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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 35 | chris | 1 | program pingK; |
| 2 | |||
| 3 | uses |
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| 4 | Forms, |
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| 5 | main in 'main.pas' {FormMain}, |
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| 6 | app_main in 'app_main.pas', |
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| 7 | app_constant in 'app_constant.pas', |
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| 8 | sux_console in '..\..\..\..\SUX\src\sux\main\sux_console.pas', |
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| 9 | sux_constant in '..\..\..\..\SUX\src\sux\main\sux_constant.pas', |
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| 10 | sux_convert in '..\..\..\..\SUX\src\sux\main\sux_convert.pas', |
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| 11 | sux_file in '..\..\..\..\SUX\src\sux\main\sux_file.pas', |
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| 12 | sux_main in '..\..\..\..\SUX\src\sux\main\sux_main.pas', |
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| 13 | sux_math in '..\..\..\..\SUX\src\sux\main\sux_math.pas', |
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| 14 | sux_object in '..\..\..\..\SUX\src\sux\main\sux_object.pas', |
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| 15 | sux_script in '..\..\..\..\SUX\src\sux\main\sux_script.pas', |
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| 16 | sux_timer in '..\..\..\..\SUX\src\sux\main\sux_timer.pas', |
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| 17 | file_file in '..\..\..\..\SUX\src\sux\main\file\file_file.pas', |
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| 18 | math_collision_2D in '..\..\..\..\SUX\src\sux\main\math\math_collision_2D.pas', |
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| 19 | math_collision_3D in '..\..\..\..\SUX\src\sux\main\math\math_collision_3D.pas', |
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| 20 | math_collision_3D_response in '..\..\..\..\SUX\src\sux\main\math\math_collision_3D_response.pas', |
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| 21 | math_color in '..\..\..\..\SUX\src\sux\main\math\math_color.pas', |
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| 22 | math_matrix in '..\..\..\..\SUX\src\sux\main\math\math_matrix.pas', |
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| 23 | math_quaternion in '..\..\..\..\SUX\src\sux\main\math\math_quaternion.pas', |
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| 24 | math_random in '..\..\..\..\SUX\src\sux\main\math\math_random.pas', |
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| 25 | math_round in '..\..\..\..\SUX\src\sux\main\math\math_round.pas', |
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| 26 | math_strings in '..\..\..\..\SUX\src\sux\main\math\math_strings.pas', |
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| 27 | script_parser in '..\..\..\..\SUX\src\sux\main\script\script_parser.pas', |
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| 28 | resource_main in '..\..\..\..\SUX\src\sux\resource\resource_main.pas', |
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| 29 | resource_list in '..\..\..\..\SUX\src\sux\resource\resource_list.pas', |
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| 30 | resource_stringlist in '..\..\..\..\SUX\src\sux\resource\resource_stringlist.pas', |
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| 31 | input_joystick in '..\..\..\..\SUX\src\sux\input\input_joystick.pas', |
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| 32 | input_keyboard in '..\..\..\..\SUX\src\sux\input\input_keyboard.pas', |
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| 33 | input_main in '..\..\..\..\SUX\src\sux\input\input_main.pas', |
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| 34 | input_mouse in '..\..\..\..\SUX\src\sux\input\input_mouse.pas', |
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| 35 | DInput in '..\..\..\..\SUX\src\sux\include\DInput.pas', |
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| 36 | DXInputAS in '..\..\..\..\SUX\src\sux\include\DXInputAS.pas', |
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| 37 | sound_main in '..\..\..\..\SUX\src\sux\sound\sound_main.pas', |
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| 38 | resource_sound in '..\..\..\..\SUX\src\sux\resource\resource_sound.pas', |
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| 39 | bass in '..\..\..\..\SUX\src\sux\include\bass.pas', |
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| 40 | gl_2D in '..\..\..\..\SUX\src\sux\gl\gl_2D.pas', |
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| 41 | gl_3D in '..\..\..\..\SUX\src\sux\gl\gl_3D.pas', |
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| 42 | gl_camera in '..\..\..\..\SUX\src\sux\gl\gl_camera.pas', |
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| 43 | gl_displaylistengine in '..\..\..\..\SUX\src\sux\gl\gl_displaylistengine.pas', |
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| 44 | gl_frustum in '..\..\..\..\SUX\src\sux\gl\gl_frustum.pas', |
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| 45 | gl_lightingengine in '..\..\..\..\SUX\src\sux\gl\gl_lightingengine.pas', |
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| 46 | gl_main in '..\..\..\..\SUX\src\sux\gl\gl_main.pas', |
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| 47 | gl_materialengine in '..\..\..\..\SUX\src\sux\gl\gl_materialengine.pas', |
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| 48 | gl_model in '..\..\..\..\SUX\src\sux\gl\gl_model.pas', |
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| 49 | gl_modelengine in '..\..\..\..\SUX\src\sux\gl\gl_modelengine.pas', |
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| 50 | gl_shaderengine in '..\..\..\..\SUX\src\sux\gl\gl_shaderengine.pas', |
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| 51 | gl_textureengine in '..\..\..\..\SUX\src\sux\gl\gl_textureengine.pas', |
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| 52 | gl_vertexbufferengine in '..\..\..\..\SUX\src\sux\gl\gl_vertexbufferengine.pas', |
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| 53 | gl_2D_camera in '..\..\..\..\SUX\src\sux\gl\2D\gl_2D_camera.pas', |
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| 54 | gl_2D_console in '..\..\..\..\SUX\src\sux\gl\2D\gl_2D_console.pas', |
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| 55 | gl_2D_font in '..\..\..\..\SUX\src\sux\gl\2D\gl_2D_font.pas', |
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| 56 | gl_2D_screen in '..\..\..\..\SUX\src\sux\gl\2D\gl_2D_screen.pas', |
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| 57 | gl_scene_generic in '..\..\..\..\SUX\src\sux\gl\scene\gl_scene_generic.pas', |
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| 58 | gl_scene_main in '..\..\..\..\SUX\src\sux\gl\scene\gl_scene_main.pas', |
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| 59 | resource_animation in '..\..\..\..\SUX\src\sux\resource\resource_animation.pas', |
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| 60 | resource_displaylist in '..\..\..\..\SUX\src\sux\resource\resource_displaylist.pas', |
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| 61 | resource_font in '..\..\..\..\SUX\src\sux\resource\resource_font.pas', |
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| 62 | resource_image in '..\..\..\..\SUX\src\sux\resource\resource_image.pas', |
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| 63 | resource_iteration in '..\..\..\..\SUX\src\sux\resource\resource_iteration.pas', |
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| 64 | resource_material in '..\..\..\..\SUX\src\sux\resource\resource_material.pas', |
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| 65 | resource_model in '..\..\..\..\SUX\src\sux\resource\resource_model.pas', |
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| 66 | resource_shader in '..\..\..\..\SUX\src\sux\resource\resource_shader.pas', |
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| 67 | resource_texture in '..\..\..\..\SUX\src\sux\resource\resource_texture.pas', |
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| 68 | resource_texture3D in '..\..\..\..\SUX\src\sux\resource\resource_texture3D.pas', |
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| 69 | resource_vertexbuffer in '..\..\..\..\SUX\src\sux\resource\resource_vertexbuffer.pas', |
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| 70 | material_parser in '..\..\..\..\SUX\src\sux\resource\material\material_parser.pas', |
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| 71 | Glaux in '..\..\..\..\SUX\src\sux\include\Glaux.pas', |
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| 72 | imgload in '..\..\..\..\SUX\src\sux\include\imgload.pas', |
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| 73 | glExt in '..\..\..\..\SUX\src\sux\include\glExt.pas', |
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| 74 | gl_gammacorrection in '..\..\..\..\SUX\src\sux\gl\additional\gl_gammacorrection.pas', |
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| 75 | gl_offscreenbuffer_buffer in '..\..\..\..\SUX\src\sux\gl\additional\offscreenbuffer\gl_offscreenbuffer_buffer.pas', |
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| 76 | gl_offscreenbuffer_main in '..\..\..\..\SUX\src\sux\gl\additional\offscreenbuffer\gl_offscreenbuffer_main.pas', |
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| 77 | gl_rendertotexture in '..\..\..\..\SUX\src\sux\gl\additional\gl_rendertotexture.pas', |
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| 78 | gl_screenshot in '..\..\..\..\SUX\src\sux\gl\additional\gl_screenshot.pas', |
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| 79 | gl_vsync in '..\..\..\..\SUX\src\sux\gl\additional\gl_vsync.pas', |
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| 80 | particle_main in '..\..\..\..\SUX\src\sux\particle\particle_main.pas', |
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| 81 | particle_part in '..\..\..\..\SUX\src\sux\particle\particle_part.pas', |
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| 82 | particleengine_main in '..\..\..\..\SUX\src\sux\particle\particleengine_main.pas', |
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| 83 | gl_particle in '..\..\..\..\SUX\src\sux\particle\gl\gl_particle.pas', |
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| 84 | sprite_main in '..\..\..\..\SUX\src\sux\sprite\sprite_main.pas', |
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| 85 | spriteengine_main in '..\..\..\..\SUX\src\sux\sprite\spriteengine_main.pas', |
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| 86 | tileset_main in '..\..\..\..\SUX\src\sux\sprite\tileset_main.pas', |
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| 87 | tileset_tile in '..\..\..\..\SUX\src\sux\sprite\tileset_tile.pas', |
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| 88 | gl_sprite in '..\..\..\..\SUX\src\sux\sprite\gl\gl_sprite.pas', |
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| 89 | app_ini in 'app_ini.pas', |
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| 90 | app_glscene_main in 'gl\app_glscene_main.pas', |
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| 91 | app_game_main in 'game\app_game_main.pas', |
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| 92 | app_game_player in 'game\app_game_player.pas', |
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| 93 | app_glscene_blur in 'gl\app_glscene_blur.pas', |
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| 94 | app_glscene_glow in 'gl\app_glscene_glow.pas', |
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| 95 | app_glscene_board in 'gl\app_glscene_board.pas', |
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| 96 | app_entity_main in 'game\entities\app_entity_main.pas', |
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| 97 | app_entity_paddle in 'game\entities\app_entity_paddle.pas', |
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| 98 | app_entity_ball in 'game\entities\app_entity_ball.pas', |
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| 99 | app_entity_impact in 'game\entities\app_entity_impact.pas', |
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| 100 | app_entity_trail in 'game\entities\app_entity_trail.pas', |
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| 101 | app_entity_trail_element in 'game\entities\app_entity_trail_element.pas', |
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| 102 | gl_stencilbuffer in '..\..\..\..\SUX\src\sux\gl\additional\gl_stencilbuffer.pas', |
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| 103 | app_glscene_flash in 'gl\app_glscene_flash.pas', |
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| 104 | app_entity_warp in 'game\entities\app_entity_warp.pas', |
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| 105 | app_glscene_menu in 'gl\app_glscene_menu.pas', |
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| 106 | app_glscene_board_monkey in 'gl\app_glscene_board_monkey.pas', |
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| 107 | app_glscene_helpscreen in 'gl\app_glscene_helpscreen.pas', |
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| 108 | app_glscene_highscore in 'gl\app_glscene_highscore.pas', |
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| 109 | app_game_highscore in 'game\app_game_highscore.pas', |
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| 110 | app_particle_main in 'game\particle systems\app_particle_main.pas', |
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| 111 | app_particle_part in 'game\particle systems\app_particle_part.pas', |
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| 112 | app_particle_ballsparks in 'game\particle systems\app_particle_ballsparks.pas', |
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| 113 | app_entity_crystal in 'game\entities\app_entity_crystal.pas', |
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| 114 | app_entity_powerup in 'game\entities\app_entity_powerup.pas', |
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| 115 | app_particle_crystalshards in 'game\particle systems\app_particle_crystalshards.pas', |
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| 116 | app_glscene_postprocess in 'gl\postprocess\app_glscene_postprocess.pas', |
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| 117 | app_particle_powerupappears in 'game\particle systems\app_particle_powerupappears.pas', |
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| 118 | app_particle_flowers in 'game\particle systems\app_particle_flowers.pas', |
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| 119 | DirectInput in '..\..\..\..\SUX\src\sux2\interact\direct input\DirectInput.pas', |
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| 120 | DXTypes in '..\..\..\..\SUX\src\sux2\interact\direct input\DXTypes.pas', |
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| 121 | app_particle_vertexbuffer in 'game\particle systems\app_particle_vertexbuffer.pas'; |
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| 122 | |||
| 123 | {$R *.res} |
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| 124 | |||
| 125 | begin |
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| 126 | Application.Initialize; |
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| 127 | Application.Title := 'pingK'; |
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| 128 | Application.CreateForm(TFormMain, FormMain); |
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| 129 | Application.Run; |
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| 130 | end. |