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package com.gebauz.pingk.ui;
import com.gebauz.Bauzoid.app.Game;
import com.gebauz.Bauzoid.app.GameObject;
import com.gebauz.Bauzoid.graphics.Font;
import com.gebauz.pingk.PingkCustomServices;
public abstract class UiObject
extends GameObject
{
public UiObject
(Game game
)
{
super(game
);
}
public abstract void init
();
public abstract void exit
();
public abstract void update
(float deltaTime
);
public abstract void render
();
public final Font getFont
()
{
return PingkCustomServices.
getInstance().
getFont();
}
}