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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 244 | chris | 1 | #include "DSoundInstance.h" |
| 2 | #include "DSoundManager.h" |
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| 3 | |||
| 4 | using namespace Sexy; |
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| 5 | |||
| 6 | DSoundInstance::DSoundInstance(DSoundManager* theSoundManager, LPDIRECTSOUNDBUFFER theSourceSound) |
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| 7 | { |
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| 8 | mSoundManagerP = theSoundManager; |
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| 9 | mReleased = false; |
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| 10 | mAutoRelease = false; |
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| 11 | mHasPlayed = false; |
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| 12 | mSourceSoundBuffer = theSourceSound; |
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| 13 | mSoundBuffer = NULL; |
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| 14 | |||
| 15 | mBaseVolume = 1.0; |
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| 16 | mBasePan = 0; |
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| 17 | |||
| 18 | mVolume = 1.0; |
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| 19 | mPan = 0; |
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| 20 | |||
| 21 | mDefaultFrequency = 44100; |
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| 22 | |||
| 23 | HRESULT hr; |
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| 24 | |||
| 25 | if (mSourceSoundBuffer != NULL) |
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| 26 | { |
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| 27 | hr=mSoundManagerP->mDirectSound->DuplicateSoundBuffer(mSourceSoundBuffer, &mSoundBuffer); |
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| 28 | if (hr!=DS_OK) |
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| 29 | { |
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| 30 | switch (hr) |
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| 31 | { |
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| 32 | case DSERR_ALLOCATED: MessageBoxA(0,"DSERR_ALLOCATED","Hey",MB_OK);break; |
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| 33 | case DSERR_INVALIDCALL: MessageBoxA(0,"DSERR_INVALIDCALL","Hey",MB_OK);break; |
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| 34 | case DSERR_INVALIDPARAM: MessageBoxA(0,"DSERR_INVALIDPARAM","Hey",MB_OK);break; |
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| 35 | case DSERR_OUTOFMEMORY: MessageBoxA(0,"DSERR_OUTOFMEMORY","Hey",MB_OK);break; |
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| 36 | case DSERR_UNINITIALIZED: MessageBoxA(0,"DSERR_UNINITIALIZED","Hey",MB_OK);break; |
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| 37 | } |
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| 38 | exit(0); |
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| 39 | } |
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| 40 | |||
| 41 | mSoundBuffer->GetFrequency(&mDefaultFrequency); |
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| 42 | } |
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| 43 | |||
| 44 | RehupVolume(); |
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| 45 | } |
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| 46 | |||
| 47 | DSoundInstance::~DSoundInstance() |
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| 48 | { |
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| 49 | if (mSoundBuffer != NULL) |
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| 50 | mSoundBuffer->Release(); |
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| 51 | } |
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| 52 | |||
| 53 | void DSoundInstance::RehupVolume() |
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| 54 | { |
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| 55 | if (mSoundBuffer != NULL) |
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| 56 | mSoundBuffer->SetVolume(mSoundManagerP->VolumeToDB(mBaseVolume * mVolume * mSoundManagerP->mMasterVolume)); |
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| 57 | } |
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| 58 | |||
| 59 | void DSoundInstance::RehupPan() |
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| 60 | { |
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| 61 | if (mSoundBuffer != NULL) |
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| 62 | mSoundBuffer->SetPan(mBasePan + mPan); |
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| 63 | } |
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| 64 | |||
| 65 | void DSoundInstance::Release() |
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| 66 | { |
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| 67 | Stop(); |
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| 68 | mReleased = true; |
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| 69 | } |
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| 70 | |||
| 71 | void DSoundInstance::SetVolume(double theVolume) // 0 = max |
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| 72 | { |
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| 73 | mVolume = theVolume; |
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| 74 | RehupVolume(); |
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| 75 | } |
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| 76 | |||
| 77 | void DSoundInstance::SetPan(int thePosition) //-db to =db = left to right |
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| 78 | { |
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| 79 | mPan = thePosition; |
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| 80 | RehupPan(); |
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| 81 | } |
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| 82 | |||
| 83 | void DSoundInstance::SetBaseVolume(double theBaseVolume) |
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| 84 | { |
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| 85 | mBaseVolume = theBaseVolume; |
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| 86 | RehupVolume(); |
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| 87 | } |
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| 88 | |||
| 89 | void DSoundInstance::SetBasePan(int theBasePan) |
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| 90 | { |
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| 91 | mBasePan = theBasePan; |
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| 92 | RehupPan(); |
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| 93 | } |
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| 94 | |||
| 95 | bool DSoundInstance::Play(bool looping, bool autoRelease) |
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| 96 | { |
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| 97 | Stop(); |
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| 98 | |||
| 99 | mHasPlayed = true; |
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| 100 | mAutoRelease = autoRelease; |
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| 101 | |||
| 102 | if (mSoundBuffer == NULL) |
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| 103 | { |
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| 104 | return false; |
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| 105 | } |
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| 106 | |||
| 107 | if (looping) |
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| 108 | { |
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| 109 | if (mSoundBuffer->Play(0, 0, DSBPLAY_LOOPING) != DS_OK) |
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| 110 | return false; |
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| 111 | } |
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| 112 | else |
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| 113 | { |
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| 114 | if (mSoundBuffer->Play(0, 0, 0) != DS_OK) |
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| 115 | { |
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| 116 | return false; |
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| 117 | } |
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| 118 | } |
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| 119 | |||
| 120 | return true; |
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| 121 | } |
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| 122 | |||
| 123 | void DSoundInstance::Stop() |
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| 124 | { |
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| 125 | if (mSoundBuffer != NULL) |
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| 126 | { |
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| 127 | mSoundBuffer->Stop(); |
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| 128 | mSoundBuffer->SetCurrentPosition(0); |
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| 129 | mAutoRelease = false; |
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| 130 | } |
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| 131 | } |
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| 132 | |||
| 133 | #include "DirectXErrorString.h" |
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| 134 | void DSoundInstance::AdjustPitch(double theNumSteps) |
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| 135 | { |
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| 136 | if (mSoundBuffer != NULL) |
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| 137 | { |
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| 138 | double aFrequencyMult = pow(1.0594630943592952645618252949463, theNumSteps); |
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| 139 | double aNewFrequency = mDefaultFrequency*aFrequencyMult; |
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| 140 | if (aNewFrequency < DSBFREQUENCY_MIN) |
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| 141 | aNewFrequency = DSBFREQUENCY_MIN; |
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| 142 | if (aNewFrequency > DSBFREQUENCY_MAX) |
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| 143 | aNewFrequency = DSBFREQUENCY_MAX; |
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| 144 | |||
| 145 | mSoundBuffer->SetFrequency((DWORD)aNewFrequency); |
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| 146 | } |
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| 147 | } |
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| 148 | |||
| 149 | bool DSoundInstance::IsPlaying() |
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| 150 | { |
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| 151 | if (!mHasPlayed) |
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| 152 | return false; |
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| 153 | |||
| 154 | if (mSoundBuffer == NULL) |
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| 155 | return false; |
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| 156 | |||
| 157 | DWORD aStatus; |
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| 158 | if (mSoundBuffer->GetStatus(&aStatus) == DS_OK) |
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| 159 | // Has the sound stopped? |
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| 160 | return ((aStatus & DSBSTATUS_PLAYING) != 0); |
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| 161 | else |
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| 162 | return false; |
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| 163 | } |
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| 164 | |||
| 165 | bool DSoundInstance::IsReleased() |
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| 166 | { |
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| 167 | if ((!mReleased) && (mAutoRelease) && (mHasPlayed) && (!IsPlaying())) |
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| 168 | Release(); |
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| 169 | |||
| 170 | return mReleased; |
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| 171 | } |
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| 172 | |||
| 173 | double DSoundInstance::GetVolume() |
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| 174 | { |
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| 175 | return mVolume; |
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| 176 | } |
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| 177 |