Rev 192 |
Blame |
Compare with Previous |
Last modification |
View Log
| RSS feed
package com.gebauz.Bauzoid.app;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
/** Implementation of GLSurfaceView.Renderer. */
public class GameRenderer
implements GLSurfaceView.
Renderer
{
private GameActivity mActivity =
null;
public GameRenderer
(GameActivity activity
)
{
mActivity = activity
;
}
public void onSurfaceLost
()
{
mActivity.
onSurfaceLost();
}
public void onSurfaceCreated
(GL10 gl, EGLConfig config
)
{
mActivity.
onSurfaceCreated();
}
public void onSurfaceChanged
(GL10 gl,
int w,
int h
)
{
mActivity.
onSurfaceChanged(w, h
);
}
public void onDrawFrame
(GL10 gl
)
{
mActivity.
update(0.0f
);
mActivity.
render();
}
}