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com.badlogic.gdx.graphics.g2d (libgdx API)
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<META NAME="date" CONTENT="2012-06-03">
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<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html" target="classFrame">com.badlogic.gdx.graphics.g2d
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Classes
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<A HREF="Animation.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Animation
</A>
<BR>
<A HREF="BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont
</A>
<BR>
<A HREF="BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.BitmapFontData
</A>
<BR>
<A HREF="BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.Glyph
</A>
<BR>
<A HREF="BitmapFont.TextBounds.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.TextBounds
</A>
<BR>
<A HREF="BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFontCache
</A>
<BR>
<A HREF="EmptyNinePatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">EmptyNinePatch
</A>
<BR>
<A HREF="Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Gdx2DPixmap
</A>
<BR>
<A HREF="NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">NinePatch
</A>
<BR>
<A HREF="ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffect
</A>
<BR>
<A HREF="ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffectPool
</A>
<BR>
<A HREF="ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter
</A>
<BR>
<A HREF="ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.GradientColorValue
</A>
<BR>
<A HREF="ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.NumericValue
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<BR>
<A HREF="ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ParticleValue
</A>
<BR>
<A HREF="ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.RangedNumericValue
</A>
<BR>
<A HREF="ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ScaledNumericValue
</A>
<BR>
<A HREF="ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShapeValue
</A>
<BR>
<A HREF="ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitterBox2D
</A>
<BR>
<A HREF="PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PixmapPacker
</A>
<BR>
<A HREF="Sprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Sprite
</A>
<BR>
<A HREF="SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteBatch
</A>
<BR>
<A HREF="SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteCache
</A>
<BR>
<A HREF="TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas
</A>
<BR>
<A HREF="TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasRegion
</A>
<BR>
<A HREF="TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasSprite
</A>
<BR>
<A HREF="TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData
</A>
<BR>
<A HREF="TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Page
</A>
<BR>
<A HREF="TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Region
</A>
<BR>
<A HREF="TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureRegion
</A></FONT></TD>
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Enums
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<BR>
<A HREF="BitmapFont.HAlignment.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.HAlignment
</A>
<BR>
<A HREF="ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnEllipseSide
</A>
<BR>
<A HREF="ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShape
</A></FONT></TD>
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