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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BauzoidNET.graphics.sprite;
namespace BurutaruEditor
.view
{
public class ViewResources
{
private MainForm mOwner
= null;
public MainForm Owner
{ get
{ return mOwner
; } }
public SimpleSprite SelectionFrame
= null;
public SimpleSprite Spawner
= null;
public SimpleSprite BlobEnemySprite
= null;
public ViewResources
(MainForm owner
)
{
mOwner
= owner
;
SelectionFrame
= new SimpleSprite
(MainForm
.App.getGraphics(),
"data/textures/ui/selection.png");
Spawner
= new SimpleSprite
(MainForm
.App.getGraphics(),
"data/textures/ui/spawner.png");
BlobEnemySprite
= new SimpleSprite
(MainForm
.App.getGraphics(),
"data/textures/blob_enemy.png");
}
public void Init
()
{
SelectionFrame
.init();
Spawner
.init();
BlobEnemySprite
.init();
}
public void Exit
()
{
SelectionFrame
.dispose();
Spawner
.dispose();
BlobEnemySprite
.dispose();
}
}
}