#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK
.Platform.Windows
{
using Graphics;
using OpenTK.Input;
class WinFactory
: IPlatformFactory
{
#region IPlatformFactory Members
public virtual INativeWindow CreateNativeWindow
(int x,
int y,
int width,
int height,
string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device
)
{
return new WinGLNative
(x, y, width, height, title, options, device
);
}
public virtual IDisplayDeviceDriver CreateDisplayDeviceDriver
()
{
return new WinDisplayDeviceDriver
();
}
public virtual IGraphicsContext CreateGLContext
(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext,
bool directRendering,
int major,
int minor, GraphicsContextFlags flags
)
{
return new WinGLContext
(mode,
(WinWindowInfo
)window, shareContext, major, minor, flags
);
}
public virtual IGraphicsContext CreateGLContext
(ContextHandle handle, IWindowInfo window, IGraphicsContext shareContext,
bool directRendering,
int major,
int minor, GraphicsContextFlags flags
)
{
return new WinGLContext
(handle,
(WinWindowInfo
)window, shareContext, major, minor, flags
);
}
public virtual GraphicsContext
.GetCurrentContextDelegate CreateGetCurrentGraphicsContext
()
{
return (GraphicsContext
.GetCurrentContextDelegate)delegate
{
return new ContextHandle
(Wgl
.GetCurrentContext());
};
}
public virtual IGraphicsMode CreateGraphicsMode
()
{
return new WinGraphicsMode
();
}
public virtual OpenTK
.Input.IKeyboardDriver CreateKeyboardDriver
()
{
throw new NotImplementedException
();
// If Windows version is NT5 or higher, we are able to use raw input.
if (System.Environment.OSVersion.Version.Major >= 5)
return new WinRawKeyboard
();
else
return new WMInput
(null);
}
#endregion
}
}