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package com.gebauz.burutaru.game.level;
import com.badlogic.gdx.files.FileHandle;
public class LevelUtil
{
// Constants========================================================================================
// Embedded Types===================================================================================
// Fields===========================================================================================
// Methods==========================================================================================
private LevelUtil
() {}
public static Level readLevel
(FileHandle file
)
{
return null;
}
// Getters/Setters==================================================================================
}