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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
namespace Examples
.WinForms
{
[Example
("Font rendering (basic)", ExampleCategory
.OpenTK,
"Fonts", Difficulty
= 1, Documentation
= "FontRenderingBasic", Visible
=false)]
public partial class FontRenderingBasic
: Form
{
#region Fields
float[] sizes
= new float[] { 0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
12,
14,
16,
18,
20,
24 };
List
<Font
> fonts
= new List
<Font
>();
//TextPrinter printer = new TextPrinter();
#endregion
#region Constructors
public FontRenderingBasic
()
{
InitializeComponent
();
ResizeRedraw
= true;
glControl1
.Width = ClientSize
.Width;
glControl1
.Height = ClientSize
.Height;
UpdateFontList
(fontDialog
.Font);
glControl1_Resize
(this, EventArgs
.Empty);
}
#endregion
#region Private Members
void UpdateFontList
(Font base_font
)
{
//printer.Clear();
foreach (Font font
in fonts
)
font
.Dispose();
fonts
.Clear();
foreach (float size
in sizes
)
fonts
.Add(new Font
(base_font
.Name, base_font
.SizeInPoints + size, base_font
.Style));
}
#endregion
#region Events
private void glControl1_Load
(object sender, EventArgs e
)
{
glControl1
.MakeCurrent();
}
private void changeFont_Click
(object sender, EventArgs e
)
{
if (fontDialog
.ShowDialog() == DialogResult
.OK)
{
UpdateFontList
(fontDialog
.Font);
glControl1
.Invalidate();
}
}
private void textBox1_TextChanged
(object sender, EventArgs e
)
{
glControl1
.Invalidate();
}
private void glControl1_Paint
(object sender, PaintEventArgs e
)
{
glControl1
.MakeCurrent();
GL
.ClearColor(Color
.MidnightBlue);
GL
.Clear(ClearBufferMask
.ColorBufferBit);
GL
.MatrixMode(MatrixMode
.Projection);
GL
.LoadIdentity();
GL
.Ortho(0, glControl1
.ClientSize.Width, glControl1
.ClientSize.Height,
0,
-1,
1);
GL
.MatrixMode(MatrixMode
.Modelview);
GL
.LoadIdentity();
foreach (Font font
in fonts
)
{
//printer.Print(textBox1.Text, font, Color.White);
GL
.Translate(0, font
.Height + 5,
0);
}
glControl1
.SwapBuffers();
}
private void glControl1_Resize
(object sender, EventArgs e
)
{
glControl1
.MakeCurrent();
if (glControl1
.ClientSize.Height == 0)
glControl1
.ClientSize = new System.Drawing.Size(glControl1
.ClientSize.Width,
1);
GL
.Viewport(0,
0, glControl1
.ClientSize.Width, glControl1
.ClientSize.Height);
}
#endregion
#region public static void Main()
/// <summary>
/// Entry point of this example.
/// </summary>
[STAThread
]
public static void Main
()
{
using (FontRenderingBasic example
= new FontRenderingBasic
())
{
Utilities
.SetWindowTitle(example
);
example
.ShowDialog();
}
}
#endregion
}
}