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package com.gebauz.burutaru.game.level;
public abstract class LevelObject
{
// Constants========================================================================================
// Embedded Types===================================================================================
// Fields===========================================================================================
protected Level mLevel =
null;
// Methods==========================================================================================
public LevelObject
(Level level
)
{
mLevel = level
;
}
public abstract void initAsync
();
public abstract void init
();
public abstract void exit
();
public abstract void update
(float deltaTime
);
public abstract void renderBackground
();
public abstract void renderForeground
();
// Getters/Setters==================================================================================
public final Level getLevel
() { return mLevel
; }
}