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package com.gebauz.watergame;
import org.robovm.apple.foundation.NSAutoreleasePool;
import org.robovm.apple.uikit.UIApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration;
import com.gebauz.watergame.WaterGame;
public class WaterGameIosLauncher
extends IOSApplication.
Delegate {
@
Override
protected IOSApplication createApplication
() {
IOSApplicationConfiguration config =
new IOSApplicationConfiguration
();
return new IOSApplication
(new WaterGame
(), config
);
}
public static void main
(String[] argv
) {
NSAutoreleasePool pool =
new NSAutoreleasePool
();
UIApplication.
main(argv,
null, WaterGameIosLauncher.
class);
pool.
close();
}
}