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package com.gebauz.libGDXtest;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.gebauz.Bauzoid.app.BauzoidApp;
public class libGDXtest
extends BauzoidApp
{
public libGDXtest
()
{
}
@
Override
public void initGame
()
{
Texture test =
new Texture
(Gdx.
files.
internal("data/testsprite3.png"));
mGame.
getGameStateManager().
switchTo("com.gebauz.libGDXtest.TestState");
}
@
Override
public void exitGame
()
{
}
}