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<h2 title="Uses of Class com.badlogic.gdx.graphics.Pixmap.Format" class="title">Uses of Class<br>com.badlogic.gdx.graphics.Pixmap.Format</h2>
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<caption><span>Packages that use <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Package</th>
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<th class="colLast" scope="col">Description</th>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a href="#com.badlogic.gdx.assets.loaders">com.badlogic.gdx.assets.loaders</a></td>
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<td class="colLast">&nbsp;</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics">com.badlogic.gdx.graphics</a></td>
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<td class="colLast">&nbsp;</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d</a></td>
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<td class="colLast">&nbsp;</td>
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<tr class="rowColor">
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics.glutils">com.badlogic.gdx.graphics.glutils</a></td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a> in <a href="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
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<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a> declared as <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">TextureLoader.TextureParameter.</span><code><strong><a href="../../../../../com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#format">format</a></strong></code>
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<div class="block">the format of the final Texture.</div>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a> in <a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a> that return <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">Pixmap.Format.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#fromGdx2DPixmapFormat(int)">fromGdx2DPixmapFormat</a></strong>(int&nbsp;format)</code>&nbsp;</td>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">Pixmap.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">TextureData.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/TextureData.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">Pixmap.Format.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#valueOf(java.lang.String)">valueOf</a></strong>(java.lang.String&nbsp;name)</code>
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<div class="block">Returns the enum constant of this type with the specified name.</div>
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<td class="colFirst"><code>static <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>[]</code></td>
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<td class="colLast"><span class="strong">Pixmap.Format.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#values()">values</a></strong>()</code>
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<div class="block">Returns an array containing the constants of this enum type, in
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the order they are declared.</div>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a> with parameters of type <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>protected static <a href="../../../../../com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></code></td>
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<td class="colLast"><span class="strong">GLTexture.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/GLTexture.html#createTextureData(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">createTextureData</a></strong>(<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a>&nbsp;file,
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                 <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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                 boolean&nbsp;useMipMaps)</code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><span class="strong">Pixmap.Format.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#toGdx2DPixmapFormat(com.badlogic.gdx.graphics.Pixmap.Format)">toGdx2DPixmapFormat</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format)</code>&nbsp;</td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
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<caption><span>Constructors in <a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a> with parameters of type <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Cubemap.html#Cubemap(int, int, int, com.badlogic.gdx.graphics.Pixmap.Format)">Cubemap</a></strong>(int&nbsp;width,
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       int&nbsp;height,
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       int&nbsp;depth,
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       <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format)</code>
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<div class="block">Construct a Cubemap with <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for each side of the specified size.</div>
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html#Pixmap(int, int, com.badlogic.gdx.graphics.Pixmap.Format)">Pixmap</a></strong>(int&nbsp;width,
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      int&nbsp;height,
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      <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format)</code>
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<div class="block">Creates a new Pixmap instance with the given width, height and format.</div>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">Texture</a></strong>(<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a>&nbsp;file,
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       <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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       boolean&nbsp;useMipMaps)</code>&nbsp;</td>
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(int, int, com.badlogic.gdx.graphics.Pixmap.Format)">Texture</a></strong>(int&nbsp;width,
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       int&nbsp;height,
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       <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format)</code>&nbsp;</td>
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">Texture</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a>&nbsp;pixmap,
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       <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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       boolean&nbsp;useMipMaps)</code>&nbsp;</td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a> in <a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
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<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a> declared as <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">TextureAtlas.TextureAtlasData.Page.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#format">format</a></strong></code>&nbsp;</td>
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</tbody>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
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<caption><span>Constructors in <a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a> with parameters of type <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.ManagedPixmapTextureData.html#PixmapPacker.ManagedPixmapTextureData(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">PixmapPacker.ManagedPixmapTextureData</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a>&nbsp;pixmap,
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                                     <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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                                     boolean&nbsp;useMipMaps)</code>&nbsp;</td>
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<tr class="rowColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.html#PixmapPacker(int, int, com.badlogic.gdx.graphics.Pixmap.Format, int, boolean)">PixmapPacker</a></strong>(int&nbsp;width,
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            int&nbsp;height,
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            <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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            int&nbsp;padding,
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            boolean&nbsp;duplicateBorder)</code>
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<div class="block">
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 Creates a new ImagePacker which will insert all supplied images into a <code>width</code> by <code>height</code> image.</div>
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</td>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#TextureAtlas.TextureAtlasData.Page(com.badlogic.gdx.files.FileHandle, boolean, com.badlogic.gdx.graphics.Pixmap.Format, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureWrap, com.badlogic.gdx.graphics.Texture.TextureWrap)">TextureAtlas.TextureAtlasData.Page</a></strong>(<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a>&nbsp;handle,
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                                  boolean&nbsp;useMipMaps,
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                                  <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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                                  <a href="../../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a>&nbsp;minFilter,
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                                  <a href="../../../../../com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a>&nbsp;magFilter,
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                                  <a href="../../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</a>&nbsp;uWrap,
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                                  <a href="../../../../../com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</a>&nbsp;vWrap)</code>&nbsp;</td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a> in <a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
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<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a> declared as <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">FrameBuffer.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/FrameBuffer.html#format">format</a></strong></code>
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<div class="block">format</div>
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</td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a> that return <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">ETC1TextureData.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">FileTextureData.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/FileTextureData.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">FloatTextureData.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></code></td>
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<td class="colLast"><span class="strong">PixmapTextureData.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#getFormat()">getFormat</a></strong>()</code>&nbsp;</td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a> with parameters of type <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></code></td>
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<td class="colLast"><span class="strong">ETC1.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.html#decodeImage(com.badlogic.gdx.graphics.glutils.ETC1.ETC1Data, com.badlogic.gdx.graphics.Pixmap.Format)">decodeImage</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a>&nbsp;etc1Data,
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           <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format)</code>
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<div class="block">Takes ETC1 compressed image data and converts it to a <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#RGB565"><code>RGB565</code></a> or <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#RGB888"><code>RGB888</code></a> <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>.</div>
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</td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
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<caption><span>Constructors in <a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a> with parameters of type <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/FileTextureData.html#FileTextureData(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">FileTextureData</a></strong>(<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a>&nbsp;file,
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               <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a>&nbsp;preloadedPixmap,
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               <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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               boolean&nbsp;useMipMaps)</code>&nbsp;</td>
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</tr>
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<tr class="rowColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/FrameBuffer.html#FrameBuffer(com.badlogic.gdx.graphics.Pixmap.Format, int, int, boolean)">FrameBuffer</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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           int&nbsp;width,
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           int&nbsp;height,
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           boolean&nbsp;hasDepth)</code>
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<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#PixmapTextureData(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean, boolean)">PixmapTextureData</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a>&nbsp;pixmap,
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                 <a href="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a>&nbsp;format,
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                 boolean&nbsp;useMipMaps,
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                 boolean&nbsp;disposePixmap)</code>&nbsp;</td>
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