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ParticleEmitter.SpawnShapeValue (libgdx API)
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com.badlogic.gdx.graphics.g2d
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Class ParticleEmitter.SpawnShapeValue
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue
</A>
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShapeValue
</B>
</PRE>
<DL>
<DT><B>Enclosing class:
</B><DD><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter
</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static class
<B>ParticleEmitter.SpawnShapeValue
</B><DT>extends
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue
</A></DL>
</PRE>
<P>
<HR>
<P>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#ParticleEmitter.SpawnShapeValue()">ParticleEmitter.SpawnShapeValue
</A></B>()
</CODE>
<BR>
</TD>
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<!-- ========== METHOD SUMMARY =========== -->
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#getShape()">getShape
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#getSide()">getSide
</A></B>()
</CODE>
<BR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#isEdges()">isEdges
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#load(java.io.BufferedReader)">load
</A></B>(java.io.BufferedReader
reader)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShapeValue)">load
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue
</A> value)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#save(java.io.Writer)">save
</A></B>(java.io.Writer
output)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setEdges(boolean)">setEdges
</A></B>(boolean
edges)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setShape(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShape)">setShape
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape
</A> shape)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setSide(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnEllipseSide)">setSide
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide
</A> side)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.graphics.g2d.
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue
</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isActive()">isActive
</A>,
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isAlwaysActive()">isAlwaysActive
</A>,
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue)">load
</A>,
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setActive(boolean)">setActive
</A>,
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setAlwaysActive(boolean)">setAlwaysActive
</A></CODE></TD>
</TR>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object
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<A NAME="ParticleEmitter.SpawnShapeValue()"><!-- --></A><H3>
ParticleEmitter.SpawnShapeValue
</H3>
<PRE>
public
<B>ParticleEmitter.SpawnShapeValue
</B>()
</PRE>
<DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
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<A NAME="getShape()"><!-- --></A><H3>
getShape
</H3>
<PRE>
public
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape
</A> <B>getShape
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setShape(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShape)"><!-- --></A><H3>
setShape
</H3>
<PRE>
public void
<B>setShape
</B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape
</A> shape)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="isEdges()"><!-- --></A><H3>
isEdges
</H3>
<PRE>
public boolean
<B>isEdges
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setEdges(boolean)"><!-- --></A><H3>
setEdges
</H3>
<PRE>
public void
<B>setEdges
</B>(boolean
edges)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getSide()"><!-- --></A><H3>
getSide
</H3>
<PRE>
public
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide
</A> <B>getSide
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setSide(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnEllipseSide)"><!-- --></A><H3>
setSide
</H3>
<PRE>
public void
<B>setSide
</B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide
</A> side)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="save(java.io.Writer)"><!-- --></A><H3>
save
</H3>
<PRE>
public void
<B>save
</B>(java.io.Writer
output)
throws java.io.IOException
</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:
</B><DD><CODE><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#save(java.io.Writer)">save
</A></CODE> in class
<CODE><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue
</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Throws:
</B>
<DD><CODE>java.io.IOException
</CODE></DL>
</DD>
</DL>
<HR>
<A NAME="load(java.io.BufferedReader)"><!-- --></A><H3>
load
</H3>
<PRE>
public void
<B>load
</B>(java.io.BufferedReader
reader)
throws java.io.IOException
</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:
</B><DD><CODE><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#load(java.io.BufferedReader)">load
</A></CODE> in class
<CODE><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue
</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Throws:
</B>
<DD><CODE>java.io.IOException
</CODE></DL>
</DD>
</DL>
<HR>
<A NAME="load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShapeValue)"><!-- --></A><H3>
load
</H3>
<PRE>
public void
<B>load
</B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue
</A> value)
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