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/*0, 0 origin is the starting pointrelative to it, objects are placedspawn points activate once they are (almost) "on screen" or the progress path reaches the point*/name "Test Stage";static{texture "data/textures/testL.png";position 50, 200;scale 1, 1;}event scrollChange{time 0.0;scroll 10, 0;}event spawn{progress 100; /* when moved 100 units. */type blob;}event scrollChange{time 60.0;scroll 0, 0;}event endLevel{}