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Gdx2DPixmap (libgdx API)
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com.badlogic.gdx.graphics.g2d
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Class Gdx2DPixmap
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.g2d.Gdx2DPixmap
</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:
</B> <DD><A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable
</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class
<B>Gdx2DPixmap
</B><DT>extends java.lang.Object
<DT>implements
<A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable
</A></DL>
</PRE>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>mzechner
</DD>
</DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary
</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_NONE">GDX2D_BLEND_NONE
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_SRC_OVER">GDX2D_BLEND_SRC_OVER
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_ALPHA">GDX2D_FORMAT_ALPHA
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_LUMINANCE_ALPHA">GDX2D_FORMAT_LUMINANCE_ALPHA
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB565">GDX2D_FORMAT_RGB565
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB888">GDX2D_FORMAT_RGB888
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA4444">GDX2D_FORMAT_RGBA4444
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA8888">GDX2D_FORMAT_RGBA8888
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_LINEAR">GDX2D_SCALE_LINEAR
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_NEAREST">GDX2D_SCALE_NEAREST
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap(byte[], int, int, int)">Gdx2DPixmap
</A></B>(byte[]
encodedData,
int
offset,
int
len,
int
requestedFormat)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap(java.nio.ByteBuffer, long[])">Gdx2DPixmap
</A></B>(java.nio.ByteBuffer
pixelPtr,
long[]
nativeData)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap(java.io.InputStream, int)">Gdx2DPixmap
</A></B>(java.io.InputStream
in,
int
requestedFormat)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap(int, int, int)">Gdx2DPixmap
</A></B>(int
width,
int
height,
int
format)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<!-- ========== METHOD SUMMARY =========== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<B>Method Summary
</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#clear(int)">clear
</A></B>(int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#dispose()">dispose
</A></B>()
</CODE>
<BR>
Releases all resources of this object.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawCircle(int, int, int, int)">drawCircle
</A></B>(int
x,
int
y,
int
radius,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawLine(int, int, int, int, int)">drawLine
</A></B>(int
x,
int
y,
int
x2,
int
y2,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawPixmap(com.badlogic.gdx.graphics.g2d.Gdx2DPixmap, int, int, int, int, int, int)">drawPixmap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> src,
int
srcX,
int
srcY,
int
dstX,
int
dstY,
int
width,
int
height)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawPixmap(com.badlogic.gdx.graphics.g2d.Gdx2DPixmap, int, int, int, int, int, int, int, int)">drawPixmap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> src,
int
srcX,
int
srcY,
int
srcWidth,
int
srcHeight,
int
dstX,
int
dstY,
int
dstWidth,
int
dstHeight)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawRect(int, int, int, int, int)">drawRect
</A></B>(int
x,
int
y,
int
width,
int
height,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#fillCircle(int, int, int, int)">fillCircle
</A></B>(int
x,
int
y,
int
radius,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#fillRect(int, int, int, int, int)">fillRect
</A></B>(int
x,
int
y,
int
width,
int
height,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getFormat()">getFormat
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> java.lang.String
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getFormatString()">getFormatString
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLFormat()">getGLFormat
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLInternalFormat()">getGLInternalFormat
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLType()">getGLType
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getHeight()">getHeight
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getPixel(int, int)">getPixel
</A></B>(int
x,
int
y)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> java.nio.ByteBuffer
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getPixels()">getPixels
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getWidth()">getWidth
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#newPixmap(java.io.InputStream, int)">newPixmap
</A></B>(java.io.InputStream
in,
int
requestedFormat)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#newPixmap(int, int, int)">newPixmap
</A></B>(int
width,
int
height,
int
format)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setBlend(int)">setBlend
</A></B>(int
blend)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setPixel(int, int, int)">setPixel
</A></B>(int
x,
int
y,
int
color)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setScale(int)">setScale
</A></B>(int
scale)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object
</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</CODE></TD>
</TR>
</TABLE>
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Field Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="GDX2D_FORMAT_ALPHA"><!-- --></A><H3>
GDX2D_FORMAT_ALPHA
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_ALPHA
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_ALPHA">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_FORMAT_LUMINANCE_ALPHA"><!-- --></A><H3>
GDX2D_FORMAT_LUMINANCE_ALPHA
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_LUMINANCE_ALPHA
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_LUMINANCE_ALPHA">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_FORMAT_RGB888"><!-- --></A><H3>
GDX2D_FORMAT_RGB888
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_RGB888
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGB888">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_FORMAT_RGBA8888"><!-- --></A><H3>
GDX2D_FORMAT_RGBA8888
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_RGBA8888
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGBA8888">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_FORMAT_RGB565"><!-- --></A><H3>
GDX2D_FORMAT_RGB565
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_RGB565
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGB565">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_FORMAT_RGBA4444"><!-- --></A><H3>
GDX2D_FORMAT_RGBA4444
</H3>
<PRE>
public static final int
<B>GDX2D_FORMAT_RGBA4444
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_FORMAT_RGBA4444">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_SCALE_NEAREST"><!-- --></A><H3>
GDX2D_SCALE_NEAREST
</H3>
<PRE>
public static final int
<B>GDX2D_SCALE_NEAREST
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_SCALE_NEAREST">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_SCALE_LINEAR"><!-- --></A><H3>
GDX2D_SCALE_LINEAR
</H3>
<PRE>
public static final int
<B>GDX2D_SCALE_LINEAR
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_SCALE_LINEAR">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_BLEND_NONE"><!-- --></A><H3>
GDX2D_BLEND_NONE
</H3>
<PRE>
public static final int
<B>GDX2D_BLEND_NONE
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_BLEND_NONE">Constant Field Values
</A></DL>
</DL>
<HR>
<A NAME="GDX2D_BLEND_SRC_OVER"><!-- --></A><H3>
GDX2D_BLEND_SRC_OVER
</H3>
<PRE>
public static final int
<B>GDX2D_BLEND_SRC_OVER
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../constant-values.html#com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.GDX2D_BLEND_SRC_OVER">Constant Field Values
</A></DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="Gdx2DPixmap(byte[], int, int, int)"><!-- --></A><H3>
Gdx2DPixmap
</H3>
<PRE>
public
<B>Gdx2DPixmap
</B>(byte[]
encodedData,
int
offset,
int
len,
int
requestedFormat)
throws java.io.IOException
</PRE>
<DL>
<DL>
<DT><B>Throws:
</B>
<DD><CODE>java.io.IOException
</CODE></DL>
</DL>
<HR>
<A NAME="Gdx2DPixmap(java.io.InputStream, int)"><!-- --></A><H3>
Gdx2DPixmap
</H3>
<PRE>
public
<B>Gdx2DPixmap
</B>(java.io.InputStream
in,
int
requestedFormat)
throws java.io.IOException
</PRE>
<DL>
<DL>
<DT><B>Throws:
</B>
<DD><CODE>java.io.IOException
</CODE></DL>
</DL>
<HR>
<A NAME="Gdx2DPixmap(int, int, int)"><!-- --></A><H3>
Gdx2DPixmap
</H3>
<PRE>
public
<B>Gdx2DPixmap
</B>(int
width,
int
height,
int
format)
throws java.lang.IllegalArgumentException
</PRE>
<DL>
<DL>
<DT><B>Throws:
</B>
<DD><CODE>java.lang.IllegalArgumentException
</CODE></DL>
</DL>
<HR>
<A NAME="Gdx2DPixmap(java.nio.ByteBuffer, long[])"><!-- --></A><H3>
Gdx2DPixmap
</H3>
<PRE>
public
<B>Gdx2DPixmap
</B>(java.nio.ByteBuffer
pixelPtr,
long[]
nativeData)
</PRE>
<DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="dispose()"><!-- --></A><H3>
dispose
</H3>
<PRE>
public void
<B>dispose
</B>()
</PRE>
<DL>
<DD><B>Description copied from interface:
<CODE><A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html#dispose()">Disposable
</A></CODE></B></DD>
<DD>Releases all resources of this object.
<P>
<DD><DL>
<DT><B>Specified by:
</B><DD><CODE><A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html#dispose()">dispose
</A></CODE> in interface
<CODE><A HREF="../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable
</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="clear(int)"><!-- --></A><H3>
clear
</H3>
<PRE>
public void
<B>clear
</B>(int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setPixel(int, int, int)"><!-- --></A><H3>
setPixel
</H3>
<PRE>
public void
<B>setPixel
</B>(int
x,
int
y,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getPixel(int, int)"><!-- --></A><H3>
getPixel
</H3>
<PRE>
public int
<B>getPixel
</B>(int
x,
int
y)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="drawLine(int, int, int, int, int)"><!-- --></A><H3>
drawLine
</H3>
<PRE>
public void
<B>drawLine
</B>(int
x,
int
y,
int
x2,
int
y2,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="drawRect(int, int, int, int, int)"><!-- --></A><H3>
drawRect
</H3>
<PRE>
public void
<B>drawRect
</B>(int
x,
int
y,
int
width,
int
height,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="drawCircle(int, int, int, int)"><!-- --></A><H3>
drawCircle
</H3>
<PRE>
public void
<B>drawCircle
</B>(int
x,
int
y,
int
radius,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="fillRect(int, int, int, int, int)"><!-- --></A><H3>
fillRect
</H3>
<PRE>
public void
<B>fillRect
</B>(int
x,
int
y,
int
width,
int
height,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="fillCircle(int, int, int, int)"><!-- --></A><H3>
fillCircle
</H3>
<PRE>
public void
<B>fillCircle
</B>(int
x,
int
y,
int
radius,
int
color)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="drawPixmap(com.badlogic.gdx.graphics.g2d.Gdx2DPixmap, int, int, int, int, int, int)"><!-- --></A><H3>
drawPixmap
</H3>
<PRE>
public void
<B>drawPixmap
</B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> src,
int
srcX,
int
srcY,
int
dstX,
int
dstY,
int
width,
int
height)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="drawPixmap(com.badlogic.gdx.graphics.g2d.Gdx2DPixmap, int, int, int, int, int, int, int, int)"><!-- --></A><H3>
drawPixmap
</H3>
<PRE>
public void
<B>drawPixmap
</B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> src,
int
srcX,
int
srcY,
int
srcWidth,
int
srcHeight,
int
dstX,
int
dstY,
int
dstWidth,
int
dstHeight)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="newPixmap(java.io.InputStream, int)"><!-- --></A><H3>
newPixmap
</H3>
<PRE>
public static
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> <B>newPixmap
</B>(java.io.InputStream
in,
int
requestedFormat)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="newPixmap(int, int, int)"><!-- --></A><H3>
newPixmap
</H3>
<PRE>
public static
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap
</A> <B>newPixmap
</B>(int
width,
int
height,
int
format)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getPixels()"><!-- --></A><H3>
getPixels
</H3>
<PRE>
public java.nio.ByteBuffer
<B>getPixels
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getHeight()"><!-- --></A><H3>
getHeight
</H3>
<PRE>
public int
<B>getHeight
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getWidth()"><!-- --></A><H3>
getWidth
</H3>
<PRE>
public int
<B>getWidth
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getFormat()"><!-- --></A><H3>
getFormat
</H3>
<PRE>
public int
<B>getFormat
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getGLInternalFormat()"><!-- --></A><H3>
getGLInternalFormat
</H3>
<PRE>
public int
<B>getGLInternalFormat
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getGLFormat()"><!-- --></A><H3>
getGLFormat
</H3>
<PRE>
public int
<B>getGLFormat
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getGLType()"><!-- --></A><H3>
getGLType
</H3>
<PRE>
public int
<B>getGLType
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getFormatString()"><!-- --></A><H3>
getFormatString
</H3>
<PRE>
public java.lang.String
<B>getFormatString
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setBlend(int)"><!-- --></A><H3>
setBlend
</H3>
<PRE>
public static void
<B>setBlend
</B>(int
blend)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setScale(int)"><!-- --></A><H3>
setScale
</H3>
<PRE>
public static void
<B>setScale
</B>(int
scale)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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