||
| 5256 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5257 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.LOOP_RANDOM"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5258 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5259 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#LOOP_RANDOM">LOOP_RANDOM</A></CODE></TD> |
||
| 5260 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5261 | </TR> |
||
| 5262 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5263 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.LOOP_REVERSED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5264 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5265 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#LOOP_REVERSED">LOOP_REVERSED</A></CODE></TD> |
||
| 5266 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5267 | </TR> |
||
| 5268 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5269 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.NORMAL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5270 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5271 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#NORMAL">NORMAL</A></CODE></TD> |
||
| 5272 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5273 | </TR> |
||
| 5274 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5275 | <A NAME="com.badlogic.gdx.graphics.g2d.Animation.REVERSED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5276 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5277 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Animation.html#REVERSED">REVERSED</A></CODE></TD> |
||
| 5278 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5279 | </TR> |
||
| 5280 | </FONT></TD> |
||
| 5281 | </TR> |
||
| 5282 | </TABLE> |
||
| 5283 | |||
| 5284 | <P> |
||
| 5285 | |||
| 5286 | <P> |
||
| 5287 | |||
| 5288 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5289 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5290 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g2d.<A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</A></TH> |
||
| 5291 | </TR> |
||
| 5292 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5293 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_BLEND_NONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5294 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5295 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_NONE">GDX2D_BLEND_NONE</A></CODE></TD> |
||
| 5296 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5297 | </TR> |
||
| 5298 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5299 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_BLEND_SRC_OVER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5300 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5301 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_SRC_OVER">GDX2D_BLEND_SRC_OVER</A></CODE></TD> |
||
| 5302 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5303 | </TR> |
||
| 5304 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5305 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5306 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5307 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_ALPHA">GDX2D_FORMAT_ALPHA</A></CODE></TD> |
||
| 5308 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5309 | </TR> |
||
| 5310 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5311 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_LUMINANCE_ALPHA"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5312 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5313 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_LUMINANCE_ALPHA">GDX2D_FORMAT_LUMINANCE_ALPHA</A></CODE></TD> |
||
| 5314 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5315 | </TR> |
||
| 5316 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5317 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGB565"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5318 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5319 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB565">GDX2D_FORMAT_RGB565</A></CODE></TD> |
||
| 5320 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5321 | </TR> |
||
| 5322 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5323 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGB888"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5324 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5325 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB888">GDX2D_FORMAT_RGB888</A></CODE></TD> |
||
| 5326 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5327 | </TR> |
||
| 5328 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5329 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGBA4444"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5330 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5331 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA4444">GDX2D_FORMAT_RGBA4444</A></CODE></TD> |
||
| 5332 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 5333 | </TR> |
||
| 5334 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5335 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGBA8888"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5336 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5337 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA8888">GDX2D_FORMAT_RGBA8888</A></CODE></TD> |
||
| 5338 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5339 | </TR> |
||
| 5340 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5341 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_SCALE_LINEAR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5342 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5343 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_LINEAR">GDX2D_SCALE_LINEAR</A></CODE></TD> |
||
| 5344 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5345 | </TR> |
||
| 5346 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5347 | <A NAME="com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_SCALE_NEAREST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5348 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5349 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_NEAREST">GDX2D_SCALE_NEAREST</A></CODE></TD> |
||
| 5350 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5351 | </TR> |
||
| 5352 | </FONT></TD> |
||
| 5353 | </TR> |
||
| 5354 | </TABLE> |
||
| 5355 | |||
| 5356 | <P> |
||
| 5357 | |||
| 5358 | <P> |
||
| 5359 | |||
| 5360 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5361 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5362 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g2d.<A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</A></TH> |
||
| 5363 | </TR> |
||
| 5364 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5365 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.BOTTOM_CENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5366 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5367 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_CENTER">BOTTOM_CENTER</A></CODE></TD> |
||
| 5368 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 5369 | </TR> |
||
| 5370 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5371 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.BOTTOM_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5372 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5373 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_LEFT">BOTTOM_LEFT</A></CODE></TD> |
||
| 5374 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 5375 | </TR> |
||
| 5376 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5377 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.BOTTOM_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5378 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5379 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_RIGHT">BOTTOM_RIGHT</A></CODE></TD> |
||
| 5380 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 5381 | </TR> |
||
| 5382 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5383 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.MIDDLE_CENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5384 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5385 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_CENTER">MIDDLE_CENTER</A></CODE></TD> |
||
| 5386 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5387 | </TR> |
||
| 5388 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5389 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.MIDDLE_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5390 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5391 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_LEFT">MIDDLE_LEFT</A></CODE></TD> |
||
| 5392 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5393 | </TR> |
||
| 5394 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5395 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.MIDDLE_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5396 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5397 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_RIGHT">MIDDLE_RIGHT</A></CODE></TD> |
||
| 5398 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5399 | </TR> |
||
| 5400 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5401 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.TOP_CENTER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5402 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5403 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_CENTER">TOP_CENTER</A></CODE></TD> |
||
| 5404 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5405 | </TR> |
||
| 5406 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5407 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.TOP_LEFT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5408 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5409 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_LEFT">TOP_LEFT</A></CODE></TD> |
||
| 5410 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5411 | </TR> |
||
| 5412 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5413 | <A NAME="com.badlogic.gdx.graphics.g2d.NinePatch.TOP_RIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5414 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5415 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_RIGHT">TOP_RIGHT</A></CODE></TD> |
||
| 5416 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5417 | </TR> |
||
| 5418 | </FONT></TD> |
||
| 5419 | </TR> |
||
| 5420 | </TABLE> |
||
| 5421 | |||
| 5422 | <P> |
||
| 5423 | |||
| 5424 | <P> |
||
| 5425 | |||
| 5426 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5427 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5428 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g2d.<A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</A></TH> |
||
| 5429 | </TR> |
||
| 5430 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5431 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.C1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5432 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5433 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#C1">C1</A></CODE></TD> |
||
| 5434 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5435 | </TR> |
||
| 5436 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5437 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.C2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5438 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5439 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#C2">C2</A></CODE></TD> |
||
| 5440 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 5441 | </TR> |
||
| 5442 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5443 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.C3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5444 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5445 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#C3">C3</A></CODE></TD> |
||
| 5446 | <TD ALIGN="right"><CODE>12</CODE></TD> |
||
| 5447 | </TR> |
||
| 5448 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5449 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.C4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5450 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5451 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#C4">C4</A></CODE></TD> |
||
| 5452 | <TD ALIGN="right"><CODE>17</CODE></TD> |
||
| 5453 | </TR> |
||
| 5454 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5455 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.U1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5456 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5457 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#U1">U1</A></CODE></TD> |
||
| 5458 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5459 | </TR> |
||
| 5460 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5461 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.U2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5462 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5463 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#U2">U2</A></CODE></TD> |
||
| 5464 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 5465 | </TR> |
||
| 5466 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5467 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.U3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5468 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5469 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#U3">U3</A></CODE></TD> |
||
| 5470 | <TD ALIGN="right"><CODE>13</CODE></TD> |
||
| 5471 | </TR> |
||
| 5472 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5473 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.U4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5474 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5475 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#U4">U4</A></CODE></TD> |
||
| 5476 | <TD ALIGN="right"><CODE>18</CODE></TD> |
||
| 5477 | </TR> |
||
| 5478 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5479 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.V1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5480 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5481 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#V1">V1</A></CODE></TD> |
||
| 5482 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5483 | </TR> |
||
| 5484 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5485 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.V2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5486 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5487 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#V2">V2</A></CODE></TD> |
||
| 5488 | <TD ALIGN="right"><CODE>9</CODE></TD> |
||
| 5489 | </TR> |
||
| 5490 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5491 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.V3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5492 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5493 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#V3">V3</A></CODE></TD> |
||
| 5494 | <TD ALIGN="right"><CODE>14</CODE></TD> |
||
| 5495 | </TR> |
||
| 5496 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5497 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.V4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5498 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5499 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#V4">V4</A></CODE></TD> |
||
| 5500 | <TD ALIGN="right"><CODE>19</CODE></TD> |
||
| 5501 | </TR> |
||
| 5502 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5503 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.X1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5504 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5505 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#X1">X1</A></CODE></TD> |
||
| 5506 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5507 | </TR> |
||
| 5508 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5509 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.X2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5510 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5511 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#X2">X2</A></CODE></TD> |
||
| 5512 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5513 | </TR> |
||
| 5514 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5515 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.X3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5516 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5517 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#X3">X3</A></CODE></TD> |
||
| 5518 | <TD ALIGN="right"><CODE>10</CODE></TD> |
||
| 5519 | </TR> |
||
| 5520 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5521 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.X4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5522 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5523 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#X4">X4</A></CODE></TD> |
||
| 5524 | <TD ALIGN="right"><CODE>15</CODE></TD> |
||
| 5525 | </TR> |
||
| 5526 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5527 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.Y1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5528 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5529 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#Y1">Y1</A></CODE></TD> |
||
| 5530 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5531 | </TR> |
||
| 5532 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5533 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.Y2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5534 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5535 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#Y2">Y2</A></CODE></TD> |
||
| 5536 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 5537 | </TR> |
||
| 5538 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5539 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.Y3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5540 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5541 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#Y3">Y3</A></CODE></TD> |
||
| 5542 | <TD ALIGN="right"><CODE>11</CODE></TD> |
||
| 5543 | </TR> |
||
| 5544 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5545 | <A NAME="com.badlogic.gdx.graphics.g2d.SpriteBatch.Y4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5546 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5547 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#Y4">Y4</A></CODE></TD> |
||
| 5548 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 5549 | </TR> |
||
| 5550 | </FONT></TD> |
||
| 5551 | </TR> |
||
| 5552 | </TABLE> |
||
| 5553 | |||
| 5554 | <P> |
||
| 5555 | |||
| 5556 | <P> |
||
| 5557 | |||
| 5558 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5559 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5560 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.decals.<A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</A></TH> |
||
| 5561 | </TR> |
||
| 5562 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5563 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.C1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5564 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5565 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C1">C1</A></CODE></TD> |
||
| 5566 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 5567 | </TR> |
||
| 5568 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5569 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.C2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5570 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5571 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C2">C2</A></CODE></TD> |
||
| 5572 | <TD ALIGN="right"><CODE>9</CODE></TD> |
||
| 5573 | </TR> |
||
| 5574 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5575 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.C3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5576 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5577 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C3">C3</A></CODE></TD> |
||
| 5578 | <TD ALIGN="right"><CODE>15</CODE></TD> |
||
| 5579 | </TR> |
||
| 5580 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5581 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.C4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5582 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5583 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C4">C4</A></CODE></TD> |
||
| 5584 | <TD ALIGN="right"><CODE>21</CODE></TD> |
||
| 5585 | </TR> |
||
| 5586 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5587 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5588 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5589 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#SIZE">SIZE</A></CODE></TD> |
||
| 5590 | <TD ALIGN="right"><CODE>24</CODE></TD> |
||
| 5591 | </TR> |
||
| 5592 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5593 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.U1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5594 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5595 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U1">U1</A></CODE></TD> |
||
| 5596 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 5597 | </TR> |
||
| 5598 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5599 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.U2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5600 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5601 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U2">U2</A></CODE></TD> |
||
| 5602 | <TD ALIGN="right"><CODE>10</CODE></TD> |
||
| 5603 | </TR> |
||
| 5604 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5605 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.U3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5606 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5607 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U3">U3</A></CODE></TD> |
||
| 5608 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 5609 | </TR> |
||
| 5610 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5611 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.U4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5612 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5613 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U4">U4</A></CODE></TD> |
||
| 5614 | <TD ALIGN="right"><CODE>22</CODE></TD> |
||
| 5615 | </TR> |
||
| 5616 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5617 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.V1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5618 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5619 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V1">V1</A></CODE></TD> |
||
| 5620 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 5621 | </TR> |
||
| 5622 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5623 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.V2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5624 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5625 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V2">V2</A></CODE></TD> |
||
| 5626 | <TD ALIGN="right"><CODE>11</CODE></TD> |
||
| 5627 | </TR> |
||
| 5628 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5629 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.V3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5630 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5631 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V3">V3</A></CODE></TD> |
||
| 5632 | <TD ALIGN="right"><CODE>17</CODE></TD> |
||
| 5633 | </TR> |
||
| 5634 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5635 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.V4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5636 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5637 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V4">V4</A></CODE></TD> |
||
| 5638 | <TD ALIGN="right"><CODE>23</CODE></TD> |
||
| 5639 | </TR> |
||
| 5640 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5641 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.X1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5642 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5643 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X1">X1</A></CODE></TD> |
||
| 5644 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5645 | </TR> |
||
| 5646 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5647 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.X2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5648 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5649 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X2">X2</A></CODE></TD> |
||
| 5650 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 5651 | </TR> |
||
| 5652 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5653 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.X3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5654 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5655 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X3">X3</A></CODE></TD> |
||
| 5656 | <TD ALIGN="right"><CODE>12</CODE></TD> |
||
| 5657 | </TR> |
||
| 5658 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5659 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.X4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5660 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5661 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X4">X4</A></CODE></TD> |
||
| 5662 | <TD ALIGN="right"><CODE>18</CODE></TD> |
||
| 5663 | </TR> |
||
| 5664 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5665 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Y1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5666 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5667 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y1">Y1</A></CODE></TD> |
||
| 5668 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5669 | </TR> |
||
| 5670 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5671 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Y2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5672 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5673 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y2">Y2</A></CODE></TD> |
||
| 5674 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 5675 | </TR> |
||
| 5676 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5677 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Y3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5678 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5679 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y3">Y3</A></CODE></TD> |
||
| 5680 | <TD ALIGN="right"><CODE>13</CODE></TD> |
||
| 5681 | </TR> |
||
| 5682 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5683 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Y4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5684 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5685 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y4">Y4</A></CODE></TD> |
||
| 5686 | <TD ALIGN="right"><CODE>19</CODE></TD> |
||
| 5687 | </TR> |
||
| 5688 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5689 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Z1"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5690 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5691 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z1">Z1</A></CODE></TD> |
||
| 5692 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 5693 | </TR> |
||
| 5694 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5695 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Z2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5696 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5697 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z2">Z2</A></CODE></TD> |
||
| 5698 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 5699 | </TR> |
||
| 5700 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5701 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Z3"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5702 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5703 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z3">Z3</A></CODE></TD> |
||
| 5704 | <TD ALIGN="right"><CODE>14</CODE></TD> |
||
| 5705 | </TR> |
||
| 5706 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5707 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.Decal.Z4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5708 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5709 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z4">Z4</A></CODE></TD> |
||
| 5710 | <TD ALIGN="right"><CODE>20</CODE></TD> |
||
| 5711 | </TR> |
||
| 5712 | </FONT></TD> |
||
| 5713 | </TR> |
||
| 5714 | </TABLE> |
||
| 5715 | |||
| 5716 | <P> |
||
| 5717 | |||
| 5718 | <P> |
||
| 5719 | |||
| 5720 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5721 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5722 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.decals.<A HREF="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</A></TH> |
||
| 5723 | </TR> |
||
| 5724 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5725 | <A NAME="com.badlogic.gdx.graphics.g3d.decals.DecalMaterial.NO_BLEND"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5726 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5727 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#NO_BLEND">NO_BLEND</A></CODE></TD> |
||
| 5728 | <TD ALIGN="right"><CODE>-1</CODE></TD> |
||
| 5729 | </TR> |
||
| 5730 | </FONT></TD> |
||
| 5731 | </TR> |
||
| 5732 | </TABLE> |
||
| 5733 | |||
| 5734 | <P> |
||
| 5735 | |||
| 5736 | <P> |
||
| 5737 | |||
| 5738 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5739 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5740 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.loaders.g3d.<A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html" title="class in com.badlogic.gdx.graphics.g3d.loaders.g3d">G3dConstants</A></TH> |
||
| 5741 | </TR> |
||
| 5742 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5743 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.BONE_ASSIGNMENT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5744 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5745 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#BONE_ASSIGNMENT">BONE_ASSIGNMENT</A></CODE></TD> |
||
| 5746 | <TD ALIGN="right"><CODE>4417</CODE></TD> |
||
| 5747 | </TR> |
||
| 5748 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5749 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.BONE_ASSIGNMENTS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5750 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5751 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#BONE_ASSIGNMENTS">BONE_ASSIGNMENTS</A></CODE></TD> |
||
| 5752 | <TD ALIGN="right"><CODE>4416</CODE></TD> |
||
| 5753 | </TR> |
||
| 5754 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5755 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.BONE_WEIGHT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5756 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5757 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#BONE_WEIGHT">BONE_WEIGHT</A></CODE></TD> |
||
| 5758 | <TD ALIGN="right"><CODE>4401</CODE></TD> |
||
| 5759 | </TR> |
||
| 5760 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5761 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.BONE_WEIGHTS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5762 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5763 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#BONE_WEIGHTS">BONE_WEIGHTS</A></CODE></TD> |
||
| 5764 | <TD ALIGN="right"><CODE>4400</CODE></TD> |
||
| 5765 | </TR> |
||
| 5766 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5767 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.G3D_ROOT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5768 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5769 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#G3D_ROOT">G3D_ROOT</A></CODE></TD> |
||
| 5770 | <TD ALIGN="right"><CODE>1194542106</CODE></TD> |
||
| 5771 | </TR> |
||
| 5772 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5773 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.INDEX_LIST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5774 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5775 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#INDEX_LIST">INDEX_LIST</A></CODE></TD> |
||
| 5776 | <TD ALIGN="right"><CODE>4369</CODE></TD> |
||
| 5777 | </TR> |
||
| 5778 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5779 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.KEYFRAMED_ANIMATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5780 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5781 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#KEYFRAMED_ANIMATION">KEYFRAMED_ANIMATION</A></CODE></TD> |
||
| 5782 | <TD ALIGN="right"><CODE>8960</CODE></TD> |
||
| 5783 | </TR> |
||
| 5784 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5785 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.KEYFRAMED_FRAME"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5786 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5787 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#KEYFRAMED_FRAME">KEYFRAMED_FRAME</A></CODE></TD> |
||
| 5788 | <TD ALIGN="right"><CODE>9216</CODE></TD> |
||
| 5789 | </TR> |
||
| 5790 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5791 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.KEYFRAMED_MODEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5792 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5793 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#KEYFRAMED_MODEL">KEYFRAMED_MODEL</A></CODE></TD> |
||
| 5794 | <TD ALIGN="right"><CODE>8192</CODE></TD> |
||
| 5795 | </TR> |
||
| 5796 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5797 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.KEYFRAMED_SUBMESH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5798 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5799 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#KEYFRAMED_SUBMESH">KEYFRAMED_SUBMESH</A></CODE></TD> |
||
| 5800 | <TD ALIGN="right"><CODE>8704</CODE></TD> |
||
| 5801 | </TR> |
||
| 5802 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5803 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.MAJOR_VERSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5804 | <CODE>public static final byte</CODE></FONT></TD> |
||
| 5805 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#MAJOR_VERSION">MAJOR_VERSION</A></CODE></TD> |
||
| 5806 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 5807 | </TR> |
||
| 5808 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5809 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.MINOR_VERSION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5810 | <CODE>public static final byte</CODE></FONT></TD> |
||
| 5811 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#MINOR_VERSION">MINOR_VERSION</A></CODE></TD> |
||
| 5812 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5813 | </TR> |
||
| 5814 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5815 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5816 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5817 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON">SKELETON</A></CODE></TD> |
||
| 5818 | <TD ALIGN="right"><CODE>17664</CODE></TD> |
||
| 5819 | </TR> |
||
| 5820 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5821 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_ANIMATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5822 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5823 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_ANIMATION">SKELETON_ANIMATION</A></CODE></TD> |
||
| 5824 | <TD ALIGN="right"><CODE>17408</CODE></TD> |
||
| 5825 | </TR> |
||
| 5826 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5827 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_ANIMATIONS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5828 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5829 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_ANIMATIONS">SKELETON_ANIMATIONS</A></CODE></TD> |
||
| 5830 | <TD ALIGN="right"><CODE>17152</CODE></TD> |
||
| 5831 | </TR> |
||
| 5832 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5833 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_HIERARCHY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5834 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5835 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_HIERARCHY">SKELETON_HIERARCHY</A></CODE></TD> |
||
| 5836 | <TD ALIGN="right"><CODE>17920</CODE></TD> |
||
| 5837 | </TR> |
||
| 5838 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5839 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_JOINT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5840 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5841 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_JOINT">SKELETON_JOINT</A></CODE></TD> |
||
| 5842 | <TD ALIGN="right"><CODE>18176</CODE></TD> |
||
| 5843 | </TR> |
||
| 5844 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5845 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_KEYFRAME"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5846 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5847 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_KEYFRAME">SKELETON_KEYFRAME</A></CODE></TD> |
||
| 5848 | <TD ALIGN="right"><CODE>18432</CODE></TD> |
||
| 5849 | </TR> |
||
| 5850 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5851 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_MODEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5852 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5853 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_MODEL">SKELETON_MODEL</A></CODE></TD> |
||
| 5854 | <TD ALIGN="right"><CODE>16384</CODE></TD> |
||
| 5855 | </TR> |
||
| 5856 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5857 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.SKELETON_SUBMESH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5858 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5859 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#SKELETON_SUBMESH">SKELETON_SUBMESH</A></CODE></TD> |
||
| 5860 | <TD ALIGN="right"><CODE>16896</CODE></TD> |
||
| 5861 | </TR> |
||
| 5862 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5863 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.STILL_MODEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5864 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5865 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#STILL_MODEL">STILL_MODEL</A></CODE></TD> |
||
| 5866 | <TD ALIGN="right"><CODE>4096</CODE></TD> |
||
| 5867 | </TR> |
||
| 5868 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5869 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.STILL_SUBMESH"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5870 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5871 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#STILL_SUBMESH">STILL_SUBMESH</A></CODE></TD> |
||
| 5872 | <TD ALIGN="right"><CODE>4352</CODE></TD> |
||
| 5873 | </TR> |
||
| 5874 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5875 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.VERSION_INFO"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5876 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5877 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#VERSION_INFO">VERSION_INFO</A></CODE></TD> |
||
| 5878 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 5879 | </TR> |
||
| 5880 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5881 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.VERTEX_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5882 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5883 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#VERTEX_ATTRIBUTE">VERTEX_ATTRIBUTE</A></CODE></TD> |
||
| 5884 | <TD ALIGN="right"><CODE>4385</CODE></TD> |
||
| 5885 | </TR> |
||
| 5886 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5887 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.VERTEX_ATTRIBUTES"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5888 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5889 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#VERTEX_ATTRIBUTES">VERTEX_ATTRIBUTES</A></CODE></TD> |
||
| 5890 | <TD ALIGN="right"><CODE>4384</CODE></TD> |
||
| 5891 | </TR> |
||
| 5892 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5893 | <A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.G3dConstants.VERTEX_LIST"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5894 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5895 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/loaders/g3d/G3dConstants.html#VERTEX_LIST">VERTEX_LIST</A></CODE></TD> |
||
| 5896 | <TD ALIGN="right"><CODE>4368</CODE></TD> |
||
| 5897 | </TR> |
||
| 5898 | </FONT></TD> |
||
| 5899 | </TR> |
||
| 5900 | </TABLE> |
||
| 5901 | |||
| 5902 | <P> |
||
| 5903 | |||
| 5904 | <P> |
||
| 5905 | |||
| 5906 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5907 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5908 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.materials.<A HREF="com/badlogic/gdx/graphics/g3d/materials/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.materials">BlendingAttribute</A></TH> |
||
| 5909 | </TR> |
||
| 5910 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5911 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.BlendingAttribute.translucent"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5912 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5913 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/BlendingAttribute.html#translucent">translucent</A></CODE></TD> |
||
| 5914 | <TD ALIGN="right"><CODE>"translucent"</CODE></TD> |
||
| 5915 | </TR> |
||
| 5916 | </FONT></TD> |
||
| 5917 | </TR> |
||
| 5918 | </TABLE> |
||
| 5919 | |||
| 5920 | <P> |
||
| 5921 | |||
| 5922 | <P> |
||
| 5923 | |||
| 5924 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5925 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5926 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.materials.<A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.materials">ColorAttribute</A></TH> |
||
| 5927 | </TR> |
||
| 5928 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5929 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.ColorAttribute.diffuse"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5930 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5931 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html#diffuse">diffuse</A></CODE></TD> |
||
| 5932 | <TD ALIGN="right"><CODE>"diffuseColor"</CODE></TD> |
||
| 5933 | </TR> |
||
| 5934 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5935 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.ColorAttribute.emissive"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5936 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5937 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html#emissive">emissive</A></CODE></TD> |
||
| 5938 | <TD ALIGN="right"><CODE>"emissiveColor"</CODE></TD> |
||
| 5939 | </TR> |
||
| 5940 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5941 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.ColorAttribute.fog"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5942 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5943 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html#fog">fog</A></CODE></TD> |
||
| 5944 | <TD ALIGN="right"><CODE>"fogColor"</CODE></TD> |
||
| 5945 | </TR> |
||
| 5946 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5947 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.ColorAttribute.rim"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5948 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5949 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html#rim">rim</A></CODE></TD> |
||
| 5950 | <TD ALIGN="right"><CODE>"rimColor"</CODE></TD> |
||
| 5951 | </TR> |
||
| 5952 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5953 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.ColorAttribute.specular"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5954 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5955 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/ColorAttribute.html#specular">specular</A></CODE></TD> |
||
| 5956 | <TD ALIGN="right"><CODE>"specularColor"</CODE></TD> |
||
| 5957 | </TR> |
||
| 5958 | </FONT></TD> |
||
| 5959 | </TR> |
||
| 5960 | </TABLE> |
||
| 5961 | |||
| 5962 | <P> |
||
| 5963 | |||
| 5964 | <P> |
||
| 5965 | |||
| 5966 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 5967 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 5968 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.materials.<A HREF="com/badlogic/gdx/graphics/g3d/materials/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.materials">TextureAttribute</A></TH> |
||
| 5969 | </TR> |
||
| 5970 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5971 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.TextureAttribute.diffuseTexture"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5972 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5973 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/TextureAttribute.html#diffuseTexture">diffuseTexture</A></CODE></TD> |
||
| 5974 | <TD ALIGN="right"><CODE>"diffuseTexture"</CODE></TD> |
||
| 5975 | </TR> |
||
| 5976 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5977 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.TextureAttribute.lightmapTexture"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5978 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5979 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/TextureAttribute.html#lightmapTexture">lightmapTexture</A></CODE></TD> |
||
| 5980 | <TD ALIGN="right"><CODE>"lightmapTexture"</CODE></TD> |
||
| 5981 | </TR> |
||
| 5982 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5983 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.TextureAttribute.MAX_TEXTURE_UNITS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5984 | <CODE>public static final int</CODE></FONT></TD> |
||
| 5985 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/TextureAttribute.html#MAX_TEXTURE_UNITS">MAX_TEXTURE_UNITS</A></CODE></TD> |
||
| 5986 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 5987 | </TR> |
||
| 5988 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 5989 | <A NAME="com.badlogic.gdx.graphics.g3d.materials.TextureAttribute.specularTexture"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 5990 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 5991 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/materials/TextureAttribute.html#specularTexture">specularTexture</A></CODE></TD> |
||
| 5992 | <TD ALIGN="right"><CODE>"specularTexture"</CODE></TD> |
||
| 5993 | </TR> |
||
| 5994 | </FONT></TD> |
||
| 5995 | </TR> |
||
| 5996 | </TABLE> |
||
| 5997 | |||
| 5998 | <P> |
||
| 5999 | |||
| 6000 | <P> |
||
| 6001 | |||
| 6002 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6003 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6004 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.g3d.model.skeleton.<A HREF="com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonModelGpuSkinned.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonModelGpuSkinned</A></TH> |
||
| 6005 | </TR> |
||
| 6006 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6007 | <A NAME="com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonModelGpuSkinned.BoneIndexAttribue"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6008 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6009 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonModelGpuSkinned.html#BoneIndexAttribue">BoneIndexAttribue</A></CODE></TD> |
||
| 6010 | <TD ALIGN="right"><CODE>"a_boneIndex"</CODE></TD> |
||
| 6011 | </TR> |
||
| 6012 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6013 | <A NAME="com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonModelGpuSkinned.BoneWeightAttribue"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6014 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6015 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonModelGpuSkinned.html#BoneWeightAttribue">BoneWeightAttribue</A></CODE></TD> |
||
| 6016 | <TD ALIGN="right"><CODE>"a_boneWeight"</CODE></TD> |
||
| 6017 | </TR> |
||
| 6018 | </FONT></TD> |
||
| 6019 | </TR> |
||
| 6020 | </TABLE> |
||
| 6021 | |||
| 6022 | <P> |
||
| 6023 | |||
| 6024 | <P> |
||
| 6025 | |||
| 6026 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6027 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6028 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.graphics.glutils.<A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</A></TH> |
||
| 6029 | </TR> |
||
| 6030 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6031 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.BINORMAL_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6032 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6033 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#BINORMAL_ATTRIBUTE">BINORMAL_ATTRIBUTE</A></CODE></TD> |
||
| 6034 | <TD ALIGN="right"><CODE>"a_binormal"</CODE></TD> |
||
| 6035 | </TR> |
||
| 6036 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6037 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.COLOR_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6038 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6039 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#COLOR_ATTRIBUTE">COLOR_ATTRIBUTE</A></CODE></TD> |
||
| 6040 | <TD ALIGN="right"><CODE>"a_color"</CODE></TD> |
||
| 6041 | </TR> |
||
| 6042 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6043 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.NORMAL_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6044 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6045 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#NORMAL_ATTRIBUTE">NORMAL_ATTRIBUTE</A></CODE></TD> |
||
| 6046 | <TD ALIGN="right"><CODE>"a_normal"</CODE></TD> |
||
| 6047 | </TR> |
||
| 6048 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6049 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.POSITION_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6050 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6051 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#POSITION_ATTRIBUTE">POSITION_ATTRIBUTE</A></CODE></TD> |
||
| 6052 | <TD ALIGN="right"><CODE>"a_position"</CODE></TD> |
||
| 6053 | </TR> |
||
| 6054 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6055 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.TANGENT_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6056 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6057 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#TANGENT_ATTRIBUTE">TANGENT_ATTRIBUTE</A></CODE></TD> |
||
| 6058 | <TD ALIGN="right"><CODE>"a_tangent"</CODE></TD> |
||
| 6059 | </TR> |
||
| 6060 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6061 | <A NAME="com.badlogic.gdx.graphics.glutils.ShaderProgram.TEXCOORD_ATTRIBUTE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6062 | <CODE>public static final java.lang.String</CODE></FONT></TD> |
||
| 6063 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#TEXCOORD_ATTRIBUTE">TEXCOORD_ATTRIBUTE</A></CODE></TD> |
||
| 6064 | <TD ALIGN="right"><CODE>"a_texCoord"</CODE></TD> |
||
| 6065 | </TR> |
||
| 6066 | </FONT></TD> |
||
| 6067 | </TR> |
||
| 6068 | </TABLE> |
||
| 6069 | |||
| 6070 | <P> |
||
| 6071 | |||
| 6072 | <P> |
||
| 6073 | |||
| 6074 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6075 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6076 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.input.<A HREF="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</A></TH> |
||
| 6077 | </TR> |
||
| 6078 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6079 | <A NAME="com.badlogic.gdx.input.RemoteSender.ACCEL"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6080 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6081 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#ACCEL">ACCEL</A></CODE></TD> |
||
| 6082 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 6083 | </TR> |
||
| 6084 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6085 | <A NAME="com.badlogic.gdx.input.RemoteSender.COMPASS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6086 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6087 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#COMPASS">COMPASS</A></CODE></TD> |
||
| 6088 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 6089 | </TR> |
||
| 6090 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6091 | <A NAME="com.badlogic.gdx.input.RemoteSender.KEY_DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6092 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6093 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#KEY_DOWN">KEY_DOWN</A></CODE></TD> |
||
| 6094 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6095 | </TR> |
||
| 6096 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6097 | <A NAME="com.badlogic.gdx.input.RemoteSender.KEY_TYPED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6098 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6099 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#KEY_TYPED">KEY_TYPED</A></CODE></TD> |
||
| 6100 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6101 | </TR> |
||
| 6102 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6103 | <A NAME="com.badlogic.gdx.input.RemoteSender.KEY_UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6104 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6105 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#KEY_UP">KEY_UP</A></CODE></TD> |
||
| 6106 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6107 | </TR> |
||
| 6108 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6109 | <A NAME="com.badlogic.gdx.input.RemoteSender.SIZE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6110 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6111 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#SIZE">SIZE</A></CODE></TD> |
||
| 6112 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6113 | </TR> |
||
| 6114 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6115 | <A NAME="com.badlogic.gdx.input.RemoteSender.TOUCH_DOWN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6116 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6117 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#TOUCH_DOWN">TOUCH_DOWN</A></CODE></TD> |
||
| 6118 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6119 | </TR> |
||
| 6120 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6121 | <A NAME="com.badlogic.gdx.input.RemoteSender.TOUCH_DRAGGED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6122 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6123 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#TOUCH_DRAGGED">TOUCH_DRAGGED</A></CODE></TD> |
||
| 6124 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 6125 | </TR> |
||
| 6126 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6127 | <A NAME="com.badlogic.gdx.input.RemoteSender.TOUCH_UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6128 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6129 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/input/RemoteSender.html#TOUCH_UP">TOUCH_UP</A></CODE></TD> |
||
| 6130 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6131 | </TR> |
||
| 6132 | </FONT></TD> |
||
| 6133 | </TR> |
||
| 6134 | </TABLE> |
||
| 6135 | |||
| 6136 | <P> |
||
| 6137 | |||
| 6138 | <P> |
||
| 6139 | |||
| 6140 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6141 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6142 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.math.<A HREF="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</A></TH> |
||
| 6143 | </TR> |
||
| 6144 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6145 | <A NAME="com.badlogic.gdx.math.MathUtils.degRad"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6146 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6147 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#degRad">degRad</A></CODE></TD> |
||
| 6148 | <TD ALIGN="right"><CODE>0.01745329238474369f</CODE></TD> |
||
| 6149 | </TR> |
||
| 6150 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6151 | <A NAME="com.badlogic.gdx.math.MathUtils.degreesToRadians"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6152 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6153 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#degreesToRadians">degreesToRadians</A></CODE></TD> |
||
| 6154 | <TD ALIGN="right"><CODE>0.01745329238474369f</CODE></TD> |
||
| 6155 | </TR> |
||
| 6156 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6157 | <A NAME="com.badlogic.gdx.math.MathUtils.nanoToSec"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6158 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6159 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#nanoToSec">nanoToSec</A></CODE></TD> |
||
| 6160 | <TD ALIGN="right"><CODE>9.999999717180685E-10f</CODE></TD> |
||
| 6161 | </TR> |
||
| 6162 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6163 | <A NAME="com.badlogic.gdx.math.MathUtils.PI"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6164 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6165 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#PI">PI</A></CODE></TD> |
||
| 6166 | <TD ALIGN="right"><CODE>3.1415927410125732f</CODE></TD> |
||
| 6167 | </TR> |
||
| 6168 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6169 | <A NAME="com.badlogic.gdx.math.MathUtils.radDeg"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6170 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6171 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#radDeg">radDeg</A></CODE></TD> |
||
| 6172 | <TD ALIGN="right"><CODE>57.2957763671875f</CODE></TD> |
||
| 6173 | </TR> |
||
| 6174 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6175 | <A NAME="com.badlogic.gdx.math.MathUtils.radiansToDegrees"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6176 | <CODE>public static final float</CODE></FONT></TD> |
||
| 6177 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/MathUtils.html#radiansToDegrees">radiansToDegrees</A></CODE></TD> |
||
| 6178 | <TD ALIGN="right"><CODE>57.2957763671875f</CODE></TD> |
||
| 6179 | </TR> |
||
| 6180 | </FONT></TD> |
||
| 6181 | </TR> |
||
| 6182 | </TABLE> |
||
| 6183 | |||
| 6184 | <P> |
||
| 6185 | |||
| 6186 | <P> |
||
| 6187 | |||
| 6188 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6189 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6190 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.math.<A HREF="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</A></TH> |
||
| 6191 | </TR> |
||
| 6192 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6193 | <A NAME="com.badlogic.gdx.math.Matrix3.M00"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6194 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6195 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M00">M00</A></CODE></TD> |
||
| 6196 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6197 | </TR> |
||
| 6198 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6199 | <A NAME="com.badlogic.gdx.math.Matrix3.M01"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6200 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6201 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M01">M01</A></CODE></TD> |
||
| 6202 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6203 | </TR> |
||
| 6204 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6205 | <A NAME="com.badlogic.gdx.math.Matrix3.M02"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6206 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6207 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M02">M02</A></CODE></TD> |
||
| 6208 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 6209 | </TR> |
||
| 6210 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6211 | <A NAME="com.badlogic.gdx.math.Matrix3.M10"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6212 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6213 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M10">M10</A></CODE></TD> |
||
| 6214 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6215 | </TR> |
||
| 6216 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6217 | <A NAME="com.badlogic.gdx.math.Matrix3.M11"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6218 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6219 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M11">M11</A></CODE></TD> |
||
| 6220 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6221 | </TR> |
||
| 6222 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6223 | <A NAME="com.badlogic.gdx.math.Matrix3.M12"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6224 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6225 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M12">M12</A></CODE></TD> |
||
| 6226 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 6227 | </TR> |
||
| 6228 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6229 | <A NAME="com.badlogic.gdx.math.Matrix3.M20"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6230 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6231 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M20">M20</A></CODE></TD> |
||
| 6232 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6233 | </TR> |
||
| 6234 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6235 | <A NAME="com.badlogic.gdx.math.Matrix3.M21"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6236 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6237 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M21">M21</A></CODE></TD> |
||
| 6238 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 6239 | </TR> |
||
| 6240 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6241 | <A NAME="com.badlogic.gdx.math.Matrix3.M22"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6242 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6243 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix3.html#M22">M22</A></CODE></TD> |
||
| 6244 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6245 | </TR> |
||
| 6246 | </FONT></TD> |
||
| 6247 | </TR> |
||
| 6248 | </TABLE> |
||
| 6249 | |||
| 6250 | <P> |
||
| 6251 | |||
| 6252 | <P> |
||
| 6253 | |||
| 6254 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6255 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6256 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.math.<A HREF="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</A></TH> |
||
| 6257 | </TR> |
||
| 6258 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6259 | <A NAME="com.badlogic.gdx.math.Matrix4.M00"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6260 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6261 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M00">M00</A></CODE></TD> |
||
| 6262 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6263 | </TR> |
||
| 6264 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6265 | <A NAME="com.badlogic.gdx.math.Matrix4.M01"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6266 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6267 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M01">M01</A></CODE></TD> |
||
| 6268 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6269 | </TR> |
||
| 6270 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6271 | <A NAME="com.badlogic.gdx.math.Matrix4.M02"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6272 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6273 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M02">M02</A></CODE></TD> |
||
| 6274 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6275 | </TR> |
||
| 6276 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6277 | <A NAME="com.badlogic.gdx.math.Matrix4.M03"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6278 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6279 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M03">M03</A></CODE></TD> |
||
| 6280 | <TD ALIGN="right"><CODE>12</CODE></TD> |
||
| 6281 | </TR> |
||
| 6282 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6283 | <A NAME="com.badlogic.gdx.math.Matrix4.M10"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6284 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6285 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M10">M10</A></CODE></TD> |
||
| 6286 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6287 | </TR> |
||
| 6288 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6289 | <A NAME="com.badlogic.gdx.math.Matrix4.M11"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6290 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6291 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M11">M11</A></CODE></TD> |
||
| 6292 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 6293 | </TR> |
||
| 6294 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6295 | <A NAME="com.badlogic.gdx.math.Matrix4.M12"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6296 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6297 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M12">M12</A></CODE></TD> |
||
| 6298 | <TD ALIGN="right"><CODE>9</CODE></TD> |
||
| 6299 | </TR> |
||
| 6300 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6301 | <A NAME="com.badlogic.gdx.math.Matrix4.M13"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6302 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6303 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M13">M13</A></CODE></TD> |
||
| 6304 | <TD ALIGN="right"><CODE>13</CODE></TD> |
||
| 6305 | </TR> |
||
| 6306 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6307 | <A NAME="com.badlogic.gdx.math.Matrix4.M20"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6308 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6309 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M20">M20</A></CODE></TD> |
||
| 6310 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6311 | </TR> |
||
| 6312 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6313 | <A NAME="com.badlogic.gdx.math.Matrix4.M21"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6314 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6315 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M21">M21</A></CODE></TD> |
||
| 6316 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 6317 | </TR> |
||
| 6318 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6319 | <A NAME="com.badlogic.gdx.math.Matrix4.M22"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6320 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6321 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M22">M22</A></CODE></TD> |
||
| 6322 | <TD ALIGN="right"><CODE>10</CODE></TD> |
||
| 6323 | </TR> |
||
| 6324 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6325 | <A NAME="com.badlogic.gdx.math.Matrix4.M23"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6326 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6327 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M23">M23</A></CODE></TD> |
||
| 6328 | <TD ALIGN="right"><CODE>14</CODE></TD> |
||
| 6329 | </TR> |
||
| 6330 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6331 | <A NAME="com.badlogic.gdx.math.Matrix4.M30"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6332 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6333 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M30">M30</A></CODE></TD> |
||
| 6334 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6335 | </TR> |
||
| 6336 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6337 | <A NAME="com.badlogic.gdx.math.Matrix4.M31"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6338 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6339 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M31">M31</A></CODE></TD> |
||
| 6340 | <TD ALIGN="right"><CODE>7</CODE></TD> |
||
| 6341 | </TR> |
||
| 6342 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6343 | <A NAME="com.badlogic.gdx.math.Matrix4.M32"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6344 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6345 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M32">M32</A></CODE></TD> |
||
| 6346 | <TD ALIGN="right"><CODE>11</CODE></TD> |
||
| 6347 | </TR> |
||
| 6348 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6349 | <A NAME="com.badlogic.gdx.math.Matrix4.M33"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6350 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6351 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/math/Matrix4.html#M33">M33</A></CODE></TD> |
||
| 6352 | <TD ALIGN="right"><CODE>15</CODE></TD> |
||
| 6353 | </TR> |
||
| 6354 | </FONT></TD> |
||
| 6355 | </TR> |
||
| 6356 | </TABLE> |
||
| 6357 | |||
| 6358 | <P> |
||
| 6359 | |||
| 6360 | <P> |
||
| 6361 | |||
| 6362 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6363 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6364 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.physics.box2d.<A HREF="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</A></TH> |
||
| 6365 | </TR> |
||
| 6366 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6367 | <A NAME="com.badlogic.gdx.physics.box2d.Transform.COS"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6368 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6369 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/physics/box2d/Transform.html#COS">COS</A></CODE></TD> |
||
| 6370 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6371 | </TR> |
||
| 6372 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6373 | <A NAME="com.badlogic.gdx.physics.box2d.Transform.POS_X"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6374 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6375 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/physics/box2d/Transform.html#POS_X">POS_X</A></CODE></TD> |
||
| 6376 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6377 | </TR> |
||
| 6378 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6379 | <A NAME="com.badlogic.gdx.physics.box2d.Transform.POS_Y"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6380 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6381 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/physics/box2d/Transform.html#POS_Y">POS_Y</A></CODE></TD> |
||
| 6382 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6383 | </TR> |
||
| 6384 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6385 | <A NAME="com.badlogic.gdx.physics.box2d.Transform.SIN"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6386 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6387 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/physics/box2d/Transform.html#SIN">SIN</A></CODE></TD> |
||
| 6388 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6389 | </TR> |
||
| 6390 | </FONT></TD> |
||
| 6391 | </TR> |
||
| 6392 | </TABLE> |
||
| 6393 | |||
| 6394 | <P> |
||
| 6395 | |||
| 6396 | <P> |
||
| 6397 | |||
| 6398 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6399 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6400 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.scenes.scene2d.actions.<A HREF="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</A></TH> |
||
| 6401 | </TR> |
||
| 6402 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6403 | <A NAME="com.badlogic.gdx.scenes.scene2d.actions.RepeatAction.FOREVER"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6404 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6405 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#FOREVER">FOREVER</A></CODE></TD> |
||
| 6406 | <TD ALIGN="right"><CODE>-1</CODE></TD> |
||
| 6407 | </TR> |
||
| 6408 | </FONT></TD> |
||
| 6409 | </TR> |
||
| 6410 | </TABLE> |
||
| 6411 | |||
| 6412 | <P> |
||
| 6413 | |||
| 6414 | <P> |
||
| 6415 | |||
| 6416 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6417 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6418 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.scenes.scene2d.utils.<A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Align</A></TH> |
||
| 6419 | </TR> |
||
| 6420 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6421 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils.Align.bottom"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6422 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6423 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html#bottom">bottom</A></CODE></TD> |
||
| 6424 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6425 | </TR> |
||
| 6426 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6427 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils.Align.center"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6428 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6429 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html#center">center</A></CODE></TD> |
||
| 6430 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6431 | </TR> |
||
| 6432 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6433 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils.Align.left"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6434 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6435 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html#left">left</A></CODE></TD> |
||
| 6436 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6437 | </TR> |
||
| 6438 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6439 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils.Align.right"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6440 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6441 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html#right">right</A></CODE></TD> |
||
| 6442 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 6443 | </TR> |
||
| 6444 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6445 | <A NAME="com.badlogic.gdx.scenes.scene2d.utils.Align.top"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6446 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6447 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/scenes/scene2d/utils/Align.html#top">top</A></CODE></TD> |
||
| 6448 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6449 | </TR> |
||
| 6450 | </FONT></TD> |
||
| 6451 | </TR> |
||
| 6452 | </TABLE> |
||
| 6453 | |||
| 6454 | <P> |
||
| 6455 | |||
| 6456 | <P> |
||
| 6457 | |||
| 6458 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6459 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6460 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.utils.<A HREF="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</A></TH> |
||
| 6461 | </TR> |
||
| 6462 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6463 | <A NAME="com.badlogic.gdx.utils.Logger.DEBUG"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6464 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6465 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/Logger.html#DEBUG">DEBUG</A></CODE></TD> |
||
| 6466 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6467 | </TR> |
||
| 6468 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6469 | <A NAME="com.badlogic.gdx.utils.Logger.ERROR"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6470 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6471 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/Logger.html#ERROR">ERROR</A></CODE></TD> |
||
| 6472 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6473 | </TR> |
||
| 6474 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6475 | <A NAME="com.badlogic.gdx.utils.Logger.INFO"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6476 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6477 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/Logger.html#INFO">INFO</A></CODE></TD> |
||
| 6478 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6479 | </TR> |
||
| 6480 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6481 | <A NAME="com.badlogic.gdx.utils.Logger.NONE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6482 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6483 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/Logger.html#NONE">NONE</A></CODE></TD> |
||
| 6484 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6485 | </TR> |
||
| 6486 | </FONT></TD> |
||
| 6487 | </TR> |
||
| 6488 | </TABLE> |
||
| 6489 | |||
| 6490 | <P> |
||
| 6491 | |||
| 6492 | <P> |
||
| 6493 | |||
| 6494 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6495 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6496 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.utils.compression.lzma.<A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</A></TH> |
||
| 6497 | </TR> |
||
| 6498 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6499 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kAlignMask"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6500 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6501 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kAlignMask">kAlignMask</A></CODE></TD> |
||
| 6502 | <TD ALIGN="right"><CODE>15</CODE></TD> |
||
| 6503 | </TR> |
||
| 6504 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6505 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kAlignTableSize"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6506 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6507 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kAlignTableSize">kAlignTableSize</A></CODE></TD> |
||
| 6508 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 6509 | </TR> |
||
| 6510 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6511 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kDicLogSizeMin"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6512 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6513 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kDicLogSizeMin">kDicLogSizeMin</A></CODE></TD> |
||
| 6514 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6515 | </TR> |
||
| 6516 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6517 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kEndPosModelIndex"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6518 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6519 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kEndPosModelIndex">kEndPosModelIndex</A></CODE></TD> |
||
| 6520 | <TD ALIGN="right"><CODE>14</CODE></TD> |
||
| 6521 | </TR> |
||
| 6522 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6523 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kMatchMaxLen"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6524 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6525 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kMatchMaxLen">kMatchMaxLen</A></CODE></TD> |
||
| 6526 | <TD ALIGN="right"><CODE>273</CODE></TD> |
||
| 6527 | </TR> |
||
| 6528 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6529 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kMatchMinLen"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6530 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6531 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kMatchMinLen">kMatchMinLen</A></CODE></TD> |
||
| 6532 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6533 | </TR> |
||
| 6534 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6535 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumAlignBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6536 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6537 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumAlignBits">kNumAlignBits</A></CODE></TD> |
||
| 6538 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6539 | </TR> |
||
| 6540 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6541 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumFullDistances"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6542 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6543 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumFullDistances">kNumFullDistances</A></CODE></TD> |
||
| 6544 | <TD ALIGN="right"><CODE>128</CODE></TD> |
||
| 6545 | </TR> |
||
| 6546 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6547 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumHighLenBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6548 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6549 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumHighLenBits">kNumHighLenBits</A></CODE></TD> |
||
| 6550 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6551 | </TR> |
||
| 6552 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6553 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLenSymbols"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6554 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6555 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenSymbols">kNumLenSymbols</A></CODE></TD> |
||
| 6556 | <TD ALIGN="right"><CODE>272</CODE></TD> |
||
| 6557 | </TR> |
||
| 6558 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6559 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLenToPosStates"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6560 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6561 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenToPosStates">kNumLenToPosStates</A></CODE></TD> |
||
| 6562 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6563 | </TR> |
||
| 6564 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6565 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLenToPosStatesBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6566 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6567 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenToPosStatesBits">kNumLenToPosStatesBits</A></CODE></TD> |
||
| 6568 | <TD ALIGN="right"><CODE>2</CODE></TD> |
||
| 6569 | </TR> |
||
| 6570 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6571 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLitContextBitsMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6572 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6573 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLitContextBitsMax">kNumLitContextBitsMax</A></CODE></TD> |
||
| 6574 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6575 | </TR> |
||
| 6576 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6577 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLitPosStatesBitsEncodingMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6578 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6579 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLitPosStatesBitsEncodingMax">kNumLitPosStatesBitsEncodingMax</A></CODE></TD> |
||
| 6580 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6581 | </TR> |
||
| 6582 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6583 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLowLenBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6584 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6585 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLowLenBits">kNumLowLenBits</A></CODE></TD> |
||
| 6586 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6587 | </TR> |
||
| 6588 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6589 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumLowLenSymbols"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6590 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6591 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLowLenSymbols">kNumLowLenSymbols</A></CODE></TD> |
||
| 6592 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6593 | </TR> |
||
| 6594 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6595 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumMidLenBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6596 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6597 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumMidLenBits">kNumMidLenBits</A></CODE></TD> |
||
| 6598 | <TD ALIGN="right"><CODE>3</CODE></TD> |
||
| 6599 | </TR> |
||
| 6600 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6601 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumMidLenSymbols"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6602 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6603 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumMidLenSymbols">kNumMidLenSymbols</A></CODE></TD> |
||
| 6604 | <TD ALIGN="right"><CODE>8</CODE></TD> |
||
| 6605 | </TR> |
||
| 6606 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6607 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosModels"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6608 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6609 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosModels">kNumPosModels</A></CODE></TD> |
||
| 6610 | <TD ALIGN="right"><CODE>10</CODE></TD> |
||
| 6611 | </TR> |
||
| 6612 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6613 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosSlotBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6614 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6615 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosSlotBits">kNumPosSlotBits</A></CODE></TD> |
||
| 6616 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 6617 | </TR> |
||
| 6618 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6619 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosStatesBitsEncodingMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6620 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6621 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesBitsEncodingMax">kNumPosStatesBitsEncodingMax</A></CODE></TD> |
||
| 6622 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6623 | </TR> |
||
| 6624 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6625 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosStatesBitsMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6626 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6627 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesBitsMax">kNumPosStatesBitsMax</A></CODE></TD> |
||
| 6628 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6629 | </TR> |
||
| 6630 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6631 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosStatesEncodingMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6632 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6633 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesEncodingMax">kNumPosStatesEncodingMax</A></CODE></TD> |
||
| 6634 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 6635 | </TR> |
||
| 6636 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6637 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumPosStatesMax"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6638 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6639 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesMax">kNumPosStatesMax</A></CODE></TD> |
||
| 6640 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 6641 | </TR> |
||
| 6642 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6643 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumRepDistances"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6644 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6645 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumRepDistances">kNumRepDistances</A></CODE></TD> |
||
| 6646 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6647 | </TR> |
||
| 6648 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6649 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kNumStates"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6650 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6651 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumStates">kNumStates</A></CODE></TD> |
||
| 6652 | <TD ALIGN="right"><CODE>12</CODE></TD> |
||
| 6653 | </TR> |
||
| 6654 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6655 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Base.kStartPosModelIndex"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6656 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6657 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Base.html#kStartPosModelIndex">kStartPosModelIndex</A></CODE></TD> |
||
| 6658 | <TD ALIGN="right"><CODE>4</CODE></TD> |
||
| 6659 | </TR> |
||
| 6660 | </FONT></TD> |
||
| 6661 | </TR> |
||
| 6662 | </TABLE> |
||
| 6663 | |||
| 6664 | <P> |
||
| 6665 | |||
| 6666 | <P> |
||
| 6667 | |||
| 6668 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6669 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6670 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.utils.compression.lzma.<A HREF="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</A></TH> |
||
| 6671 | </TR> |
||
| 6672 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6673 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Encoder.EMatchFinderTypeBT2"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6674 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6675 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Encoder.html#EMatchFinderTypeBT2">EMatchFinderTypeBT2</A></CODE></TD> |
||
| 6676 | <TD ALIGN="right"><CODE>0</CODE></TD> |
||
| 6677 | </TR> |
||
| 6678 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6679 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Encoder.EMatchFinderTypeBT4"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6680 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6681 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Encoder.html#EMatchFinderTypeBT4">EMatchFinderTypeBT4</A></CODE></TD> |
||
| 6682 | <TD ALIGN="right"><CODE>1</CODE></TD> |
||
| 6683 | </TR> |
||
| 6684 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6685 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Encoder.kNumLenSpecSymbols"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6686 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6687 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Encoder.html#kNumLenSpecSymbols">kNumLenSpecSymbols</A></CODE></TD> |
||
| 6688 | <TD ALIGN="right"><CODE>16</CODE></TD> |
||
| 6689 | </TR> |
||
| 6690 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6691 | <A NAME="com.badlogic.gdx.utils.compression.lzma.Encoder.kPropSize"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6692 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6693 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/lzma/Encoder.html#kPropSize">kPropSize</A></CODE></TD> |
||
| 6694 | <TD ALIGN="right"><CODE>5</CODE></TD> |
||
| 6695 | </TR> |
||
| 6696 | </FONT></TD> |
||
| 6697 | </TR> |
||
| 6698 | </TABLE> |
||
| 6699 | |||
| 6700 | <P> |
||
| 6701 | |||
| 6702 | <P> |
||
| 6703 | |||
| 6704 | <TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
||
| 6705 | <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
||
| 6706 | <TH ALIGN="left" COLSPAN="3">com.badlogic.gdx.utils.compression.rangecoder.<A HREF="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</A></TH> |
||
| 6707 | </TR> |
||
| 6708 | <TR BGCOLOR="white" CLASS="TableRowColor"> |
||
| 6709 | <A NAME="com.badlogic.gdx.utils.compression.rangecoder.Encoder.kNumBitPriceShiftBits"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1"> |
||
| 6710 | <CODE>public static final int</CODE></FONT></TD> |
||
| 6711 | <TD ALIGN="left"><CODE><A HREF="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#kNumBitPriceShiftBits">kNumBitPriceShiftBits</A></CODE></TD> |
||
| 6712 | <TD ALIGN="right"><CODE>6</CODE></TD> |
||
| 6713 | </TR> |
||
| 6714 | </FONT></TD> |
||
| 6715 | </TR> |
||
| 6716 | </TABLE> |
||
| 6717 | |||
| 6718 | <P> |
||
| 6719 | |||
| 6720 | <P> |
||
| 6721 | <HR> |
||
| 6722 | |||
| 6723 | |||
| 6724 | <!-- ======= START OF BOTTOM NAVBAR ====== --> |
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| 6725 | <A NAME="navbar_bottom"><!-- --></A> |
||
| 6726 | <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> |
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| 6727 | <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> |
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| 6728 | <TR> |
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| 6729 | <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> |
||
| 6730 | <A NAME="navbar_bottom_firstrow"><!-- --></A> |
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| 6731 | <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> |
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| 6732 | <TR ALIGN="center" VALIGN="top"> |
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| 6733 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> |
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| 6734 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Package</FONT> </TD> |
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| 6735 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> |
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| 6736 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT> </TD> |
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| 6737 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> |
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| 6738 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> |
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| 6739 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> |
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| 6740 | <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> |
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| 6741 | </TR> |
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| 6742 | </TABLE> |
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| 6743 | </TD> |
||
| 6744 | <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> |
||
| 6745 | libgdx API</EM> |
||
| 6746 | </TD> |
||
| 6747 | </TR> |
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| 6748 | |||
| 6749 | <TR> |
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| 6750 | <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> |
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| 6751 | PREV |
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| 6756 | <SCRIPT type="text/javascript"> |
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| 6758 | if(window==top) { |
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| 6759 | document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>'); |
||
| 6760 | } |
||
| 6761 | //--> |
||
| 6762 | </SCRIPT> |
||
| 6763 | <NOSCRIPT> |
||
| 6764 | <A HREF="allclasses-noframe.html"><B>All Classes</B></A> |
||
| 6765 | </NOSCRIPT> |
||
| 6766 | |||
| 6767 | |||
| 6768 | </FONT></TD> |
||
| 6769 | </TR> |
||
| 6770 | </TABLE> |
||
| 6771 | <A NAME="skip-navbar_bottom"></A> |
||
| 6772 | <!-- ======== END OF BOTTOM NAVBAR ======= --> |
||
| 6773 | |||
| 6774 | <HR> |
||
| 6775 | |||
| 6776 | <div style="font-size:9pt"><i> |
||
| 6777 | Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com) |
||
| 6778 | </i></div> |
||
| 6779 | |||
| 6780 | </BODY> |
||
| 6781 | </HTML> |