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package com.gebauz.pingk;
import android.os.Bundle;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.me.Pingk.MyGdxGame;
public class MainActivity
extends AndroidApplication
{
@
Override
public void onCreate
(Bundle savedInstanceState
)
{
super.
onCreate(savedInstanceState
);
AndroidApplicationConfiguration cfg =
new AndroidApplicationConfiguration
();
cfg.
useGL20 =
true;
initialize
(new PingkApp
(), cfg
);
}
}