Blame | Last modification | View Log | RSS feed
<?xml version="1.0" encoding="utf-8"?><Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"><PropertyGroup><ProjectType>Local</ProjectType><ProductVersion>8.0.50727</ProductVersion><SchemaVersion>2.0</SchemaVersion><ProjectGuid>{31D19132-0000-0000-0000-000000000000}</ProjectGuid><Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration><Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform><ApplicationIcon></ApplicationIcon><AssemblyKeyContainerName></AssemblyKeyContainerName><AssemblyName>Bind</AssemblyName><DefaultClientScript>JScript</DefaultClientScript><DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout><DefaultTargetSchema>IE50</DefaultTargetSchema><DelaySign>false</DelaySign><TargetFrameworkVersion>v3.5</TargetFrameworkVersion><OutputType>Exe</OutputType><AppDesignerFolder></AppDesignerFolder><RootNamespace>Bind</RootNamespace><StartupObject></StartupObject><StartArguments></StartArguments><FileUpgradeFlags></FileUpgradeFlags><OldToolsVersion>2.0</OldToolsVersion><UpgradeBackupLocation /><TargetFrameworkProfile /><PublishUrl>publish\</PublishUrl><Install>true</Install><InstallFrom>Disk</InstallFrom><UpdateEnabled>false</UpdateEnabled><UpdateMode>Foreground</UpdateMode><UpdateInterval>7</UpdateInterval><UpdateIntervalUnits>Days</UpdateIntervalUnits><UpdatePeriodically>false</UpdatePeriodically><UpdateRequired>false</UpdateRequired><MapFileExtensions>true</MapFileExtensions><ApplicationRevision>0</ApplicationRevision><ApplicationVersion>1.0.0.%2a</ApplicationVersion><IsWebBootstrapper>false</IsWebBootstrapper><UseApplicationTrust>false</UseApplicationTrust><BootstrapperEnabled>true</BootstrapperEnabled></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "><AllowUnsafeBlocks>False</AllowUnsafeBlocks><BaseAddress>285212672</BaseAddress><CheckForOverflowUnderflow>False</CheckForOverflowUnderflow><ConfigurationOverrideFile></ConfigurationOverrideFile><DefineConstants>DEBUG;TRACE;</DefineConstants><DocumentationFile></DocumentationFile><DebugSymbols>True</DebugSymbols><FileAlignment>4096</FileAlignment><Optimize>False</Optimize><OutputPath>..\..\Binaries\OpenTK\Debug\</OutputPath><RegisterForComInterop>False</RegisterForComInterop><RemoveIntegerChecks>False</RemoveIntegerChecks><TreatWarningsAsErrors>False</TreatWarningsAsErrors><WarningLevel>4</WarningLevel><NoStdLib>False</NoStdLib><NoWarn></NoWarn><CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "><AllowUnsafeBlocks>False</AllowUnsafeBlocks><BaseAddress>285212672</BaseAddress><CheckForOverflowUnderflow>False</CheckForOverflowUnderflow><ConfigurationOverrideFile></ConfigurationOverrideFile><DefineConstants>TRACE;</DefineConstants><DocumentationFile></DocumentationFile><DebugSymbols>False</DebugSymbols><FileAlignment>4096</FileAlignment><Optimize>True</Optimize><OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath><RegisterForComInterop>False</RegisterForComInterop><RemoveIntegerChecks>False</RemoveIntegerChecks><TreatWarningsAsErrors>False</TreatWarningsAsErrors><WarningLevel>4</WarningLevel><NoStdLib>False</NoStdLib><NoWarn></NoWarn><CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet></PropertyGroup><PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Nsis|AnyCPU'"><AllowUnsafeBlocks>False</AllowUnsafeBlocks><BaseAddress>285212672</BaseAddress><CheckForOverflowUnderflow>False</CheckForOverflowUnderflow><ConfigurationOverrideFile></ConfigurationOverrideFile><DefineConstants>TRACE;</DefineConstants><DocumentationFile></DocumentationFile><DebugSymbols>False</DebugSymbols><FileAlignment>4096</FileAlignment><Optimize>True</Optimize><OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath><RegisterForComInterop>False</RegisterForComInterop><RemoveIntegerChecks>False</RemoveIntegerChecks><TreatWarningsAsErrors>False</TreatWarningsAsErrors><WarningLevel>4</WarningLevel><NoStdLib>False</NoStdLib><NoWarn></NoWarn><CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet></PropertyGroup><PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Documentation|AnyCPU'"><OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath></PropertyGroup><PropertyGroup><SignAssembly>true</SignAssembly></PropertyGroup><PropertyGroup><AssemblyOriginatorKeyFile>..\..\OpenTK.snk</AssemblyOriginatorKeyFile></PropertyGroup><ItemGroup><Reference Include="System"><Name>System</Name><Private>False</Private></Reference><Reference Include="System.Core"><Name>System.Core</Name><Private>False</Private></Reference><Reference Include="System.Xml"><Name>System.Xml</Name><Private>False</Private></Reference></ItemGroup><ItemGroup><Compile Include="..\GlobalAssemblyInfo.cs"><Link>Properties\GlobalAssemblyInfo.cs</Link></Compile><Compile Include="IBind.cs"><SubType>Code</SubType></Compile><Compile Include="Main.cs"><SubType>Code</SubType></Compile><Compile Include="DocProcessor.cs"><SubType>Code</SubType></Compile><Compile Include="Settings.cs"><SubType>Code</SubType></Compile><Compile Include="BindStreamWriter.cs"><SubType>Code</SubType></Compile><Compile Include="Utilities.cs"><SubType>Code</SubType></Compile><Compile Include="ISpecReader.cs"><SubType>Code</SubType></Compile><Compile Include="ISpecWriter.cs"><SubType>Code</SubType></Compile><Compile Include="Properties\AssemblyInfo.cs"><SubType>Code</SubType></Compile><Compile Include="CL\CLGenerator.cs"><SubType>Code</SubType></Compile><Compile Include="GL2\Generator.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Type.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Function.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Constant.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Enum.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Delegate.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\Parameter.cs"><SubType>Code</SubType></Compile><Compile Include="Structures\FlowDirection.cs"><SubType>Code</SubType></Compile><Compile Include="ES\ESGenerator.cs"><SubType>Code</SubType></Compile><Compile Include="Glx\Generator.cs"><SubType>Code</SubType></Compile><Compile Include="Glu\Generator.cs"><SubType>Code</SubType></Compile><Compile Include="Wgl\Generator.cs"><SubType>Code</SubType></Compile><None Include="..\..\OpenTK.snk"><Link>OpenTK.snk</Link></None><None Include="Specifications\GL2\enum.spec"></None><None Include="Specifications\GL2\gl.spec"></None><None Include="Specifications\GL2\enumext.spec"></None><None Include="Specifications\Glx\glx.spec"></None><None Include="Specifications\Glx\glxenum.spec"></None><None Include="Specifications\Glx\glxenumext.spec"></None><None Include="Specifications\Glx\glxext.spec"></None><None Include="Specifications\Glu\glu.spec"></None><None Include="Specifications\Glu\enumglu.spec"></None><None Include="Specifications\Wgl\wglenum.spec"></None><None Include="Specifications\Wgl\wglext.spec"></None><None Include="Specifications\Wgl\wgl.spec"></None><None Include="Specifications\Wgl\wglenumext.spec"></None><None Include="Specifications\csharp.tm"></None><None Include="Specifications\GL2\gl.tm"></None><None Include="Specifications\Glx\glx.tm"></None><None Include="Specifications\Glu\glu.tm"></None><None Include="Specifications\Wgl\wgl.tm"></None><None Include="Specifications\CL10\signatures.xml"></None><None Include="Specifications\CL10\overrides.xml"></None><None Include="Specifications\ES10\signatures.xml"></None><None Include="Specifications\ES10\overrides.xml"></None><None Include="Specifications\ES11\signatures.xml"></None><None Include="Specifications\ES11\overrides.xml"></None><None Include="Specifications\GL2\gloverrides.xml"></None><None Include="Specifications\ES20\signatures.xml"></None><None Include="Specifications\ES20\overrides.xml"></None><None Include="Specifications\Docs\glIsTexture.xml"></None><None Include="Specifications\Docs\glXCreatePixmap.xml"></None><None Include="Specifications\Docs\glViewport.xml"></None><None Include="Specifications\Docs\glXDestroyContext.xml"></None><None Include="Specifications\Docs\gluGetTessProperty.xml"></None><None Include="Specifications\Docs\glEvalPoint.xml"></None><None Include="Specifications\Docs\gluPerspective.xml"></None><None Include="Specifications\Docs\glXDestroyPbuffer.xml"></None><None Include="Specifications\Docs\glGetTexGen.xml"></None><None Include="Specifications\Docs\glVertexPointer.xml"></None><None Include="Specifications\Docs\glBlendFuncSeparate.xml"></None><None Include="Specifications\Docs\glNormalPointer.xml"></None><None Include="Specifications\Docs\glGetShader.xml"></None><None Include="Specifications\Docs\gluBeginPolygon.xml"></None><None Include="Specifications\Docs\glIsQuery.xml"></None><None Include="Specifications\Docs\glResetHistogram.xml"></None><None Include="Specifications\Docs\glXQueryExtensionsString.xml"></None><None Include="Specifications\Docs\glLoadTransposeMatrix.xml"></None><None Include="Specifications\Docs\glCompressedTexImage2D.xml"></None><None Include="Specifications\Docs\glTexImage2D.xml"></None><None Include="Specifications\Docs\glStencilOpSeparate.xml"></None><None Include="Specifications\Docs\glDrawBuffer.xml"></None><None Include="Specifications\Docs\glEdgeFlagPointer.xml"></None><None Include="Specifications\Docs\glTexCoord.xml"></None><None Include="Specifications\Docs\glMultiDrawElements.xml"></None><None Include="Specifications\Docs\glEnableVertexAttribArray.xml"></None><None Include="Specifications\Docs\glXGetProcAddress.xml"></None><None Include="Specifications\Docs\glGenBuffers.xml"></None><None Include="Specifications\Docs\glXFreeContextEXT.xml"></None><None Include="Specifications\Docs\glFlush.xml"></None><None Include="Specifications\Docs\glClearStencil.xml"></None><None Include="Specifications\Docs\gluNextContour.xml"></None><None Include="Specifications\Docs\glListBase.xml"></None><None Include="Specifications\Docs\glGetColorTableParameter.xml"></None><None Include="Specifications\Docs\glMapBuffer.xml"></None><None Include="Specifications\Docs\glXDestroyGLXPixmap.xml"></None><None Include="Specifications\Docs\glDrawElements.xml"></None><None Include="Specifications\Docs\glPushMatrix.xml"></None><None Include="Specifications\Docs\glVertexAttribPointer.xml"></None><None Include="Specifications\Docs\glMultMatrix.xml"></None><None Include="Specifications\Docs\glXGetClientString.xml"></None><None Include="Specifications\Docs\glXGetContextIDEXT.xml"></None><None Include="Specifications\Docs\gluLookAt.xml"></None><None Include="Specifications\Docs\gluBuild3DMipmapLevels.xml"></None><None Include="Specifications\Docs\glDrawRangeElements.xml"></None><None Include="Specifications\Docs\glXGetFBConfigAttrib.xml"></None><None Include="Specifications\Docs\glValidateProgram.xml"></None><None Include="Specifications\Docs\glGetMap.xml"></None><None Include="Specifications\Docs\glUniform.xml"></None><None Include="Specifications\Docs\gluPwlCurve.xml"></None><None Include="Specifications\Docs\glGetPointerv.xml"></None><None Include="Specifications\Docs\glXDestroyPixmap.xml"></None><None Include="Specifications\Docs\gluUnProject.xml"></None><None Include="Specifications\Docs\glPrioritizeTextures.xml"></None><None Include="Specifications\Docs\glCompressedTexSubImage2D.xml"></None><None Include="Specifications\Docs\glGetQueryObject.xml"></None><None Include="Specifications\Docs\glXCreateGLXPixmap.xml"></None><None Include="Specifications\Docs\glBufferSubData.xml"></None><None Include="Specifications\Docs\glClearDepth.xml"></None><None Include="Specifications\Docs\glGetUniform.xml"></None><None Include="Specifications\Docs\glEnable.xml"></None><None Include="Specifications\Docs\glCopyColorTable.xml"></None><None Include="Specifications\Docs\glTexImage1D.xml"></None><None Include="Specifications\Docs\glPushClientAttrib.xml"></None><None Include="Specifications\Docs\glBindBuffer.xml"></None><None Include="Specifications\Docs\glEdgeFlag.xml"></None><None Include="Specifications\Docs\gluDeleteTess.xml"></None><None Include="Specifications\Docs\glVertexAttrib.xml"></None><None Include="Specifications\Docs\glFog.xml"></None><None Include="Specifications\Docs\glBeginQuery.xml"></None><None Include="Specifications\Docs\glDrawPixels.xml"></None><None Include="Specifications\Docs\glGetSeparableFilter.xml"></None><None Include="Specifications\Docs\glGetConvolutionFilter.xml"></None><None Include="Specifications\Docs\glXGetCurrentReadDrawable.xml"></None><None Include="Specifications\Docs\glShaderSource.xml"></None><None Include="Specifications\Docs\glPolygonOffset.xml"></None><None Include="Specifications\Docs\glPushAttrib.xml"></None><None Include="Specifications\Docs\glXQueryDrawable.xml"></None><None Include="Specifications\Docs\glGetMinmax.xml"></None><None Include="Specifications\Docs\gluScaleImage.xml"></None><None Include="Specifications\Docs\glLineWidth.xml"></None><None Include="Specifications\Docs\glRotate.xml"></None><None Include="Specifications\Docs\glLight.xml"></None><None Include="Specifications\Docs\glSelectBuffer.xml"></None><None Include="Specifications\Docs\glFogCoord.xml"></None><None Include="Specifications\Docs\glXGetSelectedEvent.xml"></None><None Include="Specifications\Docs\glStencilMask.xml"></None><None Include="Specifications\Docs\gluBuild2DMipmapLevels.xml"></None><None Include="Specifications\Docs\glDepthRange.xml"></None><None Include="Specifications\Docs\glReadBuffer.xml"></None><None Include="Specifications\Docs\glDeleteBuffers.xml"></None><None Include="Specifications\Docs\glGetBufferPointerv.xml"></None><None Include="Specifications\Docs\glClearColor.xml"></None><None Include="Specifications\Docs\glIsBuffer.xml"></None><None Include="Specifications\Docs\glTexSubImage1D.xml"></None><None Include="Specifications\Docs\glXGetCurrentContext.xml"></None><None Include="Specifications\Docs\glIsList.xml"></None><None Include="Specifications\Docs\glBlendEquation.xml"></None><None Include="Specifications\Docs\glHint.xml"></None><None Include="Specifications\Docs\glVertex.xml"></None><None Include="Specifications\Docs\glTexSubImage3D.xml"></None><None Include="Specifications\Docs\glCopyColorSubTable.xml"></None><None Include="Specifications\Docs\gluNurbsCallback.xml"></None><None Include="Specifications\Docs\gluNewQuadric.xml"></None><None Include="Specifications\Docs\glUseProgram.xml"></None><None Include="Specifications\Docs\glCullFace.xml"></None><None Include="Specifications\Docs\glXGetCurrentDisplay.xml"></None><None Include="Specifications\Docs\glSecondaryColor.xml"></None><None Include="Specifications\Docs\glStencilFuncSeparate.xml"></None><None Include="Specifications\Docs\gluPickMatrix.xml"></None><None Include="Specifications\Docs\glGetTexParameter.xml"></None><None Include="Specifications\Docs\glPixelZoom.xml"></None><None Include="Specifications\Docs\gluBeginSurface.xml"></None><None Include="Specifications\Docs\glGetVertexAttribPointerv.xml"></None><None Include="Specifications\Docs\glClearAccum.xml"></None><None Include="Specifications\Docs\glPushName.xml"></None><None Include="Specifications\Docs\gluQuadricCallback.xml"></None><None Include="Specifications\Docs\glCompileShader.xml"></None><None Include="Specifications\Docs\gluDisk.xml"></None><None Include="Specifications\Docs\gluCylinder.xml"></None><None Include="Specifications\Docs\glBlendEquationSeparate.xml"></None><None Include="Specifications\Docs\glPassThrough.xml"></None><None Include="Specifications\Docs\glConvolutionFilter2D.xml"></None><None Include="Specifications\Docs\glStencilOp.xml"></None><None Include="Specifications\Docs\glScale.xml"></None><None Include="Specifications\Docs\glXCreateWindow.xml"></None><None Include="Specifications\Docs\glFogCoordPointer.xml"></None><None Include="Specifications\Docs\glWindowPos.xml"></None><None Include="Specifications\Docs\gluQuadricTexture.xml"></None><None Include="Specifications\Docs\glAreTexturesResident.xml"></None><None Include="Specifications\Docs\glXDestroyWindow.xml"></None><None Include="Specifications\Docs\gluTessCallback.xml"></None><None Include="Specifications\Docs\glDrawArrays.xml"></None><None Include="Specifications\Docs\glMinmax.xml"></None><None Include="Specifications\Docs\glArrayElement.xml"></None><None Include="Specifications\Docs\glReadPixels.xml"></None><None Include="Specifications\Docs\glGetLight.xml"></None><None Include="Specifications\Docs\glTexEnv.xml"></None><None Include="Specifications\Docs\glGetBufferParameteriv.xml"></None><None Include="Specifications\Docs\glFrontFace.xml"></None><None Include="Specifications\Docs\glCopyPixels.xml"></None><None Include="Specifications\Docs\glXWaitX.xml"></None><None Include="Specifications\Docs\glXQueryContext.xml"></None><None Include="Specifications\Docs\gluTessEndPolygon.xml"></None><None Include="Specifications\Docs\glEvalCoord.xml"></None><None Include="Specifications\Docs\glLightModel.xml"></None><None Include="Specifications\Docs\glXIsDirect.xml"></None><None Include="Specifications\Docs\glMultiTexCoord.xml"></None><None Include="Specifications\Docs\glXUseXFont.xml"></None><None Include="Specifications\Docs\glBindAttribLocation.xml"></None><None Include="Specifications\Docs\glTexImage3D.xml"></None><None Include="Specifications\Docs\gluQuadricNormals.xml"></None><None Include="Specifications\Docs\glClipPlane.xml"></None><None Include="Specifications\Docs\glIndexPointer.xml"></None><None Include="Specifications\Docs\glGetPixelMap.xml"></None><None Include="Specifications\Docs\glXCreateContext.xml"></None><None Include="Specifications\Docs\glCreateProgram.xml"></None><None Include="Specifications\Docs\glCallLists.xml"></None><None Include="Specifications\Docs\glTexCoordPointer.xml"></None><None Include="Specifications\Docs\gluDeleteNurbsRenderer.xml"></None><None Include="Specifications\Docs\glLogicOp.xml"></None><None Include="Specifications\Docs\glLoadMatrix.xml"></None><None Include="Specifications\Docs\glXIntro.xml"></None><None Include="Specifications\Docs\gluBuild1DMipmaps.xml"></None><None Include="Specifications\Docs\glIsProgram.xml"></None><None Include="Specifications\Docs\glShadeModel.xml"></None><None Include="Specifications\Docs\glBlendColor.xml"></None><None Include="Specifications\Docs\glCallList.xml"></None><None Include="Specifications\Docs\glBegin.xml"></None><None Include="Specifications\Docs\glRenderMode.xml"></None><None Include="Specifications\Docs\glXQueryVersion.xml"></None><None Include="Specifications\Docs\glPolygonStipple.xml"></None><None Include="Specifications\Docs\glDeleteQueries.xml"></None><None Include="Specifications\Docs\glGetTexLevelParameter.xml"></None><None Include="Specifications\Docs\glGetColorTable.xml"></None><None Include="Specifications\Docs\gluBuild2DMipmaps.xml"></None><None Include="Specifications\Docs\glColor.xml"></None><None Include="Specifications\Docs\glAttachShader.xml"></None><None Include="Specifications\Docs\glXGetVisualFromFBConfig.xml"></None><None Include="Specifications\Docs\glXCreateNewContext.xml"></None><None Include="Specifications\Docs\glBindTexture.xml"></None><None Include="Specifications\Docs\glLoadName.xml"></None><None Include="Specifications\Docs\glGenLists.xml"></None><None Include="Specifications\Docs\gluNurbsProperty.xml"></None><None Include="Specifications\Docs\glColorMask.xml"></None><None Include="Specifications\Docs\glBufferData.xml"></None><None Include="Specifications\Docs\gluQuadricDrawStyle.xml"></None><None Include="Specifications\Docs\glGetActiveUniform.xml"></None><None Include="Specifications\Docs\glSampleCoverage.xml"></None><None Include="Specifications\Docs\glFeedbackBuffer.xml"></None><None Include="Specifications\Docs\glCopyTexImage1D.xml"></None><None Include="Specifications\Docs\glGetMaterial.xml"></None><None Include="Specifications\Docs\glNewList.xml"></None><None Include="Specifications\Docs\glNormal.xml"></None><None Include="Specifications\Docs\glPointSize.xml"></None><None Include="Specifications\Docs\glGenQueries.xml"></None><None Include="Specifications\Docs\gluTessProperty.xml"></None><None Include="Specifications\Docs\glIsShader.xml"></None><None Include="Specifications\Docs\gluGetString.xml"></None><None Include="Specifications\Docs\glTexGen.xml"></None><None Include="Specifications\Docs\glDepthMask.xml"></None><None Include="Specifications\Docs\glGetProgramInfoLog.xml"></None><None Include="Specifications\Docs\gluOrtho2D.xml"></None><None Include="Specifications\Docs\glXChooseFBConfig.xml"></None><None Include="Specifications\Docs\glSeparableFilter2D.xml"></None><None Include="Specifications\Docs\glDeleteProgram.xml"></None><None Include="Specifications\Docs\gluErrorString.xml"></None><None Include="Specifications\Docs\gluNewTess.xml"></None><None Include="Specifications\Docs\gluUnProject4.xml"></None><None Include="Specifications\Docs\glXChooseVisual.xml"></None><None Include="Specifications\Docs\glGetHistogram.xml"></None><None Include="Specifications\Docs\glEnableClientState.xml"></None><None Include="Specifications\Docs\gluNewNurbsRenderer.xml"></None><None Include="Specifications\Docs\glXGetFBConfigs.xml"></None><None Include="Specifications\Docs\glXSwapBuffers.xml"></None><None Include="Specifications\Docs\glBitmap.xml"></None><None Include="Specifications\Docs\glLineStipple.xml"></None><None Include="Specifications\Docs\glGetCompressedTexImage.xml"></None><None Include="Specifications\Docs\gluBeginTrim.xml"></None><None Include="Specifications\Docs\glCopyConvolutionFilter1D.xml"></None><None Include="Specifications\Docs\glCreateShader.xml"></None><None Include="Specifications\Docs\glGetHistogramParameter.xml"></None><None Include="Specifications\Docs\gluQuadricOrientation.xml"></None><None Include="Specifications\Docs\glFinish.xml"></None><None Include="Specifications\Docs\glXQueryExtension.xml"></None><None Include="Specifications\Docs\glGetString.xml"></None><None Include="Specifications\Docs\glCompressedTexImage3D.xml"></None><None Include="Specifications\Docs\glStencilFunc.xml"></None><None Include="Specifications\Docs\glGetShaderSource.xml"></None><None Include="Specifications\Docs\gluPartialDisk.xml"></None><None Include="Specifications\Docs\glColorMaterial.xml"></None><None Include="Specifications\Docs\glGetAttribLocation.xml"></None><None Include="Specifications\Docs\glGetPolygonStipple.xml"></None><None Include="Specifications\Docs\glScissor.xml"></None><None Include="Specifications\Docs\gluTessBeginContour.xml"></None><None Include="Specifications\Docs\glGetMinmaxParameter.xml"></None><None Include="Specifications\Docs\glClientActiveTexture.xml"></None><None Include="Specifications\Docs\glCopyTexSubImage2D.xml"></None><None Include="Specifications\Docs\gluProject.xml"></None><None Include="Specifications\Docs\glDeleteTextures.xml"></None><None Include="Specifications\Docs\gluGetNurbsProperty.xml"></None><None Include="Specifications\Docs\glResetMinmax.xml"></None><None Include="Specifications\Docs\glMapGrid.xml"></None><None Include="Specifications\Docs\gluSphere.xml"></None><None Include="Specifications\Docs\glActiveTexture.xml"></None><None Include="Specifications\Docs\glXWaitGL.xml"></None><None Include="Specifications\Docs\glGet.xml"></None><None Include="Specifications\Docs\glDepthFunc.xml"></None><None Include="Specifications\Docs\glMap2.xml"></None><None Include="Specifications\Docs\gluTessVertex.xml"></None><None Include="Specifications\Docs\glBlendFunc.xml"></None><None Include="Specifications\Docs\glMultTransposeMatrix.xml"></None><None Include="Specifications\Docs\glMultiDrawArrays.xml"></None><None Include="Specifications\Docs\glColorTableParameter.xml"></None><None Include="Specifications\Docs\glXMakeContextCurrent.xml"></None><None Include="Specifications\Docs\glPointParameter.xml"></None><None Include="Specifications\Docs\glMaterial.xml"></None><None Include="Specifications\Docs\glColorSubTable.xml"></None><None Include="Specifications\Docs\glGetQueryiv.xml"></None><None Include="Specifications\Docs\glCopyConvolutionFilter2D.xml"></None><None Include="Specifications\Docs\glXCreatePbuffer.xml"></None><None Include="Specifications\Docs\glClearIndex.xml"></None><None Include="Specifications\Docs\gluTessBeginPolygon.xml"></None><None Include="Specifications\Docs\gluBuild1DMipmapLevels.xml"></None><None Include="Specifications\Docs\glXGetCurrentDrawable.xml"></None><None Include="Specifications\Docs\glLinkProgram.xml"></None><None Include="Specifications\Docs\gluNurbsCallbackDataEXT.xml"></None><None Include="Specifications\Docs\glXQueryServerString.xml"></None><None Include="Specifications\Docs\gluNurbsCallbackData.xml"></None><None Include="Specifications\Docs\glClear.xml"></None><None Include="Specifications\Docs\glTexSubImage2D.xml"></None><None Include="Specifications\Docs\glColorPointer.xml"></None><None Include="Specifications\Docs\gluBuild3DMipmaps.xml"></None><None Include="Specifications\Docs\glGetActiveAttrib.xml"></None><None Include="Specifications\Docs\glGetTexEnv.xml"></None><None Include="Specifications\Docs\glCompressedTexImage1D.xml"></None><None Include="Specifications\Docs\glConvolutionFilter1D.xml"></None><None Include="Specifications\Docs\glXGetConfig.xml"></None><None Include="Specifications\Docs\glCompressedTexSubImage1D.xml"></None><None Include="Specifications\Docs\glAccum.xml"></None><None Include="Specifications\Docs\glPolygonMode.xml"></None><None Include="Specifications\Docs\gluCheckExtension.xml"></None><None Include="Specifications\Docs\glGetVertexAttrib.xml"></None><None Include="Specifications\Docs\glXImportContextEXT.xml"></None><None Include="Specifications\Docs\glPixelMap.xml"></None><None Include="Specifications\Docs\glGetShaderInfoLog.xml"></None><None Include="Specifications\Docs\glStencilMaskSeparate.xml"></None><None Include="Specifications\Docs\glTranslate.xml"></None><None Include="Specifications\Docs\glMap1.xml"></None><None Include="Specifications\Docs\glCopyTexSubImage1D.xml"></None><None Include="Specifications\Docs\glColorTable.xml"></None><None Include="Specifications\Docs\gluNurbsSurface.xml"></None><None Include="Specifications\Docs\glDeleteLists.xml"></None><None Include="Specifications\Docs\glRect.xml"></None><None Include="Specifications\Docs\glSecondaryColorPointer.xml"></None><None Include="Specifications\Docs\glEvalMesh.xml"></None><None Include="Specifications\Docs\glXSelectEvent.xml"></None><None Include="Specifications\Docs\glPixelStore.xml"></None><None Include="Specifications\Docs\glGenTextures.xml"></None><None Include="Specifications\Docs\gluDeleteQuadric.xml"></None><None Include="Specifications\Docs\glXCopyContext.xml"></None><None Include="Specifications\Docs\glGetBufferSubData.xml"></None><None Include="Specifications\Docs\glGetClipPlane.xml"></None><None Include="Specifications\Docs\glGetTexImage.xml"></None><None Include="Specifications\Docs\glCopyTexImage2D.xml"></None><None Include="Specifications\Docs\glGetConvolutionParameter.xml"></None><None Include="Specifications\Docs\glXQueryContextInfoEXT.xml"></None><None Include="Specifications\Docs\glPixelTransfer.xml"></None><None Include="Specifications\Docs\glRasterPos.xml"></None><None Include="Specifications\Docs\glDrawBuffers.xml"></None><None Include="Specifications\Docs\glLoadIdentity.xml"></None><None Include="Specifications\Docs\glCopyTexSubImage3D.xml"></None><None Include="Specifications\Docs\gluBeginCurve.xml"></None><None Include="Specifications\Docs\glXMakeCurrent.xml"></None><None Include="Specifications\Docs\glIsEnabled.xml"></None><None Include="Specifications\Docs\gluTessNormal.xml"></None><None Include="Specifications\Docs\glGetAttachedShaders.xml"></None><None Include="Specifications\Docs\glFrustum.xml"></None><None Include="Specifications\Docs\gluLoadSamplingMatrices.xml"></None><None Include="Specifications\Docs\glMatrixMode.xml"></None><None Include="Specifications\Docs\glGetUniformLocation.xml"></None><None Include="Specifications\Docs\glGetProgram.xml"></None><None Include="Specifications\Docs\glHistogram.xml"></None><None Include="Specifications\Docs\glConvolutionParameter.xml"></None><None Include="Specifications\Docs\glInterleavedArrays.xml"></None><None Include="Specifications\Docs\glCompressedTexSubImage3D.xml"></None><None Include="Specifications\Docs\glGetError.xml"></None><None Include="Specifications\Docs\glDeleteShader.xml"></None><None Include="Specifications\Docs\glAlphaFunc.xml"></None><None Include="Specifications\Docs\glOrtho.xml"></None><None Include="Specifications\Docs\glDetachShader.xml"></None><None Include="Specifications\Docs\gluNurbsCurve.xml"></None><None Include="Specifications\Docs\glInitNames.xml"></None><None Include="Specifications\Docs\glIndexMask.xml"></None><None Include="Specifications\Docs\glTexParameter.xml"></None><None Include="Specifications\Docs\glIndex.xml"></None><None Include="Specifications\Docs\ToInlineDocs.xslt"></None><None Include="Documentation\todo.txt"></None><None Include="Documentation\changelog.txt"></None><None Include="Specifications\License.txt"></None></ItemGroup><Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /><PropertyGroup><PreBuildEvent></PreBuildEvent><PostBuildEvent></PostBuildEvent></PropertyGroup></Project>