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package com.gebauz.watergame.gamestates;
import com.gebauz.bauzoid2.gamestates.BaseGameState;
import com.gebauz.watergame.entities.components.RenderComponent;
/**
* Created by chris on 08.12.2014.
*/
public class MainGameState
extends BaseGameState
{
// Constants========================================================================================
// Embedded Types===================================================================================
// Fields===========================================================================================
// Methods==========================================================================================
public MainGameState
()
{
}
@
Override
public void init
()
{
}
@
Override
public void initAsync
()
{
}
@
Override
public void exit
()
{
}
@
Override
public void update
()
{
RenderComponent.
manager.
update();
}
@
Override
public void render
()
{
}
// Getters/Setters==================================================================================
}