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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2008 the Open Toolkit library, except where noted.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenTK
.Graphics.Text
{
[Obsolete
]
class GlyphSheet
<T
> : IDisposable
where T
: Texture2D
{
#region Fields
readonly T texture
;
readonly GlyphPacker packer
;
bool disposed
;
#endregion
#region Constructors
public GlyphSheet
(int width,
int height
)
{
texture
= (T
)typeof(T
).GetConstructor(new Type
[] { typeof(int),
typeof(int) }).Invoke(new object[] { width, height
});
//texture.MagnificationFilter = TextureMagFilter.Nearest;
//texture.MinificationFilter = TextureMinFilter.Nearest;
packer
= new GlyphPacker
(width, height
);
}
#endregion
#region Public Members
public T Texture
{
get
{ return texture
; }
}
public GlyphPacker Packer
{
get
{ return packer
; }
}
#endregion
#region IDisposable Members
public void Dispose
()
{
if (!disposed
)
{
texture
.Dispose();
disposed
= true;
}
}
#endregion
}
}