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| 75 | </script> |
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| 76 | </div> |
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| 77 | <div> |
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| 78 | <ul class="subNavList"> |
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| 79 | <li>Summary: </li> |
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| 81 | <li>Field | </li> |
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| 97 | <div class="header"> |
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| 98 | <div class="subTitle">com.badlogic.gdx.input</div> |
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| 99 | <h2 title="Interface GestureDetector.GestureListener" class="title">Interface GestureDetector.GestureListener</h2> |
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| 100 | </div> |
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| 101 | <div class="contentContainer"> |
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| 102 | <div class="description"> |
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| 103 | <ul class="blockList"> |
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| 104 | <li class="blockList"> |
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| 105 | <dl> |
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| 106 | <dt>All Known Implementing Classes:</dt> |
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| 107 | <dd><a href="../../../../com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a>, <a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dd> |
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| 108 | </dl> |
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| 109 | <dl> |
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| 110 | <dt>Enclosing class:</dt> |
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| 111 | <dd><a href="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dd> |
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| 112 | </dl> |
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| 113 | <hr> |
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| 114 | <br> |
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| 115 | <pre>public static interface <span class="strong">GestureDetector.GestureListener</span></pre> |
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| 116 | <div class="block">Register an instance of this class with a <a href="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><code>GestureDetector</code></a> to receive gestures such as taps, long presses, flings, |
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| 117 | panning or pinch zooming. Each method returns a boolean indicating if the event should be handed to the next listener (false |
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| 118 | to hand it to the next listener, true otherwise).</div> |
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| 119 | <dl><dt><span class="strong">Author:</span></dt> |
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| 120 | <dd>mzechner</dd></dl> |
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| 121 | </li> |
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| 122 | </ul> |
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| 123 | </div> |
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| 124 | <div class="summary"> |
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| 125 | <ul class="blockList"> |
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| 126 | <li class="blockList"> |
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| 127 | <!-- ========== METHOD SUMMARY =========== --> |
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| 128 | <ul class="blockList"> |
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| 129 | <li class="blockList"><a name="method_summary"> |
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| 130 | <!-- --> |
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| 131 | </a> |
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| 132 | <h3>Method Summary</h3> |
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| 133 | <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> |
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| 134 | <caption><span>Methods</span><span class="tabEnd"> </span></caption> |
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| 135 | <tr> |
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| 136 | <th class="colFirst" scope="col">Modifier and Type</th> |
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| 137 | <th class="colLast" scope="col">Method and Description</th> |
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| 138 | </tr> |
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| 139 | <tr class="altColor"> |
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| 140 | <td class="colFirst"><code>boolean</code></td> |
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| 141 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#fling(float, float, int)">fling</a></strong>(float velocityX, |
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| 142 | float velocityY, |
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| 143 | int button)</code> |
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| 144 | <div class="block">Called when the user dragged a finger over the screen and lifted it.</div> |
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| 145 | </td> |
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| 146 | </tr> |
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| 147 | <tr class="rowColor"> |
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| 148 | <td class="colFirst"><code>boolean</code></td> |
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| 149 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#longPress(float, float)">longPress</a></strong>(float x, |
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| 150 | float y)</code> </td> |
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| 151 | </tr> |
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| 152 | <tr class="altColor"> |
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| 153 | <td class="colFirst"><code>boolean</code></td> |
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| 154 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#pan(float, float, float, float)">pan</a></strong>(float x, |
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| 155 | float y, |
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| 156 | float deltaX, |
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| 157 | float deltaY)</code> |
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| 158 | <div class="block">Called when the user drags a finger over the screen.</div> |
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| 159 | </td> |
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| 160 | </tr> |
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| 161 | <tr class="rowColor"> |
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| 162 | <td class="colFirst"><code>boolean</code></td> |
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| 163 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#panStop(float, float, int, int)">panStop</a></strong>(float x, |
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| 164 | float y, |
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| 165 | int pointer, |
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| 166 | int button)</code> |
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| 167 | <div class="block">Called when no longer panning.</div> |
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| 168 | </td> |
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| 169 | </tr> |
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| 170 | <tr class="altColor"> |
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| 171 | <td class="colFirst"><code>boolean</code></td> |
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| 172 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#pinch(com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2)">pinch</a></strong>(<a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> initialPointer1, |
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| 173 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> initialPointer2, |
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| 174 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> pointer1, |
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| 175 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> pointer2)</code> |
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| 176 | <div class="block">Called when a user performs a pinch zoom gesture.</div> |
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| 177 | </td> |
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| 178 | </tr> |
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| 179 | <tr class="rowColor"> |
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| 180 | <td class="colFirst"><code>boolean</code></td> |
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| 181 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#tap(float, float, int, int)">tap</a></strong>(float x, |
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| 182 | float y, |
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| 183 | int count, |
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| 184 | int button)</code> |
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| 185 | <div class="block">Called when a tap occured.</div> |
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| 186 | </td> |
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| 187 | </tr> |
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| 188 | <tr class="altColor"> |
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| 189 | <td class="colFirst"><code>boolean</code></td> |
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| 190 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#touchDown(float, float, int, int)">touchDown</a></strong>(float x, |
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| 191 | float y, |
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| 192 | int pointer, |
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| 193 | int button)</code> </td> |
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| 194 | </tr> |
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| 195 | <tr class="rowColor"> |
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| 196 | <td class="colFirst"><code>boolean</code></td> |
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| 197 | <td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/input/GestureDetector.GestureListener.html#zoom(float, float)">zoom</a></strong>(float initialDistance, |
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| 198 | float distance)</code> |
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| 199 | <div class="block">Called when the user performs a pinch zoom gesture.</div> |
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| 200 | </td> |
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| 201 | </tr> |
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| 202 | </table> |
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| 203 | </li> |
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| 204 | </ul> |
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| 205 | </li> |
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| 206 | </ul> |
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| 207 | </div> |
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| 208 | <div class="details"> |
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| 209 | <ul class="blockList"> |
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| 210 | <li class="blockList"> |
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| 211 | <!-- ============ METHOD DETAIL ========== --> |
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| 212 | <ul class="blockList"> |
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| 213 | <li class="blockList"><a name="method_detail"> |
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| 214 | <!-- --> |
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| 215 | </a> |
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| 216 | <h3>Method Detail</h3> |
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| 217 | <a name="touchDown(float, float, int, int)"> |
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| 218 | <!-- --> |
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| 219 | </a> |
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| 220 | <ul class="blockList"> |
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| 221 | <li class="blockList"> |
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| 222 | <h4>touchDown</h4> |
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| 223 | <pre>boolean touchDown(float x, |
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| 224 | float y, |
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| 225 | int pointer, |
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| 226 | int button)</pre> |
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| 227 | <dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../../com/badlogic/gdx/InputProcessor.html#touchDown(int, int, int, int)"><code>InputProcessor.touchDown(int, int, int, int)</code></a></dd></dl> |
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| 228 | </li> |
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| 229 | </ul> |
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| 230 | <a name="tap(float, float, int, int)"> |
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| 231 | <!-- --> |
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| 232 | </a> |
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| 233 | <ul class="blockList"> |
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| 234 | <li class="blockList"> |
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| 235 | <h4>tap</h4> |
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| 236 | <pre>boolean tap(float x, |
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| 237 | float y, |
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| 238 | int count, |
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| 239 | int button)</pre> |
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| 240 | <div class="block">Called when a tap occured. A tap happens if a touch went down on the screen and was lifted again without moving outside |
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| 241 | of the tap square. The tap square is a rectangular area around the initial touch position as specified on construction |
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| 242 | time of the <a href="../../../../com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><code>GestureDetector</code></a>.</div> |
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| 243 | <dl><dt><span class="strong">Parameters:</span></dt><dd><code>count</code> - the number of taps.</dd></dl> |
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| 244 | </li> |
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| 245 | </ul> |
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| 246 | <a name="longPress(float, float)"> |
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| 247 | <!-- --> |
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| 248 | </a> |
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| 249 | <ul class="blockList"> |
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| 250 | <li class="blockList"> |
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| 251 | <h4>longPress</h4> |
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| 252 | <pre>boolean longPress(float x, |
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| 253 | float y)</pre> |
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| 254 | </li> |
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| 255 | </ul> |
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| 256 | <a name="fling(float, float, int)"> |
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| 257 | <!-- --> |
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| 258 | </a> |
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| 259 | <ul class="blockList"> |
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| 260 | <li class="blockList"> |
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| 261 | <h4>fling</h4> |
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| 262 | <pre>boolean fling(float velocityX, |
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| 263 | float velocityY, |
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| 264 | int button)</pre> |
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| 265 | <div class="block">Called when the user dragged a finger over the screen and lifted it. Reports the last known velocity of the finger in |
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| 266 | pixels per second.</div> |
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| 267 | <dl><dt><span class="strong">Parameters:</span></dt><dd><code>velocityX</code> - velocity on x in seconds</dd><dd><code>velocityY</code> - velocity on y in seconds</dd></dl> |
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| 268 | </li> |
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| 269 | </ul> |
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| 270 | <a name="pan(float, float, float, float)"> |
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| 271 | <!-- --> |
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| 272 | </a> |
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| 273 | <ul class="blockList"> |
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| 274 | <li class="blockList"> |
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| 275 | <h4>pan</h4> |
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| 276 | <pre>boolean pan(float x, |
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| 277 | float y, |
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| 278 | float deltaX, |
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| 279 | float deltaY)</pre> |
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| 280 | <div class="block">Called when the user drags a finger over the screen.</div> |
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| 281 | <dl><dt><span class="strong">Parameters:</span></dt><dd><code>deltaX</code> - the difference in pixels to the last drag event on x.</dd><dd><code>deltaY</code> - the difference in pixels to the last drag event on y.</dd></dl> |
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| 282 | </li> |
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| 283 | </ul> |
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| 284 | <a name="panStop(float, float, int, int)"> |
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| 285 | <!-- --> |
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| 286 | </a> |
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| 287 | <ul class="blockList"> |
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| 288 | <li class="blockList"> |
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| 289 | <h4>panStop</h4> |
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| 290 | <pre>boolean panStop(float x, |
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| 291 | float y, |
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| 292 | int pointer, |
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| 293 | int button)</pre> |
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| 294 | <div class="block">Called when no longer panning.</div> |
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| 295 | </li> |
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| 296 | </ul> |
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| 297 | <a name="zoom(float, float)"> |
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| 298 | <!-- --> |
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| 299 | </a> |
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| 300 | <ul class="blockList"> |
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| 301 | <li class="blockList"> |
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| 302 | <h4>zoom</h4> |
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| 303 | <pre>boolean zoom(float initialDistance, |
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| 304 | float distance)</pre> |
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| 305 | <div class="block">Called when the user performs a pinch zoom gesture. The original distance is the distance in pixels when the gesture |
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| 306 | started.</div> |
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| 307 | <dl><dt><span class="strong">Parameters:</span></dt><dd><code>initialDistance</code> - distance between fingers when the gesture started.</dd><dd><code>distance</code> - current distance between fingers.</dd></dl> |
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| 308 | </li> |
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| 309 | </ul> |
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| 310 | <a name="pinch(com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2, com.badlogic.gdx.math.Vector2)"> |
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| 311 | <!-- --> |
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| 312 | </a> |
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| 313 | <ul class="blockListLast"> |
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| 314 | <li class="blockList"> |
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| 315 | <h4>pinch</h4> |
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| 316 | <pre>boolean pinch(<a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> initialPointer1, |
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| 317 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> initialPointer2, |
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| 318 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> pointer1, |
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| 319 | <a href="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a> pointer2)</pre> |
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| 320 | <div class="block">Called when a user performs a pinch zoom gesture. Reports the initial positions of the two involved fingers and their |
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| 321 | current positions.</div> |
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| 322 | <dl><dt><span class="strong">Parameters:</span></dt><dd><code>initialPointer1</code> - </dd><dd><code>initialPointer2</code> - </dd><dd><code>pointer1</code> - </dd><dd><code>pointer2</code> - </dd></dl> |
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| 323 | </li> |
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| 324 | </ul> |
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| 325 | </li> |
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| 326 | </ul> |
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| 373 | </div> |
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| 374 | <div> |
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| 375 | <ul class="subNavList"> |
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| 376 | <li>Summary: </li> |
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| 377 | <li>Nested | </li> |
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| 378 | <li>Field | </li> |
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| 379 | <li>Constr | </li> |
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| 380 | <li><a href="#method_summary">Method</a></li> |
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| 381 | </ul> |
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| 382 | <ul class="subNavList"> |
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| 383 | <li>Detail: </li> |
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| 384 | <li>Field | </li> |
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| 385 | <li>Constr | </li> |
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| 386 | <li><a href="#method_detail">Method</a></li> |
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| 387 | </ul> |
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| 388 | </div> |
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| 389 | <a name="skip-navbar_bottom"> |
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| 390 | <!-- --> |
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| 391 | </a></div> |
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| 392 | <!-- ======== END OF BOTTOM NAVBAR ======= --> |
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| 393 | <p class="legalCopy"><small> |
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| 394 | <div style="font-size:9pt"><i> |
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| 395 | Copyright © 2010-2013 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com) |
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| 396 | </i></div> |
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| 397 | </small></p> |
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| 398 | </body> |
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| 399 | </html> |