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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using BauzoidNET.math;
using EndianHandling;
namespace BurutaruEditor
.file
{
public class TextFileSerializer
: Serializer
{
//======================================================================================================================================================
private TextWriter mWriter
= null;
//======================================================================================================================================================
public TextFileSerializer
(string filename, OpenMode mode
)
: base(filename, mode
)
{
if (isOpenForReading
())
{
}
else if (isOpenForWriting
())
{
mWriter
= new StreamWriter
(filename
);
}
}
public override void Close
()
{
mWriter
.Close();
mWriter
= null;
}
//======================================================================================================================================================
public override void Write
(string str
)
{
}
public override void Write
(float number
)
{
}
public override void Write
(int number
)
{
}
public override void Write
(Vector2 v
)
{
}
public override void Write
(bool b
)
{
}
public override string ReadString
()
{
return "";
}
public override float ReadFloat
()
{
return 0;
}
public override int ReadInt
()
{
return 0;
}
public override Vector2 ReadVector2
()
{
return new Vector2
(0,
0);
}
public override bool ReadBool
()
{
return false;
}
//======================================================================================================================================================
}
}