Rev 1676 | Blame | Compare with Previous | Last modification | View Log | RSS feed
<?xml version="1.0" encoding="utf-8"?><Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"><Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /><PropertyGroup><Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration><Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform><ProjectGuid>{3080BFDB-0EF2-40C2-B2EF-B82151A82D22}</ProjectGuid><OutputType>WinExe</OutputType><AppDesignerFolder>Properties</AppDesignerFolder><RootNamespace>BurutaruEditor</RootNamespace><AssemblyName>BurutaruEditor</AssemblyName><TargetFrameworkVersion>v4.5</TargetFrameworkVersion><FileAlignment>512</FileAlignment><PublishUrl>publish\</PublishUrl><Install>true</Install><InstallFrom>Disk</InstallFrom><UpdateEnabled>false</UpdateEnabled><UpdateMode>Foreground</UpdateMode><UpdateInterval>7</UpdateInterval><UpdateIntervalUnits>Days</UpdateIntervalUnits><UpdatePeriodically>false</UpdatePeriodically><UpdateRequired>false</UpdateRequired><MapFileExtensions>true</MapFileExtensions><ApplicationRevision>0</ApplicationRevision><ApplicationVersion>1.0.0.%2a</ApplicationVersion><IsWebBootstrapper>false</IsWebBootstrapper><UseApplicationTrust>false</UseApplicationTrust><BootstrapperEnabled>true</BootstrapperEnabled></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "><PlatformTarget>AnyCPU</PlatformTarget><DebugSymbols>true</DebugSymbols><DebugType>full</DebugType><Optimize>false</Optimize><OutputPath>bin\Debug\</OutputPath><DefineConstants>DEBUG;TRACE</DefineConstants><ErrorReport>prompt</ErrorReport><WarningLevel>4</WarningLevel></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "><PlatformTarget>AnyCPU</PlatformTarget><DebugType>pdbonly</DebugType><Optimize>true</Optimize><OutputPath>bin\Release\</OutputPath><DefineConstants>TRACE</DefineConstants><ErrorReport>prompt</ErrorReport><WarningLevel>4</WarningLevel></PropertyGroup><PropertyGroup><ApplicationIcon>bauzoid.ico</ApplicationIcon></PropertyGroup><ItemGroup><Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"><SpecificVersion>False</SpecificVersion><HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.dll</HintPath></Reference><Reference Include="OpenTK.Compatibility, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"><SpecificVersion>False</SpecificVersion><HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.Compatibility.dll</HintPath></Reference><Reference Include="OpenTK.GLControl, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"><SpecificVersion>False</SpecificVersion><HintPath>..\..\..\..\OpenTK\1.1\Binaries\OpenTK\Release\OpenTK.GLControl.dll</HintPath></Reference><Reference Include="System" /><Reference Include="System.Core" /><Reference Include="System.Design" /><Reference Include="System.Drawing.Design" /><Reference Include="System.Xml.Linq" /><Reference Include="System.Data.DataSetExtensions" /><Reference Include="Microsoft.CSharp" /><Reference Include="System.Data" /><Reference Include="System.Deployment" /><Reference Include="System.Drawing" /><Reference Include="System.Windows.Forms" /><Reference Include="System.Xml" /></ItemGroup><ItemGroup><Compile Include="AboutBox.cs"><SubType>Form</SubType></Compile><Compile Include="AboutBox.Designer.cs"><DependentUpon>AboutBox.cs</DependentUpon></Compile><Compile Include="file\CheckPoint.cs" /><Compile Include="file\conditions\BaseCondition.cs" /><Compile Include="file\conditions\EnemyDestroyCondition.cs" /><Compile Include="file\enemies\GarbageCollectorBossSpawner.cs" /><Compile Include="file\Serializer.cs" /><Compile Include="file\TextFileSerializer.cs" /><Compile Include="file\Document.cs" /><Compile Include="file\elements\BackgroundElement.cs" /><Compile Include="file\elements\LevelElement.cs" /><Compile Include="file\elements\StaticElement.cs" /><Compile Include="file\enemies\BlobEnemySpawner.cs" /><Compile Include="file\enemies\SpaceMineEnemySpawner.cs" /><Compile Include="file\enemies\CoreTurretEnemySpawner.cs" /><Compile Include="file\enemies\CoreMechEnemySpawner.cs" /><Compile Include="file\enemies\CoreMechXlEnemySpawner.cs" /><Compile Include="file\enemies\EnemySpawner.cs" /><Compile Include="file\BinarySerializer.cs" /><Compile Include="file\LevelObject.cs" /><Compile Include="file\LevelUtil.cs" /><Compile Include="interaction\CreateObject.cs" /><Compile Include="interaction\Interaction.cs" /><Compile Include="interaction\Panning.cs" /><Compile Include="interaction\SelectMove.cs" /><Compile Include="MainForm.cs"><SubType>Form</SubType></Compile><Compile Include="MainForm.Designer.cs"><DependentUpon>MainForm.cs</DependentUpon></Compile><Compile Include="Program.cs" /><Compile Include="Properties\AssemblyInfo.cs" /><Compile Include="view\DocumentView.cs" /><Compile Include="view\Grid.cs" /><Compile Include="view\ViewResources.cs" /><None Include="main.png" /><None Include="fg.png" /><None Include="bg1.png" /><None Include="bg2.png" /><Content Include="data\bauzoid\fonts\ingame.png" /><Content Include="data\textures\blob_enemy.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\core_mech.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\core_mech_xl.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\core_turret.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\garbage_collector.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\space_mine.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\ui\checkpoint.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><None Include="data\textures\ui\positionmarker.png" /><Content Include="data\textures\ui\scripting.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\ui\selection.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\ui\spawner.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="data\textures\ui\startposition.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><None Include="Resources\LayerBG1.png" /><EmbeddedResource Include="AboutBox.resx"><DependentUpon>AboutBox.cs</DependentUpon></EmbeddedResource><EmbeddedResource Include="MainForm.resx"><DependentUpon>MainForm.cs</DependentUpon></EmbeddedResource><EmbeddedResource Include="Properties\Resources.resx"><Generator>ResXFileCodeGenerator</Generator><LastGenOutput>Resources.Designer.cs</LastGenOutput><SubType>Designer</SubType></EmbeddedResource><Compile Include="Properties\Resources.Designer.cs"><AutoGen>True</AutoGen><DependentUpon>Resources.resx</DependentUpon><DesignTime>True</DesignTime></Compile><Content Include="bauzoid.ico" /><None Include="data\bauzoid\fonts\ingame.bzf" /><None Include="Properties\Settings.settings"><Generator>SettingsSingleFileGenerator</Generator><LastGenOutput>Settings.Designer.cs</LastGenOutput></None><Compile Include="Properties\Settings.Designer.cs"><AutoGen>True</AutoGen><DependentUpon>Settings.settings</DependentUpon><DesignTimeSharedInput>True</DesignTimeSharedInput></Compile></ItemGroup><ItemGroup><None Include="App.config" /></ItemGroup><ItemGroup><ProjectReference Include="..\BauzoidNET\BauzoidNET.csproj"><Project>{17a932b1-856b-4ccf-975e-de9ae5f781a0}</Project><Name>BauzoidNET</Name></ProjectReference></ItemGroup><ItemGroup><Content Include="data\textures\test.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content></ItemGroup><ItemGroup><BootstrapperPackage Include=".NETFramework,Version=v4.5"><Visible>False</Visible><ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName><Install>true</Install></BootstrapperPackage><BootstrapperPackage Include="Microsoft.Net.Client.3.5"><Visible>False</Visible><ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName><Install>false</Install></BootstrapperPackage><BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"><Visible>False</Visible><ProductName>.NET Framework 3.5 SP1</ProductName><Install>false</Install></BootstrapperPackage></ItemGroup><ItemGroup><Folder Include="data\bauzoid\shaders\" /><Folder Include="data\shaders\" /><Folder Include="file\commands\" /><Folder Include="file\entities\" /></ItemGroup><Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /><!-- To modify your build process, add your task inside one of the targets below and uncomment it.Other similar extension points exist, see Microsoft.Common.targets.<Target Name="BeforeBuild"></Target><Target Name="AfterBuild"></Target>--></Project>