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using System;
using System.Collections.Generic;
using System.Text;
namespace Examples
.Shapes
{
public sealed class VboShape
: DrawableShape
{
public VboShape
( ref OpenTK
.Graphics.OpenGL.BeginMode primitives,
ref VertexT2dN3dV3d
[] vertices,
ref uint[] indices,
bool useDL
)
: base( useDL
)
{
PrimitiveMode
= primitives
;
VertexArray
= new VertexT2dN3dV3d
[vertices
.Length];
for ( uint i
= 0; i
< vertices
.Length; i
++ )
{
VertexArray
[i
] = vertices
[i
];
}
IndexArray
= new uint[indices
.Length];
for ( uint i
= 0; i
< indices
.Length; i
++ )
{
IndexArray
[i
] = indices
[i
];
}
}
}
}